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Статті в журналах з теми "Eye design"
Lentz, Leo. "Eye-tracking and Information Design." Information Design Journal 13, no. 3 (November 25, 2005): 255–61. http://dx.doi.org/10.1075/idjdd.13.3.12len.
Повний текст джерелаJI, Yuan, Yuan-sheng CHEN, Yuan-sheng SONG, Wen-dong CHEN, and Ting-zhou MU. "Human eye gaze point adaptive near-eye display controller design." Optics and Precision Engineering 29, no. 1 (2021): 191–200. http://dx.doi.org/10.37188/ope.20212901.0191.
Повний текст джерелаKotani, Kentaro, Yuji Yamaguchi, Takafumi Asao, and Ken Horii. "Design of Eye-Typing Interface Using Saccadic Latency of Eye Movement." International Journal of Human-Computer Interaction 26, no. 4 (March 25, 2010): 361–76. http://dx.doi.org/10.1080/10447310903575499.
Повний текст джерелаAnacan, Rommel, James Greggory Alcayde, Retchel Antegra, and Leah Luna. "Eye-GUIDE (Eye-Gaze User Interface Design) Messaging for Physically-Impaired People." International Journal of Distributed and Parallel systems 4, no. 1 (January 31, 2013): 41–52. http://dx.doi.org/10.5121/ijdps.2013.4104.
Повний текст джерелаPeng, Xinyu. "“A Bird’s Eye View” in Jewellery Design." Learning & Education 9, no. 3 (December 29, 2020): 139. http://dx.doi.org/10.18282/l-e.v9i3.1600.
Повний текст джерелаVidal, David. "Eye for an eye." European Journal of Marketing 48, no. 1/2 (February 4, 2014): 47–67. http://dx.doi.org/10.1108/ejm-03-2011-0173.
Повний текст джерелаPark, Jongsoon. "Information Architecture Design Using Eye-tracking Method." Journal of the HCI Society of Korea 2, no. 1 (May 31, 2007): 33. http://dx.doi.org/10.17210/jhsk.2007.05.2.1.33.
Повний текст джерелаGuozhu Hou, 侯国柱, and 吕丽军 Lijun Lu. "Design of zoom fish-eye lens systems." Infrared and Laser Engineering 49, no. 7 (2020): 20190519. http://dx.doi.org/10.3788/irla.2019-0519.
Повний текст джерелаCohen, Elisabeth J., Judith S. Hochman, Andrea B. Troxel, Kathryn A. Colby, and Bennie H. Jeng. "Zoster Eye Disease Study: Rationale and Design." Cornea 41, no. 5 (January 28, 2022): 562–71. http://dx.doi.org/10.1097/ico.0000000000002743.
Повний текст джерелаGuozhu Hou, 侯国柱, and 吕丽军 Lijun Lu. "Design of zoom fish-eye lens systems." Infrared and Laser Engineering 49, no. 7 (2020): 20190519. http://dx.doi.org/10.3788/irla20190519.
Повний текст джерелаДисертації з теми "Eye design"
Sarraipa, Rita Poças. "Green eye." Master's thesis, Universidade de Lisboa, Faculdade de Arquitetura, 2019. http://hdl.handle.net/10400.5/18408.
