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Статті в журналах з теми "Creativity of actors":

1

Valeriani, Devi, Dian Prihardini Wibawa, Rendy Rendy, and Rianto Rianto. "Analysis of The Economic Impact of Covid 19 on Performance Tourism Business Personnel in Belitung District." TRJ Tourism Research Journal 7, no. 1 (April 14, 2023): 33. http://dx.doi.org/10.30647/trj.v7i1.207.

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This study aims to determine the influence of marketing, finance, production, human resources, creativity, and innovation on the performance of tourism business actors. This research is a quantitative descriptive study using simple random sampling. The population consisted of 18,591 business actors in the Belitung Regency, with a sample size of 100 using the Slovin formula. The partial results show that marketing and production have no significant effect on tourism business actor performance, while finance, human resources, creativity, and innovation have a significant impact. Due to constraints such as access, mobility, purchasing power, and societal fear, marketing does not affect tourism business performance. Finance affects the performance of tourism business actors by maintaining business liquidity, improving resilience, and providing access to financing for future expansion. Production activities do not affect tourism business performance as they focus more on service provision, optimizing marketing, financial management, and adjusting business models. Human resources significantly impact tourism business actor performance because skilled employees help maintain service quality, implement health and safety protocols, and adapt to changes. Creativity and innovation positively impact tourism business actor performance by creating new products, improving efficiency, and differentiating from competitors. Keywords: Marketing, Finance, Production, Human Resources, Creativity And Innovation, Tourism Business Actors Performance
2

Noh, Grimm. "Effects of Network Size, Diversity, and Interaction Frequency on Individual Creativity: A Study from South Korea." Social Sciences 11, no. 4 (April 7, 2022): 170. http://dx.doi.org/10.3390/socsci11040170.

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Creativity is becoming a necessary core competence in nearly all businesses today, and firms are striving to find ways to promote the creativity of employees. This study aimed to analyze the relationships between an individual actor’s network characteristics and the actor’s creativity. More specifically, this study assumed that actors qualitatively differentiate between their global and local networks depending on whether they perceive the other actors in the network as mere acquaintances or trusted persons to discuss life’s important issues with. This study used large-scale survey data collected from South Korea to empirically analyze the hypothesized relationships between network characteristics and creativity. The empirical analysis of the survey data showed that the size and diversity of the global network were positively related to creativity. However, the positive effect of global network diversity decreased with an increase in the size of the network. In the local network, frequent interactions had a positive effect on creativity, while the diversity of the local network had a moderate negative effect on creativity. Implications for the creativity literature are discussed.
3

Karki Kshetri, Dibendra Bahadur. "Seeking Stanislavski Techniques of Actor Training in Nepalese Context from His Book An Actor Prepares." Journal of Development and Social Engineering 8, no. 01 (December 31, 2022): 29–38. http://dx.doi.org/10.3126/jdse.v8i01.54265.

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This paper aims at searching for techniques of actor training in Nepal associating similarities (or differences if any) theorized by Constantin Stanislavski (1863-1938), a Russian theatre director in his book An Actor Prepares. The acting ‘system’ also known as ‘method’ is an approach to acting, developed in the 1920s to support actors in the process of embodying and enacting a role. Although acting may not be an exact science, there is a method to the madness as the package of three-month actor training in Nepali Acting Schools (Gurukul, Actor’s Studio, Mandala, and Sarwanam) like Stanislavski’s. When the body is true, the soul reacts. When the body lies, the soul gets frightened. Where there is truth and belief, actors have genuine, productive, specific action, experiences, the subconscious, creativity and art. Actors communicate others in creative and convincing ways. People look for creative instincts, innate talent, and intellectual capacity to perform. Performance, connected to everyday life, is both believing and living. Theatre/Film has been considered as an important platform to showcase socio-political, eco-cultural or historic- religious realities in Nepal.
4

Granzer, Susanne Valerie. "'The Shadow of One’s Own Head' or The Spectacle of Creativity." Performance Philosophy 3, no. 3 (December 21, 2017): 685. http://dx.doi.org/10.21476/pp.2017.33151.

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When acting, the actor/actress experiences a complex regime of signs in his/her body, mind, mood and gender. These signs are both disturbing and promising. On the one hand, the act of creativity makes a wound obvious which has been incarnated within man. It tells him/her that he/she is not the sole actor of his/her actions. On the other hand, precisely this way acting on stage becomes an event. The act of this event reveals a way of be-coming in which one acts while at the same time being passive, in which the actor/actress is both agent and patient of his/her own performance. This complex artistic experience catapults actors/actresses into an open passage, into an in-between where they are liberated from the illusion of being the sole actors of their performances. One might even say that by this turn an actor/actress experiences a change, an “anthropological mutation” (Agamben). Or, to have it differently: the artist suffers a kind of “death of the subject”.It is remarkable that this loss of the predominance of subjectivity is a crucial aspect of acting which may affect the audience in a particularly intensive way. Why? Perhaps because it updates an extremely intimate connection between audience and actors/actresses which vicariously reflects the in-between of life and death. A passage by which life presents itself as itself? Life – by its plane of immanence?
5

HRIB, Bogdan. "Actors of Creativity and Entrepreneurship in Romania." Management Dynamics in the Knowledge Economy 6, no. 4 (2013): 655–72. http://dx.doi.org/10.25019/mdke/6.4.10.

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Munro, Marth, Mariana Pretorius, and Allan Munro. "Creativity, emotional intelligence and emotional creativity in student actors: a pilot study." South African Theatre Journal 22, no. 1 (January 2008): 44–61. http://dx.doi.org/10.1080/10137548.2008.9687883.

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Hoff, Eva, and Ingegerd Carlsson. "She, You and They – More Actors on the Creativity Research Stage!" Creativity. Theories – Research - Applications 2, no. 1 (June 1, 2015): 38–43. http://dx.doi.org/10.1515/ctra-2015-0005.

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AbstractThe commentary confirms and builds on Glăveanu’s critical scrutiny of the current stage of creativity research. The need for more actors, theories, methods and definitions will not be fulfilled until critical reflection concerning what has been done and synthesis between different research attempts are achieved. The authors first expand the creativity stage by discussing what will happen in creativity research attempts if we alternate with a “ she, you and they” perspective? They then present a new definition of creativity. Creativity is seen as a collective, generative, novel way of experiencing reality ending with the idea of a shared product that is evaluated as creative in a relevant context. This definition is in line with the development of a new creativity tool or measurement, the Test for Distributed Creativity in Organizational Groups (DOG). The DOG can be used both for measuring the products of creative groups and investigating their processes.
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Ettlinger, Nancy. "Bringing the Everyday into the Culture/ Creativity Discourse." Human Geography 3, no. 1 (March 2010): 49–59. http://dx.doi.org/10.1177/194277861000300104.

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This article critiques and offers an alternative conceptualization of ‘culture’ and ‘creativity’ using an actor-based and relational epistemology. ‘Culture’ and ‘creativity’ have been socially constructed in scale-specific terms that overlook everyday practices that can diverge from dominant patterns and suggest hopeful possibilities, which ironically are lost in many Left-leaning narratives. Hopeful possibilities are traceable analytically to circuits of material and discursive value, which are inextricably related but can entail different trajectories across scales. Tracing these trajectories requires analytical attention to microscale activity, that is, to individual actors’ material practices, which produce mutable, discursive and material value at multiple scales.
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Mardjuni, Sukmawati, Thanwain, Indrayani Nur, Herminawaty Abubakar, Firman Menne, and Abdul Karim. "BUSINESS SUSTAINABILITY IN FOOD AND BEVERAGE PROCESSING INDUSTRY THROUGH INNOVATION IN MAROS REGENCY, INDONESIA." Journal of Southwest Jiaotong University 57, no. 6 (December 30, 2022): 995–1003. http://dx.doi.org/10.35741/issn.0258-2724.57.6.85.

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Research to analyze the influence of the creativity and innovation of business actors on the sustainability of food and beverage processing business actors. This research analyzes the influence of creativity on business continuity through food and beverage processing business actors in the Maros Regency. This research is a quantitative research with the explanatory method. The population in the food and beverage processing industry in Maros Regency is 476. This study uses the Slovin formula so that the number of samples is 217 units or business actors in the food and beverage processing industry—data collection techniques through questionnaires with data analysis techniques using structural equation model analysis. The results of the study show that innovation has a significant impact on business actors. This indicates that the higher the level of creation, the more significant the increase in food and beverage processing business actors in the Maros Regency. The innovations they have can have a tangible impact on increasing the sustainability of the food and beverage processing business in Maros Regency. The results of this study indicate that the influence of business actors has significantly increased the sustainability of the food and beverage processing business and increased the regional economy. Business actors can create creativity for the sustainability of food and beverage processing businesses in the Maros Regency.
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Hamka, Hamka, Sukmawati Marjuni, and Chahyono Chahyono. "PENGARUH KREATIVITAS DAN INOVASI TERHADAP KEBERLANGSUNGAN USAHA MELALUI PELAKU USAHA INDUSTRI PENGOLAHAN MAKANAN DAN MINUMAN DI KABUPATEN MAROS." Indonesian Journal of Business and Management 4, no. 1 (December 30, 2021): 1–6. http://dx.doi.org/10.35965/jbm.v4i1.1190.

