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Статті в журналах з теми "WebSocet"

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Järvinen, Hannu, Dario Garcia-Gasulla, and Ulises Cortés. "A Push-Based Agent Communication Model Empowering Assistive Technologies." International Journal on Artificial Intelligence Tools 23, no. 01 (February 2014): 1440003. http://dx.doi.org/10.1142/s021821301440003x.

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Анотація:
Nowadays Web services are one of the most commonly used technologies for distributed system integration and interoperability. Recently, a new communication technique called WebSockets has appeared for implementing Web services that offer a true server-push mechanism. In this paper we present a system based on it to manage agent communications, and we motivate its use in an Assistive Technologies use case. A new WebSocket Message Transport Protocol is described and an implementation for the Jade platform is presented. Subscription based agent interaction for the use case is presented, along with a comparison between WebSocket and HTTP Message Transport Protocols.
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Aina, Segun, Samuel Dayo Okegbile, Perfect Makanju, and Adeniran Ishola Oluwaranti. "An Architectural Framework for Facebook Messenger Chatbot Enabled Home Appliance Control System." International Journal of Ambient Computing and Intelligence 10, no. 2 (April 2019): 18–33. http://dx.doi.org/10.4018/ijaci.2019040102.

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Анотація:
The need to remotely control home appliances is an important aspect of home automation and is now receiving lot of attentions in the literature. The works so far are still at a development level making further research necessary. This article presents a framework for chatbot-controlled home appliance control system and was implemented by programming a Raspberry Pi using the Python language while the chatbot server was also implemented using a Node.js on JavaScript. The Raspberry Pi was connected to the chatbot server via Wi-Fi using a websockets protocol. The chatbot server is linked to Facebook Messenger using the Messenger Application Protocol Interface. Messages received at the chatbot server are analyzed with RasaNLU to classify the user's intention and extract necessary information which are sent over websocket to the connected Raspberry pi. The system was evaluated using control precision and percentage correct classification with both producing a significant level of acceptance. This work produced a Facebook Messenger chatbot-based framework capable of controlling Home Appliances remotely.
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Shiraishi, Shumpei. "3. WebSocket." Journal of the Institute of Image Information and Television Engineers 67, no. 2 (2013): 102–8. http://dx.doi.org/10.3169/itej.67.102.

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Ogundeyi, K. E., and C. Yinka-Banjo. "WebSocket in real time application." Nigerian Journal of Technology 38, no. 4 (December 12, 2019): 1010. http://dx.doi.org/10.4314/njt.v38i4.26.

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Liu, Wen Tao. "Research on the Development of WebSocket Server." Advanced Materials Research 886 (January 2014): 694–97. http://dx.doi.org/10.4028/www.scientific.net/amr.886.694.

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Анотація:
The WebSocket makes the web application to deal with the web data directly in the HTML5 and it provides full-duplex communications channels using TCP connection. Some traditional web communication technologies and their shortcomings are introduced such as polling, long polling, stream and flash xml socket in this paper. The principle of the web socket is introduced and a WebSocket server is developed which can be used in the real time web environment. The server includes two modules which include the socket listener and the communication socket. The server implements the WebSocket handshake protocol and the data transfer protocol. The server is developed by C++ language which can provide high efficiency data operation and network transportation. The program is more scalability and flexibility and it uses the universal interface to implement the core functions of web socket with the CAsyncSocket.
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Miu, Anson, Francisco Ferreira, Nobuko Yoshida, and Fangyi Zhou. "Generating Interactive WebSocket Applications in TypeScript." Electronic Proceedings in Theoretical Computer Science 314 (April 3, 2020): 12–22. http://dx.doi.org/10.4204/eptcs.314.2.

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Rodas Vasquez, Alejandro, and Alexander Valencia Carrasquilla. "Desarrollo e implementación de un prototipo para una plataforma tecnológica para la transmisión de texto y video (streaming) en tiempo real empleando tecnología websocket." Ingenierías USBMed 9, no. 2 (August 9, 2018): 2–10. http://dx.doi.org/10.21500/20275846.3277.

