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Статті в журналах з теми "3D widget"
Silverstein, Jonathan C., and Fred Dech. "Precisely Exploring Medical Models and Volumes in Collaborative Virtual Reality." Presence: Teleoperators and Virtual Environments 14, no. 1 (February 2005): 47–59. http://dx.doi.org/10.1162/1054746053890233.
Повний текст джерелаSnibbe, Scott S., Kenneth P. Herndon, Daniel C. Robbins, D. Brookshire Conner, and Andries van Dam. "Using deformations to explore 3D widget design." ACM SIGGRAPH Computer Graphics 26, no. 2 (July 1992): 351–52. http://dx.doi.org/10.1145/142920.134091.
Повний текст джерелаKhan, Muhammad Sajid, Tayyab Rehman, Andrew Ware, Muhammad Jehanzeb, Muhammad Imran Babar, and Muhammad Abubakar Yamin. "A 3D Classical Object Viewer for Device Compatible Display." International Journal of Information and Education Technology 10, no. 10 (2020): 768–72. http://dx.doi.org/10.18178/ijiet.2020.10.10.1456.
Повний текст джерелаHua, Hong, Leonard D. Brown, and Chunyu Gao. "System and Interface Framework for SCAPE as a Collaborative Infrastructure." Presence: Teleoperators and Virtual Environments 13, no. 2 (April 2004): 234–50. http://dx.doi.org/10.1162/1054746041382429.
Повний текст джерелаDai, Yakang, Jian Zheng, Yuetao Yang, Duojie Kuai, and Xiaodong Yang. "Volume-Rendering-Based Interactive 3D Measurement for Quantitative Analysis of 3D Medical Images." Computational and Mathematical Methods in Medicine 2013 (2013): 1–9. http://dx.doi.org/10.1155/2013/804573.
Повний текст джерелаSong, Hua Zhu, Bo Liu, and Bin Zhao. "3D Interaction Design and Implementation in Virtual Spinal Fixation Surgery System." Key Engineering Materials 474-476 (April 2011): 1943–48. http://dx.doi.org/10.4028/www.scientific.net/kem.474-476.1943.
Повний текст джерелаSchmidt, Ryan, Karan Singh, and Ravin Balakrishnan. "Sketching and Composing Widgets for 3D Manipulation." Computer Graphics Forum 27, no. 2 (April 2008): 301–10. http://dx.doi.org/10.1111/j.1467-8659.2008.01127.x.
Повний текст джерелаBerthaut, Florent, Myriam Desainte-Catherine, and Martin Hachet. "Interacting with 3D Reactive Widgets for Musical Performance." Journal of New Music Research 40, no. 3 (September 2011): 253–63. http://dx.doi.org/10.1080/09298215.2011.602693.
Повний текст джерелаRöhlig, Martin, Martin Luboschik, and Heidrun Schumann. "Visibility widgets for unveiling occluded data in 3D terrain visualization." Journal of Visual Languages & Computing 42 (October 2017): 86–98. http://dx.doi.org/10.1016/j.jvlc.2017.08.008.
Повний текст джерелаBoeck, Joan De, Chris Raymaekers, and Karin Coninx. "Exploiting Proprioception to Improve Haptic Interaction in a Virtual Environment." Presence: Teleoperators and Virtual Environments 15, no. 6 (December 1, 2006): 627–36. http://dx.doi.org/10.1162/pres.15.6.627.
Повний текст джерелаДисертації з теми "3D widget"
Cohé, Aurélie. "Manipulation de contenu 3D sur des surfaces tactiles." Phd thesis, Université Sciences et Technologies - Bordeaux I, 2012. http://tel.archives-ouvertes.fr/tel-00789111.
Повний текст джерелаBrandt, David E. "Building 3D-Printed Widgets to Incorporate into Prototypes." BYU ScholarsArchive, 2015. https://scholarsarchive.byu.edu/etd/5625.
Повний текст джерелаMania, Katerina. "Interactive 3D environments through the World Wide Web." Thesis, University of Bristol, 1996. http://hdl.handle.net/1983/57662a5e-6eb2-452a-9b4f-f60713f7bded.
Повний текст джерелаBay, Herbert. "From wide-baseline point and line correspondences to 3D." Konstanz Hartung-Gorre, 2009. http://d-nb.info/998626740/04.
Повний текст джерелаYu, Xiafei. "Wide Activated Separate 3D Convolution for Video Super-Resolution." Thesis, Université d'Ottawa / University of Ottawa, 2019. http://hdl.handle.net/10393/39974.
Повний текст джерелаEarnshaw, Rae A. "3D and multimedia on the information superhighway." IEEE, 1997. http://hdl.handle.net/10454/3509.
