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Статті в журналах з теми "Gamos"
Mann, Nina, Slim Mzoughi, Ronen Schneider, Susanne J. Kühl, Denny Schanze, Verena Klämbt, Svjetlana Lovric, et al. "Mutations in PRDM15 Are a Novel Cause of Galloway-Mowat Syndrome." Journal of the American Society of Nephrology 32, no. 3 (February 16, 2021): 580–96. http://dx.doi.org/10.1681/asn.2020040490.
Повний текст джерелаRosti, Rasim Ozgur, Bethany N. Sotak, Stephanie L. Bielas, Gifty Bhat, Jennifer L. Silhavy, Ayca Dilruba Aslanger, Umut Altunoglu, et al. "Homozygous mutation inNUP107leads to microcephaly with steroid-resistant nephrotic condition similar to Galloway-Mowat syndrome." Journal of Medical Genetics 54, no. 6 (March 9, 2017): 399–403. http://dx.doi.org/10.1136/jmedgenet-2016-104237.
Повний текст джерелаHalleran, Michael R. "Gamos and Destruction in Euripides' Hippolytus." Transactions of the American Philological Association (1974-) 121 (1991): 109. http://dx.doi.org/10.2307/284446.
Повний текст джерелаSchneider, Diane. "Gamos et Thanatos : le sacrifice virginal dans la tragédie grecque / Gamos and Thanatos: Virginal Sacrifice in Greek Tragedy." ASDIWAL. Revue genevoise d'anthropologie et d'histoire des religions 6, no. 1 (2011): 182–88. http://dx.doi.org/10.3406/asdi.2011.967.
Повний текст джерелаRoss, Arra Lynn. "Heiros Gamos, and: A Means of Approach to Ecstasy." Prairie Schooner 85, no. 2 (2011): 119–22. http://dx.doi.org/10.1353/psg.2011.0061.
Повний текст джерелаHarkness, L. J., P. Arce, D. S. Judson, A. J. Boston, H. C. Boston, J. R. Cresswell, J. Dormand, et al. "A Compton camera application for the GAMOS GEANT4-based framework." Nuclear Instruments and Methods in Physics Research Section A: Accelerators, Spectrometers, Detectors and Associated Equipment 671 (April 2012): 29–39. http://dx.doi.org/10.1016/j.nima.2011.12.058.
Повний текст джерелаLi, Hongyan, Fang Liu, Hanzhe Kuang, Hua Teng, Siyi Chen, Sijing Zeng, Qimin Zhou, et al. "WDR73 Depletion Destabilizes PIP4K2C Activity and Impairs Focal Adhesion Formation in Galloway–Mowat Syndrome." Biology 11, no. 10 (September 25, 2022): 1397. http://dx.doi.org/10.3390/biology11101397.
Повний текст джерелаLiviabella Furiani, Patrizia. "Gamos e kenogamion nel romanzo di Achille Tazio." Euphrosyne 16 (January 1988): 271–80. http://dx.doi.org/10.1484/j.euphr.5.126616.
Повний текст джерелаArce, Pedro, Juan Ignacio Lagares, and Diego Azcona. "A utility to read automatically DICOM format data for GAMOS/Geant4 simulation." Physica Medica 32 (September 2016): 256. http://dx.doi.org/10.1016/j.ejmp.2016.07.549.
Повний текст джерелаAmato, Ernesto, Lucrezia Auditore, Antonio Italiano, Daniele Pistone, Pedro Arce, Alfredo Campennì, and Sergio Baldari. "Full Monte Carlo internal dosimetry in nuclear medicine by means of GAMOS." Journal of Physics: Conference Series 1561 (June 2020): 012002. http://dx.doi.org/10.1088/1742-6596/1561/1/012002.
Повний текст джерелаДисертації з теми "Gamos"
Berretil, Slimane. "Propriétés électroniques des semi-conducteurs magnétiques GaMoS, GaMoSe, GaMoSeTe et GaNbS." Grenoble 2 : ANRT, 1987. http://catalogue.bnf.fr/ark:/12148/cb37602939c.
Повний текст джерелаŠperbelis, Gediminas. "Rašalinio spausdintuvo spalvų gamos tyrimas." Master's thesis, Lithuanian Academic Libraries Network (LABT), 2005. http://vddb.library.lt/obj/LT-eLABa-0001:E.02~2005~D_20050621_092021-21158.
Повний текст джерелаPapastamati, S. "Gamos in archaic and classical Greek poetry : theme, ritual and metaphor." Thesis, University College London (University of London), 2013. http://discovery.ucl.ac.uk/1389425/.