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Анотація:
El presente documento describe el proceso de construcción de una plataforma tecnológica enfocada a prestar un servicio de comunicación en tiempo real utilizando Websocket. Primero se realiza la descripción de las tecnologías Polling, Long Polling y Streaming con el fin de contextualizar los enfoques que anteriormente se empleaban para lograr simular una comunicación full-duplex. Posteriormente, hace una definición de lo que el Websocket y su integración con HTML5. Por último, se muestra el desarrollo de la plataforma y las herramientas software que se emplearon.
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Sukoco, Nesa, Suroso Suroso, and Ibnu Ziad. "Kelayakan Penggunaan Protokol WebSocket untuk Presensi Perkuliahan Jurusan Teknik Elektro Politeknik Negeri Sriwijaya Berteknologi Quick Response Code." Jurnal Fokus Elektroda : Energi Listrik, Telekomunikasi, Komputer, Elektronika dan Kendali) 5, no. 4 (November 27, 2020): 11. http://dx.doi.org/10.33772/jfe.v5i4.13833.

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Анотація:
Perkembangan teknologi khususnya di bidang telekomunikasi memberikan perspektif baru untuk menjadikan proses presensi yang sebelumnya dilakukan manual dengan media kertas kini beralih ke penggunaan IT berupa web server sebagai admin dan aplikasi mobile berbasis android dengan teknologi Quick Response code (QR) sebagai client. Proses presensi mahasiswa membutuhkan koneksi yang real time. Salah satu protokol yang mendukung komunikasi real time adalah WebSocket. Protokol WebSocket tersebut digunakan dan dilakukan pengujian berdasarkan skenario yang telah ditentukan. Hasil pengujian menunjukkan bahwa semakin banyaknya request yang dikirim maka akan berpengaruh terhadap nilai Round Trip Time (RTT) dan request yang mampu dilayani oleh sistem.
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Bavenko, A. O., and A. B. Koba. "Using WebSocket technology for real­time data transfer." Connectivity 143, no. 1 (2020): 40–43. http://dx.doi.org/10.31673/2412-9070.2020.064043.

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Łasocha, Wojciech, and Marcin Badurowicz. "Comparison of WebSocket and HTTP protocol performance." Journal of Computer Sciences Institute 19 (June 30, 2021): 67–74. http://dx.doi.org/10.35784/jcsi.2452.

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Анотація:
The aim of the author of this article is analyze the performance of WebSocket and HTTP protocol and their comparison. For this purpose, was used equipment working in a local network consisting of server, two client computers, switch and self-created research web application. Using a test application was measured time of data transfer between clients and server as well server and clients. The tests included transmission 100-character texts in specified number of copies considering speed of hardware (laptops) and software (web browsers). Additionally, was investigated the impact of overhead and TLS encryption to performance. The obtained results have illustrated in the form of charts, discussed and appropriate conclusions drawn.
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Дисертації з теми "WebSocet"

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Svensson, Martin. "WebSocket eller Ajax i Webbapplikationer : Är WebSockets prestanda tillräcklig för att ersätta Ajax?" Thesis, Linnéuniversitetet, Institutionen för datavetenskap, fysik och matematik, DFM, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-20594.

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Анотація:
Denna rapport behandlar prestandaskillnader vid överföringar med Ajax och WebSocket, samt webbläsares kompabilitet med WebSocket.Ämnet kändes relevant då fler och fler webbsidor börjar använda sig av dessa tekniker för att hämta och skicka data i realtid.Undersökningen genomfördes genom att en testapplikation skapades där data kunde överföras med respektive teknik, varpå tidsåtgången för överföringen mättes och presenterades.Resultatet visar att WebSocket har klara fördelar mot Ajax när små mängder data överförs, samtidigt som Ajax visade sig vara snabbare vid upprepade överföringar av större mängder data.Undersökningen visade även att stöd för WebSocket saknas i flera webbläsare, varför WebSocket ännu inte är redo att användas fullt ut.
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Hansson, Jakob. "Performance study of JavaScript WebSocket frameworks." Thesis, Linköpings universitet, Institutionen för datavetenskap, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-168383.

