Дисертації з теми "RECOGNITION APPLICATIONS"
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Olausson, Erik. "Face Recognition for Mobile Phone Applications." Thesis, Linköping University, Department of Science and Technology, 2008. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-11850.
Повний текст джерелаAtt applicera ansiktsigenkänning direkt på en mobiltelefon är en utmanande uppgift, inte minst med tanke på den begränsade minnes- och processorkapaciteten samt den stora variationen med avseende på ansiktsuttryck, hållning och ljusförhållande i inmatade bilder.
Det är fortfarande långt kvar till ett färdigutvecklat, robust och helautomatiskt ansiktsigenkänningssystem för den här miljön. Men resultaten i det här arbetet visar att genom att plocka ut feature-värden från lokala regioner samt applicera en välgjord warpstrategi för att minska problemen med variationer i position och rotation av huvudet, är det möjligt att uppnå rimliga och användbara igenkänningsnivåer. Speciellt för ett halvautomatiskt system där användaren har sista ordet om vem personen på bilden faktiskt är.
Med ett galleri bestående av 85 personer och endast en referensbild per person nådde systemet en igenkänningsgrad på 60% på en svårklassificerad serie testbilder. Totalt 73% av gångerna var den rätta individen inom de fyra främsta gissningarna.
Att lägga till extra referensbilder till galleriet höjer igenkänningsgraden rejält, till nästan 75% för helt korrekta gissningar och till 83,5% för topp fyra. Detta visar att en strategi där inmatade bilder läggs till som referensbilder i galleriet efterhand som de identifieras skulle löna sig ordentligt och göra systemet bättre efter hand likt en inlärningsprocess.
Detta exjobb belönades med pris för "Bästa industrirelevanta bidrag" vid Svenska sällskapet för automatiserad bildanalys årliga konferens i Lund, 13-14 mars 2008.
Applying face recognition directly on a mobile phone is a challenging proposal due to the unrestrained nature of input images and limitations in memory and processor capabilities.
A robust, fully automatic recognition system for this environment is still a far way off. However, results show that using local feature extraction and a warping scheme to reduce pose variation problems, it is possible to capitalize on high error tolerance and reach reasonable recognition rates, especially for a semi-automatic classification system where the user has the final say.
With a gallery of 85 individuals and only one gallery image per individual available the system is able to recognize close to 60 % of the faces in a very challenging test set, while the correct individual is in the top four guesses 73% of the time.
Adding extra reference images boosts performance to nearly 75% correct recognition and 83.5% in the top four guesses. This suggests a strategy where extra reference images are added one by one after correct classification, mimicking an online learning strategy.
Thompson, J. R. "Applications of pattern recognition in medicine." Thesis, Open University, 1985. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.377939.
Повний текст джерелаAl-Rajab, Moaath. "Hand gesture recognition for multimedia applications." Thesis, University of Leeds, 2008. http://etheses.whiterose.ac.uk/607/.
Повний текст джерелаMuller, Neil Leonard. "Image recognition using the Eigenpicture Technique (with specific applications in face recognition and optical character recognition)." Master's thesis, University of Cape Town, 1998. http://hdl.handle.net/11427/14381.
Повний текст джерелаIn the first part of this dissertation, we present a detailed description of the eigenface technique first proposed by Sirovich and Kirby and subsequently developed by several groups, most notably the Media Lab at MIT. Other significant contributions have been made by Rockefeller University, whose ideas have culminated in a commercial system known as Faceit. For a different techniques (i.e. not eigenfaces) and a detailed comparison of some other techniques, the reader is referred to [5]. Although we followed ideas in the open literature (we believe there that there is a large body of advanced proprietary knowledge, which remains inaccessible), the implementation is our own. In addition, we believe that the method for updating the eigenfaces to deal with badly represented images presented in section 2. 7 is our own. The next stage in this section would be to develop an experimental system that can be extensively tested. At this point however, another, nonscientific difficulty arises, that of developing an adequately large data base. The basic problem is that one needs a training set representative of all faces to be encountered in future. Note that this does not mean that one can only deal with faces in the database, the whole idea is to be able to work with any facial image. However, a data base is only representative if it contains images similar to anything that can be encountered in future. For this reason a representative database may be very large and is not easy to build. In addition for testing purposes one needs multiple images of a large number of people, acquired over a period of time under different physical conditions representing the typical variations encountered in practice. Obviously this is a very slow process. Potentially the variation between the faces in the database can be large suggesting that the representation of all these different images in terms of eigenfaces may not be particularly efficient. One idea is to separate all the facial images into different, more or less homogeneous classes. Again this can only be done with access to a sufficiently large database, probably consisting of several thousand faces.
