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Статті в журналах з теми "Computer art Philosophy"
Pickover, Clifford A. "Is Computer Art Really Art?" Idealistic Studies 23, no. 1 (1993): 75–85. http://dx.doi.org/10.5840/idstudies19932318.
Повний текст джерелаOberquelle, Horst, and Oskar Beckmann. "Beckmann's Studio Computers Specified for Early Computer Art." IEEE Annals of the History of Computing 30, no. 3 (July 2008): 20–31. http://dx.doi.org/10.1109/mahc.2008.40.
Повний текст джерелаBINKLEY, TIMOTHY. "A Philosophy of Computer Art by lopes, dominic mciver." Journal of Aesthetics and Art Criticism 68, no. 4 (November 2010): 409–11. http://dx.doi.org/10.1111/j.1540-6245.2010.01436_1.x.
Повний текст джерелаDuncan, Elmer H., Friedrich Wilhelm Joseph Schelling, and Douglas W. Stott. "The Philosophy of Art." Leonardo 25, no. 2 (1992): 225. http://dx.doi.org/10.2307/1575731.
Повний текст джерелаMarks, Laura U. "Infinity and Accident: Strategies of Enfoldment in Islamic Art and Computer Art." Leonardo 39, no. 1 (February 2006): 37–43. http://dx.doi.org/10.1162/002409406775452140.
Повний текст джерелаNake, Frieder. "The Pioneer of Generative Art: Georg Nees." Leonardo 51, no. 3 (June 2018): 277–79. http://dx.doi.org/10.1162/leon_a_01325.
Повний текст джерелаCherepanova, Svitlana. "Art within philosophy of education. Part 2." Filosofiya osvity. Philosophy of Education 26, no. 2 (June 25, 2021): 90–99. http://dx.doi.org/10.31874/2309-1606-2020-26-2-6.
Повний текст джерелаGLADDEN, MATTHEW E. "REVISITING INGARDEN’S THEORETICAL BIOLOGICAL ACCOUNTOF THE LITERARY WORK OF ART: IS THE COMPUTER GAME AN “ORGANISM”?" HORIZON / Fenomenologicheskie issledovanija/ STUDIEN ZUR PHÄNOMENOLOGIE / STUDIES IN PHENOMENOLOGY / ÉTUDES PHÉNOMÉNOLOGIQUES 9, no. 2 (2020): 640–61. http://dx.doi.org/10.21638/2226-5260-2020-9-2-640-661.
Повний текст джерелаMaiocchi, Roberto. "Can you make a computer understand and produce art?" AI & Society 5, no. 3 (July 1991): 183–201. http://dx.doi.org/10.1007/bf01891915.
Повний текст джерелаPiryazeva, Elena N. "Developing functional literacy by means of contemporary art." Perspectives of Science and Education 49, no. 1 (March 1, 2021): 191–201. http://dx.doi.org/10.32744/pse.2021.1.13.
Повний текст джерелаДисертації з теми "Computer art Philosophy"
Lee, Hyun Jean. "The screen as boundary object." Diss., Atlanta, Ga. : Georgia Institute of Technology, 2009. http://hdl.handle.net/1853/28226.
Повний текст джерелаCommittee Chair: Mazalek, Ali; Committee Member: Bolter, Jay David; Committee Member: Do, Ellen Yi-Luen; Committee Member: Nitsche, Michael; Committee Member: Winegarden, Claudia R.
Miyoshi, Akihiko. "Art and authenticity /." Link to online version, 2005. https://ritdml.rit.edu/dspace/handle/1850/1106.
Повний текст джерелаHård, af Segerstad Ylva. "Use and adaptation of written language to the conditions of computer-mediated communication : doctoral dissertation publicly defended in Stora Hörsalen, Humanisten, Göteborg University, on December 21, 2002, at 10.00, for the degree of doctor of philosophy /." Göteborg : Department of linguistics, Göteborg University, 2002. http://catalogue.bnf.fr/ark:/12148/cb391298864.
Повний текст джерелаHayunga, Kelly Lynn. "Elementary Students' Perceptions of Their Authentic Engagement when Using iPads in the Classroom." Thesis, University of North Texas, 2018. https://digital.library.unt.edu/ark:/67531/metadc1404574/.
Повний текст джерелаSuiter, Wendy. "Text manipulation voice with audio or acoustic augmentation /." Access electronically, 2007. http://www.library.uow.edu.au/adt-NWU/public/adt-NWU20080228.103431/index.html.
