Добірка наукової літератури з теми "Plug-ins"

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Статті в журналах з теми "Plug-ins"

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Norris, Michael. "SoundMaker Plug-Ins." Computer Music Journal 21, no. 1 (1997): 43. http://dx.doi.org/10.2307/3681217.

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Schneider, David. "Plug-ins proliferate." IEEE Spectrum 49, no. 1 (January 2012): 36–37. http://dx.doi.org/10.1109/mspec.2012.6117832.

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Thompson, Douglas E. "Playing with Plug-ins." General Music Today 27, no. 1 (September 19, 2013): 52–55. http://dx.doi.org/10.1177/1048371313501513.

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Kim, Shaun S. H., Dushmanta Dutta, Chas A. Egan, Juernjakob Dugge, Ramneek Singh, Geoff P. Davis, and Joel M. Rahman. "Custom functionality and integrative approaches for hydrological modelling tools for water resources planning and management." Journal of Hydroinformatics 17, no. 1 (July 11, 2014): 75–89. http://dx.doi.org/10.2166/hydro.2014.125.

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This paper outlines the application and usefulness of a software platform that enables hydrologists to develop custom functionality in a new hydrological modelling tool, eWater Source, designed for water resources planning and management. The flexible architecture of the software allows incorporation of third-party components as plug-ins to add new capabilities that are not built in. Plug-ins can be developed to adapt the software to suit the needs of hydrologists with modest software development knowledge. This can result in an improvement in workflow and efficiencies. In addition, modellers can use plug-ins to integrate hydrological process and management models that may not be able to be built in the normal tool. The paper introduces the plug-ins functionality of the modelling tool, its design and applications with three example plug-ins to demonstrate. These are: (1) a data processing plug-in to upscale urban environment models; (2) a management rule plug-in to calculate loss allowances for the Pioneer Valley; and (3) a model plug-in to integrate into a river system model. For planning purposes, the use of plug-ins is thought to be critical for modelling management rules for various jurisdictions since these can vary significantly between jurisdictions and change over time.
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Siddiqui, Muhammad Owais Raza, and Danmei Sun. "Development of plug-ins to predict effective thermal conductivity of woven and microencapsulated phase change composite." Journal of Composite Materials 51, no. 6 (July 28, 2016): 733–43. http://dx.doi.org/10.1177/0021998316655202.

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The thermal property of textile structures plays an important role in the understanding of thermal behaviour of the clothing. In this work, user-friendly GUI plug-ins have been developed to generate both microscopic and mesoscopic scale models for finite element analysis. The plug-ins were developed by using Abaqus/CAE as a platform. The GUI Plug-ins enable automatic model generation and prediction of the effective thermal conductivity of woven composite and microencapsulated Phase Change Materials composites via finite element analysis by applying boundary conditions. The predicted effective thermal conductivities from plug-ins have been compared with the results obtained from published experimental research work based on an established mathematical model. They are correlated well. Moreover, the influence of phase change materials on heat transfer behaviour of microencapsulated Phase Change Materials composites was further analysed.
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Sriram, Shravan, Gunturi Srivasta, Gandhiraj R, and Soman K P. "Plug-ins for GNU Radio Companion." International Journal of Computer Applications 52, no. 16 (August 30, 2012): 11–16. http://dx.doi.org/10.5120/8285-1678.

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Wigginton, N. S. "Life-cycle tradeoffs of plug-ins." Science 352, no. 6288 (May 19, 2016): 950–51. http://dx.doi.org/10.1126/science.352.6288.950-c.

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Pedrycz, Witold, and George Vukovich. "System modeling with fuzzy plug‐ins." Kybernetes 29, no. 4 (June 2000): 473–90. http://dx.doi.org/10.1108/03684920010322226.

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Soares, Luiz Fernando G., Marcio F. Moreno, and Rafael S. Marinho. "Ginga-NCL architecture for plug-ins." Software: Practice and Experience 43, no. 4 (July 31, 2012): 449–63. http://dx.doi.org/10.1002/spe.2144.

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Cahill, Margaret. "CreativeSynth/Cycling '74: MODE Plug-Ins." Computer Music Journal 29, no. 2 (June 2005): 99–103. http://dx.doi.org/10.1162/comj.2005.29.2.99.