A, Anila H. "Synthesis of fluorescent probes for specific recognition and imaging applications." Thesis(Ph.D.), CSIR-National Chemical Laboratory, Pune, 2018. http://dspace.ncl.res.in:8080/xmlui/handle/20.500.12252/4271.
Повний текст джерелаBrown, Georgina. "Considering accent recognition technology for forensic applications." Thesis, University of York, 2017. http://etheses.whiterose.ac.uk/20393/.
Повний текст джерелаAleixo, Patrícia Nunes. "Object detection and recognition for robotic applications." Master's thesis, Universidade de Aveiro, 2014. http://hdl.handle.net/10773/13811.
Повний текст джерелаThe computer vision assumes an important relevance in the development of robotic applications. In several applications, robots need to use vision to detect objects, a challenging and sometimes difficult task. This thesis is focused on the study and development of algorithms to be used in detection and identification of objects on digital images to be applied on robots that will be used in practice cases. Three problems are addressed: Detection and identification of decorative stones for textile industry; Detection of the ball in robotic soccer; Detection of objects in a service robot, that operates in a domestic environment. In each case, different methods are studied and applied, such as, Template Matching, Hough transform and visual descriptors (like SIFT and SURF). It was chosen the OpenCv library in order to use the data structures to image manipulation, as well as other structures for all information generated by the developed vision systems. Whenever possible, it was used the implementation of the described methods and have been developed new approaches, both in terms of pre-processing algorithms and in terms of modification of the source code in some used functions. Regarding the pre-processing algorithms, were used the Canny edge detector, contours detection, extraction of color information, among others. For the three problems, there are presented and discussed experimental results in order to evaluate the best method to apply in each case. The best method for each application is already integrated or in the process of integration in the described robots.
A visão por computador assume uma importante relevância no desenvolvimento de aplicações robóticas, na medida em que há robôs que precisam de usar a visão para detetar objetos, uma tarefa desafiadora e por vezes difícil. Esta dissertação foca-se no estudo e desenvolvimento de algoritmos para a deteção e identificação de objetos em imagem digital para aplicar em robôs que serão usados em casos práticos. São abordados três problemas: Deteção e identificação de pedras decorativas para a indústria têxtil; Deteção da bola em futebol robótico; Deteção de objetos num robô de serviço, que opera em ambiente doméstico. Para cada caso, diferentes métodos são estudados e aplicados, tais como, Template Matching, transformada de Hough e descritores visuais (como SIFT e SURF). Optou-se pela biblioteca OpenCv com vista a utilizar as suas estruturas de dados para manipulação de imagem, bem como as demais estruturas para toda a informação gerada pelos sistemas de visão desenvolvidos. Sempre que possivel utilizaram-se as implementações dos métodos descritos tendo sido desenvolvidas novas abordagens, quer em termos de algoritmos de preprocessamento quer em termos de alteração do código fonte das funções utilizadas. Como algoritmos de pre-processamento foram utilizados o detetor de arestas Canny, deteção de contornos, extração de informação de cor, entre outros. Para os três problemas, são apresentados e discutidos resultados experimentais, de forma a avaliar o melhor método a aplicar em cada caso. O melhor método em cada aplicação encontra-se já integrado ou em fase de integração dos robôs descritos.
PAOLANTI, MARINA. "Pattern Recognition for challenging Computer Vision Applications." Doctoral thesis, Università Politecnica delle Marche, 2018. http://hdl.handle.net/11566/252904.