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Untuk menjaga keberlangsungan usaha seyogiaya dilakukan melalui pengembangan ekonomi kreatif. Pe-ngelolaan Usaha industri pengolahan makanan dan minuman melalui penerapan ekonomi kreatif sebagai wujud dari upaya untuk menjaga keberlangsungan usaha melalui kreativitas dan inovasi. Tujuan penelitian ini adalah untuk menganalisis pengaruh kreativitas dan inovasi terhadap pelaku usaha, pengaruh kreativitas, inovasi dan pelaku usaha terhadap keberlangsungan usaha, serta untuk menganalisis pengaruh kreativitas dan inovasi terhadap keberlangsungan usaha melalui pelaku usaha. Penelitian ini merupakan penelitian kuantitatif dengan metode explanatory. Adapun yang menjadi populasi adalah Industri pengolahan makanan dan minuman di Kabupaten Maros sebanyak 476, dengan menggunakan sloving sehingga diperoleh jumlah sampel sebanyak 217. Teknik pengumpulan data melalui penyebaran kuesioner dengan teknik analisis data menggunakan analisis SEM. Hasil penelitian bahwa kreatifitas memberikan pengaruh secara nyata dalam meningkatkan pelaku usaha. Inovasi memberikan pengaruh secara nyata terhadap pelaku usaha. Kreatifitas memberikan pengaruh secara nyata dalam meningkatkan kebelangsungan usaha. Inovasi yang dimiliki maka akan dapat memberikan pengaruh yang nyata dalam meningkatkan keberlangsungan usaha. Pelaku usaha memberikan pengaruh yang nyata dalam meningkatkan keberlangsungan usaha. Pelaku usaha dapat memediasi pengaruh kreatifitas terhadap keberlangsungan usaha dan pelaku usaha dapat memediasi pengaruh inovasi terhadap keberlangsungan usaha pengolahan makanan dan minuman di Kabupaten Maros.. To maintain business continuity, it should be done through the development of the creative economy. Business management of the food and beverage processing industry through the application of the creative economy as a manifestation of efforts to maintain business continuity through creativity and innovation. The purpose of this study is to analyze the effect of creativity and innovation on business actors, the effect of creativity, innovation and business actors on business continuity, and to analyze the effect of creativity and innovation on business sustainability through business actors. This research is quantitative research with an explanatory method. The population of the food and beverage processing industry in Maros Regency is as many as 476, by using slovin so that a total sample of 217 is obtained. Data collection techniques are through questionnaires with data analysis techniques using SEM analysis. The results of the study show that creativity has a real influence on increasing business actors. Innovation has a real impact on business actors. Creativity has a real influence on increasing business continuity. The innovations that are owned will be able to have a real influence on improving business continuity. Business actors have a real influence on improving business continuity. Business actors can mediate the influence of creativity on business continuity and business actors can mediate the influence of innovation on the sustainability of food and beverage processing businesses in Maros Regency

Дисертації з теми "Creativity of actors":

1

Lyall-Watson, Katherine. "The collaborative impact : writing a play with the collaboration of actors." Thesis, Queensland University of Technology, 2007. https://eprints.qut.edu.au/16582/1/Katherine_Lyall-Watson_-_The_Woods.pdf.

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How can a playwright share authorial control with a group of actors when creating a new play script? How does the individual playwright address matters of genre, form, style and structure to create a unifying theme, while remaining true to the dramatic intention and aesthetics of the group? What impact will the collaborators have on a playwright's work? Will they help or hinder the writing process? This exegesis closely follows the creation of a new play, The Woods, in a process where the playwright intended to facilitate a collaborative process with the actors rather than act as sole author. Issues arising in this mode of working include the real meaning of sole authorship, aesthetic integrity and creative power balance. The analysis of these issues will have relevance for theatre practitioners working in collaborative contexts.
2

Lyall-Watson, Katherine. "The collaborative impact : writing a play with the collaboration of actors." Queensland University of Technology, 2007. http://eprints.qut.edu.au/16582/.

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How can a playwright share authorial control with a group of actors when creating a new play script? How does the individual playwright address matters of genre, form, style and structure to create a unifying theme, while remaining true to the dramatic intention and aesthetics of the group? What impact will the collaborators have on a playwright's work? Will they help or hinder the writing process? This exegesis closely follows the creation of a new play, The Woods, in a process where the playwright intended to facilitate a collaborative process with the actors rather than act as sole author. Issues arising in this mode of working include the real meaning of sole authorship, aesthetic integrity and creative power balance. The analysis of these issues will have relevance for theatre practitioners working in collaborative contexts.
3

Ndisi-Haffner, Mylène Shiroko. "The place and the role of the actor in the governance of research and innovation projects : Two case studies of Africa-Europe cooperation in the field of food security and greenhouse gas observation." Electronic Thesis or Diss., Université Clermont Auvergne (2021-...), 2023. http://www.theses.fr/2023UCFA0148.

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L’objectif de cette recherche est d’apporter une contribution à la compréhension de la méta-gouvernance de la coopération internationale en matière de recherche et d’innovation, entre des partenaires africains et européens. La coopération, étudiée ici, vise à promouvoir la sécurité alimentaire, à limiter des impacts environnementaux et à assurer une soutenabilité économique pour des acteurs dont les revenus proviennent de l'agriculture et cela en s'appuyant sur des innovations technologiques d'observation et d'adaptation aux évolutions climatiques. La méta-gouvernance liée à la gouvernance durable comporte des dimensions économiques, sociales et environnementales (Meuleman, 2019), cette recherche propose d’éclairer la théorie de la méta-gouvernance (Sørensen et Torfing, 2007 ; Torfing et Sørensen, 2014) à travers les concepts d’autoréflexivité, de réflexivité et d’objectifs futurs issue de la théorie de la créativité d’action (Joas, 1996 ; Joas & Beckert, 2001 ; Wiek, 2012). L’enjeu est de mieux comprendre la position et le rôle des acteurs impliqués dans la coopération scientifique mondiale. Cette recherche abductive s’appuie sur l’analyse de deux cas de coopération scientifique Afrique-Europe. La collecte de données par entretiens auprès des acteurs de la coopération porte sur leurs attentes, motivations et actions (Joas, 1996 ; Joas et Beckert, 2001) en matière de gouvernance. Les conclusions soulignent l'importance du rôle des acteurs dans la gestion commune des connaissances, le suivi de l'évaluation et de l'apprentissage, le co-investissement, ainsi que la définition et la compréhension continues du contexte. Les acteurs n’étaient pas aussi familiers avec les méthodes d’engagement qu’ils jugeaient nécessaires, soulignant ainsi l'importance de la compréhension du contexte et des domaines et thèmes d'intérêt de chacun
This research seeks to contribute to the understanding of metagovernance in international environment and food security research and innovation cooperation, through the case studies of two projects between African and European institutional partners. This cooperation is needed to attain nutrition security, environmental sustainability via climate-smart technologies, and the economic enhancement of actors that depend on agricultural income, in global dynamic relations. Since metagovernance is related to sustainability governance with economic, social and environmental components (Meuleman, 2019), this research proposes that metagovernance theory (Sørensen & Torfing, 2007; Torfing & Sørensen, 2014) be informed by the theory of creativity of action’s self-reflexivity, reflexivity and goals-in-view concepts (Joas, 1996; Joas & Beckert, 2001; Wiek, 2012) to find the position and role of the actor in the cooperation. This research objective considers the context’s research governance challenges including a lack of consistency in competition and collaborative objectives of countries in global science cooperation (Flink & Schreiterer, 2010; Román & Schunz, 2017; Ruffini, 2020). The research design employed reiterative in-depth studies (Dumez, 2009, 2012; Easton, 2010; Saldaña, 2011; Zackariasson, 2015). Private, public sector and civil society actor expectations, motivations, and actual action (Joas, 1996; Joas & Beckert, 2001) in governance were examined from qualitative and quantitative data collected. Analysis (Rhodes, 2007; Voronov & Vince, 2012) was carried out according to governance mode instruments and creativity of action concepts. Findings reiterated the role and position of the actor engaging in common knowledge management, monitoring evaluation and learning, co-investment, and continuous context definition and understanding. The actors were found not to be as familiar with the same methods of engagement as they thought necessary hence the concluded role of actor understanding of their context and themes of focus
4

Fleming, Eric Felton. "Situating Creativity: Developing a Non-Cartesian Approach to the Creative Process." Diss., Temple University Libraries, 2013. http://cdm16002.contentdm.oclc.org/cdm/ref/collection/p245801coll10/id/216542.

