Дисертації з теми "Ubiquitous and mobile computing"
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Jetter, Stefanie. "Ubiquitous Computing allgegenwärtige mobile Kommunikation /." [S.l. : s.n.], 2005. http://www.bsz-bw.de/cgi-bin/xvms.cgi?SWB11759328.
Повний текст джерелаKilian-Kehr, Roger. "Mobile security with smartcards." Phd thesis, [S.l.] : [s.n.], 2002. http://elib.tu-darmstadt.de/diss/000214.
Повний текст джерелаLeung, Adrian Ho Yin. "Securing mobile ubiquitous services trusted computing." Thesis, Royal Holloway, University of London, 2009. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.537518.
Повний текст джерелаPinkerton, Michael David. "Ubiquitous computing : extending access to mobile data." Thesis, Georgia Institute of Technology, 1997. http://hdl.handle.net/1853/8242.
Повний текст джерелаRügge, Ingrid Herzog Otthein. "Mobile solutions : Einsatzpotenziale, Nutzungsprobleme und Lösungsansätze /." Wiesbaden : Dt. Univ.-Verl, 2007. http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&doc_number=016228009&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA.
Повний текст джерелаLiu, Huanjin. "Free roaming: A system for ubiquitous computing." CSUSB ScholarWorks, 2006. https://scholarworks.lib.csusb.edu/etd-project/3062.
Повний текст джерелаJacobsen, Kristoffer. "Organizing Mobile Work Processes in Ubiquitous Computing Environments." Thesis, Norwegian University of Science and Technology, Department of Computer and Information Science, 2005. http://urn.kb.se/resolve?urn=urn:nbn:no:ntnu:diva-9262.
Повний текст джерелаThis thesis explores the domain of ubiquitous computing and relates situations of mobile work to Virtual Organizations (VOs). Motivated by the work performed by the MOWAHS project, this thesis aims to contribute in understanding virtual organizations, and in continuously assessing and improving the work processes within these. Emerging technologies enable improved sensing of users, actions, wishes and requirements which can be utilized for facilitating situated activities in dynamic organizations. Taking an organizational approach to the subject we aim to describe new ways of coordinating actors automatically in these environments based on context information from the surroundings. Through analysis of simple mobile work scenarios, we can extract knowledge of how different situations of mobile work demand coordination. This is used as method for identifying the importance of work process information in monitoring coordination. We provide an architecture proposition for a coordination module and suggestions to how context information of the work processes could be acquired and represented as knowledge to the organization.
Song, Xiang. "Seamless mobility in ubiquitous computing environments." Diss., Atlanta, Ga. : Georgia Institute of Technology, 2008. http://hdl.handle.net/1853/24671.
Повний текст джерелаCommittee Chair: Ramachandran, Umakishore; Committee Member: Ahamad, Mustaque; Committee Member: Edwards, Keith; Committee Member: Liu, Ling; Committee Member: Suh, Sang-bum
Zampieron, Jeffrey Michael Domenic. "Self-localization in ubiquitous computing using sensor fusion /." Online version of thesis, 2006. https://ritdml.rit.edu/dspace/handle/1850/2801.
Повний текст джерелаPakkala, Daniel. "Lightweight distributed service platform for adaptive mobile services /." Espoo [Finland] : VTT Technical Research Centre of Finland, 2004. http://www.vtt.fi/inf/pdf/publications/2004/P519.pdf.
Повний текст джерелаSantos, Pedro Emanuel Albuquerque e. Baptista dos. "Personalization platform for multimodal ubiquitous computing applications." Master's thesis, Faculdade de Ciências e Tecnologia, 2013. http://hdl.handle.net/10362/11063.