Повний текст джерелаMermoz, Julien. "La vie religieuse des Cyclades de l’HR IIIC à la fin de la période archaïque." Thesis, Lyon 2, 2010. http://www.theses.fr/2010LYO20023/document.
Повний текст джерелаThe topic of our thesis is the history of the sanctuaries, and the evolution of the worships and mythology in the transition, which leads end of the Mycenaean world to classical Greece. Our first part (pp. 13-445) makes up of a continuation of monographs recalling the changes, which affect the settlements and the worship places of the various islands of the archipelago between XIIe to VIe Century B.C. The second part (pp. 446-558) contains a test of synthesis and an interpretation of the data presented before. More exactly, a reflection on the mechanisms of recombining of the religious heritage of the Bronze Age, which take part in the definition of archaic insulars pantheons. The third part (pp. 559-628) is an assai of religious anthropology, in which the concept of creation in the mythology of Cyclades is examined, in the search of an islander imaginary. The first chapter starts with the analysis and the interpretation of the Cosmogony of Pherekydes of Syros. The second chapter aims at highlighting how the topics symbolic systems specific to the system of Pherekydes are also found declined in the other regional myths and find their origin in the local agrarian worships oldest
Suetsugu, Koki. "Multiplayer Games as Extension of Misère Games." Kyoto University, 2019. http://hdl.handle.net/2433/242740.
Повний текст джерела0048
新制・課程博士
博士(人間・環境学)
甲第21863号
人博第892号
新制||人||213(附属図書館)
2018||人博||892(吉田南総合図書館)
京都大学大学院人間・環境学研究科共生人間学専攻
(主査)教授 立木 秀樹, 教授 日置 尋久, 准教授 櫻川 貴司, 特定講師 DE BRECHT Matthew
学位規則第4条第1項該当
Marques, Rodrigo Dorta. "Games e arte : processos em games alternativos /." São Paulo, 2019. http://hdl.handle.net/11449/191080.
Повний текст джерелаResumo: Nesta pesquisa de caráter teórico-pratica, procuramos discutir os processos do desenvolvimento de games, mais especificamente aqueles que existem em paralelo da grande indústria de games. Para contextualizar sua linguagem construímos um breve panorama da sua história e suas manifestações no campo da Arte. Refletimos sobre processos utilizados na produção de games alternativos através da modificação, subversão e apropriação de ferramentas, valores e tecnologias dos games comerciais, através de exemplos e reflexões sobre a Game Art e games independentes. Nossa prática utiliza esses processos e abordagens para desenvolver uma produção de games experimentais. Foram produzidos 4 jogos, entre 2 projetos individuais e 2 coletivos.
Abstract: In this theoretical-practical research, we seek to discuss the processes of game development, more specifically those that exist in parallel to the game industry. To contextualize its language we build a brief overview of its history and its manifestations in the field of Art. We reflect on processes used in the production of alternative games through modification, subversion, and appropriation of commercial game tools, values and technologies in tandem with examples and reflection on Game Art and independent games. Our practice uses these processes and approaches to develop an experimental game production. Four games were made, between 2 individual and 2 collaborative projects.
Mestre
El, Obadi Saadia. "Generalizations of assignment games and information market games." Doctoral thesis, Universitat de Lleida, 2019. http://hdl.handle.net/10803/667893.
Повний текст джерелаEsta tesis consta de cuatro capítulos principales. El primer capítulo analiza el comportamiento cooperativo de las empresas cuando se desea introducir cierta tecnología que es esencial para la fabricación de un nuevo producto. En el modelo consideramos más de un jugador con parte de la tecnología necesaria para producir el bien. Estudiamos la existencia de PMAS y mostramos que el valor τ de este juego tiene propiedades de monotonicidad. También proporcionamos condiciones sobre el mercado, bajo las cuales el valor de Shapley pertenece al núcleo. En el segundo capítulo, consideramos incertidumbre sobre el beneficio que se puede obtener en cada submercado. Éste no se conoce con certeza aunque si se conoce entre qué valores puede estar. De esta forma consideramos un modelo de juegos definidos por intervalos. El objetivo del capítulo consiste en proporcionar soluciones de intervalo para el modelo bajo incertidumbre. En el tercer capítulo, estudiamos una clase de juegos de asignación donde hay un jugador central, necesario para cualquier intercambio que tenga lugar. Estudiamos el núcleo de este juego y analizamos si es un conjunto estable. Proporcionamos algunas soluciones puntuales en términos de los datos de mercado. También generalizamos el modelo permitiendo al jugador especial vender y comprar más de un artículo. Finalmente, consideramos el caso donde hay más de un intermediario que no produce bienes, ni tampoco consume. Compra los productos de los vendedores y los vende a los compradores de forma que, sin esos intermediarios, el comercio no es posible. Además, cada intermediario puede intercambiar más de una unidad. Proporcionamos condiciones suficientes para que el núcleo del juego cooperativo correspondiente no sea vacío y estudiamos los equilibrios competitivos.