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Анотація:
The requirements on software and applications are getting harder. If they are perceived as slow or power hungry, the customers will be looking for other solutions instead. The development of open source frameworks is rapid. Frameworks are being built and updated continuously, with different performance, functionality and complexity. This bachelor’s thesis studies and compares WebSocket frameworks in JavaScript, with focus on performance and scalability. A pre-study was made to find out which parameters are of interest when testing and measuring the performance of web servers. A test bench was then built and plain WebSocket, Socket.IO and SockJS were benchmarked. The study shows that there exist significant differences in performance and trends that indicate that some frameworks are superior to others in high concurrency applications. Plain WebSocket can be up to 3.7 times as fast to receive a message from the server compared to Socket.IO and 1.7 times as fast compared to SockJS. Plain WebSocket scales well in terms of response time and memory requirement with higher concurrency levels. Socket.IO requires a lot of memory which is a potential problem. SockJS does not scale well at all and does not manage the same level of concurrency as the other two.
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Pipirs, Robin. "Bosbec cross-platform websocket-chatt : BCWC." Thesis, Högskolan i Halmstad, Akademin för informationsteknologi, 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:hh:diva-31217.

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Анотація:
Bosbec är ett företag som utvecklar tjänster för automatisering av informationsflöde via internet, sms, och IOT. När denna rapport skrevs var hybridutveckling en populär utvecklingsmetod för att spara tid och pengar genom att utveckla applikationer i ett språk som sedan kan användas på flera mobila enheter. Bosbec har sen tidigare en chattapplikation som bygger på en äldre kommunikationsstandard, något som upplevs långsamt vid hög belastning. Målet är att utveckla en prototyp för att utreda om en nyare kommunikationsmetod kan göra chattapplikationen snabbare men samtidigt behålla stöd mot den gamla applikationen för att inte mista användare. Metoderna som använts för utveckling utav prototypen är hybridutveckling och en utredning utav vilket kommunikationsprotokoll som passar tjänsten bäst. Resultatet av prototyputvecklingen var att kommunikationshastigheten ökade precis som Bosbec önskade, och att användarupplevelsen blev bättre jämfört med den gamla applikationen. Slutresultatet av prototyputvecklingen är att utveckling av en ny chattapplikation kommer inledas.
Bosbec is a company that develops services for automating the flow of information via the Internet, SMS, and IOT. At the time of writing this report, hybrid development was a popular method to save time and money by developing applications in a language that then can compiled to be used on multiple mobile devices. Bosbec has since earlier a chat application that is based on an older communication protocol, which gives the user a slow experience of using application at high loads. The goal is to develop a prototype to investigate whether a newer communication method may make the chat application faster while retaining support against the old application to not lose users. The methods used for the development of the prototype is hybrid development and an investigation to resolve which communication protocol that fits the service the best. The results of developing the prototype was that the communication speed increased as Bosbec desired, and that the user experience was better compared to the old application. The end result of prototype development is that development of a new chat application will be launched.
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Roos, Robert. "WebSockets och säkerhet i startupbolag : En studie i säkerhet kring WebSockets." Thesis, Högskolan i Skövde, Institutionen för informationsteknologi, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-13774.