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Philosophy
Ph.D.
In this dissertation I argue that creativity should be understood as a situated and distributed process. As I develop my approach to understanding creativity over the course of this dissertation, three core claims emerge: 1) that the creative powers of particular agents are constituted within the concrete circumstances (both social and material) in which they are situated, 2) that the creative process itself unfolds across networks of associating actors, and 3) that these networks of associating actors include nonhumans of diverse sorts as active participants in the creative process. Understanding the creative process in this way distinguishes my approach from the ways in which creativity has traditionally been understood, which I argue are marked by a deep Cartesianism. This Cartesianism manifests itself in the way that creativity is predominantly studied and conceived of as a cognitive process that occurs within the minds of individuals. Because creativity is seen to occur within the minds of individuals, and because these minds are seen to function autonomously of their context, there is a resulting lack of attention to how the creative process is shaped by and extended out into the material and social environment. Furthermore, because creativity is understood to be solely a manifestation of human agency and human intentions, the active role of nonhumans in the creative process has not been taking into account. Drawing upon literature within feminist epistemology, cognitive science, science and technology studies, disability theory, and situated action theory, I argue that to better understand creativity, we must consider the creative process as it occurs within particular social and material environments, as it is distributed across diverse networks of actors, and as it is shaped in essential ways by nonhuman actors. It is only by considering creativity in its context, out in the world and in the interactions between things, that we can get an adequate understanding of the creative process.
Temple University--Theses
5

Harkan, Lama Abdulrahman. "Creative Networks: Toward Mapping Creativity in a Design Classroom." Thesis, University of North Texas, 2019. https://digital.library.unt.edu/ark:/67531/metadc1609116/.

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This study developed new mapping techniques and methodologies for understanding creativity in terms of connectivity and interaction between human and non-human actors in a design classroom. The researcher applied qualitative methods of data collection combining both observation of classroom activities and focus group interviews in order to map a creativity network. The findings indicate that creativity is a complex weather-like system (or what I call "creative climate") composed of many sub-networks and diffused networks. Four interactions emerged from the study: (a) the creative climate is composed of the circulation of bodies and objects forming networks and sub-networks, (b) centers and corners/edges are a measure of connectivity and interaction in classroom space design, (c) roundness is a measure of classroom style and the space of connectivity usage, and (d) plugs-in creativity is a measure of technology consolidation. This study attempted to fill the gap in the literature on creativity and classroom design by explaining the role of non-human actors in shaping the creative climate in the classroom, especially the role of the classroom space itself as an actor. The implication of this study in art education opens a new opportunity for research in designing innovative classrooms. Also, it will allow future investigation of the phenomenon of creativity as a climate system based on the interaction between human and non-human actors.
6

Westhof, Liesel. "Corrective actions for indecisive behaviour of Foundation Phase learners during art activities." Diss., University of Pretoria, 2014. http://hdl.handle.net/2263/45873.

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The Foundation Phase in education provides the primary building blocks for young learners’ fundamental intellectual, social, physical and emotional basis of development. Holistic development is critical during the early years of the emergent learner’s life. Research has shown that it is imperative for young learners to make choices of their own accord, as room for independent decision making affords them the right to a “voice” and the opportunity to raise their own opinions which can contribute incrementally to their educational development. Exercising personal choices demands self-confidence and resolution. Indecisiveness implies a lack of taking a stance at all, as passive learners who constantly vacillate cannot succeed in accomplishing the task at hand. Various internal and external factors contribute to young learners’ indecisive behaviour and this, in turn, leads to a lack of self-confidence and fear. One of the main external factors identified is the child-rearing style of caregivers and parents. When learners experience fear and a lack of self-confidence, their educational experiences are also negatively impacted and therefore holistic development cannot take place. Research has indicated that visual art activities benefit young learners tremendously as they endow the learners with a more relaxed approach during activities due to the enjoyable character thereof. The focus in this study is consequently on rectifying young learners’ indecisiveness during visual art activities. All young learners dispose of the inherent potential to be creative and to express themselves through engaging with artwork, but when they lack self-confidence, they will be overcome with fear, hesitance and indecision. Social interaction as teaching strategy, as proposed by Lev Vygotsky (1896-1934) supports learners who have not yet reached their full potential, therefore group work can be introduced where a decisive learner can support indecisive peers to gain self-confidence, giving rise to a more enterprising and venturesome approach. (Van der Veer, 2007: 114–115; Newman & Holzman, 1993: 67).
Dissertation (MEd)--University of Pretoria, 2014.
tm2015
Early Childhood Education
MEd
Unrestricted
7

Challis, S. "Maximising impact : connecting creativity, participation and wellbeing in the qualitative evaluation of creative community projects." Thesis, Coventry University, 2014. http://curve.coventry.ac.uk/open/items/53a3eb2f-401e-40bc-b530-115428d1b7d6/1.

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The evaluation of creative participatory community projects remains a controversial issue in politics, policy and the arts, its focus sharpened by the reality or rhetoric of austerity. Despite the recent plethora of policy documents and reviews there is little consensus about how projects should be evaluated or what constitutes good evidence about the impact on individual and collective wellbeing of ‘being creative’. This research set out to develop and trial feasible and effective evaluations for small to medium sized projects in the West Midlands of the UK based on field research into how impact is produced. Through mainly qualitative research in diverse contexts it was able to identify a range of conditions in projects reflecting the interrelationship of creativity and participation in which positive impact could be maximised. The research sought to theorise the impact of these conditions using elements of Actor Network Theory and Freire’s concept of praxis, concluding that impact is likely to be incremental, partial and non-linear. Central to this theorisation was the synthesis of evidence about the impact of creativity and embodied making on thinking, affect and a sense of agency, with ideas about how people change, producing a new evidence-based theory of change. In a practice-led approach, new creative methods were trialled in which data produced by participants had aesthetic as well as communicative value and the evaluation process itself contributed to positive impact. While it was possible to evaluate aspects of this impact through episodic interventions, field trials showed that it was more effective to develop a systemic evaluation strategy. Such a strategy needed to be participatory and integrated into project planning, in order to respond to the stochastic systems creativity inevitably provokes. This proved to offer two advantages: the potential to engage many stakeholders, not just as respondents but also as agents actively defining and measuring evaluation outcomes; and the potential for reflection about impact as process rather than outcome. These findings were then implemented in a number of projects, including trials of the Arts Council UK’s developmental Children and Young People’s Quality Principles. The method has been identified as ‘improving the conversation’ amongst partners, stakeholders and artists who can re-position themselves as active agents of evaluation rather than mere respondents, using the tropes, practices and materials of their own professional practices.
8

Massu, Justine. "Thinking outside the boss : understanding managers' engagement in creative actions." Thesis, Sorbonne Paris Cité, 2017. http://www.theses.fr/2017USPCB208/document.