Повний текст джерелаMata, Jodi Lane. "Teacher Perceptions of Student Engagement as Related to Technology Implementation in the Classroom." Thesis, University of North Texas, 2018. https://digital.library.unt.edu/ark:/67531/metadc1404613/.
Повний текст джерелаBulgarov, Florin Adrian. "Toward Supporting Fine-Grained, Structured, Meaningful and Engaging Feedback in Educational Applications." Thesis, University of North Texas, 2018. https://digital.library.unt.edu/ark:/67531/metadc1404562/.
Повний текст джерелаWallace, Linda. "Material media : artefacts from a digital age." Phd thesis, 2003. http://hdl.handle.net/1885/150935.
Повний текст джерелаCook, Carl. "Towards computer-supported collaborative software engineering : a thesis submitted in partial fulfilment of the requirements for the degree of Doctor of Philosophy in the University of Canterbury /." 2007. http://library.canterbury.ac.nz/etd/adt-NZCU20070316.201851.
Повний текст джерелаIrwin, Warwick. "Understanding and improving object-oriented software through static software analysis : a thesis submitted in partial fulfilment of the requirements for the degree of Doctor of Philosophy in Computer Science in the University of Canterbury /." 2007. http://library.canterbury.ac.nz/etd/adt-NZCU20070628.161653.
Повний текст джерелаКниги з теми "Computer art Philosophy"
A philosophy of computer art. New York, NY: Routledge, 2009.
Знайти повний текст джерелаWishart, Trevor. On sonic art. London: Routledge, 2002.
Знайти повний текст джерелаPhilosophie et art numérique: Un monde extraterrestre. Paris: L'Harmattan, 2014.
Знайти повний текст джерелаForno, Richard. The art of information warfare: Insight into the knowledge warrior philosophy. 2nd ed. [Parkland? Fla.]: Universal Publishers/UPUBLISH.COM, 1999.
Знайти повний текст джерелаMigunov, A. S. Algoritmicheskai︠a︡ ėstetika. Sankt-Peterburg: Aleteĭi︠a︡, 2010.
Знайти повний текст джерелаBerthélaine, Le. The work of art in the digital age: The painting and pixel : an essay. Copenhagen: Books on Demand, 2012.
Знайти повний текст джерела1950-, Emmerson Simon, ed. On sonic art. Amsterdam: Harwood Academic Publishers, 1996.
Знайти повний текст джерелаTrevor, Wishart. On sonic art. York: Imagineering Press, 1985.
Знайти повний текст джерелаTrevor, Wishart. On sonic art. York: Imagineering Press, 1985.
Знайти повний текст джерела1962-, Kasparian Raffi, ed. Java for artists: The art, philosophy, and science of object-oriented programming. Falls Church, Va: Pulp Free Press, 2006.
Знайти повний текст джерелаЧастини книг з теми "Computer art Philosophy"
Fetzer, James H. "Philosophy and Computer Science." In Computers and Cognition: Why Minds are not Machines, 247–67. Dordrecht: Springer Netherlands, 2001. http://dx.doi.org/10.1007/978-94-010-0973-7_10.
Повний текст джерелаCoppock, Patrick. "Are Computer Games Real?" In The Philosophy of Computer Games, 259–77. Dordrecht: Springer Netherlands, 2012. http://dx.doi.org/10.1007/978-94-007-4249-9_17.
Повний текст джерелаBostrom, Nick. "Are You in a Computer Simulation?" In Science Fiction and Philosophy, 22–25. Hoboken, NJ: John Wiley & Sons, Inc, 2016. http://dx.doi.org/10.1002/9781118922590.ch2.
Повний текст джерелаBernot, Gilles. "Good functors ... are those preserving philosophy!" In Category Theory and Computer Science, 182–95. Berlin, Heidelberg: Springer Berlin Heidelberg, 1987. http://dx.doi.org/10.1007/3-540-18508-9_26.
Повний текст джерелаStapelfeldt, Ralf. "Is It Likely that We Are Living in a Computer Simulation?" In Studies in Applied Philosophy, Epistemology and Rational Ethics, 193–207. Cham: Springer International Publishing, 2022. http://dx.doi.org/10.1007/978-3-031-09153-7_16.
Повний текст джерелаBassler, O. Bradley. "Are You Living in a Computer Simulation? (The Level of Cognitive Science: Level 0)." In Diagnosing Contemporary Philosophy with the Matrix Movies, 15–37. London: Palgrave Macmillan UK, 2016. http://dx.doi.org/10.1057/978-1-137-57889-1_2.