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Дисертації з теми "Plug-ins"

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Turan, Sinan. "Entwicklung eines Eclipse Plug-Ins für die SESAM-Modellhochsprache." [S.l. : s.n.], 2005. http://www.bsz-bw.de/cgi-bin/xvms.cgi?SWB11730078.

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Vitiutinas, Ruslanas. "Model driven development of plug-ins for UML based modeling tools." Doctoral thesis, Lithuanian Academic Libraries Network (LABT), 2011. http://vddb.laba.lt/obj/LT-eLABa-0001:E.02~2011~D_20110808_111443-92074.

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This dissertation presents the principles and examples for building AMI for UML-based modeling environments. Modelers may use proposed AMI interface to extend UML modeling tools by modeling plug-ins using modeling tools itself. The work discusses four cases of AMI realization implemented in MagicDraw UML. Moreover, the proposed AMI implementation might be realized in other modeling tools that provide API and access to the model elements via standard UML metamodel interfaces. The ideas and results of this dissertation can be directly applied in numerous UML modeling tools available in the market. Although the focus in this dissertation is on UML modeling tools, many ideas are also applicable in other software systems that are developed using model driven approach.
Šiame darbe yra pristatoma modeliavimu grindžiama praplėtimo sąsaja, kurią siūloma vadinti aplikacijos modeliavimo sąsaja (angl. Application Modeling Interface, AMI). Modeliuotojai, naudodami siūlomą aplikacijos modeliavimo sąsają, gali kurti UML įrankių įskiepius juos modeliuodami pačių UML įrankių pagalba. Darbe taip pat nagrinėjamas aplikacijos modeliavimo sąsajos apibrėžimo ir realizavimo UML įrankiuose aspektai.
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Algovik, Ludvig. "Hör man skillnad? : En jämförande analys mellan interna och externa plug-ins." Thesis, Kungl. Musikhögskolan, Institutionen för musik- och medieproduktion, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:kmh:diva-4107.

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I denna studie undersöks om externa tredjeparts ljudeffekt-insticksmoduler, eller plug- ins, från företagen: Universal Audio, Sonnox, Fabfilter och Soundtoys låter annorlunda jämfört med de interna plug-ins som finns i Apple Logic Pro X. I projektet undersöks också eventuella skillnader mellan dessa plug-ins. För att genomföra detta test så komponerade jag fyra verk, alla enkla gitarrbaserade stycken, där varje verk mixades i två versioner. Den ena versionen mixades enbart med Apple Logic Pro X plug-ins och den andra versionen mixades enbart med tredjeparts plug-ins. Därefter genomförde jag ett kontrollerat lyssningstest där jag lät totalt tio undersökningsdeltagare uppdelade i två testgrupper: testgrupp A och testgrupp B lyssna på och jämföra versionerna. Testgrupperna fick redogöra för vilka skillnader de kunde höra mellan mixarna. De fick också ange om de kunde beskriva vilken av de två mixarna dem tyckte lät bäst. Alla undersökningsdeltagarna i testgrupp A har en musikalisk bakgrund och utövar musik regelbundet till skillnad mot undersökningsdeltagarna i testgrupp B som inte har en musikalisk bakgrund och heller inte utövar musik. Resultatet visar att undersökningsdeltagarna kunde höra skillnad mellan de olika plug-in mixarna men deras beskrivningar av mixarna skiljer sig från varandra. En viktig skillnad är att de undersökningsdeltagare som har en musikalisk bakgrund överlag föredrog mixarna med tredjeparts plug-in. Dock visar resultatet på att det är stor spridning mellan hur de olika mixarna uppfattades av deltagarna i lyssningsundersökningen. Därför behövs mer omfattande studier för att ge säkra svar på dessa forskningsfrågor.
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Svensson, Lisa, and Josefine Thurén. "Modellering av krökta vangstycken iTekla Structures." Thesis, KTH, Byggteknik och design, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-213711.