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En 2010, 1 500 chefs d'entreprise ont identifié la créativité des managers comme le facteur le plus important pour les réussites futures des organisations. Cependant, l'engagement des managers dans des actions créatives est en constante concurrence avec des comportements de routine qui impliquent moins de prise de risque, d'incertitude et de possibilité d'échec. La thèse présente trois axes de recherche pour étudier et comprendre la décision des managers de s'engager dans des actions créatives. Le premier se concentre sur la façon dont les managers conçoivent la créativité et l'innovation lorsqu'elles s'appliquent à leur activité. Elle étudie aussi la façon dont les conceptions des managers peuvent influencer leurs propres comportements créatifs et leur évaluation de pratiques managériales et de managers créatifs. Le second axe montre que les actions créatives résultent d'un processus décisionnel qui évalue la pertinence de la créativité dans des situations spécifiques et prend en compte les prédispositions individuelles comme les caractéristiques favorables de l'organisation. Le troisième axe établit comment la complémentarité ou l'inadéquation entre les caractéristiques des managers et de leurs organisations peuvent déclencher des comportements créatifs. Les conclusions de cette recherche réaffirment l'intérêt des approches multivariées et interactionnistes de la créativité dans les organisations. Elle souligne également l'importance de considérer l'évaluation par les managers de la pertinence et de l'efficacité d'actions créatives dans des situations de travail spécifiques. Enfin, la plupart des recherches tendent à concevoir que la créativité émerge de circonstances positives et encourageantes. Au contraire, la présente recherche atteste que les managers sont le plus souvent amené à adopter des comportements créatifs dans des situations de travail qui ne sont pas optimales et satisfaisantes
In 2010, 1,500 Chief Executive Officers identified managers' creativity as the most crucial factor for future organizational success. However, managers' engagement in creative actions is constantly competing with routine behaviors that imply less risk taking, uncertainty and possibility of failure. This dissertation explores three potential avenues to understand managers' decisions to engage in creative actions. The first one focuses on managers' conceptions of creativity and innovation as antecedents of their own creative behaviors and their evaluation of creative managers and managerial practices. The second avenue examines how creative actions result from a decision-making process that evaluates the relevance of creativity in specific situations and takes into account individual predispositions and organizational characteristics. The third avenue investigates the extent to which a fit or misfit between managers and their organizations can trigger creative behaviors. This research reaffirms the relevance of the multivariate and interactionnist approaches to organizational creativity. It highlights also the importance of considering managers' evaluation of the appropriateness and effectiveness of specific creative actions in specific situations. Finally, most research tends to conceive that managerial creativity emerges from positive and encouraging circumstances. In contrast, the present research highlights that managerial creativity can emerge as a response to situations of misfit and dissatisfaction
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Monzon, Ana Carolina Borges 1984. "Dramaturgia do ator : vivências, experiências e construção de sentido a partir de diferentes materiais." [s.n.], 2015. http://repositorio.unicamp.br/jspui/handle/REPOSIP/285315.

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Orientador: Matteo Bonfitto Junior
Dissertação (mestrado) - Universidade Estadual de Campinas, Instituto de Artes
Made available in DSpace on 2018-08-27T17:01:22Z (GMT). No. of bitstreams: 1 Monzon_AnaCarolinaBorges_M.pdf: 51391488 bytes, checksum: 704d7102121c406081d2c11664606d00 (MD5) Previous issue date: 2015
Resumo: Esta pesquisa visa questionar, observar e analisar o contexto da dramaturgia do ator vivenciado no teatro brasileiro contemporâneo. Possui, portanto, o intuito de esmiuçar processos de criação de uma dramaturgia coletiva, ou seja, de uma dramaturgia em que o ator participa ativamente do processo criativo e, muitas vezes, obtém a voz de um autor, criador ou compositor, cujo processo de composição de partituras e subpartituras é vivenciado e experimentado pelo corpo desse ator-performer. Além disso, procura-se refletir sobre a questão da autonomia do ator sobre o processo criador, escolhendo como foco três bases: a escolha dos materiais, o processo criador e registro dramatúrgico e a dramaturgia do ator. Cabe ressaltar que as três bases possuem, nesta pesquisa, caráter inacabado e em constante processo de atualização. Para início da pesquisa foram selecionados quatro materiais fundamentais para o trabalho de criação dramatúrgica: o corpo, o texto teatral, o ritmo e o espaço. Todos os materiais foram analisados como suporte e estímulo para a materialização da cena. Em relação ao levantamento prático sobre a dramaturgia do ator, foram detalhados aqui dois processos de criação observados pela pesquisadora e um processo vivenciado como atriz-pesquisadora. Ao final deste trabalho, propõe-se um estudo sobre o conceito e a prática da dramaturgia do ator, utilizando como base reflexiva teóricos contemporâneos, pensando-se a formação deste ator-criador. Conclui-se que todo o aporte teórico-prático deste trabalho serviu para a análise e apontamentos sobre o foco principal: a dramaturgia do ator
Abstract: This research aims to question, observe and analyse the actor¿s dramaturgy experienced in Brazilian contemporary drama. Therefore, it has the objective to describe in details the creation process regarding the collective dramaturgy, that is, a dramaturgy in which the actor participates in the creative process actively and many times has the voice of an author, creator or composer, whose scores and subscores are lived and experimented through the actor-performer¿s body. Besides, reflections on the actor¿s autonomy in the creation process are made, being chosen three bases as a focus: material choices, the creation process itself and the constant upgrading process. It is relevant to emphasize that all three bases, in this study, have an unfinished aspect as well as constant upgrading. In order to start this research, four materials were selected for the dramaturgy creation work: the body, the play, the rhythm and the space. All of the materials were analyzed as support and stimulus for the scene materialization. In terms of the applied survey about the actor¿s dramaturgy, two processes of creation were detailed here which were observed by the researcher and one process was experienced as an actress-researcher. At the end of this dissertation, a study is proposed about the concept and practice of the actor¿s dramaturgy, using contemporary theorists as a reflective basis, thinking of the construction of the actor-creator. In conclusion, all the theoretical and practical support of this study was used to analyze and observe its main focus: the actor¿s dramaturgy
Mestrado
Artes Cenicas
Mestra em Artes
10

Bijvoet-van, den Berg Catharina J. M. "Children's ability to generate novel actions." Thesis, University of Stirling, 2013. http://hdl.handle.net/1893/20432.

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Social learning has given us insight into how children learn actions from others across different domains (e.g., actions on objects, pretend play, and tool use). However, little research exists to confirm whether young children can generate their own novel actions. Three different settings were chosen to offer a varied investigation of children’s ability to generate novel actions: generating multiple actions with novel objects; generating iconic gestures in order to communicate; and generating pretend actions using object substitution. Generating multiple actions with novel objects: The Unusual Box test was developed to investigate children’s ability to generate multiple actions with novel objects (Chapter 2). The Unusual Box test involves children playing with a wooden box that contains many different features (e.g., rings, stairs, strings), and five novel objects. The number of different actions performed on the box and with the objects (i.e., fluency) was used as a measure of their individual learning. Positive correlations between the fluency scores of 24 3- and 4-year-olds on the Unusual Box test and two existing measures of divergent thinking were found. Divergent thinking relates to the ability to think of multiple answers based on one premise. Furthermore, a large range of fluency scores indicated individual differences in children’s ability to generate multiple actions with novel objects. In addition, 16 2-year-olds were assessed on the Unusual Box test, twice two weeks apart, to investigate test-retest reliability and the possibility that the Unusual Box test could be used with children younger than 3 years. A strong positive correlation between the scores on the two assessments showed high test-retest reliability, while individual differences in fluency scores and the absence of a floor effect indicated that the Unusual Box test was usable in children from 2 years of age. Generating iconic gestures in order to communicate: Children’s ability to generate iconic gestures in order to communicate was assessed using a game to request stickers from an experimenter (N = 20, Chapter 3). In order to get a sticker children had to communicate to the experimenter which out of two objects they wanted (only one object had a sticker attached to it). Children’s use of speech or pointing was ineffective; therefore only generating an iconic gesture was sufficient to retrieve the sticker. Children generated a correct iconic gesture on 71% of the trials. These findings indicate that children generate their own iconic gestures in order to communicate; and that they understand the representational nature of iconic gestures, and use this in their own generation of iconic gestures. Generating pretend actions using object substitution: In order to determine whether children are able to generate their own object substitution actions and understand the representational nature of these actions, 45 3- and 4-year-olds were familiarized with the goal of a task through modelling actions. Children distinguished between the intentions of an experimenter to pretend, or try and perform a correct action. Children mainly imitated the pretend actions, while correcting the trying actions. Next, children were presented with objects for which they had to generate their own object substitution actions without being shown a model. When children had previously been shown pretend actions, children generated their own object substitution actions. This indicates that children generate their own object substitution actions, and that they understand the representational nature of these actions. An additional study with 34 3-year-olds, revealed no significant correlations between divergent thinking, inhibitory control, or children’s object substitution in a free play setting, and children’s ability to generate object substitution actions in the experimental setting.

Книги з теми "Creativity of actors":

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1933-, Malyon Carol, ed. Imagination in action: Thoughts on creativity by painters, sculptors, musicians, poets, novelists, teachers, actors ... Toronto: Mercury Press, 2007.

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1933-, Malyon Carol, ed. Imagination in action: Thoughts on creativity by painters, sculptors, musicians, poets, novelists, teachers, actors ... Toronto: Mercury Press, 2007.

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Charlotte, Susan. Creativity in film: Conversations with 14 who excel. Troy, Mich., USA: Momentum Books, 1993.

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Pierre, Fandio, and Madini Mongi, eds. Figures de l'histoire et imaginaire au Cameroun =: Actors of history and artistic creativity in Cameroon. Paris: Harmattan, 2007.

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Uusikylä, Kari. My childhood, my creativity, myself: A self-portrait of student actors, dancers, and graphic artists. Hämeenlinna: Tampereen yliopiston Hämeenlinnan opettajankoulutuslaitos, 1991.

