Статті в журналах з теми "Game development based learning"
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Maindalkar, Advait, Sarvesh Gharat, and Prof Vinod Rathod. "Learning Game Development Life Cycle through Project-Based Approach." International Journal of Trend in Scientific Research and Development Volume-2, Issue-3 (April 30, 2018): 1302–5. http://dx.doi.org/10.31142/ijtsrd11314.
Повний текст джерелаYang, Shu-Hung, Yu-Ying Wang, Ah-Fur Lai, Yi-Nan Lin, Gwo-Jen Chiou, Ming-Kuen Chen, Victor R. L. Shen, and Chi-Yen Hsiung. "Development of a Game-Based e-Learning System with Augmented Reality for Improving Students’ Learning Performance." International Journal of Engineering Education 2, no. 1 (June 15, 2020): 1–10. http://dx.doi.org/10.14710/ijee.2.1.1-10.
Повний текст джерелаLeitão, Rui, J. M. F. Rodrigues, and Adérito Fernandes Marcos. "Game-Based Learning." International Journal of Art, Culture and Design Technologies 4, no. 1 (January 2014): 63–75. http://dx.doi.org/10.4018/ijacdt.2014010105.
Повний текст джерелаBennis, Lamyae, and Said Amali. "From Learning Game to Adaptive Ubiquitous Game Based Learning." International Journal of Emerging Technologies in Learning (iJET) 14, no. 16 (August 29, 2019): 55. http://dx.doi.org/10.3991/ijet.v14i16.10701.
Повний текст джерелаRoedavan, Rickman, Bambang Pudjoatmodjo, Yahdi Siradj, Sazilah Salam, and BQ Desy Hardianti. "Serious Game Development Model Based on the Game-Based Learning Foundation." Journal of ICT Research and Applications 15, no. 3 (December 28, 2021): 291–305. http://dx.doi.org/10.5614/itbj.ict.res.appl.2021.15.3.6.
Повний текст джерелаHo, Shin-Jia, Yu-Shan Hsu, Chien-Hung Lai, Fong-Han Chen, and Ming-Hour Yang. "Applying Game-Based Experiential Learning to Comprehensive Sustainable Development-Based Education." Sustainability 14, no. 3 (January 20, 2022): 1172. http://dx.doi.org/10.3390/su14031172.
Повний текст джерелаHartt, Maxwell, Hadi Hosseini, and Mehrnaz Mostafapour. "Game On: Exploring the Effectiveness of Game-based Learning." Planning Practice & Research 35, no. 5 (June 16, 2020): 589–604. http://dx.doi.org/10.1080/02697459.2020.1778859.
Повний текст джерелаLester, James C., Eun Y. Ha, Seung Y. Lee, Bradford W. Mott, Jonathan P. Rowe, and Jennifer L. Sabourin. "Serious Games Get Smart: Intelligent Game-Based Learning Environments." AI Magazine 34, no. 4 (December 15, 2013): 31–45. http://dx.doi.org/10.1609/aimag.v34i4.2488.
Повний текст джерелаSetiawati, Rahmi, Haris Danial, Anri Naldi, Anita Amelia Ole, and Erna Wahyuni. "Development of Game-Based Learning Applications to Increase Students’ Learning Motivation." al-fikrah: Jurnal Manajemen Pendidikan 12, no. 1 (July 8, 2024): 123. http://dx.doi.org/10.31958/jaf.v12i1.12358.
Повний текст джерелаSu, Yang Na. "Development of the Teaching Games System Based on Mobile Learning." Applied Mechanics and Materials 685 (October 2014): 651–54. http://dx.doi.org/10.4028/www.scientific.net/amm.685.651.
Повний текст джерелаSulistianta, Heru, Moch Asmawi, and Ahmad Sofyan Hanif. "Learning Model Development Short Run based Games." Journal of Advanced Research in Dynamical and Control Systems 11, no. 10-SPECIAL ISSUE (October 31, 2019): 779–86. http://dx.doi.org/10.5373/jardcs/v11sp10/20192870.
Повний текст джерелаChau, Ma Thi. "HoQ - Based Learning Game Development. Case Study: Travelix Application for Learning Traffic Law." International Journal of Religion 5, no. 11 (June 26, 2024): 1938–53. http://dx.doi.org/10.61707/xsp9af02.
Повний текст джерелаMondal, Anowar Hussain, and Ranjan Maity. "Exploring the Effects of Game-based Learning." Journal of Engineering Education Transformations 37, no. 1 (April 1, 2023): 98–105. http://dx.doi.org/10.16920/jeet/2023/v37i1/23136.