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I detta examensarbete har en studie utförts för att ta fram och jämföra metoder att modellera krökta vangstycken av stål med komplexa geometrier i programmet Tekla Structures. Avgränsningen för studien har varit att jämföra två metoder: Metod 1 använder verktygen Complex Polybeam Creation i kombination med Surface Generation Between Polybeams i Tekla, och Metod 2 trappverktyget Spiral Staircase. En vindeltrappa från projektet Patienten och Princeton, Sankt Eriks ögonsjukhus i Hagastaden, har använts för att testa de komplexa geometrier som denna vindeltrappa medför. Utifrån detta har Tutorials av de båda metoderna skapats, för att läsaren enkelt ska kunna följa och genomföra samma steg. Resultatet av examensarbetet är att båda metoderna fungerar för modellering, beroende på vilken typ av geometri som skapas. Efter modellering med trappverktyget Spiral Staircase gick det inte att ta fram korrekta tillverkningsritningar av de horisontella plåtarna, till skillnad från Metod 1. Slutsatsen av studien är att vid enbart snabb modellering av cirkulära geometrier samt framtagning av tillverkningsritningar för vertikala krökta plåtar, kan med fördel Metod 2 användas. Däremot vid framtagning av tillverkningsritningar av komplexa och icke cirkulära geometrier lämpar sig Metod 1 bäst.
In this thesis, a study has been conducted to develop and compare methods of modeling curved stringer made of steel with complex geometries in the Tekla Structures program. The delimitation of the study has been to compare two methods: Method 1 uses the Complex Polybeam Creation tools in combination with Surface Generation Between Polybeams in Tekla, and Method 2 uses the tool Spiral Staircase. A spiral staircase from the project Patienten and Princeton, Sankt Eriks Eye Hospital in Hagastaden, Stockholm, has been used to test the complex geometries that this spiral staircase entails. Based on this, Tutorials of the two methods have been created, so that the reader can easily follow and implement the same steps. The result of this thesis is that both methods work for modeling, depending on the type of geometry that is created. After modeling with the tool Spiral Staircase, correct manufacturing drawings of the horizontal plates could not be obtained, unlike Method 1. The conclusion of the study is that with only rapid modeling of circular geometries as well as production of manufacturing drawings for vertical curved plates, Method 2 can be used with advantage. However, in the production of manufacturing drawings of complex and non-circular geometries, Method 1 is best suited.
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Matsumoto, Shou. "Um framework baseado em plug-ins para raciocínio em ontologias PR-OWL 2." reponame:Repositório Institucional da UnB, 2011. http://repositorio.unb.br/handle/10482/9819.

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Анотація:
Dissertação (Mestrado)—Universidade de Brasília, Instituto de Ciências Exatas, Departamento de Ciência da Computação, 2011.
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O volume crescente de informações disponibilizadas na Internet dificulta a localização da informação desejada, visto que os mecanismos de busca usuais são fortemente baseados em aspectos sintáticos. A Web Semântica e a OWL (Web Ontology Language) são tecnologias promissoras para o desenvolvimento de aplicações que permitam realizar buscas complexas na Internet. No entanto, ambas, como atualmente proposto, não consideram a incerteza, a qual é inerente à problemas do mundo real. Uma linha de pesquisa atual bastante ativa é a busca por propostas que ofereçam princípios sólidos e consistentes para raciocínio plausível na Web. Nesse contexto, Probabilistic Web Ontology Language (PR-OWL) (31, 34) emergiu como uma candidata para representação de ontologias probabilísticas na Web. PR-OWL é baseada no formalismo de MEBN (Multi-Entity Bayesian Network) (67) que é uma linguagem probabilística de primeira ordem. Apesar de sua alta expressividade, PR-OWL falha ao integrar consistentemente o conhecimento probabilístico com conhecimento determinístico oriundo de OWL, dificultando o reuso de informações “não probabilísticas”. Visando solucionar tal problema, PR-OWL 2, uma versão de PR-OWL que permite mapear propriedades OWL com variáveis aleatórias, foi proposta na Universidade George Mason (19). Esta dissertação propõe a primeira implementação mundial da especificação PR-OWL 2. Essa implementação foi feita no framework UnBBayes (17, 22, 79, 81, 100), composta de interface gráfica, API e máquina de inferência, todas elas programadas em Java. Para facilitar o desenvolvimento de aplicações, o UnBBayes foi refatorado, migrando para a arquitetura de plug-ins, com o objetivo de se tornar uma linha de produtos de software com variabilidade resolvida em tempo de execução. Portanto, este trabalho contribui também para a área de Engenharia de Software como um exemplo de linha de produtos de software dinâmico no domínio de Inteligência Artificial. ______________________________________________________________________________ ABSTRACT
The growing volume of information available on the Internet makes it difficult to locate desired information, because search engines rely basically on syntactic aspects. The Semantic Web and OWL (Web Ontology Language) are promising technologies for developing applications which perform complex searches on the Internet. However, such technologies, as currently proposed, do not consider the uncertainty inherent to real world problems. A very active and up-to-date field of research is to look for proposals that offer principled, consistent, and plausible reasoning on the Web. In such context, Probabilistic Ontology Web Language (PR-OWL) (31, 34) has emerged as a candidate for representing probabilistic ontologies on the Web. PR-OWL is based on MEBN (Multi-Entity Bayesian Network) formalism (67), which is a first-order probabilistic language. Despite its expressiveness, PR-OWL fails to consistently integrate the probabilistic knowledge with deterministic knowledge coming from OWL, making the reuse of “non-probabilistic” information on probabilistic ontologies very difficult. In order to solve such problem, PR-OWL 2, a new version of PR-OWL which allows us to create a mapping from random variables to OWL properties, was proposed at George Mason University (19). This work is intended to offer the first world-wide implementation of PR-OWL 2. This implementation was built on UnBBayes framework (17, 22, 79, 81, 100), offering a GUI, API, and a reasoner, all developed in Java. Additionally, in order to facilitate the development of new applications, the UnBBayes framework was refactored to use a plug-in design, in order to become a Software Product Line with runtime variability. Therefore, this work also contributes to the area of Software Engineering as an example of a Dynamic Software Product Line in the field of Artificial Intelligence.
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Gruschka, Erik. "Spezifikation und Implementierung eines Plug-ins für JOSM zur semiautomatisierten Kartografierung von Innenraumdaten für OpenStreetMap." Bachelor's thesis, Universitätsbibliothek Chemnitz, 2016. http://nbn-resolving.de/urn:nbn:de:bsz:ch1-qucosa-194144.