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Charlotte, Susan. Creativity in film: Conversations with 14 who excel. Troy, Mich., USA: Momentum Books, 1993.

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7

Maisel, Eric. Mastering creative anxiety: Twenty-four lessons for writers, painters, musicians, and actors from America's foremost creativity coach. Novato, Calif: New World Library, 2011.

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Morella, Joe. Genius and lust: The creativity and sexuality of Cole Porter and Noel Coward. New York: Carroll & Graf Publishers, 1995.

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Servillo, Toni. Interpretazione e creatività. Roma: Laterza, 2008.

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Martin, John. The Mysore manual: A path of actor's creativity. London: Pan Project, Goldsmith's College, 1990.

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Частини книг з теми "Creativity of actors":

1

Ursic, Matjaz, and Heide Imai. "Going Local 1: Creative Actors, Spatial Resources, and Social Networks." In Creativity in Tokyo, 111–38. Singapore: Springer Singapore, 2020. http://dx.doi.org/10.1007/978-981-15-6687-5_5.

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Ursic, Matjaz, and Heide Imai. "Going Small Matters: The Role of Small Creative Actors in Tokyo’s Creative Ecosystem." In Creativity in Tokyo, 85–109. Singapore: Springer Singapore, 2020. http://dx.doi.org/10.1007/978-981-15-6687-5_4.

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Haunschild, Axel, and Doris Ruth Eikhof. "Bringing Creativity to Market: Actors as Self-Employed Employees." In Creative Labour, 156–73. London: Macmillan Education UK, 2009. http://dx.doi.org/10.1007/978-1-137-12173-8_8.

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Gruzelier, John H. "Enhancing Creativity with Neurofeedback in the Performing Arts: Actors, Musicians, Dancers." In Creativity Theory and Action in Education, 223–45. Cham: Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-319-78928-6_14.

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Giambartolomei, Gloria, Alex Franklin, and Jana Fried. "Supporting Institutional Transformations: Experimenting with Reflexive and Embodied Cross-Boundary Research." In Co-Creativity and Engaged Scholarship, 493–525. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-84248-2_16.

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AbstractThe sustainable management of natural resources (SMNR) is concerned with socially and environmentally just decision-making processes around the access to, and the control over, natural resources. However, SMNR is imbued of multiple (and conflictual) intersecting knowledges, practice, expertise and value systems, as well as unequal power relations. This makes achieving meaningful and inclusive collaborative practices far from straightforward, and by no means easy to guarantee. This chapter discusses some evidence from Wales, drawing from a wider cross-boundary doctoral research project (led by the first author) on collaborative forms of SMNR, co-developed by a small transdisciplinary team of academics (the two co-authors) and (cross-divisional) civil servants within Welsh Government. Specifically, this chapter discusses the first author’s experience of transdisciplinary collaboration through the methodological lens provided by blending the Formative Accompanying Research (Freeth, R. (2019). Formative Accompanying Research with Collaborative Interdisciplinary Teams. Doctoral Thesis.) and the Embodied Researcher approach (Horlings et al., 2020). We offer a critical reflection on the first-hand experience of co-experimenting alongside policy actors with alternative and more creative ways of working in the spaces in between the written publication and implementation of SMNR legislation and policy.We explore the role of creative methods such as Theory U (Scharmer, 2018) in further promoting collaborative processes of meaning-making in transdisciplinary research settings, highlighting their contribution towards enabling emotional and embodied ways of working to be forefronted. In so doing, the chapter illustrates the role of emotional labour, vulnerability and energy in such co-experimental work by emphasizing the need for the practicing of care in building relationships of trust and collaboration, especially within the context of just sustainability transformations. We conclude by stressing the importance of dedicating sufficient time and resources to enable a culture of care (Bellacasa, 2017; Tronto, 2013) such that embodied and collaborative ways of working can be more fully supported and understood within governmental institutions.
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Spitz, René. "The Algerian Hirak: Civil Society and the Role of Artists in a Civic Space Under Pressure." In EADI Global Development Series, 165–90. Cham: Springer International Publishing, 2023. http://dx.doi.org/10.1007/978-3-031-23305-0_8.

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AbstractThis article is about artists as actors of change and culture as a domain and instrument to enhance civic space. From February 2019, for more than a year, hundreds of thousands of Algerians demonstrated every week all over the country peacefully for political reform. The social and political pressure of the Hirak (Arabic for movement) prevented president Bouteflika from running a fifth term. Many artists not only expressed their support to the aims of the Hirak, but contributed actively to it with their songs, poems, pictures and other forms of creativity.
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Korsnes, Olav. "5. Towards a relational approach to the study of variety in the situated creativity of economic actors." In Embedding Organizations, 71. Amsterdam: John Benjamins Publishing Company, 2000. http://dx.doi.org/10.1075/aios.4.08kor.

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Borowski, Krzysztof E. "Language typology as a discursive affordance in digital discourse." In Discourse Approaches to Politics, Society and Culture, 127–45. Amsterdam: John Benjamins Publishing Company, 2023. http://dx.doi.org/10.1075/dapsac.100.07bor.

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With the rapid development of participatory social media, these spaces have become new arenas for producing political discourse. However, critical analyses of digital discourse that examine the importance of language typological variation for the (re)production of political discourse are relatively new. This chapter investigates linguistic creativity in non-elite political communication by combining a critical discursive approach with language typology. The analysis highlights the importance of language typology in political communication as political actors exploit the typological affordances of Polish. This chapter demonstrates how language affordances are mobilised for political reasons to (re)produce discriminatory political messages. The chapter suggests combining critical discourse analysis and language typology to reveal novel perspectives on the intersection of language and politics on the Internet.
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Sporton, Gregory. "Technological Systems and Creative Actions." In Digital Creativity, 95–122. London: Palgrave Macmillan UK, 2015. http://dx.doi.org/10.1057/9781137486417_5.

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Schultz, Lisen, Simon West, and Cláudia Florêncio. "Nurturing Adaptive Governance Through Environmental Monitoring: People, Practices, Politics in the Kruger to Canyons Biosphere Region, South Africa." In Knowledge for Governance, 293–318. Cham: Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-47150-7_13.

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AbstractAdaptive governance is an approach that can potentially help societies navigate uncertainty, change, and surprise, as well as issues that span sectors and scales. In this chapter, we use this concept to refer to flexible and learning-based collaborations and decision-making processes involving both state and non-state actors, with the aim to adaptively negotiate and coordinate management of social-ecological issues. We identify critical questions in the adaptive governance literature and provide an empirical contribution to these. We draw on a case study of the Kruger to Canyons Biosphere Region in South Africa, focusing on the people, practices, and politics involved with adaptive governance in the Global South. Our findings illustrate that the practices of generating knowledge, sharing information, collaborating, and responding to change are shaped by the navigation of tensions between diverse values, norms, and routines. A lens of people, practices, and politics highlights adaptive governance as situated and involving agency, meaning, and creativity.

Тези доповідей конференцій з теми "Creativity of actors":

1

Sofhani, Tubagus Furqon, Fikri Zul Fahmi, Dika Fajri Fiisabiillah, and Brigitta Sadnya Wulandari. "Community capacity for creativity based rural development in a developing country. Case studies from Indonesia." In 55th ISOCARP World Planning Congress, Beyond Metropolis, Jakarta-Bogor, Indonesia. ISOCARP, 2019. http://dx.doi.org/10.47472/lnvl8468.

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This paper aims to investigate the extent to which a rural community develops a capacity to support the establishment of a local creative economy despite various limitations. This study employs qualitative research methods in examining two villages in Indonesia, namely Kasongan and Krebet. Our findings show that the community capacity and actor networks potentially spark the development of rural economies. Local communities in both cases have utilized cultures and traditions as creative capitals, which were commercialized through communal entrepreneurship and mobilized by an organized network of creative actors. Social values, namely a strong sense of belonging, high shared values and strong emotional connections, are found to be the key factors that foster creative potentials, entrepreneurial capacity, and capacity for mobilization of local resources within the rural communities
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Pandiangan, Ridho, Ranap Sitanggang, Bintang Naibaho, and Bintang Christine. "THE IMPLEMENTATION OF DIVERSION AS A LEGAL PROTECTION EFFORTS FOR CHILDREN OF THE NARCOTICS CRIMINAL ACTORS." In Proceedings of the First Nommensen International Conference on Creativity & Technology, NICCT, 20-21 September 2019, Medan, North Sumatera, Indonesia. EAI, 2020. http://dx.doi.org/10.4108/eai.10-6-2020.165510.