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Анотація:
WebSockets är en ny teknik för att möjliggöra snabb kommunikation på internet mellan två eller fler användare. Målet med denna studie var att undersöka de säkerhetsrelaterade problem introduktionen av WebSockets kunde medföra för startupbolag, samt specifikt hur XSS-attacker från ett serversideperspektiv skulle kunna avvärjas. Detta i syfte att ge startupbolag ett underlag att arbeta proaktivt med säkerheten, samt att initialt inte behöva köpa in externa säkerhetstjänster. En kvalitativ undersökning har genomförts med metoden litteraturstudie. Tidigare forskning i ämnet har granskats, såväl inom WebSockets, som påverkan dataintrång och specifikt XSS-attacker kan medföra för en organisation. Denna metastudie har haft som syfte att binda samman tidigare forskning för att besvara studiens frågeställning, en efterfrågad metod inom informatik som lider brist på metastudier för tillfället och där tvärvetenskaplig kunskap inte binds samman i den takt som är önskvärt. Undersökningen resulterade i att lyfta fram de viktigaste hoten att skydda sig mot, bland annat kontrollen av från vilken källa en klient de facto försöker ansluta från till en WebSockets server. Men även olika typer av XSS-attacker, där specifikt callback-modifikation identifierades som en sårbarhet med stora konsekvenser. Avslutningsvis kunde utifrån genomförd litteraturstudie en slutsats presenteras innehållande specificerade rekommendationer vid implementering av WebSockets.
WebSockets is a new communications protocol for the web, enabling fast communication between two or more clients. The overall goal with this study was to investigate the security related problems the introduction of WebSockets could have in start-up companies. Also, how XSS-attacks from a server-side perspective could be averted. This to give the foundation for how start-up companies should work proactively with the security, also not have to turn to external security services. A qualitative study has been performed with the method literature study. Earlier research in the field has been reviewed and analysed. This for both WebSockets and the impact hacking and specifically XSS-attack could have on an organization. This ’metastudy’’s main purpose has been to connect earlier research to answer the problem statements. This has according to research been asked for a lot in the informatics field, where there is a lack of these kinds of ’metastudies’. The study resulted in acknowledging the most important threats to protect against, among others the importance of inspecting what source a client is connecting from to a WebSockets server. But also, several XSS-attacks where specifically callback modification was identified as a vulnerability with big consequences. In the conclusion based on the literature study, recommendations for the proactive security work could be presented.
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Gustavson, Anton, and Eduardo Jönnerstig. "Multiplayerupplevelse i webbapplikationer utvecklade med Node.js och WebSocket." Thesis, Högskolan Väst, Avd för medier och design, 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:hv:diva-8384.

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Анотація:
The purpose of this research was to delve into the process of developing real time applications for the web via the use of JavaScript based frameworks and code libraries – that run on both the client and the server. To aid us in this endeavor we have developed a test application in the form of a real time multiplayer game. We believe this project to be an appropriate model for experimentation as the market is currently showing an increasing interest in tools which facilitates the development of platform independent games. We have specifically examinined how technologies such as Node.js and WebSocket can be used in order to deliver a multiplayer experience that adequately satisfies the demands and expectations of the prevailing market as it pertains to applications of this kind.Apart from measuring the actual latency for each game round during our experiments, we have also made use of subjective evaluation through the Mean Opinion Score (MOS). This research paper also introduces the term "multiplayer experience" in order for us to encapsulate and relate to the user's subjective experience of simultaneous interaction.Our research has led us to conclude that there is no definitive or all-encompassing metric by which to judge the threshold for acceptable latency that is applicable to all games. The results from our tests do however show that Node.js and WebSocket – at least in regards to our own application – can be used to deliver an acceptable multiplayer experience.
I det här arbetet så redogör vi för processen av att utveckla en realtidsbaserad webbapplikation med hjälp av ett antal ramverk och kodbibliotek – för både klient och server – som är skrivna i JavaScript. Vår testmodell består av ett enklare realtidsbaserat multiplayerspel, ett projekt som vi såg som en lämplig kandidat då intresset för plattformsoberoende multiplayerspel på marknaden ökar. Utifrån laborationer och kodexperiment granskar vi hur teknologierna Node.js och WebSocket kan användas för att möjliggöra för en multiplayerupplevelse som lever upp till de förväntningar som ställs på denna typ av applikation.Utöver att ha mätt de faktiska överföringstiderna för varje spelomgång så har vi dessutom brukat oss av en subjektiv värderingsskala kallad Mean Opinion Score (MOS). Vi inför också begreppet multiplayerupplevelse för att kunna förhålla oss till användarens subjektiva upplevelse av simultan interaktion.Vi kommer fram till att det inte går att fastställa ett definitivt och allomfattande gränsvärde för latenstider, utan det skiljer sig från spel till spel. Resultaten från mätningarna av vår egen applikation visar att Node.js och WebSocket kan leverera en acceptabel multiplayerupplevelse.
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Karlström, J. (Juuso). "The WebSocket protocol and security:best practices and worst weaknesses." Master's thesis, University of Oulu, 2016. http://urn.fi/URN:NBN:fi:oulu-201603081281.