Повний текст джерелаAtualmente, metade da população mundial (55%) habita em centros urbanos, em 2050 estima-se que aumente para dois terços (68%). Estes espaços ocupam apenas 3% da superfície do planeta, mas consomem 75% dos recursos naturais. Em 2016 entrou em vigor a resolução da Organização das Nações Unidas (onu) intitulada “Transforming our world: the 2030 Agenda for Sustainable Development”, como base para um plano de ação para as pessoas e o planeta prosperarem. A mais recente Conferência das Nações Unidas sobre Mudanças Climáticas (cop 21) explorou soluções para enfrentar as consequências do aquecimento global e traçou objetivos globais de redução de gases de efeito estufa. O turismo, uma atividade em crescimento, é parte deste problema global. Gera riqueza e poluição tendo impacto em fenómenos que ameaçam o futuro do planeta: as alterações climáticas, o consumo excessivo, o desperdício de plástico, a perda de biodiversidade, a sobrecarga das cidades, o uso de combustíveis fósseis, o consumo energético. Daí a importância cada vez maior de um turismo sustentável. O presente projeto de investigação pretende, através do design, contribuir para a criação e promoção de um novo negócio, nesta área com forte potencial de crescimento – o turismo. Materializa-se através da participação numa ideia de negócio, apoiando o seu desenvolvimento desde o início, assumindo a dimensão estratégica que o design pode ter, não só na construção da comunicação mas também no desenvolvimento e concretização da própria ideia e do seu financiamento. Esta investigação surgiu da identificação de uma oportunidade de negócio, numa área que tem apresentado um interesse crescente por parte do público. Estudou-se o mercado e o contexto onde este negócio se pode desenvolver e ainda o interesse das visitas aos espaços verdes pois eles corporizam a estratégia ambiental das cidades modernas e contam grande parte da sua história. Sem árvores as cidades seriam muito diferentes. Partindo de uma metodologia de base qualitativa, efetuou-se uma investigação de carácter teórico, através da revisão da literatura dos campos investigativos: Turismo e Design de Comunicação. Assim, desenvolveu-se um enquadramento teórico capaz de impulsionar e direcionar a componente projetual. Numa segunda fase, procedeu-se à análise de casos de estudo, compreendendo o modo como negócios internacionais, que exploram o mesmo nicho, se apresentam e divulgam a sua oferta. De seguida, foram analisados fatores relacionados com a implementação do projeto: análise swot, caracterização do público-alvo, identificação de potenciais concorrentes. Esta investigação, resulta na materialização de um projeto singular que pretende atuar num nicho de mercado, explorando e valorizando jardins e espaços verdes urbanos. Propondo dar a conhecer a história e a vida das cidades, através dos seus jardins, quer tenham centenas de anos ou menos de uma década. Despertando o interesse para o ‘verde’ – Green Eye.
ABSTRACT: Today, half of the world’s population (55%) live in urban centers, it is estimated to increase to two-thirds (68%) by 2050. Although they consume 75% of natural resources, these areas occupy only 3% of the earth’s surface. In 2016, United Nations Organization’s resolution called “Transforming our world: the 2030 Agenda for Sustainable Development” came into force as a foundation for a plan of action so that the planet and man could prosper. United Nations’ most recent conference about climate changes (cop 21) explored solutions to deal with global warming consequences and set worldwide goals in order to reduce greenhouse gases. Tourism is part of this problem . A growing activity which generates wealth and pollution. Tourism has positive aspects, however, it also has an impact on phenomena that threaten the future of the planet: climate change, excessive consumption, plastic waste, loss of biodiversity, the overburden of cities, use of fossil fuels, energy consumption, discharges. That is why having sustainable tourism is increasingly important. Resorting to design, this research project intends to contribute to the creation and promotion of a new business, in an area with strong growth potential – tourism . It is materialized through participation in a business idea, supporting its development from the beginning. Assuming the strategic dimension that design can have, not only in the construction of communication but also in the development and implementation of the idea itself and its financing. This research emerged from the identification of a business opportunity, in an area that has shown a growing interest by the public. The market and the context, where this business can be developed, were studied. The interest of the visits to the green spaces was also studied because they embody the environmental strategy of modern cities and they tell much of their history (and of their own stories). From a qualitative methodology, a theoretical investigation was carried out, through the literature review of the research fields: Tourism and Communication Design. Thus, a theoretical framework capable of boosting and directing the project component has been developed. In a second phase, case studies were analyzed, including the way in which international businesses, which explore the same niche, present themselves and disseminate their offer. Next, we analyzed factors related to project implementation: swot analysis, characterization of target audience and identification of potential competitors. As a result of this research, we have accomplish a singular project that intends to operate in a market niche, exploring and valuing gardens and green spaces in the city. Proposing to introduce the history and life of cities, through their gardens, whether they have hundreds of years or less than a decade. Awakening interest for the ‘green’ — Green Eye.
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Gu, Jianjun Jason. "Design, sensing and control of a robotic prosthetic eye for natural eye movement." Thesis, National Library of Canada = Bibliothèque nationale du Canada, 2001. http://www.collectionscanada.ca/obj/s4/f2/dsk3/ftp04/NQ60293.pdf.
Повний текст джерелаHarling, Christine. "Evolution and eye design in stomatopod crustaceans." Thesis, University of Sussex, 1998. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.264594.
Повний текст джерелаPålsson, Nicholas. "Guiding the viewer using visual components : Eye-tracking for visual analysis." Thesis, Luleå tekniska universitet, Institutionen för konst, kommunikation och lärande, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:ltu:diva-74563.