This thesis consists of four main chapters. The first chapter, entitled Clan information market games, analyzes the cooperative behavior of firms, faced with the introduction of some technology with its ownership divided among several patent holders. All of them are necessary for manufacturing a new product. We study the existence of PMAS of the corresponding cooperative game and show that the τ-value of this game has some monotonicity properties. We also provide conditions on the market, under which the Shapley value belongs to the core. In the second chapter, we consider uncertainty on the profit obtainable in each submarket into which the information market is divided. We only know the lower and upper bounds of that profits. The aim of the chapter consists in providing interval solutions for the associated interval game. In the third chapter, we study a class of assignment games where there is a central player, with a double role as a buyer and as a seller, such that the trade is not possible without him. We provide some point solutions in terms of the market data. Further, we generalize the model allowing the special player to sell and buy more than one item. Finally, we consider the case where there is more than one player with a double role as a seller and as a buyer. They buy the goods from the sellers and sell them to the buyers. So, without any middleman, the trade is not possible. However, they don't add value to the trade. We provide sufficient conditions for the non-emptiness of the core of the corresponding cooperative game and we study the competitive equilibrium.
Hansson, Aneer Sebastian, and Douglas Gidlöf. "Social Insecurity & Games : Games for self-reflection." Thesis, Blekinge Tekniska Högskola, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-14650.
Повний текст джерелаLIVET.exe
Nguyen, Thi Van Anh. "Constraint Games : Modeling and Solving Games with Constraint." Caen, 2014. http://www.theses.fr/2014CAEN2054.
Повний текст джерелаThis thesis presents a topic at the interface of game theory and constraint programming. More precisely, we focus on modeling games in a succinct way and then computing their solutions on these compactly encoded games thanks to constraint programming. For a long period of time, game theory has suffered a modeling difficulty due to the lack of compact representations for encoding arbitrary games. The basic game representation is still an n-dimensional matrix called normal form which stores utilities of all players with all joint strategy profiles. The matrix however exponentially grows with the number of players. This also causes a solving difficulty for computing solutions in games. In the thesis, we introduce a novel framework of Constraint Games to model strategic interaction between players. A constraint game is composed of a set of variables shared by all the players. Among these variables, each player owns a set of decision variables he can control and constraints expressing his utility function. Constraint games is a generic tool to model general games and can be exponentially more succinct than their normal form. We also show the usefulness of the framework by modeling a few classical games as well as realistic problems. The main solution concept defined for constraint games is Pure Nash Equilibrium. It is a situation in which no player has an incentive to deviate unilaterally. It has been well-known that finding pure Nash equilibrium is computationally complex. Nevertheless, we have achieved to build an efficient solver called ConGa which includes various ways for solving constraint games
Sinha, Arunesh. "Audit Games." Research Showcase @ CMU, 2014. http://repository.cmu.edu/dissertations/487.
Повний текст джерелаКниги з теми "Gamos"
Faros, Papa philotheos. GAMOS. Athens: Akritas, 1986.
Знайти повний текст джерелаMauros gamos. Athēna: Kedros, 2001.
Знайти повний текст джерелаPhygetakē-Karanastasē, Phreiderikē. Hieros gamos. Hērakleio: "Typokreta" VI.PE. Hērakleiou, 1991.
Знайти повний текст джерелаXanthake, Vasa Solo mou. O gamos: Nouvela. Athe na: Erme s, 1986.
Знайти повний текст джерелаXenopoulos, Grēgorios. Enas allokotos gamos. Athēna: Aphoi Vlassē, 1989.
Знайти повний текст джерелаAddison, Jayne. Gamos epi prothesmia. Athens: Harlenik Ellas, 1995.
Знайти повний текст джерелаMarkopoulos, Nikos D. Erōtas, agapē, gamos. [Athens]: Ekdoseis Eurōekdotikē, 1986.