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Der Kartendienst OpenStreetMap ist einer der beliebtesten Anbieter für OpenData-Karten. Diese Karten konzentrieren sich jedoch derzeitig auf Außenraumumgebungen, da sich bereits existierende Ansätze zur Innenraumkartografierung nicht durchsetzen konnten. Als einer der Hauptgründe wird die mangelnde Unterstützung der verbreiteten Karteneditoren angesehen. Die vorliegende Bachelorarbeit befasst sich daher mit der Implementierung eines Plug-Ins für die Erstellung von Innenraumkarten im Editor „JOSM“, und dem Vergleich des Arbeitsaufwandes zur Innenraumkartenerstellung mit und ohne diesem Hilfsmittel.
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Costa, Túlio Henriques. "NuSense: Um framework baseado em plug-ins para ambientes inteligentes aplicado ao monitoramento de gameterapias." Universidade Estadual da Paraíba, 2016. http://tede.bc.uepb.edu.br/tede/jspui/handle/tede/2773.

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The emergence of technologies that promote the users' immersion has pointed the interest of researchers into the healthcare field. These technologies, when combined with electronic games, have obtained good results by being used for therapeutic purposes. Commercial games have been widely used to that end, however, it is still required the supervision of health professionals for a better targeting in the patients' treatment. To decrease the burden of the supervision, tailor-made games with monitoring capabilities have been developed. The problem with this approach is that the quality - in terms of gameplay - of those games is low due to the lack of playfulness. To solve this problem, a good scenario is add monitoring capabilities to the treatments using commercial games. Given the lack of proposals with this approach, it is necessary a mechanism to assist developers in building applications for monitoring patients during the gameplay, according with predetermined characteristics set by health specialists. In this work, we propose the NuSense, a plugin-based framework to support in developing applications for the automatic monitoring of people in environments applied to game-based therapies, motor rehabilitation and physical exercises.
O surgimento de tecnologias que promovem a imersão dos usuários tem despertado o interesse dos pesquisadores da área da saúde. Essas tecnologias, quando aliadas aos jogos eletrônicos, têm obtido bons resultados ao serem utilizadas para fins terapêuticos. Jogos comerciais vêm sendo amplamente utilizados com essa finalidade, contudo, ainda é necessária a supervisão de profissionais de saúde para um melhor direcionamento no tratamento dos pacientes. Para diminuir o nível de supervisão necessário, jogos sob medida, com capacidade de monitoramento, estão sendo desenvolvidos. Porém, a qualidade desses jogos – em termos de jogabilidade – ainda é baixa, devido, muitas vezes, à falta de ludicidade, ou seja, torna-se difícil atrair a atenção do paciente. Para resolver esse problema, o cenário ideal é o uso de jogos comerciais com capacidade de monitoramento. Diante da falta de propostas com esse enfoque, torna-se necessário um mecanismo que auxilie os desenvolvedores na construção de aplicações para o monitoramento de pacientes durante o gameplay, de acordo com características pré-determinadas pelo profissional de saúde. Neste trabalho propõe-se o NuSense, um framework baseado em plug-ins para o auxílio no desenvolvimento de aplicações para o monitoramento automático de pessoas em ambientes aplicados a terapias baseadas em jogos – gameterapia, bem como reabilitação motora e exercícios físicos.
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Seefried, Sean Computer Science &amp Engineering Faculty of Engineering UNSW. "Language extension via dynamically extensible compilers." Awarded by:University of New South Wales. Computer Science and Engineering, 2006. http://handle.unsw.edu.au/1959.4/29524.