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Анотація:
Modern web applications need reliable communication between the servers and the clients in order to access information from databases or to insert user defined input into the applications. Even today, when the web sites are something completely different from what they were originally designed to be, they still rely on the original protocols. These protocols, e.g. HTML, have been updated a few times. The transition from HTML 4.1. to HTML5 introduced many new features and techniques, such as the WebSocket protocol. Auditing different protocols from the security perspective is one of the key methods for enhancing the reliability of the protocols under testing. The results provided by the testing often reveal vulnerabilities or at the very least suggestions for future development. These results are then assigned to the developers or the community and hopefully these issues are then addressed. In this thesis Design Science Research Methodology was used to research the WebSocket protocol and also a few commonly used server implementations for this protocol. Moreover, statistics on how widely WebSockets are used in web applications was also looked into. The research showed that the protocol in itself has dealt with the security aspect and that the protocol specification states clearly on how the protocol should work when applied according to the documentation. However, as there is a delicate balance between usability and security, the scale has favoured usability over security on a number of occasions by reducing the safety of the protocol to some degree.
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Hadden, Ross A. "A WebSocket-based Approach to Transporting Web Application Data." University of Cincinnati / OhioLINK, 2015. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1427813562.

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Augustín, Jakub. "Porovnanie efektivity technológií WebSocket a AJAX pri implementácii kolaboratívneho editoru." Master's thesis, Vysoká škola ekonomická v Praze, 2012. http://www.nusl.cz/ntk/nusl-150082.

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Анотація:
This thesis introduces modern web technology WebSocket that was designed to improve real-time communication. Websocket usage is described from both, server and client sides. This thesis should point out benefits of using WebSocket through the collaborative editor implementation. Application ICE, that is practical part of this thesis, shows real-world WebSocket implementation. Also, this thesis lists some of the most widely used techniques for real-time communication. AJAX is currently the most common of these techniques. This thesis should compare WebSocket to AJAX as the competitive technology. Apart from theoretical comparison, this thesis should also provide a real-world testing and comparison.
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Vigani, Filippo. "Resource-centric push model over WebSockets." Bachelor's thesis, Alma Mater Studiorum - Università di Bologna, 2019.

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Анотація:
Quando si sviluppa un’applicazione web, si deve considerare che meccanismo di data delivery utilizzare. Spesso si vuole sviluppare un’applicazione che lavori con dati in tempo reale: può essere una dashboard con l’andamento di un mercato azionario, o una console di un servizio backend su cui lavorano più utenti, o ancora un semplice calendario condiviso per la gestione di appuntamenti. Per molto tempo l’unica modalità per reperire i dati da un web browser è stata tramite client pull, ovvero il client si occupa di richiedere una risorsa, e richiedere se la risorsa stessa sia stata modificata. Con l’implementazione dei WebSocket nella maggior parte dei browser, la situazione cambia. Si apre la possibilità di ricevere dati tramite server push, senza dover periodicamente richiedere una risorsa, ma lasciando al server l’onere di notificare i client dell’avvenuta modifica della risorsa. Tuttavia i WebSocket rimangono un’implementazione di basso livello, e lavorarci su applicazioni di alto livello, dove l’architettura e la separation of concerns è un punto focale, risulta complesso. La soluzione proposta permette in modo semplice ed intuitivo di rimanere in ascolto di una risorsa come se fosse un endpoint REST, e ogni qualvolta questa risorsa venga aggiornata, essere notificati del nuovo contenuto, senza doversi preoccupare di una gestione efficiente delle risorse.
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Karadogan, Günay Mert. "Evaluating WebSocket and WebRTC in the Context of a Mobile Internet of Things Gateway." Thesis, KTH, Radio Systems Laboratory (RS Lab), 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-139399.