Знайти повний текст джерелаXenopoulos, Grēgorios. Henas allokotos gamos: Mythistorēma. Athēna: Aphoi Vlassē, 1989.
Знайти повний текст джерелаTou Koutroulē ho gamos. Athēna: Ekdoseis Nephelē, 2012.
Знайти повний текст джерелаBroadrick, Annette. Gamos me to stanio. Athens: Harlenik, 1994.
Знайти повний текст джерелаЧастини книг з теми "Gamos"
Anthony, Maggy. "The hieros gamos." In Salome’s Embrace, 120–22. Abingdon, Oxon ; New York, NY : Routledge, 2018. |: Routledge, 2017. http://dx.doi.org/10.4324/9781315226316-22.
Повний текст джерелаVasić, Danijela. "Hieros gamos (sveti brak) u japanskoj mitologiji". У Оријенталистика јуче-данас-сутра, 657–68. Београд: Филолошки факултет Универзитета у Београду, 2019. http://dx.doi.org/10.18485/orijentalistika_jds.2019.ch44.
Повний текст джерелаArce, P., J. I. Lagares, D. Perez-Astudillo, J. Apostolakis, and G. Cosmo. "Optimization of an external beam radiotherapy treatment using GAMOS/Geant4." In IFMBE Proceedings, 794–97. Berlin, Heidelberg: Springer Berlin Heidelberg, 2009. http://dx.doi.org/10.1007/978-3-642-03474-9_224.
Повний текст джерелаMustafa, Fatin Hamimi, Xiaoke Yi, and Alistair Lee McEwan. "Comparison of Geant4/Gamos with Monte Carlo Multilayer: Photon Transport in Tissue-Simulating Phantom for Glucose Sensing." In IFMBE Proceedings, 277–80. Cham: Springer International Publishing, 2015. http://dx.doi.org/10.1007/978-3-319-11128-5_69.
Повний текст джерелаLee, Nami. "Seeking Hieros Gamos on the Korean Peninsula Understanding the Political Situations of Two Koreas from a Jungian Perspective." In Cultural Complexes in China, Japan, Korea, and Taiwan, 201–25. 1 Edition. | New York : Routledge, 2020.: Routledge, 2020. http://dx.doi.org/10.4324/9781003007647-14.
Повний текст джерелаDillon, Roberto. "Games, Games and More Games!" In Ready, 27–85. Singapore: Springer Singapore, 2014. http://dx.doi.org/10.1007/978-981-287-341-5_4.
Повний текст джерелаSeiwald, Regina. "Games Within Games." In Communications in Computer and Information Science, 18–31. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-37983-4_2.
Повний текст джерелаVermeir, Nico. "Games." In Windows 8 App Projects, 173–93. Berkeley, CA: Apress, 2013. http://dx.doi.org/10.1007/978-1-4302-5066-1_10.
Повний текст джерелаBlum, Ulrich. "Games." In Encyclopedia of Law and Economics, 911–17. New York, NY: Springer New York, 2019. http://dx.doi.org/10.1007/978-1-4614-7753-2_185.
Повний текст джерелаBlum, Ulrich. "Games." In Encyclopedia of Law and Economics, 1–7. New York, NY: Springer New York, 2016. http://dx.doi.org/10.1007/978-1-4614-7883-6_185-1.
Повний текст джерелаТези доповідей конференцій з теми "Gamos"
Arce, P., F. Sansaloni, and J. I. Lagares. "Point Detector Scorer in GAMOS/Geant4." In 2010 IEEE Nuclear Science Symposium and Medical Imaging Conference (2010 NSS/MIC). IEEE, 2010. http://dx.doi.org/10.1109/nssmic.2010.5873954.
Повний текст джерелаArce, Pedro, Juan I. Lagares, Laura Harkness, Laurent Desorgher, Gianluca de Lorenzo, Yamiel Abreu, and Zhentian Wang. "GAMOS: An easy and flexible way to use GEANT4." In 2011 IEEE Nuclear Science Symposium and Medical Imaging Conference (2011 NSS/MIC). IEEE, 2011. http://dx.doi.org/10.1109/nssmic.2011.6154455.
Повний текст джерелаArce, Pedro, Pedro Rato, Mario Canadas, and Juan Ignacio Lagares. "GAMOS: A Geant4-based easy and flexible framework for nuclear medicine applications." In 2008 IEEE Nuclear Science Symposium and Medical Imaging conference (2008 NSS/MIC). IEEE, 2008. http://dx.doi.org/10.1109/nssmic.2008.4775023.