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This dissertation provides the motivation for and evidence in favour of an approach to language extension via dynamic loading of plug-ins. There is a growing realisation that language features are often a superior choice to software libraries for implementing applications. Among the benefits are increased usability, safety and efficiency. Unfortunately, designing and implementing new languages is difficult and time consuming. Thus, reuse of language infrastructure is an attractive implementation avenue. The central question then becomes, what is the best method to extend languages? Much research has focussed on methods of extension based on using features of the language itself such as macros or reflection. This dissertation focuses on a complementary solution: plug-in compilers. In this approach languages are extended at run-time via dynamic extensions to compilers, called plug-ins. Plug-ins can be used to extend the expressiveness, safety and efficiency of languages. However, a plug-in compiler provides other benefits. Plug-in compilers encourage modularity, lower the barrier of entry to development, and facilitate the distribution and use of experimental language extensions. This dissertation describes how plug-in support is added, to both the front and back-end of a compiler, and demonstrates their application through a pair of case studies.
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Wallin, Daniel, and Martin Wasberg. "Parametric design of building structures in cooperation with architects : Usage and evaluation of structural plug-ins in 3D visualisation software." Thesis, KTH, Betongbyggnad, 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-188948.

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Architectural and structural design process are closely connected but traditionally done in twoseparate steps in the design process. This requires effective coordination between the two disciplinesand without the right tools problems often arise.The thesis was done by support from structural engineers at Tyréns and in collaboration with astudent from the department of architecture. The aim of the thesis was to investigate if the use ofparametric design tools from both architects and structural engineers could be a way of making thedesign process more effective. This thesis also include test the structural plug-ins of the parametricdesign tools and compare them with the outputs from traditional structural software and handcalculations.The comparison was made for different cases followed by a collaboration project. The cases wastargeting different structural features which in turn gave the knowledge needed to develop thecollaboration project.The case studies consists of five cases where the first two gives an introduction to parametricmodelling. The third case is a steel beam with fully restrained supports loaded by two pointloads. It will compare the displacement calculations between the different software. The next caseis a concrete slab with different supports along edges loaded by a uniformly load. The analysisincludes calculation and evaluation of section forces. The final case is a concrete dome. It is builtup by arches and five supports. The analysis of this case includes calculation and evaluation of thedisplacement.The collaboration project is a concrete structure built up by a curved surface lifted by curvedcolumns. The architect worked with the structure in parallel to this this thesis and targeted thedevelopment process whilst the authors targeted the structural parts and at the same time gavestructural insight to the architect.The results show a difference between the parametric structural tools and the traditional FEsoftware regarding deformation and moments. The hand calculations in the collaboration projectshow that the amount of reinforcement will not work with the given inputs and assumptions dueto practical reasons regarding spacing.The possibility to export models from the parametric environment to traditional engineering software’senables a faster analysis, since the modelling capabilities is limited and time-consumingin these. The structural capabilities of the parametric tools are good enough for deciding initialgeometry and properties but these will probably change when subjected to an more extensiveanalysis.
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Moutela, Maria João. "Malhas de polígonos para simulação de tecidos baseadas em regiões afins." Master's thesis, FCT - UNL, 2009. http://hdl.handle.net/10362/1959.