Повний текст джерелаWe currently live surrounded by a myriad of computing devices running multiple applications. In general, the user experience on each of those scenarios is not adapted to each user’s specific needs, without personalization and integration across scenarios. Moreover, developers usually do not have the right tools to handle that in a standard and generic way. As such, a personalization platform may provide those tools. This kind of platform should be readily available to be used by any developer. Therefore, it must be developed to be available over the Internet. With the advances in IT infrastructure, it is now possible to develop reliable and scalable services running on abstract and virtualized platforms. Those are some of the advantages of cloud computing, which offers a model of utility computing where customers are able to dynamically allocate the resources they need and are charged accordingly. This work focuses on the creation of a cloud-based personalization platform built on a previously developed generic user modeling framework. It provides user profiling and context-awareness tools to third-party developers. A public display-based application was also developed. It provides useful information to students, teachers and others in a university campus as they are detected by Bluetooth scanning. It uses the personalization platform as the basis to select the most relevant information in each situation, while a mobile application was developed to be used as an input mechanism. A user study was conducted to assess the usefulness of the application and to validate some design choices. The results were mostly positive.
Simons, Christof. "Context aware applications in mobile distributed systems." Aachen Shaker, 2007. http://d-nb.info/987900757/04.
Повний текст джерелаAbukmail, Ahmed Ahed. "Pervasive computing approach to energy management." [Gainesville, Fla.] : University of Florida, 2005. http://purl.fcla.edu/fcla/etd/UFE0013060.
Повний текст джерелаSimons, Christof. "Context aware applications in mobile distributed systems /." Aachen : Shaker, 2008. http://d-nb.info/987900757/04.
Повний текст джерелаWarshawsky, James Emory. "Umbilical Cord: A system for ubiquitous computing." CSUSB ScholarWorks, 2004. https://scholarworks.lib.csusb.edu/etd-project/2518.
Повний текст джерелаSiu, Po-lam Pauline. "Context-aware state management for supporting mobility in a pervasive environment." Click to view the E-thesis via HKUTO, 2004. http://sunzi.lib.hku.hk/hkuto/record/B3147858X.
Повний текст джерелаDragoi, Octavian Andrei. "The Continuum Architecture: Towards Enabling Chaotic Ubiquitous Computing." Thesis, University of Waterloo, 2005. http://hdl.handle.net/10012/1158.
Повний текст джерелаHanhart, Daniel. "Mobile und ubiquitous computing : Anwendungen im Facility Management und serviceorientierter Architekturvorschlag /." [S.l. : s.n.], 2007. http://swbplus.bsz-bw.de/bsz27328343xinh.pdf.
Повний текст джерелаHall, Malcolm. "Contextual mobile adaptation." Thesis, Connect to e-thesis, 2008. http://theses.gla.ac.uk/240/.
Повний текст джерелаPh.D. thesis submitted to the Faculty of Information and Mathematical Sciences, Department of Computing Science, University of Glasgow, 2008. Includes bibliographical references. Print version also available.
Delwadia, Vipul. "RemoteME : experiments in thin-client mobile computing : a thesis submitted to the Victoria University of Wellington in fulfilment of the requirements for the degree of Master of Science in Computer Science /." ResearchArchive@Victoria e-Thesis, 2009. http://hdl.handle.net/10063/1260.
Повний текст джерелаKusen, Ema, and Mark Strembeck. "Protocol for a Systematic Literature Review on Security-related Research in Ubiquitous Computing." Department für Informationsverarbeitung und Prozessmanagement, WU Vienna University of Economics and Business, 2014. http://epub.wu.ac.at/4429/1/SLRprotocol.pdf.
Повний текст джерелаLechler, Renate. "Entwicklung eines energieeffizienten Dienstauffindungsverfahrens für mobile ad-hoc Netzwerke." [S.l. : s.n.], 2005.
Знайти повний текст джерелаWang, Weilin. "Supporting Fall Prevention for the Elderly by Using Mobile and Ubiquitous Computing." Thesis, Norges teknisk-naturvitenskapelige universitet, Institutt for biologi, 2013. http://urn.kb.se/resolve?urn=urn:nbn:no:ntnu:diva-23008.
Повний текст джерелаWu, Fan. "Ubiquitous Scalable Graphics: An End-to-End Framework using Wavelets." Worcester, Mass. : Worcester Polytechnic Institute, 2008. http://www.wpi.edu/Pubs/ETD/Available/etd-111908-165451/.
Повний текст джерелаKeywords: Energy Consumption; Perceptual Error Metric; Multiresolution; Wavelets; Mobile Graphics. Includes bibliographical references (p. 109-124).