Повний текст джерелаPattern Recognition is the study of how machines can observe the environment, learn to distinguish patterns of interest from their background, and make sound and reasonable decisions about the patterns categories. Nowadays, the application of Pattern Recognition algorithms and techniques is ubiquitous and transversal. With the recent advances in computer vision, we now have the ability to mine such massive visual data to obtain valuable insight about what is happening in the world. The availability of affordable and high resolution sensors (e.g., RGB-D cameras, microphones and scanners) and data sharing have resulted in huge repositories of digitized documents (text, speech, image and video). Starting from such a premise, this thesis addresses the topic of developing next generation Pattern Recognition systems for real applications such as Biology, Retail, Surveillance, Social Media Intelligence and Digital Cultural Heritage. The main goal is to develop computer vision applications in which Pattern Recognition is the key core in their design, starting from general methods, that can be exploited in more fields, and then passing to methods and techniques addressing specific problems. The privileged focus is on up-to-date applications of Pattern Recognition techniques to real-world problems, and on interdisciplinary research, experimental and/or theoretical studies yielding new insights that advance Pattern Recognition methods. The final ambition is to spur new research lines, especially within interdisciplinary research scenarios. Faced with many types of data, such as images, biological data and trajectories, a key difficulty was to nd relevant vectorial representations. While this problem had been often handled in an ad-hoc way by domain experts, it has proved useful to learn these representations directly from data, and Machine Learning algorithms, statistical methods and Deep Learning techniques have been particularly successful. The representations are then based on compositions of simple parameterized processing units, the depth coming from the large number of such compositions. It was desirable to develop new, efficient data representation or feature learning/indexing techniques, which can achieve promising performance in the related tasks. The overarching goal of this work consists of presenting a pipeline to select the model that best explains the given observations; nevertheless, it does not prioritize in memory and time complexity when matching models to observations. For the Pattern Recognition system design, the following steps are performed: data collection, features extraction, tailored learning approach and comparative analysis and assessment. The proposed applications open up a wealth of novel and important opportunities for the machine vision community. The newly dataset collected as well as the complex areas taken into exam, make the research challenging. In fact, it is crucial to evaluate the performance of state of the art methods to demonstrate their strength and weakness and help identify future research for designing more robust algorithms. For comprehensive performance evaluation, it is of great importance developing a library and benchmark to gauge the state of the art because the methods design that are tuned to a specic problem do not work properly on other problems. Furthermore, the dataset selection is needed from different application domains in order to offer the user the opportunity to prove the broad validity of methods. Intensive attention has been drawn to the exploration of tailored learning models and algorithms, and their extension to more application areas. The tailored methods, adopted for the development of the proposed applications, have shown to be capable of extracting complex statistical features and efficiently learning their representations, allowing it to generalize well across a wide variety of computer vision tasks, including image classication, text recognition and so on.
Hayes, William S. "Pattern recognition and signal detection in gene finding." Diss., Georgia Institute of Technology, 1998. http://hdl.handle.net/1853/25420.
Повний текст джерелаAbbott, Kevin Toney. "Applications of algebraic geometry to object/image recognition." [College Station, Tex. : Texas A&M University, 2007. http://hdl.handle.net/1969.1/ETD-TAMU-1935.
Повний текст джерелаMüller, J. J. "USB telephony interface device for speech recognition applications /." Link to the online version, 2005. http://hdl.handle.net/10019/1127.
Повний текст джерелаLari, Karim. "Applications of Hidden Markov Grammars to speech recognition." Thesis, University of Cambridge, 1990. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.358676.
Повний текст джерелаJaimovich, Javier. "Emotion recognition from physiological indicators for musical applications." Thesis, Queen's University Belfast, 2013. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.601785.
Повний текст джерелаThien, Theodore Lim Ann. "Lamina-based feature recognition and applications in manufacturing." Thesis, Heriot-Watt University, 2000. http://hdl.handle.net/10399/1114.
Повний текст джерелаLopez-Bonilla, Roman Ernesto. "Object recognition in three-dimensions for robotic applications." Thesis, University of Bradford, 1990. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.305752.
Повний текст джерелаPadilla, Michael Thomas 1974. "Applications of missing feature theory to speaker recognition." Thesis, Massachusetts Institute of Technology, 2000. http://hdl.handle.net/1721.1/67165.
Повний текст джерелаIncludes bibliographical references (p. 100-101).