Повний текст джерелаWhat has generated the unprecedented fascination with the Internet? What future lies ahead for computing as the Internet and its associated infrastructure expand? Will the network be able to cope with rising demands for carrying capacity and response speed? Will it change the way scientists, designers, artists, computer professionals, and home users work in the future? These are some of the wideranging questions being asked about the Internet and World Wide Web.
Koch, Olivier (Olivier A. ). "Wide-area egomotion from omnidirectional video and coarse 3D structure." Thesis, Massachusetts Institute of Technology, 2007. http://hdl.handle.net/1721.1/38668.
Повний текст джерелаIncludes bibliographical references (p. 85-89).
This thesis describes a method for real-time vision-based localization in human-made environments. Given a coarse model of the structure (walls, floors, ceilings, doors and windows) and a video sequence, the system computes the camera pose (translation and rotation) in model coordinates with an accuracy of a few centimeters in translation and a few degrees in rotation. The system has several novel aspects: it performs 6-DOF localization; it handles visually cluttered and dynamic environments; it scales well over regions extending through several buildings; and it runs over several hours without losing lock. We demonstrate that the localization problem can be split into two distinct problems: an initialization phase and a maintenance phase. In the initialization phase, the system determines the camera pose with no other information than a search region provided by the user (building, floor, area, room). This step is computationally intensive and is run only once, at startup. We present a probabilistic method to address the initialization problem using a RANSAC framework. In the maintenance phase, the system keeps track of the camera pose from frame to frame without any user interaction.
(cont.) This phase is computationally light-weight to allow a high processing frame rate and is coupled with a feedback loop that helps reacquire "lock" when lock has been lost. We demonstrate a simple, robust geometric tracking algorithm based on correspondences between 3D model lines and 2D image edges. We present navigation results on several real datasets across the MIT campus with cluttered, dynamic environments. The first dataset consists of a five-minute robotic exploration across the Robotics, Vision and Sensor Network Lab. The second dataset consists of a two-minute hand-held, 3D motion in the same lab space. The third dataset consists of a 26-minute exploration across MIT buildings 26 and 36.
by Olivier Koch.
S.M.
LIU, BOSUI. "VERTICALLY INTERCONNECTED WIDE-BANDWIDTH MONOLITHIC PLANAR ANTENNAS FOR 3D-IC." University of Cincinnati / OhioLINK, 2002. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1040154281.
Повний текст джерелаVickovic, Sanja. "Transcriptome-wide analysis in cells and tissues." Doctoral thesis, KTH, Genteknologi, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-199447.
Повний текст джерелаQC 20170109
Zhao, Kunchen. "3D Printed Frequency Scanning Slotted Waveguide Array with Wide Band Power Divider." The Ohio State University, 2019. http://rave.ohiolink.edu/etdc/view?acc_num=osu1555589955819802.
Повний текст джерелаКниги з теми "3D widget"
Langmann, Benjamin. Wide Area 2D/3D Imaging. Wiesbaden: Springer Fachmedien Wiesbaden, 2014. http://dx.doi.org/10.1007/978-3-658-06457-0.
Повний текст джерелаCostello, P. J. 3D model databases: The availability of 3D models on the World Wide Web. Loughborough: Computing Services, Loughborough University, 1997.
Знайти повний текст джерелаLemay, Laura. 3D graphics & VRML 2.0. Indianpolis, Ind: Sams.net, 1996.
Знайти повний текст джерелаSummitt, Paul M. Creating cool 3D Web worlds with VRML. Foster City, CA: IDG Books, 1995.
Знайти повний текст джерелаO'Neill, Rory. Web developer.com: Guide to creating 3D worlds. New York: Wiley, 1998.
Знайти повний текст джерела3D modeling construction kit: Caligari TrueSpace 2 : create your owm worlds with Calgari TrueSpace 2. Corte Madera, CA: Waite Group Press, 1996.
Знайти повний текст джерела1966-, Gross Michael, ed. Macromedia Director 8.5 Shockwave Studio for 3D: Training from the source. Berkeley, CA: Macromedia Press, 2002.
Знайти повний текст джерелаFox, David. Web publisher's construction kit with VRML/Live3D: Creating 3D Web worlds. Corte Madera, CA: Waite Group Press, 1996.
Знайти повний текст джерелаKondoz, Ahmet, and Tasos Dagiuklas. 3D Future Internet Media. Springer New York, 2016.
Знайти повний текст джерелаKondoz, Ahmet, and Tasos Dagiuklas. 3D Future Internet Media. Springer, 2013.