Повний текст джерелаMotara, Yusuf Moosa. "High-Level Modelling for Typed Functional Programming." In Lecture Notes in Computer Science, 69–94. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-83978-9_4.
Повний текст джерелаKetfley, Sarah. "Art as Methodology." In Encyclopedia of Human Computer Interaction, 31–37. IGI Global, 2006. http://dx.doi.org/10.4018/978-1-59140-562-7.ch006.
Повний текст джерелаKuhn, Will, and Ethan Hein. "An Art Class for Music." In Electronic Music School, 12–18. Oxford University Press, 2021. http://dx.doi.org/10.1093/oso/9780190076634.003.0002.
Повний текст джерелаMargulis, Elizabeth Hellmuth. "1. The art and science of music psychology." In The Psychology of Music: A Very Short Introduction, 1–19. Oxford University Press, 2018. http://dx.doi.org/10.1093/actrade/9780190640156.003.0001.
Повний текст джерелаТези доповідей конференцій з теми "Computer art Philosophy"
Tedre, Matti. "Know Your Discipline: Teaching the Philosophy of Computer Science." In InSITE 2007: Informing Science + IT Education Conference. Informing Science Institute, 2007. http://dx.doi.org/10.28945/3155.
Повний текст джерелаShetty, Devdas, Pruthviraj Umesh, and K. V. Gangadharan. "Platform for Mechatronics Education Using: (1) Mechatronics Technology Demonstrator, and (2) Web Based Virtual Experimentation." In ASME 2017 International Mechanical Engineering Congress and Exposition. American Society of Mechanical Engineers, 2017. http://dx.doi.org/10.1115/imece2017-70223.
Повний текст джерелаCelis, Ce´sar, Vinicius P. de Avellar, Sandro B. Ferreira, and Sergio L. Braga. "Evaluation of Different Alternatives of Power Augmentation for an Existing Combined Cycle Power Plant in Brazil." In ASME Turbo Expo 2007: Power for Land, Sea, and Air. ASMEDC, 2007. http://dx.doi.org/10.1115/gt2007-27172.
Повний текст джерелаCaruso, Mário, Xu Han, and Nils Sødahl. "Consistent Free Span VIV Fatigue Analysis of Flexibles." In ASME 2017 36th International Conference on Ocean, Offshore and Arctic Engineering. American Society of Mechanical Engineers, 2017. http://dx.doi.org/10.1115/omae2017-61812.
Повний текст джерелаAlmada, Marco, and Romis Attux. "Ethical design of social simulations." In III Workshop sobre Aspectos Sociais, Humanos e Econômicos de Software. Sociedade Brasileira de Computação - SBC, 2018. http://dx.doi.org/10.5753/washes.2018.3471.
Повний текст джерелаMao, Quan, Jing Qin, Xinfang Zhang, and Ji Zhou. "Case Prototype Based Design: Philosophy and Implementation." In ASME 1994 International Computers in Engineering Conference and Exhibition and the ASME 1994 8th Annual Database Symposium collocated with the ASME 1994 Design Technical Conferences. American Society of Mechanical Engineers, 1994. http://dx.doi.org/10.1115/cie1994-0421.
Повний текст джерелаYip-Hoi, Derek, Jianming Li, Liang Zhou, Wencai Wang, Madhumati Ramesh, Samba Subramanian, and Steve Swisher. "A Framework for Integrated Computer-Aided Design, Process Planning and Manufacturing Systems Engineering for Powertrain Machining." In ASME 2004 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. ASMEDC, 2004. http://dx.doi.org/10.1115/detc2004-57656.
Повний текст джерелаFörtsch, Silvia. "Yes you can, follow your goals! Individual Coaching for female Computer scientists on career development." In Fourth International Conference on Higher Education Advances. Valencia: Universitat Politècnica València, 2018. http://dx.doi.org/10.4995/head18.2018.8031.
Повний текст джерелаPeterson, Matthew, and Joshua D. Summers. "Recommended Methods Supporting Adoption of the Agile Philosophy for Hardware Development." In ASME 2021 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, 2021. http://dx.doi.org/10.1115/detc2021-70621.
Повний текст джерелаPorobija, Zeljko, and Lovorka Gotal Dmitrovic. "THE "TWINS" IN GENESIS - ARE GOD AND THE DEVIL ONE?" In NORDSCI International Conference. SAIMA Consult Ltd, 2020. http://dx.doi.org/10.32008/nordsci2020/b1/v3/23.
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