Повний текст джерелаJan, Muhammad Asghar, and Syed Majid Ali Shah Bukhari. "Eye Tracking Interface Design for Controlling Mobile Robot." Thesis, Blekinge Tekniska Högskola, Sektionen för datavetenskap och kommunikation, 2009. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-5030.
Повний текст джерелаMuhammad Asghar Jan (+46-700183140) syedmaji@hotmail.com (+46-736805771)
Charman, Helen. "The productive eye : conceptualising learning in the Design Museum." Thesis, University College London (University of London), 2011. http://discovery.ucl.ac.uk/10006501/.
Повний текст джерелаZhang, Yanxia. "Eye tracking and gaze interface design for pervasive displays." Thesis, Lancaster University, 2015. http://eprints.lancs.ac.uk/76906/.
Повний текст джерелаMaksimovic, Srdjan. "Unusual eye design: The compound-lens eyes of Strepsiptera and the scanning eyes of Sunburst Diving Beetle larvae." University of Cincinnati / OhioLINK, 2010. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1285687000.
Повний текст джерелаCOLIC, BJANKA, and Chapel Paola Alonso. "Humanized technology - A study of how to implement human characteristics in eye tracking interactions with Tobii EyeX." Thesis, KTH, Maskinkonstruktion (Inst.), 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-196522.
Повний текст джерелаThis thesis has been done in collaboration with the Swedish eye tracking company Tobii AB, at the department Tobii Tech. The purpose has been to investigate what humanized technology means and how Tobii’s product EyeX can enhance a more natural and humanized interaction with the computer. This work has been conducted throughout an explorative approach; using secondary sources from relevant literature and qualitative studies; divided in a theoretical and practical part. Firstly, a theoretical part was conducted to gain general knowledge about the eye tracking and its different areas of implementation. Currently, eye tracking can be found in various fields of research and communication tools for people with neurological disabilities. Contrary to those application areas of eye tracking, EyeX is aimed for the consumer and gaming market and therefore the work is limited to able-bodied users. This was continued by research concerning: human interactions and humanization in human-computer interaction. The theoretical part of this project created a foundation for how relationships are created and how emotional aspects of human characteristics could possibly be related to computer interaction. It also described how a meaningful and lasting relationship could be created with computers and their various features by the means of habits. Furthermore, the work continued with the practical part: three workshops, performed to further understand the relevance of the results from the related work and qualitative data collection through interviews and observations with EyeX users. By the end of the user study it could be assumed that emotional aspects of human characteristics was essential for the development of interfaces and therefore should be implemented in human-computer interactions. Finally, a supplementary workshop was conducted to clarify how emotional and abstract factors could easier be related to practical eye tracking and computer features. Also, two evaluation methods were created for evaluating humanization and emotional aspects in features/products.
Navarrete, Ortiz de Lanzagorta Ana. "DESIGN OF A HUMANOID NECK MOVEMENTS AND EYE-EXPRESSIONS MECHANISMS." Thesis, Högskolan i Skövde, Institutionen för teknik och samhälle, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-6094.
Повний текст джерелаКниги з теми "Eye design"
Reilly, Paul. An eye on design: An autobiography. London: Reinhardt, 1987.
Знайти повний текст джерелаAn eye on design: An autobiography. London: M. Reinhardt, 1987.
Знайти повний текст джерелаNoga, Arihka, ed. Allegra Hicks: An eye for design. New York: Abrams, 2010.
Знайти повний текст джерелаMacCarthy, Fiona. Eye for industry: Royal designers for industry, 1936-1986. London: Lund Humphries in association with the Royal Society of Arts, 1986.
Знайти повний текст джерелаMacSweeney, Eve, editor of compilation, ed. Vogue: The editor's eye. New York: Abrams, 2012.
Знайти повний текст джерелаPersuasive packaging: An eye-tracking approach to design. Ann Arbor, MI: Proquest, Umi Dissertation Publishing, 2011.
Знайти повний текст джерелаWirkkala, Tapio. Tapio Wirkkala: Eye, hand and thought. Edited by Aav Marianne and Taideteollisuusmuseo (Helsinki Finland). Helsinki: WSOY, 2000.
Знайти повний текст джерелаFresh styles for Web designers: Eye candy from the underground. Berkeley, CA: New Riders, 2009.