Знайти повний текст джерелаЧастини книг з теми "3D widget"
Lagos, Ken, and Tim McInerney. "Fast Contextual View Generation in 3D Medical Images Using a 3D Widget User Interface and Super-Ellipsoids." In Advances in Visual Computing, 455–68. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-33723-0_37.
Повний текст джерелаPreim, Bernhard. "Entwicklung von 3D-Widgets." In Springer-Lehrbuch, 435–62. Berlin, Heidelberg: Springer Berlin Heidelberg, 1999. http://dx.doi.org/10.1007/978-3-662-07054-3_17.
Повний текст джерелаLangmann, Benjamin. "Introduction." In Wide Area 2D/3D Imaging, 1–4. Wiesbaden: Springer Fachmedien Wiesbaden, 2014. http://dx.doi.org/10.1007/978-3-658-06457-0_1.
Повний текст джерелаLangmann, Benjamin. "Depth Camera Assessment." In Wide Area 2D/3D Imaging, 5–19. Wiesbaden: Springer Fachmedien Wiesbaden, 2014. http://dx.doi.org/10.1007/978-3-658-06457-0_2.
Повний текст джерелаLangmann, Benjamin. "PMD Imaging." In Wide Area 2D/3D Imaging, 21–47. Wiesbaden: Springer Fachmedien Wiesbaden, 2014. http://dx.doi.org/10.1007/978-3-658-06457-0_3.
Повний текст джерелаLangmann, Benjamin. "Calibration of Depth Cameras." In Wide Area 2D/3D Imaging, 49–62. Wiesbaden: Springer Fachmedien Wiesbaden, 2014. http://dx.doi.org/10.1007/978-3-658-06457-0_4.
Повний текст джерелаLangmann, Benjamin. "Multi-Modal Background Subtraction." In Wide Area 2D/3D Imaging, 63–73. Wiesbaden: Springer Fachmedien Wiesbaden, 2014. http://dx.doi.org/10.1007/978-3-658-06457-0_5.
Повний текст джерелаLangmann, Benjamin. "Super-Resolution for Depth Maps." In Wide Area 2D/3D Imaging, 75–110. Wiesbaden: Springer Fachmedien Wiesbaden, 2014. http://dx.doi.org/10.1007/978-3-658-06457-0_6.
Повний текст джерелаLangmann, Benjamin. "Multiple Camera 2D/3D Tracking." In Wide Area 2D/3D Imaging, 111–23. Wiesbaden: Springer Fachmedien Wiesbaden, 2014. http://dx.doi.org/10.1007/978-3-658-06457-0_7.
Повний текст джерелаLangmann, Benjamin. "Conclusion." In Wide Area 2D/3D Imaging, 125–26. Wiesbaden: Springer Fachmedien Wiesbaden, 2014. http://dx.doi.org/10.1007/978-3-658-06457-0_8.
Повний текст джерелаТези доповідей конференцій з теми "3D widget"
Snibbe, Scott S., Kenneth P. Herndon, Daniel C. Robbins, D. Brookshire Conner, and Andries van Dam. "Using deformations to explore 3D widget design." In the 19th annual conference. New York, New York, USA: ACM Press, 1992. http://dx.doi.org/10.1145/133994.134091.
Повний текст джерелаMattila, Anna-Liisa, and Tommi Mikkonen. "Designing a 3D widget library for WebGL enabled browsers." In the 28th Annual ACM Symposium. New York, New York, USA: ACM Press, 2013. http://dx.doi.org/10.1145/2480362.2480506.
Повний текст джерелаDastan, Mine, Antonio Emmanuele Uva, and Michele Fiorentino. "Gestalt Driven Augmented Collimator Widget for Precise 5 DOF Dental Drill Tool Positioning in 3D Space." In 2022 IEEE International Symposium on Mixed and Augmented Reality (ISMAR). IEEE, 2022. http://dx.doi.org/10.1109/ismar55827.2022.00033.
Повний текст джерелаPineda, Miguel, Omar García, Armando Aguilar, and Frida León. "Elaboration of an Interactive Electronic Book of Descriptive Measures." In INNODOCT 2021. Valencia: Editorial Universitat Politècnica de València, 2021. http://dx.doi.org/10.4995/inn2021.2021.13503.
Повний текст джерелаKruszynski, Krzysztof J., and Robert van Liere. "Poster: Tangible Controllers for 3D Widgets." In IEEE Symposium on 3D User Interfaces 2008. IEEE, 2008. http://dx.doi.org/10.1109/3dui.2008.4476611.