Повний текст джерелаElmoujarkach, Ezzat A., and Essam M. Banoqitah. "GAMOS based simulation using gamma back- scattered photons count method for mine detection." In 2016 International Workshop on Recent Advances in Robotics and Sensor Technology for Humanitarian Demining and Counter-IEDs (RST). IEEE, 2016. http://dx.doi.org/10.1109/rst.2016.7869860.
Повний текст джерелаBhatnagar, Sonali, and S. N. L. Sirisha. "GEANT4 & GAMOS — A particle implementation of high energy simulation toolkit to oncology therapy." In 2014 IEEE Students' Technology Symposium (TechSym). IEEE, 2014. http://dx.doi.org/10.1109/techsym.2014.6807908.
Повний текст джерелаJehlicka, A., P. Ritt, M. Mark, A. Pöllmann, T. Kuwert, and R. Ringler. "Monte-Carlo-Simulation mit GAMOS von Tc-99m markierten Sentinel-Lymphknoten und Validierung mit einer SLN-Sonde im Phantom." In NuklearMedizin 2021 – digital. Georg Thieme Verlag KG, 2021. http://dx.doi.org/10.1055/s-0041-1726822.
Повний текст джерелаTakhtamysheva, Aneta, Robert Porzel, and Markus Krause. "Games for games." In the ACM SIGKDD Workshop. New York, New York, USA: ACM Press, 2009. http://dx.doi.org/10.1145/1600150.1600164.
Повний текст джерелаDos Santos, Wilk Oliveira, and Clovis Gomes Da Silva Junior. "Challenges of Games Virtualization Applied to Educational." In V Workshop de Desafios da Computação aplicada à Educação. Sociedade Brasileira de Computação - SBC, 2020. http://dx.doi.org/10.5753/desafie.2016.9160.
Повний текст джерела"Games development and games applications." In 2012 17th International Conference on Computer Games: AI, Animation, Mobile, Interactive Multimedia, Educational & Serious Games (CGAMES). IEEE, 2012. http://dx.doi.org/10.1109/cgames.2012.6314592.
Повний текст джерелаEsteves, Augusto, Elise van den Hoven, and Ian Oakley. "Physical games or digital games?" In the 7th International Conference. New York, New York, USA: ACM Press, 2013. http://dx.doi.org/10.1145/2460625.2460651.
Повний текст джерелаЗвіти організацій з теми "Gamos"
Lambert, Nicolas, Giorgio Martini, and Michael Ostrovsky. Quadratic Games. Cambridge, MA: National Bureau of Economic Research, August 2018. http://dx.doi.org/10.3386/w24914.
Повний текст джерелаSandoval, John P., and Lawrence Berkbigler. GATOS Operator's Manual. Office of Scientific and Technical Information (OSTI), March 2018. http://dx.doi.org/10.2172/1427364.
Повний текст джерелаHarstad, Bård, and Matti Liski. Games and Resources. Cambridge, MA: National Bureau of Economic Research, November 2012. http://dx.doi.org/10.3386/w18519.
Повний текст джерелаSpina, Michelle, and Kerry Moffitt. PROOF BY GAMES. Fort Belvoir, VA: Defense Technical Information Center, March 2016. http://dx.doi.org/10.21236/ad1006449.
Повний текст джерелаTritten, James J. Scenarios, Simulations, and Games. Fort Belvoir, VA: Defense Technical Information Center, October 1988. http://dx.doi.org/10.21236/ada201633.
Повний текст джерелаMcCarty, Deryl S. War Games and Logistics. Fort Belvoir, VA: Defense Technical Information Center, April 1988. http://dx.doi.org/10.21236/ada203783.
Повний текст джерелаWilken, Michael. Wounded Warrior Games (Video). Fort Belvoir, VA: Defense Technical Information Center, May 2011. http://dx.doi.org/10.21236/ada543110.
Повний текст джерелаFox, Jeremy. Identification in Matching Games. Cambridge, MA: National Bureau of Economic Research, June 2009. http://dx.doi.org/10.3386/w15092.
Повний текст джерелаSawyer, Benjamin. Games for Health, 2011. Fort Belvoir, VA: Defense Technical Information Center, June 2011. http://dx.doi.org/10.21236/ada547676.
Повний текст джерелаRoseta Palma, Catarina, and Ana Brasão. Strategic Games in Groundwater Management. DINÂMIA'CET-IUL, 2004. http://dx.doi.org/10.7749/dinamiacet-iul.wp.2004.39.
Повний текст джерела