Dargie, Waltenegus. "A Distributed Architecture for Computing Context in Mobile Devices." Doctoral thesis, Saechsische Landesbibliothek- Staats- und Universitaetsbibliothek Dresden, 2006. http://nbn-resolving.de/urn:nbn:de:swb:14-1151308912028-83795.
Повний текст джерелаDelwadia, Vipul. "RemoteME: Experiments in Thin-Client Mobile Computing." Thesis, ResearchArchive@Victoria e-Thesis, 2009. http://eprints.rclis.org/16124/1/VipulDelwadia300069307MScThesis.pdf.
Повний текст джерелаGuenkova-Luy, Teodora. "Multimedia networking coordination of multimedia services in next generation mobile networks." Saarbrücken VDM, Müller, 2007. http://deposit.d-nb.de/cgi-bin/dokserv?id=3037222&prov=M&dok_var=1&dok_ext=htm.
Повний текст джерелаSylverberg, Tomas. "A Framework for Mobile Paper-based Computing." Thesis, Linköping University, Department of Computer and Information Science, 2007. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-8415.
Повний текст джерелаMilitary work-practice is a difficult area of research where paper-based approaches are still extended. This thesis proposes a solution which permits the digitalization of information at the same time as workpractice remains unaltered for soldiers working with maps in the field. For this purpose, a mobile interactive paper-based platform has been developed which permits the users to maintain their current work-flow. The premise of the solution parts from a system consisting of a prepared paper-map, a cellular phone, a desktop computer, and a digital pen with bluetooth connection. The underlying idea is to permit soldiers to take advantage of the information a computerized system can offer, at the same time as the overhead it incurs is minimized. On one hand this implies that the solution must be light-weight, on the other it must retain current working procedures as far as possible. The desktop computer is used to develop new paper-driven applications through the application provided in the development framework, thus allowing the tailoring of applications to the changing needs of military operations. One major component in the application suite is a symbol recognizer which is capable of recognizing symbols parting from a template which can be created in one of the applications. This component permits the digitalization of information in the battlefield by drawing on the paper-map. The proposed solution has been found to be viable, but still there is a need for further development. Furthermore, there is a need to adapt the existing hardware to the requirements of the military to make it usable in a real-world situation.
Siu, Po-lam Pauline, and 蕭寶琳. "Context-aware state management for supporting mobility in a pervasive environment." Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 2004. http://hub.hku.hk/bib/B3147858X.
Повний текст джерелаSadaquat, Jan. "Facilitating file retrieval on resource limited devices." Thesis, Brunel University, 2011. http://bura.brunel.ac.uk/handle/2438/5451.
Повний текст джерелаCavdar, Davut. "A Certificate Based Authentication Control Model Using Smart Mobile Devices For Ubiquitous Computing Environments." Master's thesis, METU, 2011. http://etd.lib.metu.edu.tr/upload/12613682/index.pdf.
Повний текст джерелаCousins, Karlene C. "Access Anytime Anyplace: An Empircal Investigation of Patterns of Technology Use in Nomadic Computing Environments." unrestricted, 2004. http://etd.gsu.edu/theses/available/etd-12132004-144636/.
Повний текст джерелаTtitle from title screen. Daniel Robey, committee chair; Marie Claude-Boudreau , Michale Gallivan, Upkar Varshney, committee members. 191 p. [numbered vi, 181] : ill. (some col.). Description based on contents viewed Feb. 26, 2007. Includes bibliographical references.
Kruppa, Michael. "Migrating characters: effective user guidance in instrumented environments." Berlin Aka, 2006. http://deposit.d-nb.de/cgi-bin/dokserv?id=2898568&prov=M&dok_var=1&dok_ext=htm.
Повний текст джерелаHickey, S. (Seamus). "Enhancing telepresence with mobile virtual proxies." Doctoral thesis, University of Oulu, 2005. http://urn.fi/urn:isbn:9514276841.
Повний текст джерелаWasinger, Rainer. "Multimodal interaction with mobile devices: fusing a broad spectrum of modality combinations." Berlin Aka, 2006. http://deposit.d-nb.de/cgi-bin/dokserv?id=2890796&prov=M&dok_var=1&dok_ext=htm.
Повний текст джерелаZhou, Yun. "Context-based Innovative Mobile User Interfaces." Phd thesis, Ecole Centrale de Lyon, 2012. http://tel.archives-ouvertes.fr/tel-00813532.
