Статті в журналах з теми "Virtual reality – Computer programs"
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Lin, Liya. "Virtual Reality and Its Application for Producing TV Programs." Mobile Information Systems 2022 (June 28, 2022): 1–8. http://dx.doi.org/10.1155/2022/8018236.
Повний текст джерелаLubczyński, Tomasz R., and Andrzej Baier. "Virtual Simulation of Mechatronics Laboratory." Solid State Phenomena 147-149 (January 2009): 930–35. http://dx.doi.org/10.4028/www.scientific.net/ssp.147-149.930.
Повний текст джерелаHoward, Matt C., Melissa B. Gutworth, and Rick R. Jacobs. "A meta-analysis of virtual reality training programs." Computers in Human Behavior 121 (August 2021): 106808. http://dx.doi.org/10.1016/j.chb.2021.106808.
Повний текст джерелаZhang, Bo. "On the Application of Computer Virtual Reality Technology in the College Physical Education." Advanced Materials Research 1030-1032 (September 2014): 2719–21. http://dx.doi.org/10.4028/www.scientific.net/amr.1030-1032.2719.
Повний текст джерелаSiivola, Marjaana, Eero Tiainen, Eeva Ekholm, Teemu Leinonen, and Lauri Malmi. "Virtual Reality Childbirth Education With 360° Videos." Journal of Perinatal Education 32, no. 1 (January 1, 2023): 35–47. http://dx.doi.org/10.1891/jpe-2021-0021.
Повний текст джерелаTrenchev, Ivan, Radoslav Mavrevski, Metodi Traykov, and Ilire Zajmi–Rugova. "A mathematical model of movement in virtual reality through thoughts." International Journal of Electrical and Computer Engineering (IJECE) 10, no. 6 (December 1, 2020): 6592. http://dx.doi.org/10.11591/ijece.v10i6.pp6592-6597.
Повний текст джерелаBakhchina, A. V., and I. V. Strizhova. "Students’ Dynamics of Heart Rate Variability during Virtual Reality Class." Experimental Psychology (Russia) 15, no. 2 (2022): 59–69. http://dx.doi.org/10.17759/exppsy.2022150205.
Повний текст джерелаBurdea, Grigore C. "Teaching Virtual Reality: Why and How?" Presence: Teleoperators and Virtual Environments 13, no. 4 (August 2004): 463–83. http://dx.doi.org/10.1162/1054746041944812.
Повний текст джерелаKorneichuk, A. I., and V. I. Semenov. "The territorial development plan as a virtual reality." Geodesy and Cartography 928, no. 10 (November 20, 2017): 40–49. http://dx.doi.org/10.22389/0016-7126-2017-928-10-40-49.
Повний текст джерелаRichardson, Daniel. "Is virtual reality a useful tool in the teaching of physiology?" Advances in Physiology Education 35, no. 2 (June 2011): 117–19. http://dx.doi.org/10.1152/advan.00002.2011.
Повний текст джерелаШевченко, Г., G. Shevchenko, Д. Кочкин, and D. Kochkin. "Theoretical and Applied Aspects of the Use of Virtual Reality Technology in High School." Standards and Monitoring in Education 7, no. 4 (August 7, 2019): 32–38. http://dx.doi.org/10.12737/article_5d2db106256b05.85860497.
Повний текст джерелаKuila, Sumanta, Namrata Dhanda, and Subhankar Joardar. "Feature extraction of electrocardiogram signal using machine learning classification." International Journal of Electrical and Computer Engineering (IJECE) 10, no. 6 (December 1, 2020): 6598. http://dx.doi.org/10.11591/ijece.v10i6.pp6598-6605.
Повний текст джерелаThakkar, U., and D. A. Chapman. "Virtual reality and education program for educators." ACM SIGGRAPH Computer Graphics 31, no. 3 (August 1997): 35–37. http://dx.doi.org/10.1145/262171.262186.
Повний текст джерелаYilmaz, Bulent, and Muge Goken. "Virtual reality (VR) technologies in education of industrial design." New Trends and Issues Proceedings on Humanities and Social Sciences 2, no. 1 (February 19, 2016): 498–503. http://dx.doi.org/10.18844/prosoc.v2i1.336.