Повний текст джерелаZeleznik, Robert C., Kenneth P. Herndon, Daniel C. Robbins, Nate Huang, Tom Meyer, Noah Parker, and John F. Hughes. "An interactive 3D toolkit for constructing 3D widgets." In the 20th annual conference. New York, New York, USA: ACM Press, 1993. http://dx.doi.org/10.1145/166117.166127.
Повний текст джерелаMiller, Timothy, and Robert Zeleznik. "The design of 3D haptic widgets." In the 1999 symposium. New York, New York, USA: ACM Press, 1999. http://dx.doi.org/10.1145/300523.300534.
Повний текст джерелаHerndon, Kenneth P., and Tom Meyer. "3D widgets for exploratory scientific visualization." In the 7th annual ACM symposium. New York, New York, USA: ACM Press, 1994. http://dx.doi.org/10.1145/192426.192451.
Повний текст джерелаFeix, Gudrun. "Advanced packaging for wide band gap power semiconductors." In 2017 5th International Workshop on Low Temperature Bonding for 3D Integration (LTB-3D). IEEE, 2017. http://dx.doi.org/10.23919/ltb-3d.2017.7947427.
Повний текст джерелаFerreira, Braham. "International technology roadmap for wide band-gap power semiconductor ITRW." In 2016 International Symposium on 3D Power Electronics Integration and Manufacturing (3D-PEIM). IEEE, 2016. http://dx.doi.org/10.1109/3dpeim.2016.7570546.
Повний текст джерелаЗвіти організацій з теми "3D widget"
MARTINEZ-RODRIGUEZ, MICHAEL. WIDE AREA 3D MEASUREMENT SYSTEM FOR ANALYSIS OF 3013 INNER CONTAINER CLOSURE WELD REGION. Office of Scientific and Technical Information (OSTI), September 2020. http://dx.doi.org/10.2172/1673315.
Повний текст джерелаde Kemp, E. A., H. A. J. Russell, B. Brodaric, D. B. Snyder, M. J. Hillier, M. St-Onge, C. Harrison, et al. Initiating transformative geoscience practice at the Geological Survey of Canada: Canada in 3D. Natural Resources Canada/CMSS/Information Management, 2022. http://dx.doi.org/10.4095/331097.
Повний текст джерелаAbagyan, Ruben, and Jianghong An. Genome-Wide Identification and 3D Modeling of Proteins involved in DNA Damage Recognition and Repair (Final Report). Office of Scientific and Technical Information (OSTI), August 2005. http://dx.doi.org/10.2172/893896.
Повний текст джерелаRuben A. Abagyan, PhD. Genome-Wide Identification and 3D Modeling of Proteins involved in DNA Damage Recognition and Repair (Final Report). Office of Scientific and Technical Information (OSTI), April 2004. http://dx.doi.org/10.2172/823103.
Повний текст джерелаPEREZ, EMMANUEL. FY21 PROGRESS REPORT: 3013 INNER CONTAINER CLOSURE WELD REGION (ICCWR) CHARACTERIZATION BY WIDE AREA 3D MEASUREMENT SYSTEM (WAMS) ANALYSIS. Office of Scientific and Technical Information (OSTI), June 2022. http://dx.doi.org/10.2172/1873125.
Повний текст джерелаSlattery, Kevin. Unsettled Aspects of Insourcing and Outsourcing Additive Manufacturing. SAE International, October 2021. http://dx.doi.org/10.4271/epr2021023.
Повний текст джерелаMorkun, Vladimir S., Natalia V. Morkun, and Andrey V. Pikilnyak. Augmented reality as a tool for visualization of ultrasound propagation in heterogeneous media based on the k-space method. [б. в.], February 2020. http://dx.doi.org/10.31812/123456789/3757.
Повний текст джерелаSladen, W. E., R. J. H. Parker, P. D. Morse, S V Kokelj, and S. L. Smith. Geomorphic feature inventory along the Dempster and Inuvik to Tuktoyaktuk highway corridor, Yukon and Northwest Territories. Natural Resources Canada/CMSS/Information Management, 2022. http://dx.doi.org/10.4095/329969.
Повний текст джерелаShort, Samuel, Bernhard Strauss, and Pantea Lotfian. Emerging technologies that will impact on the UK Food System. Food Standards Agency, June 2021. http://dx.doi.org/10.46756/sci.fsa.srf852.
Повний текст джерелаKingston, A. W., A. Mort, C. Deblonde, and O H Ardakani. Hydrogen sulfide (H2S) distribution in the Triassic Montney Formation of the Western Canadian Sedimentary Basin. Natural Resources Canada/CMSS/Information Management, 2022. http://dx.doi.org/10.4095/329797.
Повний текст джерела