Повний текст джерелаChung, W. Y. (Wan-Young). "Ubiquitous healthcare system based on a wireless sensor network." Doctoral thesis, University of Oulu, 2009. http://urn.fi/urn:isbn:9789514292903.
Повний текст джерелаHåkansson, Maria. "Playing with Context : Explicit and Implicit Interaction in Mobile Media Applications." Doctoral thesis, Stockholms universitet, Institutionen för data- och systemvetenskap, 2009. http://urn.kb.se/resolve?urn=urn:nbn:se:su:diva-8463.
Повний текст джерелаLuimula, M. (Mika). "Development and evaluation of the location-aware platform:main characteristics in adaptable location-aware systems." Doctoral thesis, University of Oulu, 2010. http://urn.fi/urn:isbn:9789514261435.
Повний текст джерелаTiivistelmä Mobiilin ja sulautetun tietotekniikan kehitys on ollut viime aikoina nopeaa. Yksi lupaavimmista tutkimus- ja kehityskohteista on ollut paikkatietoiset palvelut. Näiden palveluiden kehittäminen on varsin haasteellista, koska kehittämistyö vaatii runsaasti resursseja sekä karttojen generoimisessa paikkatietoaineistoista että ympäristöstä kerättävän väliaikaisen tiedon visualisoinnissa. Paikkatietoisten sovellusten ja sulautetun tietotekniikan soveltaminen teollisuudessa on aktiivisen tutkimus- ja kehittämistoiminnan keskiössä, koska näköpiirissä on selvästi uusia lupaavia liiketoimintamahdollisuuksia. Tässä väitöskirjassa keskitytään Locawe-nimisen paikkatietoisen ohjelmistoalustan kehittämisen ja arvioinnin raportointiin. Locawe-alusta on suunniteltu sekä sisä- että ulko-olosuhteisiin. Tämä hajautettu väliohjelmistopohjainen alusta on kehitetty CENTRIA Tutkimus ja kehityksen Ylivieskan yksikössä. Väitöskirjan tavoitteena on ollut ensisijaisesti tutkia ja kehittää uusia, sulautettua tietotekniikkaa hyödyntäviä ominaisuuksia Locawe-alustaan hyödyntäen erilaisia ohjelmisto- ja laitteistokombinaatioita. Väitöskirjaan liittyvän tutkimustyön aikana käyttäjiltä on useaan otteeseen kerätty käyttökokemuksia. Kokemuksia on hyödynnetty Locawe-arkkitehtuurin seuraavien versioiden suunnittelussa. Uusia, sulautettua tietotekniikkaa hyödyntäviä ominaisuuksia on testattu kaikkiaan viidessä kenttätestissä, yhdessä laboratoriotestissä sekä useissa teollisissa piloteissa. Ominaisuuksien toteuttamisessa käytettiin GPS-, RFID- ja WSAN-teknologioita. Testeissä kirjoittaja arvioi, minkälaiset ohjelmisto- ja laitteistovaihtoehdot ovat toteuttamiskelpoisimpia ja soveliaimpia uusien ominaisuuksien kehittämiseksi Locawe-alustaan. Ominaisuuksia on arvioitu käytettävyyden, visualisoinnin ja viestintätekniikoiden näkökulmista. Tutkimustyön tuloksena kirjoittaja esittelee väitöskirjassa paikkatietoisten järjestelmien kehittämiseen liittyviä ominaispiirteitä järjestelmätasojen, sulautetun tietotekniikan, mobiliteetin ja rajoitteiden näkökulmista. Lisäksi kirjoittaja esittää väitöskirjassa arkkitehtuurin, joka mahdollistaa paikkatietoisen järjestelmän kehittämisen soveltuen niin sisä- kuin ulko-olosuhteisiin. Huomioiden paikkatietoisten alustojen tason maailmanlaajuisesti väitöskirjassa kuvattu Locawe-alusta on tutkimusprototyyppinäkin tällä hetkellä tietyssä määrin ainutlaatuinen. Alustan tutkimisessa on nimittäin keskitytty sekä paikkatietoisten alustojen että geosensoriverkkojen ja älykkäiden ympäristöjen tutkimiseen. Lisäksi Locawe-alusta tarjoaa yhden ratkaisun RFID ja WSAN teknologioiden integrointiin yhdeksi kehykseksi yhdessä mobiililaitteiden kanssa. Lopuksi kirjoittaja esittää, että väitöskirjassa esitetty tutkimus- ja kehittämistoiminnan lähestymistapaa voidaan soveltaa vastaavissa tutkimusorganisaatioissa kuin CENTRIA
Monteiro, Jane Dirce Alves. ""Desenvolvimento de aplicações multi-plataformas para dispositivos móveis"." Universidade de São Paulo, 2006. http://www.teses.usp.br/teses/disponiveis/55/55134/tde-24072006-103336/.