Повний текст джерелаArifudin, Dani, Suliswaningsih Suliswaningsih, Dian Pramesti, and Linda Heryanti. "Implementasi Game Design Document Pada Perancangan Game Based Learning." CogITo Smart Journal 8, no. 2 (December 21, 2022): 385–97. http://dx.doi.org/10.31154/cogito.v8i2.431.385-397.
Повний текст джерелаK., Pazhanivel. "“EDUPLAY”- Interactive Game Based Learning Platform." International Journal of Innovative Research in Information Security 10, no. 03 (April 30, 2024): 173–77. http://dx.doi.org/10.26562/ijiris.2024.v1003.10.
Повний текст джерелаRoseandree, Billdan Satriana, Jenuri Jenuri, and Asep Rudi Nurjaman. "Implementing Digital Game-Based Learning for Qur’anic Arabic Learning Using Serious Game Development Method to Increase Arabic Vocabulary." TIN: Terapan Informatika Nusantara 4, no. 11 (April 29, 2024): 719–26. http://dx.doi.org/10.47065/tin.v4i11.5059.
Повний текст джерелаNunohiro, Eiji, Kotaro Matsushita, Kenneth J. Mackin, and Masanori Ohshiro. "Development of game-based learning features in programming learning support system." Artificial Life and Robotics 17, no. 3-4 (December 1, 2012): 373–77. http://dx.doi.org/10.1007/s10015-012-0073-x.
Повний текст джерелаHidayat, Rahmat. "Game-Based Learning: Academic Games sebagai Metode Penunjang Pembelajaran Kewirausahaan." Buletin Psikologi 26, no. 2 (December 3, 2018): 71. http://dx.doi.org/10.22146/buletinpsikologi.30988.
Повний текст джерелаEliyasni, Rifda, M. Habibi, Nurfaijah, and Tiok Wijanarko. "HAVE A DIFFERENT CONCEPT: HOW TO DESIGN MOBILE GAME-BASED INTEGRATED THEMATIC LEARNING FOR ELEMENTARY SCHOOL STUDENTS?" Journal of Law and Sustainable Development 12, no. 2 (February 29, 2024): e3263. http://dx.doi.org/10.55908/sdgs.v12i2.3263.
Повний текст джерелаAfandi, Mochammad Fachrizal, Wahyu Nur Hidayat, and Kokom Komariyah. "Game-Based Learning Media Development with Role-Playing Game Mechanism in Basic Programming." Letters in Information Technology Education (LITE) 5, no. 1 (June 27, 2022): 1. http://dx.doi.org/10.17977/um010v5i12022p1-5.
Повний текст джерелаLestariningsih, Tri, Hendrik Kusbandono, Angger Binuko Paksi, Yosi Afandi, and Ikhwan Baidlowi Sumafta. "Development of Game-based Learning Media for Early Childhood Animal Recognition." East Asian Journal of Multidisciplinary Research 2, no. 8 (September 4, 2023): 3507–16. http://dx.doi.org/10.55927/eajmr.v2i8.5219.
Повний текст джерелаHanghøj, Thorkild, Sara Hajslund, and Stine Ejsing-Duun. "The challenges of designing learning games: Interviewing professional learning game designers." European Conference on Games Based Learning 16, no. 1 (September 29, 2022): 263–70. http://dx.doi.org/10.34190/ecgbl.16.1.669.
Повний текст джерелаMagno De Jesus, Angelo, and Ismar Frango Silveira. "Game-based collaborative learning framework for computational thinking development." Revista Facultad de Ingeniería Universidad de Antioquia, no. 99 (June 30, 2020): 113–23. http://dx.doi.org/10.17533/udea.redin.20200690.
Повний текст джерелаLaranjeiro, Dionísia. "Development of Game-Based M-Learning Apps for Preschoolers." Education Sciences 11, no. 5 (May 12, 2021): 229. http://dx.doi.org/10.3390/educsci11050229.
Повний текст джерелаTopani, Muhammad Alfikri Maida, and Ahmad Azhari. "Development of Mandarin Education Quiz Game Using Android-Based Multimedia Development Life Cycle." Mobile and Forensics 5, no. 2 (September 30, 2023): 31–41. http://dx.doi.org/10.12928/mf.v5i2.7947.
