Статті в журналах з теми "Mobile educational games"
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Minovic, Miroslav, Miloš Milovanovic, and Dušan Starcevic. "Delivering Educational Games to Mobile Devices." International Journal of Knowledge Society Research 2, no. 2 (April 2011): 47–58. http://dx.doi.org/10.4018/jksr.2011040105.
Повний текст джерелаEscudeiro, Paula, and Nuno Escudeiro. "Evaluating educational games in mobile platforms." International Journal of Mobile Learning and Organisation 7, no. 1 (2013): 14. http://dx.doi.org/10.1504/ijmlo.2013.051571.
Повний текст джерелаSzegletes, Luca, and Bertalan Forstner. "Applications of Modern HCIs in Adaptive Mobile Learning." Journal of Advanced Computational Intelligence and Intelligent Informatics 18, no. 3 (May 20, 2014): 311–14. http://dx.doi.org/10.20965/jaciii.2014.p0311.
Повний текст джерелаIlnytska, Ganna, Victoria Klymenchenko, and Oksana Konovalenko. "Implementation of introduction of innovative mobile games in the educational process of foreign students in higher education institutions." Scientific Journal of National Pedagogical Dragomanov University. Series 15. Scientific and pedagogical problems of physical culture (physical culture and sports), no. 3(133) (March 22, 2021): 49–53. http://dx.doi.org/10.31392/npu-nc.series15.2021.3(133).10.
Повний текст джерелаSong, Doo Heon, Kwang Baek Kim, and Jong Hee Lee. "Analysis and evaluation of mobile rhythm games : Game structure and playability." International Journal of Electrical and Computer Engineering (IJECE) 9, no. 6 (December 1, 2019): 5263. http://dx.doi.org/10.11591/ijece.v9i6.pp5263-5269.
Повний текст джерелаMulhem, Ahmed Al, and Mohammed Amin Almaiah. "A Conceptual Model to Investigate the Role of Mobile Game Applications in Education during the COVID-19 Pandemic." Electronics 10, no. 17 (August 30, 2021): 2106. http://dx.doi.org/10.3390/electronics10172106.
Повний текст джерелаAbdulrahman, Tryanti R., and Muhammad Harris Jullian. "ENGAGING YOUNG LEARNERS IN LEARNING VOCABULARY: A STUDY ON LEARNERS’ PERCEPTION." Akademika 9, no. 01 (May 19, 2020): 139–53. http://dx.doi.org/10.34005/akademika.v9i01.805.
Повний текст джерелаGocheva, Margarita, Elena Somova, Nikolay Kasakliev, and Vladimira Angelova. "Mobile Math Game Prototype on the Base of Templates for Primary School." Mathematics and Informatics LXIV, no. 2 (April 30, 2021): 141–52. http://dx.doi.org/10.53656/math2021-2-2-mob.
Повний текст джерелаLin, Yujia, and Yuzhi Liu. "An Empirical Study on the Influence of Mobile Games and Mobile Devices for Contemporary Students' Education and Learning Behavior." Journal of Organizational and End User Computing 34, no. 8 (March 22, 2022): 1–25. http://dx.doi.org/10.4018/joeuc.315620.
Повний текст джерелаPetley, Rebecca, Guy Parker, and Jill Attewell. "The Mobile Learning Network." International Journal of Game-Based Learning 1, no. 4 (October 2011): 37–48. http://dx.doi.org/10.4018/ijgbl.2011100104.
Повний текст джерелаAl-Razgan, Muna, and Hind M. Alotaibi. "Integrating Mobile Games in Arabic Orthography Classrooms." Arab World English Journal, no. 8 (July 25, 2022): 146–65. http://dx.doi.org/10.24093/awej/call8.10.
Повний текст джерелаNygren, Eeva Liisa, Teemu H. Laine, and Erkki Sutinen. "Dynamics between Disturbances and Motivations in Educational Mobile Games." International Journal of Interactive Mobile Technologies (iJIM) 12, no. 3 (July 20, 2018): 120. http://dx.doi.org/10.3991/ijim.v12i3.8490.
