Добірка наукової літератури з теми "Maquette numérique urbaine"
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Статті в журналах з теми "Maquette numérique urbaine":
Andry, Tiffany, Julia Bonaccorsi, Gilles Gesquière, Arnaud Grignard, and Thierry Joliveau. "À quoi rêvent les maquettes ? Maquette augmentée et médiation urbaine, un défi pluridisciplinaire." SHS Web of Conferences 147 (2022): 02004. http://dx.doi.org/10.1051/shsconf/202214702004.
Koubaa Turki, Laila, Khaoula Raboudi, and Abdelkader Ben Saci. "Stratégies de prospect du droit solaire par l’immersion." SHS Web of Conferences 47 (2018): 01014. http://dx.doi.org/10.1051/shsconf/20184701014.
Deprêtre, Adeline, Alexandre Mielniczek, and Florence Jacquinod. "Le City Information Modelling (CIM) au service d’un projet urbain : retour d’expérience sur la première phase de mise en œuvre du CIM d’un quartier." Flux N° 133, no. 3 (October 25, 2023): 57–75. http://dx.doi.org/10.3917/flux1.133.0057.
Дисертації з теми "Maquette numérique urbaine":
Wacta, Christine. "Vers la "ville neuro-prothétique" du futur : une maquette numérique de ville renseignée comme plateforme d’échange et de croisement d’applications intégrant des données en temps réel et sur un support topographique de référence permettant une approche urbaine holistique qui intègre pleinement les questions socio- culturelles, économiques, politiques et environnementales nécessaires dans une conception urbaine de ville intelligente : l’approche Géo Spatiale appliquée à l’urbain." Thesis, Université de Paris (2019-....), 2019. https://wo.app.u-paris.fr/cgi-bin/WebObjects/TheseWeb.woa/wa/show?t=3960&f=25139.
The question of urban design of the future is one of the important and critical issues of our society. The global warming, the biodiversity at risk, the economic/social/cultural transitions, the predictions of a significant increase in the urban population, the changes in transportation patterns, and changes in urban forms, to quote only a few... All these questions are at the heart of current issues and are part of the constraints we must face in the urban design of tomorrow. Faced with such a situation, it seems risky today to continue to think of the city with approaches or design processes that are based on yesterday’s realities. As Albert Einstein puts it, "we cannot solve our problems using the same way of thinking that we had when we created them". The environmental issues (global warming, biodiversity, etc ...) are factors of vulnerability in the current city in such a way that it is generally accepted (ScienceNet) that built environments must now , more than in the past, be designed in a way that is "respectful of the environment ". We are encouraged to develop a socially responsible and "environmentally friendly" mentality, an approach that looks beyond the immediate and individual interest to achieving stable, long-term common goals. This is only possible if we use and intelligently and fairly all the resources at our disposal, in this case our knowledge, the natural resources, the socio-economic, the geographical as well as the technological advancements. Because, if technology and digital have become of common daily used by the citizens, urban design and architectural disciplines seems however to have a hard time integrating it completely in an intelligent and systemic way as do today other disciplines such as medicine and aeronautics...This work tries to develop a methodology of urban design based on a combination of digital applications, the effort of a collective intelligence as well as ideas, concepts and techniques proposed by a handful of philosophers, historians, psychologists, architects, town planners above mentioned who marked the history of cities. It is therefore from this heterogeneous marriage of techniques and thoughts augmented by recent geospatial technologies that this research intends to base its point of view on the study of urban complexity in order to try to cope with urban problems in constant form. evolution
Basselin, Justine. "Reconnaissance de bâtiments à partir de nuages de points 3D." Electronic Thesis or Diss., Université de Lorraine, 2022. http://www.theses.fr/2022LORR0241.
Digitization of real-world objects is increasingly used in fields such as urban planning, architecture, disaster management, and homeland security. Acquisition tools such as Light Detection and Ranging (LiDAR) airborne scanners are used to produce digital representations of entire cities in the form of 3D point clouds sampling the surfaces of objects in the environment. Despite the high degree of maturity reached by the digitizing techniques, efficient computing solutions for pre-processing and reconstruction from these measurements are scarce and poorly adapted to the complexity of the environment (complex structures of buildings and entire cities). Today, the process of creating a digital model from these data is time-consuming, tedious, and essentially manual. In this reverse engineering process, the human operator manually draws the elements of the 3D model as close as possible to the point cloud. Although significant efforts have been made to develop automatic and semi-automatic methods, which are currently appearing on the market, no solution proposed so far meets all industrial requirements in terms of precision, accuracy and efficiency. Indeed, the reconstruction of 3D building models is a complex task that requires a workflow composed of several processing steps such as classification, contour extraction, segmentation, feature recognition, hypothesis generation and verification, geometric modeling and construction, adjustment and refinement. In addition, the reconstructed models must meet a number of structural constraints (flatness of roof segments, horizontal roof edges, symmetry, etc.). Despite the knowledge gained, there are still a significant number of unsolved problems arising from : data gaps (due to occlusions or unwanted reflections and absorptions) ; noise and outliers ; limited resolution and variable point density ; high variability and complexity of building shapes in urban areas, to name a few. In this work, we address the particular problem of constructing (creating) polygonal 3D roof models from previously classified LIDAR point data