Повний текст джерелаHe, Zhenni, Yi Zhang, and Dingle Zhao. "Flappy Bird Game Based on Reinforcement Learning Q-Learning Algorithm." Highlights in Science, Engineering and Technology 34 (February 28, 2023): 222–25. http://dx.doi.org/10.54097/hset.v34i.5475.
Повний текст джерелаHernandez, James, and Rica Ramirez. "Introducing pre-service teachers to game-based learning." International Journal of Educational Technology and Learning 17, no. 1 (September 20, 2024): 1–8. http://dx.doi.org/10.55217/101.v17i1.825.
Повний текст джерелаMaratou, Vicky, Firdaous Ennami, Filipe Luz, Yama Abdullahi, Raimonda Agne Medeisiene, Indrė Ščiukauskė, Rizos Chaliampalias, Achilles Kameas, Carla Sousa, and Sara Sara. "Game-Based Learning in Higher Education Using Analogue Games." International Journal of Film and Media Arts 8, no. 1 (June 15, 2023): 63–83. http://dx.doi.org/10.24140/ijfma.v8.n1.04.
Повний текст джерелаMunkvold, Robin Isfold, Line Kolås, and Adam Palmquist. "A Conflict Management Game in Project-based Learning." European Conference on Games Based Learning 17, no. 1 (September 29, 2023): 443–51. http://dx.doi.org/10.34190/ecgbl.17.1.1375.
Повний текст джерелаAbd Halim, Noor Dayana, Ong Ace Hong, Nurul Nadwa Zulkifli, Nurul Farhana Jumaat, Norasykin Mohd Zaid, and Mahani Mokhtar. "Designing Game-Based Learning Kit with Integration of Augmented Reality for Learning Geography." International Journal of Interactive Mobile Technologies (iJIM) 16, no. 02 (January 28, 2022): 4–16. http://dx.doi.org/10.3991/ijim.v16i02.27377.
Повний текст джерелаLui, Richard W. C., and Cheuk Hang Au. "Establishing an Educational Game Development Model." International Journal of Game-Based Learning 8, no. 1 (January 2018): 52–73. http://dx.doi.org/10.4018/ijgbl.2018010104.
Повний текст джерелаGriggs, Andrew, Elizabeth H. Lazzara, Evan Palmer, Sarah Fouquet, Tiffany Leverenz, Alexis Raushel, and Shawn Doherty. "Utilizing Games for Learning: Applications of Game-Based Training and Gamification." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 63, no. 1 (November 2019): 2166–68. http://dx.doi.org/10.1177/1071181319631361.
Повний текст джерелаWu, Min Lun. "Making Sense of Digital Game-Based Learning: A Learning Theory-Based Typology Useful for Teachers." Journal of Studies in Education 8, no. 4 (September 27, 2018): 1. http://dx.doi.org/10.5296/jse.v8i4.13022.
Повний текст джерелаLaksita, Ghany Desti, Dewi Oktaviani, and Aji Pangestu. "The Effect of Android Game Based Learning for Student Interest in Mathematics Learning." Proceeding International Conference on Science and Engineering 3 (April 30, 2020): 335–38. http://dx.doi.org/10.14421/icse.v3.523.
Повний текст джерелаRithvik, M., Dr K. Narasimha Raju, and B. Ajay Ram. "A Novel Game-Based Approach for Computer Networks." Journal of Engineering Education Transformations 36, S2 (January 1, 2023): 313–18. http://dx.doi.org/10.16920/jeet/2023/v36is2/23046.
Повний текст джерелаPareja, Shella Mae W. "Development of Game-Based Approach Courseware in Learning Computer System Servicing." Inclusive Society and Sustainability Studies 1, no. 1 (August 28, 2021): 23–26. http://dx.doi.org/10.31098/issues.v1i1.610.
Повний текст джерелаMoon, Jewoong, and Fengfeng Ke. "In-Game Actions to Promote Game-Based Math Learning Engagement." Journal of Educational Computing Research 58, no. 4 (September 27, 2019): 863–85. http://dx.doi.org/10.1177/0735633119878611.
Повний текст джерелаSusanti, Vera Dewi, Edy Suprapto, and Yuli Anis Wardani. "Development Of Android-Based Edutainment Game Learning Media On Phytagoras Theorem For Junior High School Students." AL-ISHLAH: Jurnal Pendidikan 14, no. 3 (August 15, 2022): 3931–42. http://dx.doi.org/10.35445/alishlah.v14i3.1978.