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Bahari, Nooryan, and Desy Nurcahyanti. "Glass Painting Art Learning Model by Utilizing Video to Improve Community’s Appreciation and the Creativity of Creative Industry Actors." In Proceedings of the 3rd International Conference on Creative Media, Design and Technology (REKA 2018). Paris, France: Atlantis Press, 2018. http://dx.doi.org/10.2991/reka-18.2018.24.

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4

Coney, Shun, and Yasunobu Ito. "The production process of films from a relational perspective: A case study of independent films about Parkinson's disease in Japan." In 13th International Conference on Applied Human Factors and Ergonomics (AHFE 2022). AHFE International, 2022. http://dx.doi.org/10.54941/ahfe1002555.

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The purpose of this paper is to clarify how creativity is produced in filmmaking from a relational perspective. Creativity here refers to the fact that films that contain original ideas and evoke sympathy in the audience are not produced solely through the internal mechanisms of individuals, but rather as a result of the collective actions and activities of various people.In recent years, movies have moved beyond the confines of theaters, and infrastructures such as Amazon Prime and Netflix are rapidly expanding. Against this backdrop, independent Japanese films have been receiving high acclaim overseas. The so-called independent films are not films that come out with huge budgets and a fixed release destination like the major film systems, but films that are planned and produced by the filmmakers themselves without any financial resources. Independent films can have an impact on people despite the risk of completion and release, but their reputation is focused on the director and producer. For this reason, the relationship between actors other than the director and producer in filmmaking is not fully clarified.Filmmaking is a multi-layered and contingent creativity that is created through the long-term interaction of not only the director, producer, and cast, but also various other actors such as equipment, script, and location. While independent films allow for a greater degree of freedom in planning, they are also subject to complexities and volatility, such as difficulties in obtaining financing and differences in the image of the film among the staff, which can prevent the project from proceeding as planned at the outset.The subject of the study is Parkinson's disease (PD) patients and movies about it. PD is an intractable disease for which there is currently no curative treatment, and which causes progressive symptoms such as tremors in the limbs and stiffness in the muscles that interfere with daily life. In order to control the progression of the disease, it is said that regular exercise therapy and rehabilitation are essential, along with daily medication. The film will be produced with the cooperation of the PD Patients Association, which has 8,000 members, and will consist of two parts: a drama about the life of the main character who was diagnosed with PD in his 40s, and a documentary about several PD patients in their 30s to 60s. The research was conducted by one of the authors (a filmmaker) using ethnography: from December 2020 to November 2021, he conducted participant observation of the relationships between the actors involved in the project and the living conditions of the PD parties, and interviewed them. Based on these observations, we conducted a series of interviews. The PD parties who would become the informants and the filmmakers had numerous dialogues. As a result, their social and living environments were unraveled.
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Benea-Popusoi, Elina, Svetlana Duca, and Doru Curosu. "Considerations regarding the resource of human creativity in the context of various educational systems of countries." In 26th International Scientific Conference “Competitiveness and Innovation in the Knowledge Economy". Academy of Economic Studies of Moldova, 2023. http://dx.doi.org/10.53486/cike2022.15.

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The article aims to analyse the considerations on the human creativity in the context of educational systems of the countries of the world. The complexity of the aspects and impact of creativity resource is very wide, and involves synthesizing knowledge, experience and wisdom, on the one hand, and on the other, the efficient strategic planning and implementation of educational policies’ processes are directly dependent on how creative the stakeholders as main actors are to contribute and facilitate the interest and love for learning, research and development of pupils and students involvement. It is inconceivable that anyone would overlook the imperative connection between the quality of the education system and the quality of life in any society, be it in the west or in the east of the world. The authors of the research show that the more creative the persons are due to individual perspectives and development or to educational system contribution, the more creative economic activity can be generated, and the educational system can strategically facilitate and promote this concept and phenomena.
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Filippovskaya, Tatyana. ". On the Right of the Academic Community to Intellectual Property and Scientific Creativity." In The Public/Private in Modern Civilization, the 22nd Russian Scientific-Practical Conference (with international participation) (Yekaterinburg, April 16-17, 2020). Liberal Arts University – University for Humanities, Yekaterinburg, 2020. http://dx.doi.org/10.35853/ufh-public/private-2020-26.

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The author continues to present his analysis of various aspects of the violation of educators’ rights at the national and international levels, which he has articulated extensively in publications and conferences. This is of particular importance in the current context of uncertainty regarding the content of Generation Z and even more so about Generation Alpha’s professional activities. Given that up to 85% of professions, to which part of them shall be ready as early as in a decade, have not yet been identified even by name, the education system is faced with the challenge of developing special qualities of personality - sustainability, adaptability to change and the desire for self-development. Can an educator under systemic pressure from violations of academic rights and freedoms provide an effective solution to such a challenge? The author begins to seek an answer to this question by drawing attention to the contradictions in the dispositions of public and private law regarding intellectual property, work quota settings for teaching staff and the rating of the effectiveness of educational activities. The employed methodology of content analysis allowed for the author’s conclusions concerning the necessity of amending the regulatory procedure of higher school function for the purpose of the remedy of the mentioned disproportions to be justified. A proposal was made on the need for reconcilation of institutional innovations in the course of recovery of the basis of university autonomy regarding the elaboration of objective parameters of ranking universities both at national and at international levels, the correction of work quotas for teachers in order to achieve comparability in the activities of the academic community in the two dimensions of its actors: in the scientific, in which pedagogy is the accompanying activity segment, and in the pedagogical, in which pedagogy is the accompanying activity segment.
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Erro-Garcés, Amaya, and Giedrius Čyras. "The creation of clusters of value to reduce youth unemployment in Lithuania and Spain." In Contemporary Issues in Business, Management and Economics Engineering. Vilnius Gediminas Technical University, 2019. http://dx.doi.org/10.3846/cibmee.2019.071.

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Purpose – this article presents empirical evidence of the creation of clusters of value that emerge when creativity, innovation, and entrepreneurship are developed together. These clusters contribute to welfare creation and, to the reduction of youth unemployment. Research methodology – this paper aims to conduct an exploratory qualitative research study through multiple case studies. Findings – findings show the relevance of emotions in social initiatives, the role of teams and experts that recognizes innovations, the relevance of stakeholders wealth to motivate employees and the importance of linking the day-to-day challenges to local apprenticeship programs, as creativity is closely related to these daily lives and everyday concerns. Research limitations – this research paper has some limitations because multiple cases studies not allow for generalizations. An extension of this study encompassing a greater number of case studies could confirm findings. Practical implications – this article describes the role of future entrepreneurs and can be applied in the identification of entrepreneurs’ skills and characteristics. Originality/Value – it is related to how to support entrepreneurs, taking into account the role of key actors, their teams, their local situation, and their intentions. Emotions were essential in the cases presented, and, even more, for the professionals that joined the initiatives
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Williams, Jewel, Shelby Warrington, and Astrid Layton. "Waste Reduction: A Review of Common Options and Alternatives." In ASME 2019 14th International Manufacturing Science and Engineering Conference. American Society of Mechanical Engineers, 2019. http://dx.doi.org/10.1115/msec2019-2903.

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Abstract Circular economy aims to address limited resources through the continuous circulation of materials and energy. Recirculating low quality materials for reuse is a sustainability goal that is analogous to the primary function of Nature’s detritus species, a keystone for the proper functioning of ecosystems. Prior applications of ecosystem structure to human network design uncovered that even the most economically successful networks of industries demonstrate a lack of analogous detritus actors in the form of reuse and recycling. The recycling industry’s volatile nature, dependency on international factors, and financial difficulties prevent this strategy from becoming an efficient alternative. Creativity in design, inspired by ecosystems, is proposed here as a method to repurpose manufacturing byproducts that are otherwise seen as low quality waste materials. Realizing the reuse potential of these materials can create detrital-type feedback loops, an attribute that supports the characteristic resilience and efficiency of ecosystems. The work here analyzes existing methods of pursuing circular economy and investigates the potential benefits generated by purposefully adding connects that create detrital-feedback-loops at the consumer and producer levels.
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Akoglu, Canan. "Teaching service design in a multi-disciplinary educational context." In Systems & Design: Beyond Processes and Thinking. Valencia: Universitat Politècnica València, 2016. http://dx.doi.org/10.4995/ifdp.2016.3783.