Повний текст джерелаGonzalez-Argote, Denis. "Immersive environments, Metaverse and the key challenges in programming." Metaverse Basic and Applied Research 1 (December 25, 2022): 6. http://dx.doi.org/10.56294/mr20226.
Повний текст джерелаVergara, Diego, Jamil Extremera, Manuel Pablo Rubio, and Lilian P. Dávila. "The Technological Obsolescence of Virtual Reality Learning Environments." Applied Sciences 10, no. 3 (January 31, 2020): 915. http://dx.doi.org/10.3390/app10030915.
Повний текст джерелаPtak, Paweł. "SIMULATION PROGRAMS IN DISTANCE LEARNING." SOCIETY. INTEGRATION. EDUCATION. Proceedings of the International Scientific Conference 5 (May 28, 2021): 436–47. http://dx.doi.org/10.17770/sie2021vol5.6305.
Повний текст джерелаFuchs, Henry, and Federico Gil. "VGTC Virtual Reality Awards Program Chair Message." IEEE Transactions on Visualization and Computer Graphics 28, no. 5 (May 2022): xii. http://dx.doi.org/10.1109/tvcg.2022.3157524.
Повний текст джерелаHoward, Matt C., and Melissa B. Gutworth. "A meta-analysis of virtual reality training programs for social skill development." Computers & Education 144 (January 2020): 103707. http://dx.doi.org/10.1016/j.compedu.2019.103707.
Повний текст джерелаAghapour, Masoud, and Barbara Bockstahler. "State of the Art and Future Prospects of Virtual and Augmented Reality in Veterinary Medicine: A Systematic Review." Animals 12, no. 24 (December 13, 2022): 3517. http://dx.doi.org/10.3390/ani12243517.
Повний текст джерелаYarmolenko, Maksym, Oksana Shynkaruk, and Vasyl Maksymenko. "Peculiarities of virtual reality technology of the sports training." Scientific Journal of National Pedagogical Dragomanov University. Series 15. Scientific and pedagogical problems of physical culture (physical culture and sports), no. 2(146) (February 17, 2022): 143–47. http://dx.doi.org/10.31392/npu-nc.series15.2022.2(146).31.
Повний текст джерелаAn, Ying. "Application of Mobile Virtual Reality Technology Combined with Neural Network in Facial Expression Recognition." Computational Intelligence and Neuroscience 2022 (August 5, 2022): 1–9. http://dx.doi.org/10.1155/2022/4288187.
Повний текст джерелаChuang, Tien-Yow, Chih-Hung Chen, Hwa-Ann Chang, Hui-Chen Lee, Cheng-Lian Chou, and Ji-Liang Doong. "Virtual Reality Serves as a Support Technology in Cardiopulmonary Exercise Testing." Presence: Teleoperators and Virtual Environments 12, no. 3 (June 2003): 326–31. http://dx.doi.org/10.1162/105474603765879567.
Повний текст джерелаHoward, Matt C. "A meta-analysis and systematic literature review of virtual reality rehabilitation programs." Computers in Human Behavior 70 (May 2017): 317–27. http://dx.doi.org/10.1016/j.chb.2017.01.013.
Повний текст джерелаToro, Carlos, Jorge Posada, Stefan Wundrak, and André Stork. "Improving Virtual Reality Applications in CAD through Semantics." International Journal of Virtual Reality 5, no. 4 (April 5, 2020): 39–46. http://dx.doi.org/10.20870/ijvr.2006.5.4.3243.
Повний текст джерелаSpencer, Sally, Talya Drescher, Jennifer Sears, Angelica F. Scruggs, and Jillian Schreffler. "Comparing the Efficacy of Virtual Simulation to Traditional Classroom Role-Play." Journal of Educational Computing Research 57, no. 7 (June 25, 2019): 1772–85. http://dx.doi.org/10.1177/0735633119855613.
Повний текст джерелаLaver, Kate, Fabian Lim, Karen Reynolds, Stacey George, Julie Ratcliffe, Sharon Sim, and Maria Crotty. "Virtual Reality Grocery Shopping Simulator: Development and Usability in Neurological Rehabilitation." Presence: Teleoperators and Virtual Environments 21, no. 2 (April 2012): 183–91. http://dx.doi.org/10.1162/pres_a_00098.