An important problem in speaker recognition is the degradation that occurs when speaker models trained with speech from one type of channel are used to score speech from another type of channel, known as channel mismatch. This thesis investigates various channel compensation techniques and approaches from missing feature theory for improving Gaussian mixture model (GMM)-based speaker verification under this mismatch condition. Experiments are performed using a speech corpus consisting of "clean" training speech and "dirty" test speech equal to the clean speech corrupted by additive Gaussian noise. Channel compensation methods studied are cepstral mean subtraction, RASTA, and spectral subtraction. Approaches to missing feature theory include missing feature compensation, which removes corrupted features, and missing feature restoration which predicts such features from neighboring features in both frequency and time. These methods are investigated both individually and in combination. In particular, missing feature compensation combined with spectral subtraction in the discrete Fourier transform domain significantly improves GMM speaker verification accuracy and outperforms all other methods examined in this thesis, reducing the equal error rate by about 10% more than other methods over a SNR range of 5-25 dB. Moreover, this considerably outperforms a state-of-the-art GMM recognizer for the mismatch application that combines missing feature theory with spectral subtraction developed in a mel-filter energy domain. Finally, the concept of missing restoration is explored. A novel linear minimum mean-squared-error missing feature estimator is derived and applied to pure vowels as well as a clean/dirty verification trial. While it does not improve performance in the verification trial, a large SNR improvement for features estimated for the pure vowel case indicate promise in the application of this method.
by Michael Thomas Padilla.
S.M.
Muller, J. J. "USB telephony interface device for speech recognition applications." Thesis, Stellenbosch : University of Stellenbosch, 2005. http://hdl.handle.net/10019.1/2757.
Повний текст джерелаAutomatic speech recognition (ASR) systems are an attractive means for companies to deliver value added services with which to improve customer satisfaction. Such ASR systems require a telephony interface to connect the speech recognition application to the telephone system. Commercially available telephony interfaces are usually operating system specific, and therefore hardware device driver issues complicate the development of software applications for different platforms that require telephony access. The drivers and application programming interface (API) for telephony interfaces are often available only for the Microsoft Windows operating systems. This poses a problem, as many of the software tools used for speech recognition research and development operate only on Linux-based computers. These interfaces are also typically in PCI/ISA card format, which hinders physical portability of the device to another computer. A simple, cheaper and easier to use USB telephony interface device, offering cross-platform portability, was developed and presented, together with the necessary API.
Olsson, Lars Jonas. "Multisensory object recognition and tracking for robotic applications." Case Western Reserve University School of Graduate Studies / OhioLINK, 1995. http://rave.ohiolink.edu/etdc/view?acc_num=case1062772620.
Повний текст джерелаGovender, Natasha. "Active object recognition for 2D and 3D applications." Doctoral thesis, University of Cape Town, 2015. http://hdl.handle.net/11427/16520.
Повний текст джерелаActive object recognition provides a mechanism for selecting informative viewpoints to complete recognition tasks as quickly and accurately as possible. One can manipulate the position of the camera or the object of interest to obtain more useful information. This approach can improve the computational efficiency of the recognition task by only processing viewpoints selected based on the amount of relevant information they contain. Active object recognition methods are based around how to select the next best viewpoint and the integration of the extracted information. Most active recognition methods do not use local interest points which have been shown to work well in other recognition tasks and are tested on images containing a single object with no occlusions or clutter. In this thesis we investigate using local interest points (SIFT) in probabilistic and non-probabilistic settings for active single and multiple object and viewpoint/pose recognition. Test images used contain objects that are occluded and occur in significant clutter. Visually similar objects are also included in our dataset. Initially we introduce a non-probabilistic 3D active object recognition system which consists of a mechanism for selecting the next best viewpoint and an integration strategy to provide feedback to the system. A novel approach to weighting the uniqueness of features extracted is presented, using a vocabulary tree data structure. This process is then used to determine the next best viewpoint by selecting the one with the highest number of unique features. A Bayesian framework uses the modified statistics from the vocabulary structure to update the system's confidence in the identity of the object. New test images are only captured when the belief hypothesis is below a predefined threshold. This vocabulary tree method is tested against randomly selecting the next viewpoint and a state-of-the-art active object recognition method by Kootstra et al.. Our approach outperforms both methods by correctly recognizing more objects with less computational expense. This vocabulary tree method is extended for use in a probabilistic setting to improve the object recognition accuracy. We introduce Bayesian approaches for object recognition and object and pose recognition. Three likelihood models are introduced which incorporate various parameters and levels of complexity. The occlusion model, which includes geometric information and variables that cater for the background distribution and occlusion, correctly recognizes all objects on our challenging database. This probabilistic approach is further extended for recognizing multiple objects and poses in a test images. We show through experiments that this model can recognize multiple objects which occur in close proximity to distractor objects. Our viewpoint selection strategy is also extended to the multiple object application and performs well when compared to randomly selecting the next viewpoint, the activation model and mutual information. We also study the impact of using active vision for shape recognition. Fourier descriptors are used as input to our shape recognition system with mutual information as the active vision component. We build multinomial and Gaussian distributions using this information, which correctly recognizes a sequence of objects. We demonstrate the effectiveness of active vision in object recognition systems. We show that even in different recognition applications using different low level inputs, incorporating active vision improves the overall accuracy and decreases the computational expense of object recognition systems.