Знайти повний текст джерелаRykwert, Joseph. The judicious eye: Architecture against the other arts. Chicago: University of Chicago Press, 2008.
Знайти повний текст джерелаThorgerson, Storm. Eye of the storm: The album graphics of Storm Thorgerson. London: Storm Publishing, 1999.
Знайти повний текст джерелаЧастини книг з теми "Eye design"
Duchowski, Andrew T. "Experimental Design." In Eye Tracking Methodology, 201–14. Cham: Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-57883-5_17.
Повний текст джерелаClark, Jediah R., Neville A. Stanton, and Kirsten M. A. Revell. "Directability and Eye-Gaze." In Human–Automation Interaction Design, 79–95. Boca Raton: CRC Press, 2021. http://dx.doi.org/10.1201/9781003213963-8.
Повний текст джерелаSuurenbroek, Frank, and Gideon Spanjar. "Exploring Eye-Tracking Technology." In Urban Experience and Design, 91–103. New York, NY : Routledge, 2021.: Routledge, 2020. http://dx.doi.org/10.4324/9780367435585-9.
Повний текст джерелаRodríguez-Vázquez, Ángel, Rafael Domínguez-Castro, Francisco Jiménez-Garrido, Sergio Morillas, Juan Listán, Luis Alba, Cayetana Utrera, Servando Espejo, and Rafael Romay. "The Eye-RIS CMOS Vision System." In Analog Circuit Design, 15–32. Dordrecht: Springer Netherlands, 2008. http://dx.doi.org/10.1007/978-1-4020-8263-4_2.
Повний текст джерелаMackay, Alan L. "In the Mind’s Eye." In Computers in Art, Design and Animation, 3–11. New York, NY: Springer New York, 1989. http://dx.doi.org/10.1007/978-1-4612-4538-4_1.
Повний текст джерелаGokhale, Sheetal, Ravi Mokashi-Punekar, and Debapriya Basu. "Mind’s Eye and the Cinematic Lens." In Ergonomics for Design and Innovation, 1543–55. Cham: Springer International Publishing, 2022. http://dx.doi.org/10.1007/978-3-030-94277-9_132.
Повний текст джерелаKumar, Prakash. "Design of Pineapple Eye-Removing Device." In Lecture Notes in Mechanical Engineering, 142–48. Singapore: Springer Nature Singapore, 2022. http://dx.doi.org/10.1007/978-981-16-9523-0_17.
Повний текст джерелаFalkowska, Julia, Janusz Sobecki, and Martyna Pietrzak. "Eye Tracking Usability Testing Enhanced with EEG Analysis." In Design, User Experience, and Usability: Design Thinking and Methods, 399–411. Cham: Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-40409-7_38.
Повний текст джерелаWei, Lai, and Kenny K. N. Chow. "Interface, Pedagogical Agents and Chatbox in Virtual Learning Environments: An Eye Tracking Experiment." In [ ] With Design: Reinventing Design Modes, 413–27. Singapore: Springer Nature Singapore, 2022. http://dx.doi.org/10.1007/978-981-19-4472-7_28.
Повний текст джерелаPal, Subrata. "The Eye and Its Artificial Replacement." In Design of Artificial Human Joints & Organs, 219–49. Boston, MA: Springer US, 2013. http://dx.doi.org/10.1007/978-1-4614-6255-2_14.
Повний текст джерелаТези доповідей конференцій з теми "Eye design"
Abdul Jalil, Safurah, Beryl Plimmer, Ian Warren, and Andrew Luxton-Reilly. "Design eye." In the 18th ACM conference. New York, New York, USA: ACM Press, 2013. http://dx.doi.org/10.1145/2462476.2462509.
Повний текст джерелаRuhala, Laura, David Malitz, Brad Elpers, Aaron Megal, and Megan Perry. "Design of an Eye Speculum With Vibrational Anesthesia for Pain Management." In 2017 Design of Medical Devices Conference. American Society of Mechanical Engineers, 2017. http://dx.doi.org/10.1115/dmd2017-3532.
Повний текст джерелаRegenbrecht, H., L. Müller, S. Hoermann, T. Langlotz, M. Wagner, and M. Billinghurst. "Eye-to-eye contact for life-sized videoconferencing." In OzCHI '14: the Future of Design. New York, NY, USA: ACM, 2014. http://dx.doi.org/10.1145/2686612.2686632.