Повний текст джерелаAlhuhud, Ghada, and Wejdan Altamimi. "Quality Evaluation of Mobile Game: Miftah Alfasaha." Mobile Information Systems 2016 (2016): 1–8. http://dx.doi.org/10.1155/2016/4581279.
Повний текст джерелаCampbell, Laurie O., Glenda A. Gunter, and Robert F. Kenny. "Evaluating Social Change Games." International Journal of Game-Based Learning 9, no. 4 (October 2019): 31–44. http://dx.doi.org/10.4018/ijgbl.2019100103.
Повний текст джерелаAlkhateeb, Mohammad Ahmad. "Effect of Mobile Gaming on Mathematical Achievement among 4th Graders." International Journal of Emerging Technologies in Learning (iJET) 14, no. 07 (April 11, 2019): 4. http://dx.doi.org/10.3991/ijet.v14i07.10315.
Повний текст джерелаSelwyn, Neil. "Augmented Learning: Research and Design of Mobile Educational Games." Information, Communication & Society 13, no. 5 (August 2010): 788–90. http://dx.doi.org/10.1080/13691181003792616.
Повний текст джерелаRibeiro, Fernando Reinaldo, Arlindo Silva, Ana Paula Silva, and José Metrôlho. "Literature Review of Location-Based Mobile Games in Education: Challenges, Impacts and Opportunities." Informatics 8, no. 3 (June 28, 2021): 43. http://dx.doi.org/10.3390/informatics8030043.
Повний текст джерелаRetnowati, Nurcahyani Dewi, and Yanti Alif Al-Afiah. "GAME MOBILE ANDROID PEMBELAJARAN NILAI-NILAI PANCASILA." Prosiding Seminar Nasional Ahlimedia 1, no. 1 (April 20, 2021): 98–108. http://dx.doi.org/10.47387/sena.v1i1.43.
Повний текст джерелаBudiharto, Widodo, Michael Yoseph Ricky, and Ro’fah Nur Rachmawati. "The Novel Method of Adaptive Multiplayer Games for Mobile Application using Neural Networks." International Journal of Mobile Computing and Multimedia Communications 5, no. 1 (January 2013): 10–24. http://dx.doi.org/10.4018/jmcmc.2013010102.
Повний текст джерелаGholizadeh, Mehran, Fattaneh Taghiyareh, and Saeed Alvandkoohi. "Toward a Propensity-Oriented Player Typology in Educational Mobile Games." International Journal of Game-Based Learning 8, no. 2 (April 2018): 55–67. http://dx.doi.org/10.4018/ijgbl.2018040105.
Повний текст джерелаPanfilova, Valentina, Valentina Spichak, and Anargul Zhumakhanova. "Educational Mobile Games as a Tool for Increasing Vocabulary When Learning a Foreign Language." International Journal of Web-Based Learning and Teaching Technologies 17, no. 1 (January 2022): 1–27. http://dx.doi.org/10.4018/ijwltt.298624.
Повний текст джерелаPombo, Lúcia, and Margarida M. Marques. "An App that Changes Mentalities about Mobile Learning—The EduPARK Augmented Reality Activity." Computers 8, no. 2 (May 10, 2019): 37. http://dx.doi.org/10.3390/computers8020037.
Повний текст джерелаSuryani, Ela, and Kartika Yuni Purwanti. "Pengenalan Game Edukasi Android Sebagai Penunjang Perkembangan Kognitif Anak." Aksiologiya: Jurnal Pengabdian Kepada Masyarakat 3, no. 2 (June 4, 2019): 148. http://dx.doi.org/10.30651/aks.v3i2.1486.
Повний текст джерелаPrasad, Shreyas, Urmika Kasi, and Rithika Shivakumar. "A Comprehensive Analysis and Design of Addictive Educational Mobile Games." International Journal of Computer Applications 176, no. 36 (July 15, 2020): 43–48. http://dx.doi.org/10.5120/ijca2020920547.
Повний текст джерелаGu, Yan, and Na Tian. "Research on Transplanted Design of Mobile-Terminal-Based Educational Games." Open Journal of Social Sciences 02, no. 05 (2014): 17–21. http://dx.doi.org/10.4236/jss.2014.25005.
