Статті в журналах з теми "Reality augmented"
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Feriyadi, Nur. "The Augmented Reality 3D Object Augmented Reality." KOPERTIP : Jurnal Ilmiah Manajemen Informatika dan Komputer 2, no. 2 (2018): 76–83. http://dx.doi.org/10.32485/kopertip.v2i2.46.
Strehovec, Janez. "Augmented Reality, Augmented Perception." Glimpse 3, no. 1 (2001): 73–78. http://dx.doi.org/10.5840/glimpse20013114.
Ling, Haibin. "Augmented Reality in Reality." IEEE MultiMedia 24, no. 3 (2017): 10–15. http://dx.doi.org/10.1109/mmul.2017.3051517.
Cardoso, Ava Linda. "Augmented Reality." International Journal of Engineering and Management Sciences 4, no. 3 (September 9, 2019): 1–9. http://dx.doi.org/10.21791/ijems.2019.3.1.
Pandya, Aniket. "AUGMENTED REALITY." INTERNATIONAL JOURNAL OF RESEARCH IN ADVANCE ENGINEERING 1, no. 1 (January 27, 2015): 10. http://dx.doi.org/10.26472/ijrae.v1i1.8.
O’Reilly, M. K., P. J. Heagerty, L. S. Gold, D. F. Kallmes, and J. G. Jarvik. "Augmented Reality." American Journal of Neuroradiology 41, no. 8 (July 16, 2020): E67—E68. http://dx.doi.org/10.3174/ajnr.a6587.
Lensing, Philipp. "Augmented Reality." MedienWirtschaft 11, no. 2 (2014): 38–41. http://dx.doi.org/10.15358/1613-0669-2014-2-38.
Salinas Martínez, Norma Patricia, Carlos Hernández-Nieto, Eliud Quintero, Xavier Sánchez, and Eduardo González-Mendívil. "AUGMENTED REALITY." Ergodesign & HCI 4, no. 1 (June 30, 2016): 49. http://dx.doi.org/10.22570/ergodesignhci.v4i1.60.
Kumar, Mr K. Sarath. "Augmented Reality." International Journal for Research in Applied Science and Engineering Technology 7, no. 3 (March 31, 2019): 2508–15. http://dx.doi.org/10.22214/ijraset.2019.3460.
Cerf, Vinton G. "Augmented reality." Communications of the ACM 57, no. 9 (September 2014): 7. http://dx.doi.org/10.1145/2656433.
Koll-Schretzenmayr, Martina, and Simona Casaulta-Meyer. "Augmented Reality." disP - The Planning Review 52, no. 3 (July 2, 2016): 2–5. http://dx.doi.org/10.1080/02513625.2016.1235863.
Hockly, Nicky. "Augmented reality." ELT Journal 73, no. 3 (June 11, 2019): 328–34. http://dx.doi.org/10.1093/elt/ccz020.
Elvins, T. Todd. "Augmented reality." ACM SIGGRAPH Computer Graphics 32, no. 1 (February 1998): 11–13. http://dx.doi.org/10.1145/279389.279411.
Woodwark, John. "Augmented reality." Computer-Aided Design 25, no. 8 (August 1993): 466–67. http://dx.doi.org/10.1016/0010-4485(93)90077-2.
Mujumdar, Omkar. "Augmented Reality." International Journal for Research in Applied Science and Engineering Technology 10, no. 12 (December 31, 2022): 487–95. http://dx.doi.org/10.22214/ijraset.2022.47902.
Pramono, Anang, and Irfanda Faishal Huda. "Perancangan Game Edukasi Pengenalan Hewan 3D Berbasis Android dengan Augmented Reality untuk Anak Usia Dini." NUCLEUS 4, no. 2 (November 15, 2023): 121–35. http://dx.doi.org/10.37010/nuc.v4i2.1477.
Pramono, Anang, and Irfanda Faishal Huda. "Perancangan Game Edukasi Pengenalan Hewan 3D Berbasis Android dengan Augmented Reality untuk Anak Usia Dini." NUCLEUS 5, no. 1 (May 15, 2024): 1–15. http://dx.doi.org/10.37010/nuc.v5i1.1477.
Tan, Chin-Tong, Gi-Hyun Hwang, and Dae-Ki Kang. "Game Transformation from Non-Augmented Reality to Augmented Reality." Journal of information and communication convergence engineering 9, no. 5 (October 31, 2011): 619–23. http://dx.doi.org/10.6109/jicce.2011.9.5.619.