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Designing services include participation of users and stakeholders at different levels varying from minimum participation to co-creating with these actors to form a holistic perspective. Values are created collaboratively with people, but the intensity, the extent, the timing of involving people and their roles vary widely. Since such a context has a diverse nature in terms of including people with different backgrounds, mind-sets, and communication approaches, it is important to find a common platform for communicating with the design ideas and visualizing those design ideas in a group of students from different disciplines. Opening up the design process for others and finding a common platform for teams to communicate and prototype services especially in the early design process and might contribute to creating better services with higher qualities. Co-creation is in the focus of this paper as an approach in education because it allows people to communicate and cooperate among each other regardless of their backgrounds. Based on this perspective, the aim of this paper is to explore how to create initial design ideas in a group of students from different disciplines by getting all the students participate actively in the early design process. This exploration was made by conducting a series of workshops with students from industrial design undergraduate program as well as with students at different levels from entrepreneurship, business, psychology and engineering undergraduate programs. Depending on this exploration, enactment and mock-ups are found to be most effective tools during the early design process to fuel participation and creativity. Applying co-creation as an approach have benefits in terms of playing a role as a background for improving and increasing the creativity, thinking out-of-the-box and developing innovative solutions in the future.DOI: http://dx.doi.org/10.4995/IFDP.2016.3783
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AMARFII-RAILEAN, Nelli. "BENCHMARK STUDY ON OPTIMAL STRATEGIES FOR FOSTERING STEAM SKILLS IN ENTREPRENEURIAL EDUCATION." In International Conference of Management and Industrial Engineering. Editura Niculescu, 2023. http://dx.doi.org/10.56177/11icmie2023.5.

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Currently, in the context of multiple challenges and operating in a constantly changing environment, higher education institutions must adapt to new changes by reinventing new methods of activity and a new management model focused on establishing new competencies among students - the STEAM competencies, which offer the possibility to shape competent and creative young people capable of easily adapting to the new context. In the evolving landscape of education, universities play a pivotal role in shaping future professionals. As such, the adoption and design of innovative Science, Technology, Engineering, Arts, and Mathematics (STEAM) curriculums has become increasingly crucial. These curriculums offer an integrated approach to learning, fostering creativity, critical thinking, and interdisciplinary skills among students, thereby equipping them for a rapidly changing work environment. Furthermore, the increased need for adaptability of higher education institutions is emphasized by a new paradigm of education - postmodern education, an education that stimulates and maximizes the human potential of educational actors, as well as clarifying the need to establish new competencies among students through its fundamental elements: e-learning, e-tutoring, etc. This study represents a scientific exploration aimed at elucidating the role and undeniable contribution of STEAM competencies in higher education, competencies that are extremely necessary for educational actors in the era of postmodern education. Furthermore, the research carried out has allowed us to review the most successful national, regional, and international practices in implementing STEAM skills in higher education, on the one hand, and to clarify the most relevant practices implemented by the major university centers in the EU in integrating STEAM competencies into universities. Another aspect of the research was directed towards analyzing the Moldovan system of higher education, with the elucidation of the need to establish STEAM competencies in entrepreneurial education, a study that focused on the Sustainable Development Goals.

Звіти організацій з теми "Creativity of actors":

1

Manlutac, Janice Ian. Funding the Frontline: How an Oxfam Emergency Response Fund facilitated local humanitarian action. Oxfam, April 2021. http://dx.doi.org/10.21201/2021.7451.

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From 2014 to 2020 Oxfam embedded an Emergency Response Fund (ERF) in its multiyear disaster risk reduction programs in Asia-Pacific and Central America. The Oxfam ERF was designed as a flexible funding mechanism to prioritize small-scale, under-the-radar, and forgotten emergencies and help local actors respond to and mitigate the impacts of disasters in their communities. ERF grants totaling US$1.9 million were disbursed and supported 24 small-scale responses led by 15 local organizations in nine countries. The ERF, through the support of a donor who values local leadership, helped local actors shape humanitarian responses, and the simplicity of fund administration unlocked creativity and delivered speed without compromising the quality and accountability of humanitarian aid.
2

Alarcón, Lía, Patricia Alata, Mariana Alegre, Tamara Egger, Rosario Fassina, Analía Hanono, Carolina Huffmann, Lucía Nogales, and Carolina Piedrafita. Citizen-Led Urbanism in Latin America: Superbook of civic actions for transforming cities. Inter-American Development Bank, November 2022. http://dx.doi.org/10.18235/0004582.

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This is a publication about citizen-led urbanism processes in Latin America. It follows the recent life of a movement originating from, and driven by and for citizens, who out of a compelling love for their cities, have brought together actors from all fields to co-create new, more inclusive and equitable public space models. By using tools such as innovation, creativity and co-responsible solidarity, citizen-led urbanism has been able to complement the traditional approaches to urban planning and city governance. This publication also invites us to move from the theory and concepts that provide the rationale for citizen-led urbanism to the actual practical experiences which are helping to shape it and consolidate it as a regional movement. It thus takes us on a journey through successful projects developed in different places and contexts of Latin America and looks at the experience of the first urban innovation labs, as a means to consider the paths that may lead to new horizons of an inclusive future, in view of the challenges, both known and yet to be known, of the first half of the 21st century. In less than one decade, with their impressive diversity and vigorous urban activity, members of the citizen-led urbanism movement have brought about changes in the streets, neighborhoods and cities where they live: changes in the way of thinking of authorities and fellow citizens; changes in public policies, which have an impact not only on the urban landscape, but also on how we relate to each other through our relationship with what we call “the urban” and with ecosystems, with our individual needs and with the urgency of organizing ourselves collectively to identify solutions for the common good. This is why this book became a superbook, i.e., an extensive compilation about a fabulous collective adventure, undertaken by thousands of people whose common denominator is creativity and their will to think and do things differently. We hope it may serve as an inspiration to its readers so that they, too, may take a leading role in this story.
3

Chaitoo, Ramesh. The Entertainment Sector in CARICOM: Key challenges and Proposals for Action. Inter-American Development Bank, April 2013. http://dx.doi.org/10.18235/0009113.

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Although small in terms of population, the Caribbean is renowned for its creativity. Its cultural diversity is manifested in a variety of artistic expressions including folklore, crafts, performances, music festivals, and carnivals. Despite the Caribbean's great potential in the entertainment sector, important domestic challenges - emanating from both public and private sectors - have long impeded the successful growth of creative industries. The paper explains how the implementation of the Economic Partnership Agreement with the European Union should serve as an impetus for stakeholders in the region to address these barriers thereby creating favorable conditions for the production and export of Caribbean entertainment services. This Study presents an overview of policies in the creative sector in terms of the promotion of services exports in selected CARICOM states: Barbados, Jamaica, and Trinidad and Tobago. This Technical Note highlights bottlenecks to implementation of recommendations proposed in existing analyses and diagnostics and suggests specific ways in which these can be overcome. It formulates concrete recommendations for relevant actors, including donors and domestic governments, to promote the development of the creative industries.
4

Führ, Martin, Julian Schenten, and Silke Kleihauer. Integrating "Green Chemistry" into the Regulatory Framework of European Chemicals Policy. Sonderforschungsgruppe Institutionenanalyse, July 2019. http://dx.doi.org/10.46850/sofia.9783941627727.

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20 years ago a concept of “Green Chemistry” was formulated by Paul Anastas and John Warner, aiming at an ambitious agenda to “green” chemical products and processes. Today the concept, laid down in a set of 12 principles, has found support in various arenas. This diffusion was supported by enhancements of the legislative framework; not only in the European Union. Nevertheless industry actors – whilst generally supporting the idea – still see “cost and perception remain barriers to green chemistry uptake”. Thus, the questions arise how additional incentives as well as measures to address the barriers and impediments can be provided. An analysis addressing these questions has to take into account the institutional context for the relevant actors involved in the issue. And it has to reflect the problem perception of the different stakeholders. The supply chain into which the chemicals are distributed are of pivotal importance since they create the demand pull for chemicals designed in accordance with the “Green Chemistry Principles”. Consequently, the scope of this study includes all stages in a chemical’s life-cycle, including the process of designing and producing the final products to which chemical substances contribute. For each stage the most relevant legislative acts, together establishing the regulatory framework of the “chemicals policy” in the EU are analysed. In a nutshell the main elements of the study can be summarized as follows: Green Chemistry (GC) is the utilisation of a set of principles that reduces or eliminates the use or generation of hazardous substances in the design, manufacture and application of chemical products. Besides, reaction efficiency, including energy efficiency, and the use of renewable resources are other motives of Green Chemistry. Putting the GC concept in a broader market context, however, it can only prevail if in the perception of the relevant actors it is linked to tangible business cases. Therefore, the study analyses the product context in which chemistry is to be applied, as well as the substance’s entire life-cycle – in other words, the six stages in product innovation processes): 1. Substance design, 2. Production process, 3. Interaction in the supply chain, 4. Product design, 5. Use phase and 6. After use phase of the product (towards a “circular economy”). The report presents an overview to what extent the existing framework, i.e. legislation and the wider institutional context along the six stages, is setting incentives for actors to adequately address problematic substances and their potential impacts, including the learning processes intended to invoke creativity of various actors to solve challenges posed by these substances. In this respect, measured against the GC and Learning Process assessment criteria, the study identified shortcomings (“delta”) at each stage of product innovation. Some criteria are covered by the regulatory framework and to a relevant extent implemented by the actors. With respect to those criteria, there is thus no priority need for further action. Other criteria are only to a certain degree covered by the regulatory framework, due to various and often interlinked reasons. For those criteria, entry points for options to strengthen or further nuance coverage of the respective principle already exist. Most relevant are the deltas with regard to those instruments that influence the design phase; both for the chemical substance as such and for the end-product containing the substance. Due to the multi-tier supply chains, provisions fostering information, communication and cooperation of the various actors are crucial to underpin the learning processes towards the GCP. The policy options aim to tackle these shortcomings in the context of the respective stage in order to support those actors who are willing to change their attitude and their business decisions towards GC. The findings are in general coherence with the strategies to foster GC identified by the Green Chemistry & Commerce Council.
5

Wollentz, Gustav. Increasing future awareness in the cultural heritage sector using the SoPHIA model. Department of Cultural Sciences, Linnaeus University, 2023. http://dx.doi.org/10.15626/fkh.kv.2023.01.