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Анотація:
This thesis project explores two well-known real-time web technologies: WebSocket and WebRTC. It explores the use of a mobile phone as a gateway to connect wireless devices with short range of radio links to the Internet in order to foster an Internet of Things (IoT). This thesis project aims to solve the problem of how to collect real-time data from an IoT device, using the Earl toolkit. With this thesis project an Earl device is able to send real-time data to Internet connected devices and to other Earl devices via a mobile phone acting as a gateway. This thesis project facilitates the use of Earl in design projects for IoT devices. IoT enables communication with many different kinds of “things” such as cars, fridges, refrigerators, light bulbs, etc. The benefits of IoT range from financial savings due to saving energy to monitoring the heart activity of a patient with heart problems. There are many approaches to connect devices in order to create an IoT. One of these approaches is to use a mobile phone as a gateway, i.e., to act as a router, between IoT and the Internet. The WebSocket protocol provides efficient communication sessions between web servers and clients by reducing communication overhead. The WebRTC project aims to provide standards for real-time communications technology. WebRTC is important because it is the first real-time communications standard which is being built into browsers. This thesis evaluates the benefits which these two protocols offer when using a mobile phone as a gateway between an IoT and Internet. This thesis project implemented several test beds, collected data concerning the scalability of the protocols and the latency of traffic passing through the gateway, and presents a numerical analysis of the measurement results. Moreover, an LED module was built as a peripheral for an Earl device. The conclusion of the thesis is that WebSocket and WebRTC can be utilized to connect IoT devices to Internet.
I detta examensarbete utforskas två välkända realtidsteknologier på internet: WebSocket och WebRTC. Det utforskar användandet av en mobiltelefon som gateway för att ansluta trådlösa enheter - med kort räckvidd - till Internet för att skapa ett Internet of Things (IoT). Det här examensarbetet försöker med hjälp av verktyget Earl lösa problemet med hur insamlandet av realtidsdata från en IoT-enhet skall genomföras. I det här examensprojektet kan en Earl-enhet skicka data i realtid till enheter med Internetanslutning, samt till andra Earl-enheter, med hjälp av en mobiltelefon som gateway. Detta projektarbete förenklar användandet av Earl i design-projekt ör IoT-enheter. IoT tillåter kommunikation mellan olika sorters enheter, så som bilar, kyl- och frysskåp, glödlampor etc. Fördelarna med IoT kan vara allt från ekonomiska - tack vare minskad energiförbrukning - till medicinska i form av övervakning av puls hos patienter med hjärtproblem. Det finns många olika tillvägagångssätt för att sammankoppla enheter till ett IoT. Ett av dessa är att använda en mobiltelefon som en gateway, dvs en router mellan IoT och internet. WebSocket-protokollet erbjuder effektiv kommunikation mellan web-servrar och klienter tack vare minskad överflödig dataöverföring. WebRTC-projektet vill erbjuda standarder för realtidskommunikation. WebRTC är viktigt då det är den första sådana standarden som inkluderas i webläsare. Det här examensarbetet utvärderar fördelarna dessa två protokoll erbjuder i det fallet då en mobiltelefon används som gateway mellan ett IoT och Internet. I det här examensprojektet implementerades ett flertal testmiljöer, protokollens skalbarhet och fördröjningen av trafiken genom mobiltelefonen (gateway) undersöktes. Detta presenteras i en numerisk analys av mätresultaten. Dessutom byggdes en LED-modul som tillbehör till en Earl-enhet. Slutsatsen av examensarbetet är att WebSocket och WebRTC kan användas till att ansluta IoT-enheter till Internet.
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Книги з теми "WebSocet"

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Gorski, Peter Leo, Luigi Lo Iacono, and Hoai Viet Nguyen. WebSockets. München: Carl Hanser Verlag GmbH & Co. KG, 2015. http://dx.doi.org/10.3139/9783446444386.

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Wang, Vanessa. The Definitive Guide to HTML5 WebSocket. Berkeley, CA: Apress, 2013.

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3

Wang, Vanessa, Frank Salim, and Peter Moskovits. The Definitive Guide to HTML5 WebSocket. Berkeley, CA: Apress, 2013. http://dx.doi.org/10.1007/978-1-4302-4741-8.

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WebSocket: Lightweight Client-Server Communications. O'Reilly Media, Incorporated, 2015.

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5

Java Websocket Programming. McGraw-Hill Education - Europe, 2013.