Smith, Joshua E. "Selective molecular recognition conjugated nanoparticles for biological applications." [Gainesville, Fla.] : University of Florida, 2007. http://purl.fcla.edu/fcla/etd/UFE0021266.
Повний текст джерелаPrendergast, David Jeremy. "Applications of statistical pattern recognition in medical imaging." Thesis, University of Manchester, 1993. https://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.629772.
Повний текст джерелаCurado, Manuel. "Structural Similarity: Applications to Object Recognition and Clustering." Doctoral thesis, Universidad de Alicante, 2018. http://hdl.handle.net/10045/98110.
Повний текст джерелаMinisterio de Economía, Industria y Competitividad (Referencia TIN2012-32839 BES-2013-064482)
De, Rosa Mattia. "New methods, techniques and applications for sketch recognition." Doctoral thesis, Universita degli studi di Salerno, 2014. http://hdl.handle.net/10556/1460.
Повний текст джерелаThe use of diagrams is common in various disciplines. Typical examples include maps, line graphs, bar charts, engineering blueprints, architects’ sketches, hand drawn schematics, etc.. In general, diagrams can be created either by using pen and paper, or by using specific computer programs. These programs provide functions to facilitate the creation of the diagram, such as copy-and-paste, but the classic WIMP interfaces they use are unnatural when compared to pen and paper. Indeed, it is not rare that a designer prefers to use pen and paper at the beginning of the design, and then transfer the diagram to the computer later. To avoid this double step, a solution is to allow users to sketch directly on the computer. This requires both specific hardware and sketch recognition based software. As regards hardware, many pen/touch based devices such as tablets, smartphones, interactive boards and tables, etc. are available today, also at reasonable costs. Sketch recognition is needed when the sketch must be processed and not considered as a simple image and it is crucial to the success of this new modality of interaction. It is a difficult problem due to the inherent imprecision and ambiguity of a freehand drawing and to the many domains of applications. The aim of this thesis is to propose new methods and applications regarding the sketch recognition. The presentation of the results is divided into several contributions, facing problems such as corner detection, sketched symbol recognition and autocompletion, graphical context detection, sketched Euler diagram interpretation. The first contribution regards the problem of detecting the corners present in a stroke. Corner detection is often performed during preprocessing to segment a stroke in single simple geometric primitives such as lines or curves. The corner recognizer proposed in this thesis, RankFrag, is inspired by the method proposed by Ouyang and Davis in 2011 and improves the accuracy percentages compared to other methods recently proposed in the literature. The second contribution is a new method to recognize multi-stroke hand drawn symbols, which is invariant with respect to scaling and supports symbol recognition independently from the number and order of strokes. The method is an adaptation of the algorithm proposed by Belongie et al. in 2002 to the case of sketched images. This is achieved by using stroke related information. The method has been evaluated on a set of more than 100 symbols from the Military Course of Action domain and the results show that the new recognizer outperforms the original one. The third contribution is a new method for recognizing multi-stroke partially hand drawn symbols which is invariant with respect to scale, and supports symbol recognition independently from the number and order of strokes. The recognition technique is based on subgraph isomorphism and exploits a novel spatial descriptor, based on polar histograms, to represent relations between two stroke primitives. The tests show that the approach gives a satisfactory recognition rate with partially drawn symbols, also with a very low level of drawing completion, and outperforms the existing approaches proposed in the literature. Furthermore, as an application, a system presenting a user interface to draw symbols and implementing the proposed autocompletion approach has been developed. Moreover a user study aimed at evaluating the human performance in hand drawn symbol autocompletion has been presented. Using the set of symbols from the Military Course of Action domain, the user study evaluates the conditions under which the users are willing to exploit the autocompletion functionality and those under which they can use it efficiently. The results show that the autocompletion functionality can be used in a profitable way, with a drawing time saving of about 18%. The fourth contribution regards the detection of the graphical context of hand drawn symbols, and in particular, the development of an approach for identifying attachment areas on sketched symbols. In the field of syntactic recognition of hand drawn visual languages, the recognition of the relations among graphical symbols is one of the first important tasks to be accomplished and is usually reduced to recognize the attachment areas of each symbol and the relations among them. The approach is independent from the method used to recognize symbols and assumes that the symbol has already been recognized. The approach is evaluated through a user study aimed at comparing the attachment areas detected by the system to those devised by the users. The results show that the system can identify attachment areas with a reasonable accuracy. The last contribution is EulerSketch, an interactive system for the sketching and interpretation of Euler diagrams (EDs). The interpretation of a hand drawn ED produces two types of text encodings of the ED topology called static code and ordered Gauss paragraph (OGP) code, and a further encoding of its regions. Given the topology of an ED expressed through static or OGP code, EulerSketch automatically generates a new topologically equivalent ED in its graphical representation. [edited by author]
XII n.s.