Повний текст джерелаMobile devices such as Personal Digital Assistants (PDAs) have grown up and number and models, while their cost has been continuously decreasing. Although this scenario indicates that there is a demand for tools that support the development of applications for mobile devices, the literature does not report platform-independent tools. The aim of this research was to investigate the development of applications for mobile devices in a platform-independent way. We have elected to extend an existing prototype tool that supported the development of Palm OS applications, MCards, so that it supported the development of applications using J2ME (Java 2 Micro Edition). We first carried out a reverse engineering process, using FUSION-RE/I, which lead to the understanding of the prototype along with the production of a new, more stable and documented version. We then investigated the process of application generation for the J2ME platform and proposed an extension to MCards that supported both Palm OS and J2ME. In the extended version, the J2ME module transforms an abstract specification, generated with the MCards visual editor, in J2ME code using the CDC/Personal profile. As a result, the extended MCards tool supports the development of applications for the two most common platforms for mobile devices, Palm Os, Pocket PC and Symbian OS.
Ni, Tao. "A Framework of Freehand Gesture Interaction: Techniques, Guidelines, and Applications." Diss., Virginia Tech, 2011. http://hdl.handle.net/10919/29047.
Повний текст джерелаPh. D.
Springer, Thomas. "Ein komponentenbasiertes Meta-Modell kontextabhängiger Adaptionsgraphen für mobile und ubiquitäre Anwendungen." Doctoral thesis, Saechsische Landesbibliothek- Staats- und Universitaetsbibliothek Dresden, 2004. http://nbn-resolving.de/urn:nbn:de:swb:14-1099484077546-72815.
Повний текст джерелаHenrysson, Anders. "Bringing Augmented Reality to Mobile Phones." Doctoral thesis, Norrköping : Department of Science and Technology, Linköpings universitet, 2007. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-10204.
Повний текст джерелаLeemaqz, Kaleb Lee. "Privacy of RFID - models and protocols." Thesis, Queensland University of Technology, 2013. https://eprints.qut.edu.au/60900/1/Kaleb_Leemaqz_Thesis.pdf.
Повний текст джерелаMartinez, David. "Introducing location related aspects to mobile multimedia environments." Thesis, Växjö University, School of Mathematics and Systems Engineering, 2006. http://urn.kb.se/resolve?urn=urn:nbn:se:vxu:diva-1020.
Повний текст джерелаThis work describes a design of a multimedia content delivery system based on context, to provide multimedia information and other services according to the user location and his preferences. It focuses on mobility and the problem of different coherent and cohesive presentations depending on the available resources of the presentation environment.
Steidle, Roland Rossnagel Alexander. "Multimedia-Assistenten im Betrieb : datenschutzrechtliche Anforderungen, rechtliche Regelungs- und technische Gestaltungsvorschläge für mobile Agentensysteme /." Wiesbaden : Deutscher Universitäts-Verlag, 2005. http://aleph.unisg.ch/hsgscan/hm00174601.pdf.
Повний текст джерелаBesoaín, Pino Felipe Andrés. "Using ubiquitous computing for preventing risk behaviors based on smart contexts through mobile devices: an approach for nutrition and sexually transmitted diseases." Doctoral thesis, Universitat Oberta de Catalunya, 2018. http://hdl.handle.net/10803/664200.