Grubert, Jens, Tobias Langlotz, Stefanie Zollmann, and Holger Regenbrecht. "Towards Pervasive Augmented Reality: Context-Awareness in Augmented Reality." IEEE Transactions on Visualization and Computer Graphics 23, no. 6 (June 1, 2017): 1706–24. http://dx.doi.org/10.1109/tvcg.2016.2543720.
Knoll, Matthias, and Stefan Stieglitz. "Augmented Reality und Virtual Reality." HMD Praxis der Wirtschaftsinformatik 59, no. 1 (February 2022): 1–5. http://dx.doi.org/10.1365/s40702-022-00841-4.
Cowling, Michael, Theresa Jean Tanenbaum, James Birt, and Karen Tanenbaum. "Augmenting reality for augmented reality." Interactions 24, no. 1 (December 22, 2016): 42–45. http://dx.doi.org/10.1145/3019008.
Edwards, C. "Better than reality? [augmented reality]." Engineering & Technology 8, no. 4 (May 1, 2013): 28–31. http://dx.doi.org/10.1049/et.2013.0402.
Raajan, N. R., S. Suganya, M. V. Priya, Sruthi V. Ramanan, S. Janani, N. S. Sarada Nandini, R. Hemanand, and S. Gayathri. "Augmented Reality Based Virtual Reality." Procedia Engineering 38 (2012): 1559–65. http://dx.doi.org/10.1016/j.proeng.2012.06.191.
Dauitbayeva, A. O., A. A. Myrzamuratova, and A. B. Bexeitova. "INTERACTIVE VISUALIZATION TECHNOLOGY IN AUGMENTED REALITY." Bulletin of the Korkyt Ata Kyzylorda University 58, no. 3 (2021): 137–42. http://dx.doi.org/10.52081/bkaku.2021.v58.i3.080.
Immanuel, Frans, and Aris Puji Widodo. "Pengembangan Aplikasi Photobooth Berbasis Augmented Reality." JURNAL MASYARAKAT INFORMATIKA 11, no. 1 (June 2, 2020): 22–34. http://dx.doi.org/10.14710/jmasif.11.1.31451.
Poonam Singh, Poonam Singh, and Dr Mrinalini Pandey. "Augmented Reality: Enabling Creativity in Advertising." International Journal of Scientific Research 2, no. 12 (June 1, 2012): 336–37. http://dx.doi.org/10.15373/22778179/dec2013/103.
Jha, Pratibha, and Sapna Yadav. "Virtual and Augmented Reality: An Overview." International Journal of Trend in Scientific Research and Development Volume-3, Issue-3 (April 30, 2019): 1393–97. http://dx.doi.org/10.31142/ijtsrd23351.
Kıyıcı, Mubin. "AUGMENTED REALITY FROM TURKISH RESEARCHERS’ PERSPECTIVES." Malaysian Online Journal of Educational Technology 6, no. 4 (October 1, 2018): 1–12. http://dx.doi.org/10.17220/mojet.2018.04.001.
Kumar, Ankur. "Augmented RealityAugmented Reality." International Journal for Research in Applied Science and Engineering Technology 9, no. VII (July 31, 2021): 3510–22. http://dx.doi.org/10.22214/ijraset.2021.37098.
Farid Kamal Heikal, Abdul Rahman. "Augmented Reality Technologies." International Journal of Artificial Intelligence and Emerging Technology 4, no. 1 (June 1, 2021): 17–39. http://dx.doi.org/10.21608/ijaiet.2021.187259.
Jacquemin, Christian, Rami Ajaj, Sylvain Le Beux, Christophe d’Alessandro, Markus Noisternig, Brian F. G. Katz, and Bertrand Planes. "Organ Augmented Reality." International Journal of Creative Interfaces and Computer Graphics 1, no. 2 (July 2010): 51–66. http://dx.doi.org/10.4018/jcicg.2010070105.
S, Dhanasekar. "Augmented Reality Gaming." International Journal for Research in Applied Science and Engineering Technology 7, no. 3 (March 31, 2019): 1358–60. http://dx.doi.org/10.22214/ijraset.2019.3246.
Oskiper, Taragay, Mikhail Sizintsev, Vlad Branzoi, Supun Samarasekera, and Rakesh Kumar. "Augmented Reality Binoculars." IEEE Transactions on Visualization and Computer Graphics 21, no. 5 (May 1, 2015): 611–23. http://dx.doi.org/10.1109/tvcg.2015.2408612.