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Анотація:
Dissertação de Mestrado em Engenharia Informática
Em computação gráfica, a representação de tecidos virtuais é, normalmente, constituída por malhas de triângulos ou quadriláteros, nas quais se podem definir as propriedades usadas no modelo físico (elasticidade, densidade, rigidez à curvatura, etc.). Quanto mais detalhada é uma malha, maior é o realismo na representação de um tecido real, levando também a um processo de simulação de tecidos mais moroso. Usando um simulador de tecidos com detalhe dinâmico alivia-se o processamento inerente a malhas mais detalhadas. Com este projecto pretendeu-se criar um conjunto de funcionalidades que disponibilizem um sistema de conversão de malhas poligonais quaisquer, modeladas de forma livre num programa de modelação, para malhas com um formato específico necessário ao simulador de tecidos com detalhe. A característica mais importante do trabalho resulta da capacidade dos algoritmos de conversão desenvolvidos serem capazes de preservar as características individuais dos modelos geométricos, tais como vincos, mapeamento de texturas ou a mistura de diferentes propriedades materiais em zonas diferenciadas do modelo. A ideia principal consiste na determinação de regiões de polígonos afins sobre o modelo original, nas quais se pode efectuar a conversão de forma livre. O sistema construído é flexível ao ponto de poder ser estendido para diferentes critérios de afinidade, incluindo critérios a definir de futuro. No final analisam-se os resultados obtidos pelos algoritmos desenvolvidos recorrendo, quer à inspecção visual dos resultados, quer à comparação metódica entre os modelos obtidos e o modelo original. São ainda analisados alguns indicadores que permitem aferir a qualidade das malhas assim obtidas.
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Книги з теми "Plug-ins"

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Clayberg, Eric. Eclipse plug-ins. 3rd ed. Upper Saddle River, NJ: Addison-Wesley, 2009.

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2

Clayberg, Eric. Eclipse: Plug-ins. 3rd ed. Upper Saddle River, NJ: Addison-Wesley, 2008.

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3

Robinson, Phillip R. Netscape plug-ins. New York: MIS Press, 1997.

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4

Brown, Mark Robbin. WWW plug-ins companion. Indianapolis, IN: Que, 1996.

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5

Gibson, Bill. Recording software & plug-ins. 2nd ed. Milwaukee, WI: Hal Leonard Books, 2012.

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6

Brown, Mark. WWW plug-ins companion. Indianapolis, IN: Que, 1996.

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7

Negus, Chris. Netscape plug-ins for dummies. Foster City, CA: IDG Books Worldwide, 1997.

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8

Netscape plug-ins developer's kit. Indianapolis, IN: Que, 1997.

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9

Dan, Rubel, ed. Eclipse: Building commercial-quality plug-ins. 2nd ed. Upper Saddle River, NJ: Addison-Wesley, 2006.

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10

Dan, Rubel, ed. Eclipse: Building commerical-quality plug-ins. Boston: Addison-Wesley, 2004.

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Частини книг з теми "Plug-ins"

1

Brown, Jeff Scott, and Graeme Rocher. "Plug-ins." In The Definitive Guide to Grails 2, 293–334. Berkeley, CA: Apress, 2013. http://dx.doi.org/10.1007/978-1-4302-4378-6_12.

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2

Fox, Tim, John Edward Scott, and Scott Spendolini. "Plug-ins." In Pro Oracle Application Express 4, 495–526. Berkeley, CA: Apress, 2011. http://dx.doi.org/10.1007/978-1-4302-3495-1_12.

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3

McGhan, Dan. "Plug-Ins." In Expert Oracle Application Express, 441–513. Berkeley, CA: Apress, 2011. http://dx.doi.org/10.1007/978-1-4302-3513-2_11.

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4

Beckmann, Ralf. "Plug-ins." In Oracle Application Express in der Praxis, 307–32. München: Carl Hanser Verlag GmbH & Co. KG, 2013. http://dx.doi.org/10.3139/9783446439139.013.

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5

McDonnell, Mark. "Plug-ins." In Pro Vim, 217–47. Berkeley, CA: Apress, 2014. http://dx.doi.org/10.1007/978-1-4842-0250-0_17.