Повний текст джерелаWidyasari, Widyasari, Hadi Sutopo, and Murniati Agustian. "QR Code-based Learning Development: Accessing Math Game for Children Learning Enhancement." International Journal of Interactive Mobile Technologies (iJIM) 13, no. 11 (November 15, 2019): 111. http://dx.doi.org/10.3991/ijim.v13i11.10976.
Повний текст джерелаWahyuni, Wahyuni, Ika Lis Mariatun, and Yusrianto Sholeh. "Development of Quizizz Game-Based Interactive Learning Media to Improve Learning Outcomes." Edunesia: Jurnal Ilmiah Pendidikan 5, no. 1 (August 22, 2023): 143–55. http://dx.doi.org/10.51276/edu.v5i1.545.
Повний текст джерелаWulan Ningdyah Anggraini. "Increase Interest in Learning Mathematics for 5th Grade Students Using Android Game-Based Learning Media." International Journal of Elementary Education 7, no. 4 (December 28, 2023): 637–45. http://dx.doi.org/10.23887/ijee.v7i4.64937.
Повний текст джерелаMaharjan, Namita, Kyohei Kuroda, Gunjan Silwal, Shigehiro Toyama, Yoshihiro Ominato, Yasuko Tsuchida, Nobuo Araki, Takashi Yamaguchi, and Makoto Ichitsubo. "Implementation of design based learning for the development of SDGs educational games." Journal of Technology and Science Education 12, no. 2 (July 18, 2022): 496. http://dx.doi.org/10.3926/jotse.1578.
Повний текст джерелаRohendi, Dedi. "Game-Based Multimedia for Horizontal Numeracy Learning." International Journal of Emerging Technologies in Learning (iJET) 14, no. 15 (August 1, 2019): 159. http://dx.doi.org/10.3991/ijet.v14i15.10679.
Повний текст джерелаKhusnah, Asmaul, and Retno Mustika Dewi. "Development of Web-Based Game Based Learning Media to Improve High School Students' Understanding of Concepts in Economics Subjects." International Student Conference on Business, Education, Economics, Accounting, and Management (ISC-BEAM) 2, no. 1 (September 8, 2024): 452–76. http://dx.doi.org/10.21009/isc-beam.012.31.
Повний текст джерелаZainuddin, Muhammad, Mardianto Mardianto, and Hasan Matsum. "Development of Game-Based Learning Media on Islamic Religious Education Materials." Nazhruna: Jurnal Pendidikan Islam 6, no. 1 (December 21, 2022): 13–24. http://dx.doi.org/10.31538/nzh.v6i1.2824.
Повний текст джерелаMai, Neo, Neo Tse Kian, Heidi Tan Yeen-Ju, Hew Soon Hin, Nazi Mahendru, Ismat Zahra, and Md Waziullah Apu. "Improving Students’ Collaborative Learning Experiences within a Game-Based Augmented Reality Learning Environment." International Journal of Membrane Science and Technology 10, no. 3 (September 6, 2023): 1909–16. http://dx.doi.org/10.15379/ijmst.v10i3.1850.
Повний текст джерелаКатаев, А. В., О. А. Шабалина, and А. В. Хайров. "METHOD OF DYNAMIC CONTENT AGREEMENT OF LEARNING AND GAME SCENARIOS IN ADAPTIVE LEARNING GAMES." МОДЕЛИРОВАНИЕ, ОПТИМИЗАЦИЯ И ИНФОРМАЦИОННЫЕ ТЕХНОЛОГИИ 8, no. 1(28) (February 2, 2020): 7–8. http://dx.doi.org/10.26102/2310-6018/2020.28.1.007.
Повний текст джерелаSetiawan, Budi, and Asrowi. "English Grammar on 2013 Curriculum: The Development of Game Based Learning Multimedia." MATEC Web of Conferences 205 (2018): 00011. http://dx.doi.org/10.1051/matecconf/201820500011.
Повний текст джерелаRabiyya Huseynzada, Elviz Ismailov, Rabiyya Huseynzada, Elviz Ismailov. "GAME-BASED LEARNING: A REVOLUTION IN THE TEACHING OF SOFTWARE DEVELOPMENT." PAHTEI-Procedings of Azerbaijan High Technical Educational Institutions 38, no. 03 (March 28, 2024): 190–98. http://dx.doi.org/10.36962/pahtei38032024-190.
Повний текст джерелаDeghedi, Ghada Ahmed. "Game-Based Learning for Supply Chain Management." International Journal of Game-Based Learning 13, no. 1 (March 23, 2023): 1–20. http://dx.doi.org/10.4018/ijgbl.319715.
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