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The Definitive Guide To Html5 Websocket. APress, 2013.

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7

Wang, Vanessa, Frank Salim, and Peter Moskovits. The Definitive Guide to HTML5 WebSocket. Apress, 2013.

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8

Getting Started with HTML5 WebSocket Programming. Packt Publishing, 2013.

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9

WebSockets: Moderne HTML5-Echtzeitanwendungen entwickeln. Hanser, 2015.

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Realtime Web Apps With Html5 Websocket Php And Jquery. APress, 2013.

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Частини книг з теми "WebSocet"

1

Goll, Michael. "WebSocket ***." In JavaServer Faces, 201–8. Wiesbaden: Springer Fachmedien Wiesbaden, 2020. http://dx.doi.org/10.1007/978-3-658-31803-1_22.

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2

Schaefer, Chris, Clarence Ho, and Rob Harrop. "WebSocket." In Pro Spring, 645–61. Berkeley, CA: Apress, 2014. http://dx.doi.org/10.1007/978-1-4302-6152-0_17.

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3

Acetozi, Jorge. "WebSocket." In Pro Java Clustering and Scalability, 55–58. Berkeley, CA: Apress, 2017. http://dx.doi.org/10.1007/978-1-4842-2985-9_9.

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Cosmina, Iuliana, Rob Harrop, Chris Schaefer, and Clarence Ho. "WebSocket." In Pro Spring 5, 751–72. Berkeley, CA: Apress, 2017. http://dx.doi.org/10.1007/978-1-4842-2808-1_17.

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5

Cameron, Neil. "WebSocket." In Electronics Projects with the ESP8266 and ESP32, 223–56. Berkeley, CA: Apress, 2020. http://dx.doi.org/10.1007/978-1-4842-6336-5_9.

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Gorski, Peter Leo, Luigi Lo Iacono, and Hoai Viet Nguyen. "Einleitung." In WebSockets, 1–4. München: Carl Hanser Verlag GmbH & Co. KG, 2015. http://dx.doi.org/10.3139/9783446444386.001.

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Gorski, Peter Leo, Luigi Lo Iacono, and Hoai Viet Nguyen. "HTTP: Hypertext Transfer Protocol." In WebSockets, 5–24. München: Carl Hanser Verlag GmbH & Co. KG, 2015. http://dx.doi.org/10.3139/9783446444386.002.

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Gorski, Peter Leo, Luigi Lo Iacono, and Hoai Viet Nguyen. "Höhere Interaktivität und Echtzeitfähigkeit." In WebSockets, 25–34. München: Carl Hanser Verlag GmbH & Co. KG, 2015. http://dx.doi.org/10.3139/9783446444386.003.

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9

Gorski, Peter Leo, Luigi Lo Iacono, and Hoai Viet Nguyen. "Die Leitung: Das IETF WebSocket-Protokoll." In WebSockets, 35–73. München: Carl Hanser Verlag GmbH & Co. KG, 2015. http://dx.doi.org/10.3139/9783446444386.004.

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Gorski, Peter Leo, Luigi Lo Iacono, and Hoai Viet Nguyen. "Der Client: Die W3C WebSocket-API." In WebSockets, 75–99. München: Carl Hanser Verlag GmbH & Co. KG, 2015. http://dx.doi.org/10.3139/9783446444386.005.

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Тези доповідей конференцій з теми "WebSocet"

1

Nicolas, Gerard, Karim Sbata, and Elie Najm. "Websocket enabler." In the 5th International Conference. New York, New York, USA: ACM Press, 2011. http://dx.doi.org/10.1145/2124436.2124441.

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Hanson, Leah. "Inside Websockets." In Applicative 2016. New York, New York, USA: ACM Press, 2016. http://dx.doi.org/10.1145/2959689.2960084.

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3

Nakajima, Hirotaka, Masao Isshiki, and Yoshiyasu Takefuji. "WebSocket proxy system for mobile devices." In 2013 IEEE 2nd Global Conference on Consumer Electronics (GCCE). IEEE, 2013. http://dx.doi.org/10.1109/gcce.2013.6664841.