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D’Souza, Martin Giffy. "Region Plug-Ins." In Expert Oracle Application Express Plug-Ins, 113–42. Berkeley, CA: Apress, 2011. http://dx.doi.org/10.1007/978-1-4302-3504-0_5.

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D’Souza, Martin Giffy. "Item Plug-Ins." In Expert Oracle Application Express Plug-Ins, 29–73. Berkeley, CA: Apress, 2011. http://dx.doi.org/10.1007/978-1-4302-3504-0_3.

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D’Souza, Martin Giffy. "Process Plug-ins." In Expert Oracle Application Express Plug-Ins, 143–55. Berkeley, CA: Apress, 2011. http://dx.doi.org/10.1007/978-1-4302-3504-0_6.

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Nelli, Fabio. "jqPlot Plug-ins." In Beginning JavaScript Charts, 581–82. Berkeley, CA: Apress, 2013. http://dx.doi.org/10.1007/978-1-4302-6290-9_28.

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Nelli, Fabio. "jqPlot Plug-ins." In Create Web Charts With jqPlot, 237–38. Berkeley, CA: Apress, 2014. http://dx.doi.org/10.1007/978-1-4842-0862-5_14.

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Тези доповідей конференцій з теми "Plug-ins"

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Frazão, Tânia, and Carlos Duarte. "Comparing accessibility evaluation plug-ins." In W4A '20: 17th Web for All Conference. New York, NY, USA: ACM, 2020. http://dx.doi.org/10.1145/3371300.3383346.

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2

Karus, Siim. "XML development with plug-ins as a service." In 2012 2nd Workshop on Developing Tools as Plug-ins (TOPI). IEEE, 2012. http://dx.doi.org/10.1109/topi.2012.6229806.

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Catano, Nestor, K. Rustan M. Leino, and Victor Rivera. "The EventB2Dafny Rodin plug-in." In 2012 2nd Workshop on Developing Tools as Plug-ins (TOPI). IEEE, 2012. http://dx.doi.org/10.1109/topi.2012.6229810.

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Moreno, Marcio Ferreira, Rafael Savignon Marinho, and Luiz Fernando Gomes Soares. "Ginga-NCL architecture for plug-ins." In Proceeding of the 1st workshop. New York, New York, USA: ACM Press, 2011. http://dx.doi.org/10.1145/1984708.1984713.

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Bozkurt, Gulce Bal, and Sibel Tari. "Photoshop plug-ins supporting visual design." In 2018 26th Signal Processing and Communications Applications Conference (SIU). IEEE, 2018. http://dx.doi.org/10.1109/siu.2018.8404270.

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Woolley, I. "Intelligent control plug ins for Connoisseur." In IEE Colloquium on Industrial Applications of Intelligent Control. IEE, 1997. http://dx.doi.org/10.1049/ic:19970783.

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Chicote, Marcos, and Juan Pablo Galeotti. "TacoPlug: An Eclipse plug-in for TACO." In 2012 2nd Workshop on Developing Tools as Plug-ins (TOPI). IEEE, 2012. http://dx.doi.org/10.1109/topi.2012.6229808.

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Schiller, Todd W., and Brandon Lucia. "Playing cupid: The IDE as a matchmaker for plug-ins." In 2012 2nd Workshop on Developing Tools as Plug-ins (TOPI). IEEE, 2012. http://dx.doi.org/10.1109/topi.2012.6229805.

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Druk, Michael, and Martin Kropp. "ReFit: A Fit test maintenance plug-in for the Eclipse refactoring plug-in." In 2013 3rd International Workshop on Developing Tools as Plug-ins (TOPI). IEEE, 2013. http://dx.doi.org/10.1109/topi.2013.6597187.

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Fasie, Marieta V., Anne E. Haxthausen, and Joseph R. Kiniry. "A rigorous methodology for analyzing and designing plug-ins." In 2013 3rd International Workshop on Developing Tools as Plug-ins (TOPI). IEEE, 2013. http://dx.doi.org/10.1109/topi.2013.6597194.

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Звіти організацій з теми "Plug-ins"

1

Hiett, Matthew, Natalie Myers, George Calfas, Elizabeth Bastian, Kathryn Fay, Noah Garfinkle, Ellen Hartman, et al. Development of analytical plug-ins for ENSITE : Version 1.0. Construction Engineering Research Laboratory (U.S.), November 2017. http://dx.doi.org/10.21079/11681/25441.

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