Rezazadegan, Fahimeh. "Human action recognition and prediction for robotics applications." Thesis, Queensland University of Technology, 2019. https://eprints.qut.edu.au/127283/1/__qut.edu.au_Documents_StaffHome_StaffGroupH%24_halla_Desktop_Fahimeh_Rezazadegan_Thesis.pdf.
Повний текст джерелаMa, Chengyuan. "A detection-based pattern recognition framework and its applications." Diss., Georgia Institute of Technology, 2010. http://hdl.handle.net/1853/33889.
Повний текст джерелаEvans, Fiona H. "Syntactic models with applications in image analysis /." [Perth, W.A.] : [University of W.A.], 2006. http://theses.library.uwa.edu.au/adt-WU2007.0001.
Повний текст джерелаBreedt, Morne. "Integrating biometric authentication into multiple applications." Diss., University of Pretoria, 2005. http://hdl.handle.net/2263/27605.
Повний текст джерелаDissertation (MSc (Computer Engineering))--University of Pretoria, 2007.
Electrical, Electronic and Computer Engineering
MSc
unrestricted
Hozatli, Aykut. "3d Object Recognition By Geometric Hashing For Robotics Applications." Master's thesis, METU, 2009. http://etd.lib.metu.edu.tr/upload/12610434/index.pdf.
Повний текст джерелаRönnqvist, Patrik. "Surveillance Applications : Image Recognition on the Internet of Things." Thesis, Mittuniversitetet, Institutionen för informationsteknologi och medier, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:miun:diva-18557.
Повний текст джерелаMediaSense
Bobak, Anna Katarzyna. "Theoretical and real-world applications of superior face recognition." Thesis, Bournemouth University, 2016. http://eprints.bournemouth.ac.uk/25015/.
Повний текст джерелаNopsuwanchai, Roongroj. "Discriminative training methods and their applications to handwriting recognition." Thesis, University of Cambridge, 2004. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.616183.
Повний текст джерела甄榮輝 and Wing-fai Yan. "Eye movement measurement for clinical applications using pattern recognition." Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 1988. http://hub.hku.hk/bib/B31209026.
Повний текст джерелаMOREIRA, GUSTAVO COSTA GOMES. "OBJECT RECOGNITION SYSTEM IN DIGITAL VIDEOS FOR INTERACTIVE APPLICATIONS." PONTIFÍCIA UNIVERSIDADE CATÓLICA DO RIO DE JANEIRO, 2008. http://www.maxwell.vrac.puc-rio.br/Busca_etds.php?strSecao=resultado&nrSeq=13069@1.