Повний текст джерелаVogel, Uwe, Philipp Wartenberg, Bernd Richter, Stephan Brenner, Judith Baumgarten, Michael Thomschke, Karsten Fehse, and Olaf Hild. "Near-to-eye displays with embedded eye-tracking by bi-directional OLED microdisplay." In SPIE Optical Systems Design, edited by Laurent Mazuray, Rolf Wartmann, and Andrew P. Wood. SPIE, 2015. http://dx.doi.org/10.1117/12.2206168.
Повний текст джерелаD'Angelo, Sarah, and Darren Gergle. "An Eye For Design." In CHI '18: CHI Conference on Human Factors in Computing Systems. New York, NY, USA: ACM, 2018. http://dx.doi.org/10.1145/3173574.3173923.
Повний текст джерелаTang, Lei, Yunfei Chen(), Ziyue Huang, and Qian Chen. "The Interface Design of Chinese Input Keyboard Applied to Eye Movement Control System." In Intelligent Human Systems Integration (IHSI 2022) Integrating People and Intelligent Systems. AHFE International, 2022. http://dx.doi.org/10.54941/ahfe1001062.
Повний текст джерелаOskina, Maria, Zoltan Rusak, and Peter Boom. "Eye on HMI - Assessment of Human-Machine Interface with wearable eye-tracking glasses." In Design Computation Input/Output 2022. Design Computation, 2022. http://dx.doi.org/10.47330/dcio.2022.gpqp2161.
Повний текст джерелаNsaef, Asama Kuder, Azizah Jaafar, Layth Sliman, Riza Sulaiman, and Rahmita Wirza Rahmat. "Model of Bayesian Tangent Eye Shape for eye capture." In 2014 14th International Conference on Intelligent Systems Design and Applications (ISDA). IEEE, 2014. http://dx.doi.org/10.1109/isda.2014.7066277.
Повний текст джерелаSanders, John K., and Steven B. Shooter. "The Design and Development of an Animatronic Eye." In ASME 1998 Design Engineering Technical Conferences. American Society of Mechanical Engineers, 1998. http://dx.doi.org/10.1115/detc98/mech-5991.
Повний текст джерелаWagner, Hunter, and Galiana. "A Fast Robotic Eye/head System: Eye Design And Performance." In Proceedings of the Annual International Conference of the IEEE Engineering in Medicine and Biology Society. IEEE, 1992. http://dx.doi.org/10.1109/iembs.1992.589818.
Повний текст джерелаЗвіти організацій з теми "Eye design"
Claudet, Andre A., William C. Sweatt, V. Carter Hodges, David Price Adams, David Dennis Gill, and Michael J. Vasile. Design and manufacturing of complex optics: the dragonfly eye optic. Office of Scientific and Technical Information (OSTI), January 2006. http://dx.doi.org/10.2172/902204.
Повний текст джерелаEdwards, Harvey M., and Rachel Markwald. Design and Integration of a Driving Simulator With Eye-Tracking Capabilities in the Computer Assisted Rehabilitation Environment (CAREN). Fort Belvoir, VA: Defense Technical Information Center, July 2014. http://dx.doi.org/10.21236/ada612243.
Повний текст джерелаBernard, Gary D. Insect Compound Eyes: Design of Photoreceptor Arrays for Image Pre-processing. Fort Belvoir, VA: Defense Technical Information Center, February 1989. http://dx.doi.org/10.21236/ada205626.
Повний текст джерелаBalyk, Nadiia, Yaroslav Vasylenko, Vasyl Oleksiuk, and Galina Shmyger. Designing of Virtual Cloud Labs for the Learning Cisco CyberSecurity Operations Course. [б. в.], June 2019. http://dx.doi.org/10.31812/123456789/3177.
Повний текст джерелаKulhandjian, Hovannes. Detecting Driver Drowsiness with Multi-Sensor Data Fusion Combined with Machine Learning. Mineta Transportation Institute, September 2021. http://dx.doi.org/10.31979/mti.2021.2015.
Повний текст джерелаSmit, Amelia, Kate Dunlop, Nehal Singh, Diona Damian, Kylie Vuong, and Anne Cust. Primary prevention of skin cancer in primary care settings. The Sax Institute, August 2022. http://dx.doi.org/10.57022/qpsm1481.
Повний текст джерела