Повний текст джерелаVarios métodos se han utilizado recientemente para educar a las personas y las comunidades sobre temas relacionados con problemas de salud en todo el mundo, entre ellos, la nutrición y el comportamiento sexual. En el área de la nutrición, el exceso de peso y la obesidad son problemas asociados con una variedad de problemas de salud. Estos problemas están directamente relacionados con el estilo de vida actual de la población. Por otro lado, con respecto a los comportamientos sexuales, los avances en el desarrollo de las tecnologías de la información y la comunicación han facilitado las relaciones sociales, pero también los contactos sexuales sin medidas preventivas apropiadas. Este trabajo explora cómo desarrollar mecanismos educativos para promover comportamientos saludables, centrándose en un grupo objetivo y su contexto en dos áreas: en primer lugar, la nutrición (relacionada con la obesidad o el sobrepeso), y en segundo lugar, las infecciones de transmisión sexual, que fueron elegidas debido a su relevancia e importancia en el área de la salud pública. El objetivo de este trabajo es investigar cómo la informática ubicua podría ser útil en la salud preventiva para estos problemas.
Several methods have recently been employed to educate individuals and entire communities on topics related to worldwide health issues, among which are nutrition and sexual behaviour. In the area of nutrition, excessive weight and obesity are problems associated with a variety of health issues. These problems are directly related to the population's current lifestyle. Regarding sexual behaviour, advances in the development of information and communication technologies have encouraged social interrelationships, but also sexual encounters were appropriate preventive measures are not taken. This study explores how to develop educational mechanisms for promoting healthy behaviour, focusing on a target group and two areas of its members' lives: 1) bad nutrition (obesity or excessive weight) and 2) sexually transmitted infections. These areas were chosen due to their relevance and importance in the area of public health. The aim of this investigation is to look into how ubiquitous computing could be useful for preventive health regarding these problems.
Hightower, Jeffrey. "The location stack /." Thesis, Connect to this title online; UW restricted, 2004. http://hdl.handle.net/1773/6917.
Повний текст джерелаCosta, Humberto Jorge de Moura. "Um modelo de arquitetura para o turismo ubíquo utilizando dispositivos móveis." Universidade do Vale do Rio dos Sinos, 2013. http://www.repositorio.jesuita.org.br/handle/UNISINOS/3856.
Повний текст джерелаMade available in DSpace on 2015-06-15T13:39:55Z (GMT). No. of bitstreams: 1 0000061A.pdf: 7791263 bytes, checksum: a599d040f1f3a02351f70b58600f4bc8 (MD5) Previous issue date: 2013-03
CAPES - Coordenação de Aperfeiçoamento de Pessoal de Nível Superior
UNISINOS - Universidade do Vale do Rio dos Sinos
O uso de dispositivos móveis para auxilio em tarefas de trabalho e lazer tem crescido vertiginosamente ao longo dos anos. Na área de turismo, os benefícios que estes dispositivos podem trazer são significativos, tendo em vista a mobilidade associada ao acesso instantâneo e atualizado de informações turísticas. Uma das aplicações mais relevantes para a esta área são os guias de turismo eletrônico, podendo fornecer informações essenciais ao turista para que ele possa aproveitar melhor a sua viagem. Estes guias, em geral, oferecem informações como onde dormir, comer e passear. Entretanto, estas informações, muitas vezes, são fornecidas apenas com base na localização do turista, não considerando recursos como sugestões de visita a determinados pontos turísticos, de acordo com inferências realizadas com base em informações personalizadas obtidas das preferências do turista e das características do ambiente onde ele se encontra. Tendo em vista os benefícios que isto pode trazer ao turista, o objetivo deste trabalho é propor um modelo de arquitetura de software, para dispositivos móveis, que utilize os conceitos de turismo ubíquo para incrementar a qualidade da experiência de turismo. A proposta considera as características individuais, como necessidades e restrições de cada turista, em conjunto com as características de contexto do ambiente turístico. A arquitetura proposta, que é chamada de UbiTour, emprega diversos conceitos da computação ubíqua, como sensibilidade ao contexto, transparência ao usuário, serviços baseados em localização, perfis, restrições, para que o turista possa, entre outras atividades, consultar quais são os pontos de interesse turísticos mais indicados para o seu perfil em um determinado contexto. Além disso, é proposta a definição de uma ontologia para o turismo ubíquo com base nesta arquitetura e foram feitas avaliações da arquitetura para assegurar a eficiência do modelo. Essas avaliações foram realizadas através do desenvolvimento de um protótipo para iOS (iPhones e iPads) focado no itinerário turístico Caminhos de Pedra, localizado em Bento Gonçalves no Rio Grande do Sul. Foram aplicadas três avaliações nesse protótipo: baseada em cenários, da ontologia e de usabilidade. Como resultados, verificou-se que o modelo de turismo ubíquo auxilia as pessoas a terem uma melhor experiência de turismo.