Повний текст джерелаDetecção e reconhecimento de objetos são uma questão importante na área de Visão Computacional, onde a sua realização em tempo real e com taxas baixas de falsos positivos tem se tornado o objetivo principal de inúmeras pesquisas, inclusive daquelas relacionadas às novas formas de interatividade na TV Digital. Esta dissertação propõe um sistema de software baseado em aprendizado de máquina que permite um treinamento eficiente para novos objetos e realiza o subseqüente reconhecimento destes objetos em tempo real, tanto para imagens estáticas como para vídeos digitais. O sistema é baseado no uso de características Haar do objeto, que requerem um baixo tempo de computação para o seu cálculo, e na utilização de classificadores em cascata, que permitem tanto um rápido descarte de áreas da imagem que não possuem o objeto de interesse, quanto uma baixa ocorrência de falsos positivos. Por meio do uso de técnicas de segmentação de imagem, o sistema torna a busca por objetos uma operação extremamente rápida em vídeos de alta resolução. Além disto, com a utilização de técnicas de paralelismo, pode-se detectar vários objetos simultaneamente sem perda de desempenho.
Object detection and recognition are an important issue in the field of Computer Vision, where its accomplishment in both real time and low false positives rates has became the main goal of various research works, including the ones related to new interactivity forms in Digital TV. This dissertation proposes a software system based on machine learning that allows an efficient training for new objects and performs their subsequent recognition in real time, for both static images and digital videos. The proposed system is based on the use of Haar features of the object, which require a low computation time for their calculation, and on the usage of a cascade of classifiers, which allows a quick discard of image areas that does not contain the desired object while having a low occurrence of false positives. Through the use of image segmentation techniques, the system turns the search for objects into an extremely fast operation in high-resolution videos. Furthermore, through the use of parallelism techniques, one can simultaneously detect various objects without losing performance.
Jan, Asim. "Deep learning based facial expression recognition and its applications." Thesis, Brunel University, 2017. http://bura.brunel.ac.uk/handle/2438/15944.
Повний текст джерелаGlass, James Robert. "Finding acoustic regularities in speech : applications to phonetic recognition." Thesis, Massachusetts Institute of Technology, 1988. http://hdl.handle.net/1721.1/14777.
Повний текст джерелаGellatly, Andrew William. "The Use of Speech Recognition Technology in Automotive Applications." Diss., Virginia Tech, 1997. http://hdl.handle.net/10919/30373.
Повний текст джерелаPh. D.
Bastas, Selin A. "Nocturnal Bird Call Recognition System for Wind Farm Applications." University of Toledo / OhioLINK, 2012. http://rave.ohiolink.edu/etdc/view?acc_num=toledo1325803309.
Повний текст джерелаYan, Wing-fai. "Eye movement measurement for clinical applications using pattern recognition /." [Hong Kong : University of Hong Kong], 1988. http://sunzi.lib.hku.hk/hkuto/record.jsp?B12434024.
Повний текст джерелаXian, Cory Jianke. "Novel applications of the complementary peptide molecular recognition approach." Thesis, Xian, Cory Jianke (1992) Novel applications of the complementary peptide molecular recognition approach. PhD thesis, Murdoch University, 1992. https://researchrepository.murdoch.edu.au/id/eprint/51713/.
Повний текст джерелаGurrapu, Chaitanya. "Human Action Recognition In Video Data For Surveillance Applications." Thesis, Queensland University of Technology, 2004. https://eprints.qut.edu.au/15878/1/Chaitanya_Gurrapu_Thesis.pdf.
Повний текст джерелаGurrapu, Chaitanya. "Human Action Recognition In Video Data For Surveillance Applications." Queensland University of Technology, 2004. http://eprints.qut.edu.au/15878/.
Повний текст джерелаSavkov, Aleksandar Dimitrov. "Deciphering clinical text : concept recognition in primary care text notes." Thesis, University of Sussex, 2017. http://sro.sussex.ac.uk/id/eprint/68232/.
Повний текст джерелаAgaiby, Hany. "Word boundary detection for engineering applications." Thesis, University of the West of Scotland, 1999. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.265933.
Повний текст джерелаHui, Colin Chiu Wing. "VLSI architectures for digital television applications." Thesis, Queen's University Belfast, 1995. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.387928.
Повний текст джерелаVia, Cinzia Da. "Semiconductor pixel detectors for imaging applications." Thesis, University of Glasgow, 1997. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.362937.
Повний текст джерелаVomasta, Daniel. "Diarylethene derivatives and their applications : Salen derivatives in molecular recognition." kostenfrei, 2009. http://epub.uni-regensburg.de/13393/.