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This report presents results from a project that aims at increasing future awareness in the cultural heritage sector, using the SoPHIA model. The project was run by the Centre for Applied Heritage at Linnaeus University, with funding from the university. Work on the report was carried out in2021 and 2022 by NCK (The Nordic Centre of Heritage Learning and Creativity AB) under the direction of Gustav Wollentz, in co-operation with Kalmar County Museum, Jamtli Museum, andDaniel Laven from the Department of Economics, Geography, Law and Tourism at Mid Sweden University. Results from the project show that the model succeeded in exploring possible future effects of a heritage intervention, defined as any action that results in a physical change to an element of a historic place, and related these effects to prioritized issues for societal development, such as participation, inclusion, and wellbeing. It managed to expand the range of potential action in the present. Furthermore, it also provided a useful tool for identifying significant areas where there is the potential to think more innovatively and creatively regarding future change and effects. The model helped in identifying the necessary steps and actions needed for realizing the interventionin accordance with a desirable scenario. The model failed in anticipating long-term futures or futures radically different from the present. It mostly provided insights into how the intervention could have an impact upon future change, but not on how future change would have an impact upon the intervention. Ways of adapting the model for increased future awareness are suggested.These include ways to make the model more suitable for anticipating long-term futures as well as futures of radical change.
6

Klein, Richard, Katy Harris, Inès Bakhtaoui, Andrea Lindblom, and Marcus Carson. Building climate diplomacy back better: imagining the UNFCCC meetings of tomorrow. Stockholm Environment Institute, September 2021. http://dx.doi.org/10.51414/sei2021.019.

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Could the future of our planet be decided on Zoom? The feasibility of “online climate negotiations” was the issue the OnCliNe project initially set out to assess. However, experiences over the last 18 months illustrated that many of the diverse activities organised under the umbrella of the United Nations Framework Convention on Climate Change (UNFCCC) could be held online, albeit with challenges. The real question was whether they could be held in ways that increase the effectiveness, inclusiveness and transparency of the UNFCCC process. This report reflects the sentiment of many stakeholders that there is an opportunity to harness the interruption and introspection that the pandemic imposed into a “positive disruption” of the process. If actions taken now can transcend the tendency to return to “business as usual” as soon as circumstances allow, and instead work towards a meaningful transformation of the climate talks, the UNFCCC process can be made more fit for purpose for tackling one of humanity’s greatest challenges. This will require creativity, courage, and active and decisive leadership.
7

Shukla, Indu, Rajeev Agrawal, Kelly Ervin, and Jonathan Boone. AI on digital twin of facility captured by reality scans. Engineer Research and Development Center (U.S.), November 2023. http://dx.doi.org/10.21079/11681/47850.

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The power of artificial intelligence (AI) coupled with optimization algorithms can be linked to data-rich digital twin models to perform predictive analysis to make better informed decisions about installation operations and quality of life for the warfighters. In the current research, we developed AI connected lifecycle building information models through the creation of a data informed smart digital twin of one of US Army Corps of Engineers (USACE) buildings as our test case. Digital twin (DT) technology involves creating a virtual representation of a physical entity. Digital twin is created by digitalizing data collected through sensors, powered by machine learning (ML) algorithms, and are continuously learning systems. The exponential advance in digital technologies enables facility spaces to be fully and richly modeled in three dimensions and can be brought together in virtual space. Coupled with advancement in reinforcement learning and computer graphics enables AI agents to learn visual navigation and interaction with objects. We have used Habitat AI 2.0 to train an embodied agent in immersive 3D photorealistic environment. The embodied agent interacts with a 3D environment by receiving RGB, depth and semantically segmented views of the environment and taking navigational actions and interacts with the objects in the 3D space. Instead of training the robots in physical world we are training embodied agents in simulated 3D space. While humans are superior at critical thinking, creativity, and managing people, whereas robots are superior at coping with harsh environments and performing highly repetitive work. Training robots in controlled simulated world is faster and can increase their surveillance, reliability, efficiency, and survivability in physical space.
8

Yatsymirska, Mariya. SOCIAL EXPRESSION IN MULTIMEDIA TEXTS. Ivan Franko National University of Lviv, February 2021. http://dx.doi.org/10.30970/vjo.2021.49.11072.

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The article investigates functional techniques of extralinguistic expression in multimedia texts; the effectiveness of figurative expressions as a reaction to modern events in Ukraine and their influence on the formation of public opinion is shown. Publications of journalists, broadcasts of media resonators, experts, public figures, politicians, readers are analyzed. The language of the media plays a key role in shaping the worldview of the young political elite in the first place. The essence of each statement is a focused thought that reacts to events in the world or in one’s own country. The most popular platform for mass information and social interaction is, first of all, network journalism, which is characterized by mobility and unlimited time and space. Authors have complete freedom to express their views in direct language, including their own word formation. Phonetic, lexical, phraseological and stylistic means of speech create expression of the text. A figurative word, a good aphorism or proverb, a paraphrased expression, etc. enhance the effectiveness of a multimedia text. This is especially important for headlines that simultaneously inform and influence the views of millions of readers. Given the wide range of issues raised by the Internet as a medium, research in this area is interdisciplinary. The science of information, combining language and social communication, is at the forefront of global interactions. The Internet is an effective source of knowledge and a forum for free thought. Nonlinear texts (hypertexts) – «branching texts or texts that perform actions on request», multimedia texts change the principles of information collection, storage and dissemination, involving billions of readers in the discussion of global issues. Mastering the word is not an easy task if the author of the publication is not well-read, is not deep in the topic, does not know the psychology of the audience for which he writes. Therefore, the study of media broadcasting is an important component of the professional training of future journalists. The functions of the language of the media require the authors to make the right statements and convincing arguments in the text. Journalism education is not only knowledge of imperative and dispositive norms, but also apodictic ones. In practice, this means that there are rules in media creativity that are based on logical necessity. Apodicticity is the first sign of impressive language on the platform of print or electronic media. Social expression is a combination of creative abilities and linguistic competencies that a journalist realizes in his activity. Creative self-expression is realized in a set of many important factors in the media: the choice of topic, convincing arguments, logical presentation of ideas and deep philological education. Linguistic art, in contrast to painting, music, sculpture, accumulates all visual, auditory, tactile and empathic sensations in a universal sign – the word. The choice of the word for the reproduction of sensory and semantic meanings, its competent use in the appropriate context distinguishes the journalist-intellectual from other participants in forums, round tables, analytical or entertainment programs. Expressive speech in the media is a product of the intellect (ability to think) of all those who write on socio-political or economic topics. In the same plane with him – intelligence (awareness, prudence), the first sign of which (according to Ivan Ogienko) is a good knowledge of the language. Intellectual language is an important means of organizing a journalistic text. It, on the one hand, logically conveys the author’s thoughts, and on the other – encourages the reader to reflect and comprehend what is read. The richness of language is accumulated through continuous self-education and interesting communication. Studies of social expression as an important factor influencing the formation of public consciousness should open up new facets of rational and emotional media broadcasting; to trace physical and psychological reactions to communicative mimicry in the media. Speech mimicry as one of the methods of disguise is increasingly becoming a dangerous factor in manipulating the media. Mimicry is an unprincipled adaptation to the surrounding social conditions; one of the most famous examples of an animal characterized by mimicry (change of protective color and shape) is a chameleon. In a figurative sense, chameleons are called adaptive journalists. Observations show that mimicry in politics is to some extent a kind of game that, like every game, is always conditional and artificial.

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