Langlotz, Tobias, Jens Grubert, and Raphael Grasset. "Augmented reality browsers." Communications of the ACM 56, no. 11 (November 2013): 34–36. http://dx.doi.org/10.1145/2527190.
Litts, Breanne K., and Whitney E. Lewis. "Mobile Augmented Reality." GetMobile: Mobile Computing and Communications 22, no. 3 (January 17, 2019): 5–9. http://dx.doi.org/10.1145/3308755.3308757.
Singh, Mona, and Munindar P. Singh. "Augmented Reality Interfaces." IEEE Internet Computing 17, no. 6 (November 2013): 66–70. http://dx.doi.org/10.1109/mic.2013.107.
Ropelato, Sandro, Marino Menozzi, Dominique Michel, and Michael Siegrist. "Augmented Reality Microsurgery." Simulation in Healthcare: The Journal of the Society for Simulation in Healthcare 15, no. 2 (April 2020): 122–27. http://dx.doi.org/10.1097/sih.0000000000000413.
Koubek, Tomáš, David Procházka, and Jiří Šťastný. "Augmented reality services." Acta Universitatis Agriculturae et Silviculturae Mendelianae Brunensis 61, no. 7 (2013): 2337–42. http://dx.doi.org/10.11118/actaun201361072337.
Kroeker, Kirk L. "Mainstreaming augmented reality." Communications of the ACM 53, no. 7 (July 2010): 19–21. http://dx.doi.org/10.1145/1785414.1785422.
Wither, Jason, Yun-Ta Tsai, and Ronald Azuma. "Indirect augmented reality." Computers & Graphics 35, no. 4 (August 2011): 810–22. http://dx.doi.org/10.1016/j.cag.2011.04.010.
Petersen, Nils, and Didier Stricker. "Cognitive Augmented Reality." Computers & Graphics 53 (December 2015): 82–91. http://dx.doi.org/10.1016/j.cag.2015.08.009.
Bloxham, J. "Augmented Reality Learning." ITNOW 56, no. 3 (August 14, 2014): 44–45. http://dx.doi.org/10.1093/itnow/bwu078.
Zaqout, Ihab, Samar Elhissi, Aya Jarour, and Heba Elowini. "Augmented Piano Reality." International Journal of Hybrid Information Technology 8, no. 10 (October 31, 2015): 141–52. http://dx.doi.org/10.14257/ijhit.2015.8.10.13.
Billinghurst, Mark, and Hirokazu Kato. "Collaborative augmented reality." Communications of the ACM 45, no. 7 (July 2002): 64–70. http://dx.doi.org/10.1145/514236.514265.
Qiu, Hang, Fawad Ahmad, Fan Bai, Marco Gruteser, and Ramesh Govindan. "Augmented Vehicular Reality." GetMobile: Mobile Computing and Communications 22, no. 4 (May 2, 2019): 30–34. http://dx.doi.org/10.1145/3325867.3325880.
Stevens, Renée. "Social Augmented Reality." Frameless 1, no. 1 (December 15, 2019): 45–46. http://dx.doi.org/10.14448/frameless.01.012.
Mendoza-Ramírez, Carlos E., Juan C. Tudon-Martinez, Luis C. Félix-Herrán, Jorge de J. Lozoya-Santos, and Adriana Vargas-Martínez. "Augmented Reality: Survey." Applied Sciences 13, no. 18 (September 20, 2023): 10491. http://dx.doi.org/10.3390/app131810491.
Leiber, Daria, Lukas Tanz, and Gunther Reinhart. "Augmented Reality in der Montagetechnik/Augmented Reality in assembly technology." wt Werkstattstechnik online 111, no. 03 (2021): 130–35. http://dx.doi.org/10.37544/1436-4980-2021-03-38.
Wong, Kevin, Siti Salmi Jamali, and Mohd Fairuz Shiratuddin. "A Review of Augmented Reality and Mobile-Augmented Reality Technology." International Journal of Learning in Higher Education 20, no. 2 (2014): 37–54. http://dx.doi.org/10.18848/1447-9494/cgp/v20i02/48690.
Hong, Jaesung. "Medical Augmented Reality and Virtual Reality." Journal of the Korean Society of Radiology 80, no. 2 (2019): 226. http://dx.doi.org/10.3348/jksr.2019.80.2.226.