Повний текст джерелаCastro, Ceron Ivan Francisco, and Badillo Andrea Graciela Garcia. "A Keyword Based Interactive Speech Recognition System for Embedded Applications." Thesis, Mälardalens högskola, Akademin för innovation, design och teknik, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:mdh:diva-12479.
Повний текст джерелаHuang, X. (Xiaohua). "Methods for facial expression recognition with applications in challenging situations." Doctoral thesis, Oulun yliopisto, 2014. http://urn.fi/urn:isbn:9789526206561.
Повний текст джерелаTiivistelmä Kasvonilmeiden tunnistamisesta on viime vuosina tullut tietokoneille hyödyllinen tapa ymmärtää affektiivisesti ihmisen tunnetilaa. Kasvojen esittäminen ja kasvonilmeiden tunnistaminen rajoittamattomissa ympäristöissä ovat olleet kaksi kriittistä ongelmaa kasvonilmeitä tunnistavien järjestelmien kannalta. Tämä väitöskirjatutkimus myötävaikuttaa kasvonilmeitä tunnistavien järjestelmien tutkimukseen ja kehittymiseen kahdesta näkökulmasta: piirteiden irrottamisesta kasvonilmeiden tunnistamista varten ja kasvonilmeiden tunnistamisesta haastavissa olosuhteissa. Työssä esitellään spatiaalisia ja temporaalisia piirteenirrotusmenetelmiä, jotka tuottavat tehokkaita ja erottelukykyisiä piirteitä kasvonilmeiden tunnistamiseen. Ensimmäisenä työssä esitellään spatiaalinen piirteenirrotusmenetelmä, joka parantaa paikallisia kvantisoituja piirteitä käyttämällä parannettua vektorikvantisointia. Menetelmä tekee myös tilastollisista malleista monikäyttöisiä ja tiiviitä. Seuraavaksi työssä esitellään kaksi spatiotemporaalista piirteenirrotusmenetelmää. Ensimmäinen näistä käyttää esikäsittelynä monogeenistä signaalianalyysiä ja irrottaa spatiotemporaaliset piirteet paikallisia binäärikuvioita käyttäen. Toinen menetelmä irrottaa harvoja spatiotemporaalisia piirteitä käyttäen harvoja kuusitahokkaita ja spatiotemporaalisia paikallisia binäärikuvioita. Molemmat menetelmät parantavat paikallisten binärikuvioiden erottelukykyä ajallisessa ulottuvuudessa. Piirteenirrotusmenetelmien pohjalta työssä tutkitaan kasvonilmeiden tunnistusta kolmessa käytännön olosuhteessa, joissa esiintyy vaihtelua valaistuksessa, okkluusiossa ja pään asennossa. Ensiksi ehdotetaan lähi-infrapuna kuvantamista hyödyntävää diskriminatiivistä komponenttipohjaista yhden piirteen kuvausta, jolla saavutetaan korkea suoritusvarmuus valaistuksen vaihtelun suhteen. Toiseksi ehdotetaan menetelmä okkluusion havainnointiin, jolla dynaamisesti havaitaan peittyneet kasvon alueet. Uudenlainen menetelmä on kehitetty käsittelemään kasvojen okkluusio tehokkaasti. Viimeiseksi työssä on kehitetty moninäkymäinen diskriminatiivisen naapuruston säilyttävään upottamiseen pohjautuva menetelmä käsittelemään pään asennon vaihtelut. Menetelmä kuvaa moninäkymäisen kasvonilmeiden tunnistamisen yleistettynä ominaisarvohajotelmana. Kokeelliset tulokset julkisilla tietokannoilla osoittavat tässä työssä ehdotetut menetelmät suorituskykyisiksi kasvonilmeiden tunnistamisessa
Chen, Guangyi. "Applications of wavelet transforms in pattern recognition and de-noising." Thesis, National Library of Canada = Bibliothèque nationale du Canada, 1999. http://www.collectionscanada.ca/obj/s4/f2/dsk1/tape7/PQDD_0006/MQ43552.pdf.
Повний текст джерелаRaghavan, Sridhar. "APPLICATIONS OF LARGE VOCABULARY CONTINUOUS SPEECH RECOGNITION TO FATIGUE DETECTION." MSSTATE, 2006. http://sun.library.msstate.edu/ETD-db/theses/available/etd-06302006-094831/.
Повний текст джерела