Повний текст джерелаVee Senap, Nur Marissa, and Roslina Ibrahim. "A Review of Heuristics Evaluation Component for Mobile Educational Games." Procedia Computer Science 161 (2019): 1028–35. http://dx.doi.org/10.1016/j.procs.2019.11.213.
Повний текст джерелаKoivisto, Antti, Sari Merilampi, and Andrew Sirkka. "Mobile Games Individualise and Motivate Rehabilitation in Different User Groups." International Journal of Game-Based Learning 5, no. 2 (April 2015): 1–17. http://dx.doi.org/10.4018/ijgbl.2015040101.
Повний текст джерелаOmarali, Pengiran Shaiffadzillah Pengiran. "Considerations of Game Dynamics and Mechanics in College Students' Use of Mobile Games for Learning." International Journal of Mobile and Blended Learning 14, no. 2 (April 1, 2022): 1–12. http://dx.doi.org/10.4018/ijmbl.309739.
Повний текст джерелаTokarieva, Anastasiia V., Nataliia P. Volkova, Inesa V. Harkusha, and Vladimir N. Soloviev. "Educational digital games: models and implementation." CTE Workshop Proceedings 6 (March 21, 2019): 74–89. http://dx.doi.org/10.55056/cte.369.
Повний текст джерелаKamarazaman, Nadzirah, Roslina Ibrahim, Rasimah C. M. Yusoff, Norziha M. M Zainudin, Suraya Yaacob, Yazriwati Yahya, and Husna Hafiza R. Azami. "Mobile Educational Games For Learning Sirah Nabi: Development And Usability Evaluation." UMRAN - International Journal of Islamic and Civilizational Studies 8, no. 3 (October 26, 2021): 107–21. http://dx.doi.org/10.11113/umran2021.8n3.508.
Повний текст джерелаGöksu, İdris, Alper Aslan, and Yiğit Emrah Turgut. "Evaluation of mobile games in the context of content: What do children face when playing mobile games?" E-Learning and Digital Media 17, no. 5 (June 26, 2020): 388–407. http://dx.doi.org/10.1177/2042753020936785.
Повний текст джерелаPombo, Lúcia, and Margarida M. Marques. "The Potential Educational Value of Mobile Augmented Reality Games: The Case of EduPARK App." Education Sciences 10, no. 10 (October 16, 2020): 287. http://dx.doi.org/10.3390/educsci10100287.
Повний текст джерелаHuang, Jian, Gege Fang, Yang Liu, and Menghan Zhang. "The Impact of Mobile Educational Games on Contemporary Users' Learning Behavior." Journal of Global Information Management 30, no. 11 (April 7, 2022): 1–22. http://dx.doi.org/10.4018/jgim.313196.
Повний текст джерелаHolden, Christopher L., and Julie M. Sykes. "Leveraging Mobile Games for Place-Based Language Learning." International Journal of Game-Based Learning 1, no. 2 (April 2011): 1–18. http://dx.doi.org/10.4018/ijgbl.2011040101.
Повний текст джерелаWong, Seng Yue, and Simin Ghavifekr. "User Experience Design of History Game." International Journal of Distance Education Technologies 16, no. 3 (July 2018): 46–63. http://dx.doi.org/10.4018/ijdet.2018070103.
Повний текст джерелаMOROZ, Y. "MOVING GAMES AS ONE OF THE FORMS OF RECREATIONAL ACTIVITIES." ТHE SOURCES OF PEDAGOGICAL SKILLS, no. 21 (March 9, 2018): 130–33. http://dx.doi.org/10.33989/2075-146x.2018.21.206171.
Повний текст джерелаKirilova, Irina Vladimirovna, and Anastasia Igorevna Suetina. "LAPTA: INTERACTIVE MOBILE GAMES WITH THE RUSSIAN EDUCATIONAL CONTENT: PROJECT REVIEW." Pedagogical Education in Russia, no. 2 (2019): 56–60. http://dx.doi.org/10.26170/po19-02-06.
Повний текст джерелаKarimovna, Alimova Zulfiya. "Education of children through national mobile games in preschool educational institutions." ACADEMICIA: An International Multidisciplinary Research Journal 11, no. 5 (2021): 486–90. http://dx.doi.org/10.5958/2249-7137.2021.01426.9.