Повний текст джерелаHsu, Quang Cherng. "Prototyping of Image-Based Inspection Mechanisms by CAD and Virtual Reality Technology." Materials Science Forum 594 (August 2008): 15–21. http://dx.doi.org/10.4028/www.scientific.net/msf.594.15.
Повний текст джерелаVance, Judy. "Reach Out and Touch." Mechanical Engineering 135, no. 08 (August 1, 2013): 30–35. http://dx.doi.org/10.1115/1.2013-aug-1.
Повний текст джерелаAn, Jun, and Jin Song Fan. "Study on Development Techniques of AR Application Program in MFC Environmen." Applied Mechanics and Materials 527 (February 2014): 281–85. http://dx.doi.org/10.4028/www.scientific.net/amm.527.281.
Повний текст джерелаKnight, Robert G., and Nickolai Titov. "Use of Virtual Reality Tasks to Assess Prospective Memory: Applicability and Evidence." Brain Impairment 10, no. 1 (May 1, 2009): 3–13. http://dx.doi.org/10.1375/brim.10.1.3.
Повний текст джерелаA. Fromm, Catherine, Krystel Huxlin, and Gabriel J. Diaz. "Using Virtual Reality with Integrated Eye Tracking for Visual Rehabilitation." Frameless 1, no. 1 (December 15, 2019): 1–2. http://dx.doi.org/10.14448/frameless.01.003.
Повний текст джерелаMolet, Tom, Amaury Aubel, Tolga Çapin, Stéphane Carion, Elwin Lee, Nadia Magnenat-Thalmann, Hansrudi Noser, Igor Pandzic, Gaël Sannier, and Daniel Thalmann. "Anyone for Tennis?" Presence: Teleoperators and Virtual Environments 8, no. 2 (April 1999): 140–56. http://dx.doi.org/10.1162/105474699566134.
Повний текст джерелаJumbri, Khairulazhar, and Mohd Adil Iman Ishak. "Can Virtual Reality Increases Students Interest in Computational Chemistry Course? A Review." Jurnal Penelitian dan Pengkajian Ilmu Pendidikan: e-Saintika 6, no. 3 (November 30, 2022): 190–201. http://dx.doi.org/10.36312/esaintika.v6i3.885.
Повний текст джерелаRomanova, E. V., L. V. Kurzaeva, L. Z. Davletkireeva, and T. B. Novikova. "Possibilities of Virtual Reality Technologies for the Development of Gaming Applications." Open Education 25, no. 5 (November 8, 2021): 31–40. http://dx.doi.org/10.21686/1818-4243-2021-5-31-40.
Повний текст джерелаLee, Woosup, Ju Ok Park, Sung Ok Hong, and Youngtaek Kim. "Bicycle Injury Prevention Education Using 360° Virtual Reality Experiences of Accidents and Computer-Based Activity." Children 9, no. 11 (October 26, 2022): 1623. http://dx.doi.org/10.3390/children9111623.
Повний текст джерелаHorváthová, Dana, and Vladimír Siládi. "Creating virtual environments for phobia treatment." Open Computer Science 6, no. 1 (October 17, 2016): 138–47. http://dx.doi.org/10.1515/comp-2016-0012.
Повний текст джерелаLewis, Richard, and Molly Taylor-Poleskey. "Hidden Town in 3D." Journal on Computing and Cultural Heritage 14, no. 2 (June 2021): 1–14. http://dx.doi.org/10.1145/3431924.
Повний текст джерелаGrabowski, Andrzej, and Tomasz Lipiński. "Monitoring the movement of the upper limb in the context of rehabilitation games." Mechanik 91, no. 7 (July 9, 2018): 514–16. http://dx.doi.org/10.17814/mechanik.2018.7.69.