The use of mobile devices to use in work and leisure has grown dramatically over the years. In the tourism area, the benefits that these devices can bring are significant, considering the mobility associated with instant access and updated tourist information. One of the most relevant applications in this area are the Electronic Tour Guides (ETGs). They can provide essential information to tourists to make better use of their trip. These guides usually provide information such as where to sleep, eat and sightseeing. However, this information often are provided based on the location of the tourist, not considering resource suggestions as visiting certain attractions, according to inferences made based on information obtained from the custom preferences of the tourist and the characteristics of the environment where they are. Given the benefits that this knowledge can bring to the tourist, the aim of this work is to propose a model of software architecture, for mobile devices, that uses the concepts of ubiquitous tourism to enhance the quality of tourism experience. The proposal suggests the individual characteristics, such requirements and constraints of each tourist, together with the characteristics of the touristic environmental context. The proposed architecture, which is called UbiTour, employs several concepts of ubiquitous computing, such as context awareness, transparency to the user, location-based services, profiles, restrictions, so that the tourist can, among other activities, see what Points of Interest (POIs) are best suited to their profile in a given context. Furthermore, we proposed an ontology for ubiquitous tourism based on the proposed architecture. Besides, we conducted evaluations of UbiTour to assess the efficiency of the proposed model. We performed these evaluations using a prototype developed for iOS (iPhones and iPads). This application focused on the Caminhos de Pedra tourist itinerary, located in Bento Gonçalves, Rio Grande do Sul state, in Brazil. We applied three evaluations to this prototype: based on scenarios, focusing on the ontology, and a usability assessment. As a result, it was found that the proposed model for ubiquitous tourism helps people to have a better tourism experience.
Levis, Darci. "PeLeP: um modelo de perfil de aprendiz orientado à aprendizagem ubíqua." Universidade do Vale do Rio do Sinos, 2007. http://www.repositorio.jesuita.org.br/handle/UNISINOS/2249.
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A computação ubíqua traz várias potencialidades para os processos de ensino e aprendizagem. Do ponto de vista educacional, o desfio é a criação de um ambiente de aprendizagem móvel que proporcione recursos apropriados para o aprendiz. No cenário da aprendizagem ubíqua, a criação de um Perfil de Aprendiz, que una suas localizações, interesses e informações referentes a seu estudo torna-se importante. A dissertação apresenta o PeLeP-Pervasive Learning Profile, queconsiste em um modelo de aprendiz voltado para sistemas de suporte à aprendizagem ubíqua. O objetivo do PeLeP-Pervasive é possibilitar que aplicações educacionais possam explorar o ensino e a aprendizagem ubíquos, baseando-se em um perfil organizado em categorias que contém informações da vida cotidiana do aprendiz. O perfil do aprendiz no PeLeP é refinado e enriquecido através de inferências. estas, são baseadas na mobilidade do aprendiz por contexto, pelas tarefas que ele executa nos mesmos dentro de um ambiente de computação ubíqua.
The ubiquitous computing brings several potentialities for the processes of teaching and learning. Of the educational point of view, the callenge it is the creation of an environment of mobile learning that provides resources adapted for the learner. In the scenario of the learning ubiquitous, the creation of a Learner Profile, that unites yours locations, interests and referring information its study he/she becomes important. This dissertation presents PeLeP – Pervasive Learning Profile, which consists in a learner profile model oriented to ubiquitous learning systems. PeLeP aims to let applications explore ubiquitous education and learning through user profiles organized by categories containing information about that learner’s daily life. Learner profiles in PeLeP are defined and enriched through inferences. These inferences are based on several factors, such as learner’s mobility between contexts, and the tasks he executes in each of them while inside a ubiquitous computing environment