Повний текст джерелаKetelhut, Diane Jass. "Eric Klopfer: Augmented Learning: Research and Design of Mobile Educational Games." Journal of Science Education and Technology 19, no. 2 (July 18, 2009): 212–14. http://dx.doi.org/10.1007/s10956-009-9184-0.
Повний текст джерелаSilva, Rubens Anderson de Sousa, Rossana Maria de Castro Andrade, João Bosco Borges Aragão Filho, Ismayle De Sousa Santos, Joseane De Oliveira Vale Paiva, and Bruno Sabóia Aragão. "Design and Evaluation of a Mobile Application for an Educational Card Game." Journal on Interactive Systems 11, no. 1 (December 9, 2020): 110–24. http://dx.doi.org/10.5753/jis.2020.763.
Повний текст джерелаFathoni, Kholid, Rizky Yuniar Hakkun, and Wildan Andaru. "Mobile Game Based Chemical Bond Learning Application." DoubleClick: Journal of Computer and Information Technology 3, no. 2 (February 4, 2020): 99. http://dx.doi.org/10.25273/doubleclick.v3i2.5840.
Повний текст джерелаBrendina, N. V. "EDUCATIONAL CHALLENGES AS ACTIVITY MOTIVATORS." Informatics in school, no. 4 (June 23, 2019): 2–7. http://dx.doi.org/10.32517/2221-1993-2019-18-4-2-7.
Повний текст джерелаSetiawan, Albertus Prana, Bernardinus Harnadi, and Erdhi Widyarto Nugroho. "Game Guesspic Sebagai Media Game Edukasi Mengenal Benda Hidup Dan Benda Mati Bagi Anak." Journal of Business and Technology 1, no. 3 (February 12, 2022): 74–81. http://dx.doi.org/10.24167/jbt.v1i3.4347.
Повний текст джерелаRadchuk, Olga, Wolfgang Kerbe, and Markus Schmidt. "Homo Politicus meets Homo Ludens: Public participation in serious life science games." Public Understanding of Science 26, no. 5 (June 13, 2016): 531–46. http://dx.doi.org/10.1177/0963662516653030.
Повний текст джерелаNordin, Nur Amira Atika, Nazatul Aini Abd Majid, and Noor Faridatul Ainun Zainal. "Mobile augmented reality using 3D ruler in a robotic educational module to promote STEM learning." Bulletin of Electrical Engineering and Informatics 9, no. 6 (December 1, 2020): 2499–506. http://dx.doi.org/10.11591/eei.v9i6.2235.
Повний текст джерелаGuribye, Frode, Jo Dugstad Wake, and Barbara Wasson. "The Practical Accomplishment of Location-Based Game-Play." International Journal of Mobile Human Computer Interaction 6, no. 3 (July 2014): 32–50. http://dx.doi.org/10.4018/ijmhci.2014070103.
Повний текст джерелаdos Santos, Paulo Ricardo, Débora N. F. Barbosa, Eduardo G. Azevedo Neto, Jorge L. V. Barbosa, Sérgio D. Correia, and Valderi R. Q. Leithardt. "Learning and Well-Being in Educational Practices with Children and Adolescents Undergoing Cancer Treatment." Education Sciences 11, no. 8 (August 18, 2021): 442. http://dx.doi.org/10.3390/educsci11080442.
Повний текст джерелаRosdiani, Amelia, and Jhoni Warmansyah. "Perancangan Game Edukasi Berhitung Berbasis Mobile Aplikasi Inventor." JOSTECH: Journal of Science and Technology 1, no. 2 (September 30, 2021): 198–206. http://dx.doi.org/10.15548/jostech.v1i2.3103.
Повний текст джерелаArdito, Carmelo, and Rosa Lanzilotti. "An EUD Approach to the Design of Educational Games." International Journal of Distance Education Technologies 9, no. 4 (October 2011): 25–40. http://dx.doi.org/10.4018/ijdet.2011100103.
Повний текст джерелаMarques, Margarida M., and Lúcia Pombo. "Teacher readiness to adopt game-based mobile learning with augmented reality." Interaction Design and Architecture(s), no. 43 (December 20, 2019): 68–85. http://dx.doi.org/10.55612/s-5002-043-004.
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