Повний текст джерелаKumar, Abhishek, Bhavana Srinivasan, Abdul Khader Jilani Saudagar, Abdullah AlTameem, Mohammed Alkhathami, Badr Alsamani, Muhammad Badruddin Khan, Zakir Hussain Ahmed, Ankit Kumar, and Kamred Udham Singh. "Next-Gen Mulsemedia: Virtual Reality Haptic Simulator’s Impact on Medical Practitioner for Higher Education Institutions." Electronics 12, no. 2 (January 10, 2023): 356. http://dx.doi.org/10.3390/electronics12020356.
Повний текст джерелаAlaraj, Ali, Cristian J. Luciano, Daniel P. Bailey, Abdussalam Elsenousi, Ben Z. Roitberg, Antonio Bernardo, P. Pat Banerjee, and Fady T. Charbel. "Virtual Reality Cerebral Aneurysm Clipping Simulation With Real-Time Haptic Feedback." Operative Neurosurgery 11, no. 1 (January 16, 2015): 52–58. http://dx.doi.org/10.1227/neu.0000000000000583.
Повний текст джерелаCroghan, Ivana T., Ryan T. Hurt, Christopher A. Aakre, Shawn C. Fokken, Karen M. Fischer, Stephanie A. Lindeen, Darrell R. Schroeder, Ravindra Ganesh, Karthik Ghosh, and Brent A. Bauer. "Virtual Reality for Health Care Professionals During a Pandemic: A Pilot Program." Journal of Primary Care & Community Health 13 (January 2022): 215013192210867. http://dx.doi.org/10.1177/21501319221086716.
Повний текст джерелаBurdin, Boris Vasilievich, Andrey Anatolievich Kuritsyn, Vladimir Nikolayevich Dmitriev, Yuri Borisovich Sosyurka, Vladimir Alekseevich Dovzhenko, and Yuri Sergeevich Chebotarev. "Practice of Experimental Improvement and Development of Space Robotic Systems." MANNED SPACEFLIGHT, no. 2(31) (June 4, 2019): 63–75. http://dx.doi.org/10.34131/msf.19.2.63-75.
Повний текст джерелаTodd, Hamish, and Paul Emsley. "Development and assessment of CootVR, a virtual reality computer program for model building." Acta Crystallographica Section D Structural Biology 77, no. 1 (January 1, 2021): 19–27. http://dx.doi.org/10.1107/s2059798320013625.
Повний текст джерелаRizzo, Albert “Skip”, and Gerard Jounghyun Kim. "A SWOT Analysis of the Field of Virtual Reality Rehabilitation and Therapy." Presence: Teleoperators and Virtual Environments 14, no. 2 (April 2005): 119–46. http://dx.doi.org/10.1162/1054746053967094.
Повний текст джерелаKaminsky, Werner. "WinXMorph: a computer program to draw crystal morphology, growth sectors and cross sections with export files in VRML V2.0 utf8-virtual reality format." Journal of Applied Crystallography 38, no. 3 (May 13, 2005): 566–67. http://dx.doi.org/10.1107/s0021889805012148.
Повний текст джерелаKo, Hyeongseok, and James Cremer. "VRLOCO: Real-Time Human Locomotion from Positional Input Streams." Presence: Teleoperators and Virtual Environments 5, no. 4 (January 1996): 367–80. http://dx.doi.org/10.1162/pres.1996.5.4.367.
Повний текст джерелаGhanem, Sahar Y. "Implementing virtual reality - building information modeling in the construction management curriculum." Journal of Information Technology in Construction 27 (January 5, 2022): 48–69. http://dx.doi.org/10.36680/j.itcon.2022.003.
Повний текст джерелаSydorenko, Tatiana, and Tatiana Furdak. "CULTURE OF REAL VIRTUALITY IN DISTANCE LEARNING FOR FUTURE TEACHERS OF MUSICAL ART." Academic Notes Series Pedagogical Science 1, no. 191 (2020): 147–50. http://dx.doi.org/10.36550/2415-7988-2020-1-191-147-150.
Повний текст джерелаAbramov, Vadym. "APPLICATION OF COMBINED MODELS OF COMPUTER NETWORKS IN THE TRAINING PROCESS." Cybersecurity: Education Science Technique, no. 4 (2019): 24–31. http://dx.doi.org/10.28925/2663-4023.2019.4.2431.
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