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Guyang, Wang, Yang Shulin, Ren Xuelei, and Wang Bin. "Research on WebSocket-Based Authentication System." In the 2017 VI International Conference. New York, New York, USA: ACM Press, 2017. http://dx.doi.org/10.1145/3171592.3171608.

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Imre, Gabor, Gergely Mezei, and Robert Sarosi. "Introduction to a WebSocket benchmarking infrastructure." In 2016 Zooming Innovation in Consumer Electronics International Conference (ZINC). IEEE, 2016. http://dx.doi.org/10.1109/zinc.2016.7513661.

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Vujovic, Marijana, Milan Savic, Dejan Stefanovic, and Istvan Pap. "USAGE OF NGINX and websocket in IoT." In 2015 23rd Telecommunications Forum Telfor (TELFOR). IEEE, 2015. http://dx.doi.org/10.1109/telfor.2015.7377467.

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Wang, Xin, Yan Ye, Jiahui Qi, and Min Wu. "Application of WebSocket in English test system." In 11TH ASIAN CONFERENCE ON CHEMICAL SENSORS: (ACCS2015). Author(s), 2017. http://dx.doi.org/10.1063/1.4977390.

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Marion, Charles, and Julien Jomier. "Real-time collaborative scientific WebGL visualization with WebSocket." In the 17th International Conference. New York, New York, USA: ACM Press, 2012. http://dx.doi.org/10.1145/2338714.2338721.

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Hong, Hansi, Zifan Wen, Sheng Bi, Yue Zhang, and Wenxing Yang. "RoverOS: Linking ROS with WebSocket for moblie robot." In 2019 IEEE 9th Annual International Conference on CYBER Technology in Automation, Control, and Intelligent Systems (CYBER). IEEE, 2019. http://dx.doi.org/10.1109/cyber46603.2019.9066498.

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Anusas-amornkul, Tanapat, and Chanapa Silawong. "The study of compression algorithms for WebSocket protocol." In 2014 11th International Conference on Electrical Engineering/Electronics, Computer, Telecommunications and Information Technology (ECTI-CON). IEEE, 2014. http://dx.doi.org/10.1109/ecticon.2014.6839887.

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Звіти організацій з теми "WebSocet"

1

Fette, I., and A. Melnikov. The WebSocket Protocol. RFC Editor, December 2011. http://dx.doi.org/10.17487/rfc6455.

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Yoshino, T. Compression Extensions for WebSocket. RFC Editor, December 2015. http://dx.doi.org/10.17487/rfc7692.

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Bormann, C. Well-Known URIs for the WebSocket Protocol. RFC Editor, January 2018. http://dx.doi.org/10.17487/rfc8307.

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McManus, P. Bootstrapping WebSockets with HTTP/2. RFC Editor, September 2018. http://dx.doi.org/10.17487/rfc8441.

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Murchison, K. A JSON Meta Application Protocol (JMAP) Subprotocol for WebSocket. RFC Editor, August 2020. http://dx.doi.org/10.17487/rfc8887.

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Ravindranath, R., and G. Salgueiro. The Session Description Protocol (SDP) WebSocket Connection URI Attribute. RFC Editor, March 2017. http://dx.doi.org/10.17487/rfc8124.

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Hardie, T. Clarifying Registry Procedures for the WebSocket Subprotocol Name Registry. RFC Editor, July 2016. http://dx.doi.org/10.17487/rfc7936.

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Moffitt, J., and E. Cestari. An Extensible Messaging and Presence Protocol (XMPP) Subprotocol for WebSocket. Edited by L. Stout. RFC Editor, October 2014. http://dx.doi.org/10.17487/rfc7395.

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Baz Castillo, I., J. Millan Villegas, and V. Pascual. The WebSocket Protocol as a Transport for the Session Initiation Protocol (SIP). RFC Editor, January 2014. http://dx.doi.org/10.17487/rfc7118.

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Dunkley, P., G. Llewellyn, V. Pascual, G. Salgueiro, and R. Ravindranath. The WebSocket Protocol as a Transport for the Message Session Relay Protocol (MSRP). RFC Editor, September 2016. http://dx.doi.org/10.17487/rfc7977.

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