Дисертації з теми "Architecture and Sound"
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Reilly, Andrew J. "Sound + architecture." This title; PDF viewer required. Home page for entire collection, 2005. http://archives.udmercy.edu:8080/dspace/handle/10429/9.
Повний текст джерелаDurham, Robert Carson. "The architecture of sound." Thesis, Georgia Institute of Technology, 1995. http://hdl.handle.net/1853/23910.
Повний текст джерелаHart, Charles J. "Architecture of light and sound." Thesis, This resource online, 1997. http://scholar.lib.vt.edu/theses/available/etd-09092008-063818/.
Повний текст джерелаHällgren, Nina. "Designing with Urban Sound : Exploring methods for qualitative sound analysis of the built environment." Licentiate thesis, KTH, Arkitektur, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-240078.
Повний текст джерелаLicentiatavhandlingen Designa med stadens ljud undersöker det urbana ljudrummets konstitution och kvalitativa egenskaper utifrån ett designorienterat och praktiknära perspektiv. Avsikten med arbetet är att utveckla verktyg och metoder för representation, kommunikation och analys av stadens exteriöra ljudmiljö genom att synliggöra interaktionen mellan arkitektur, ljudbildning och upplevelse. Genom att visa exempel på andra sätt att kommunicera och analysera ljud i staden än dagens vedertagna metoder, är syftet är att bidra till kunskapsutvecklingen inom fältet för urban ljudplanering- och design.
QC 20181211
Rudnycky, Andrew. "Architecture and the exhibition of sound." PDF viewer required Home page for entire collection, 2008. http://archives.udmercy.edu:8080/dspace/handle/10429/9.
Повний текст джерелаNakagawa, Junko 1975. "Sculpting space through sound." Thesis, Massachusetts Institute of Technology, 2002. http://hdl.handle.net/1721.1/69433.
Повний текст джерелаIncludes bibliographical references (p. 192-197).
How does one experience space? What kind of information do humans collect in the process of constructing space in their mind? How does one begin to understand volume, light, texture, material, smell and sense of space? The focus of this thesis investigation is on the basic parameters of space, specifically on sound. What leads to this study is my previous experience performing musical instruments and my fascination in discovering how one acoustically experiences space. It is especially crucial to understand how acoustic influences spatial experience in a time when optical media dominate, and the sense of sight and visual perception have a greater significance. It seems that the elementary relationship between sound and space has been neglected. So, what does it mean to experience space acoustically? Can one choreograph spaces with sounds to change the spatial experience? Can one invent spaces that are formed using sound as building material? The goal of the proposal is to transform one's understanding of space and it's relationship to the surrounding environment by acoustically shaping space.
by Junko Nakagawa.
M.Arch.
Martin, Chris (Christopher Landrum). "In pursuit of sound." Thesis, Massachusetts Institute of Technology, 2015. http://hdl.handle.net/1721.1/97269.
Повний текст джерелаThis electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.
CD-ROM contains audio of thesis presentation, mp4 format.
Cataloged from student-submitted PDF version of thesis.
Includes bibliographical references (page 71).
Architectural tools are built around visualizing our environment, however it is sound that paints the most accurate picture of our experiences. A glass wall feels more constricting than a opaque sheet, because when sound can reach our ears, our worlds are opened up. It is time that we leverage the technology that gives us so much insight into the science of sound, and start designing architectural experiences that can communicate visually what we understand sonically. Historically we have relied on a known quantity of sound in order to generate space. Pythagoras unifies specific rules of harmony and proportion from sound in order to determine guidelines for pleasant spaces. Years later, Xenakis composes a musical score that informs the constructed surface of the Philips pavilion. Both pioneers of sonic architecture, and both pushing the technology of sound design. This thesis advances the theory of sound architecture by focusing on the smallest component of sound -the frequency- and translating that into the smallest component of form, -the gradient. Frequencies layer on one another to create an entire sonic composition, so must the gradients blend together to bring architecture into being. The invitation to explore sonic movements as architectural experiences comes from the success of these gradients to convey imagined spaces among a flat image. It is through the production and implementation of this image that the architect can seek new control over visual forms that capture the ears as well as the eyes.
by Chris Martin.
M. Arch.
Numrich, George. "Modern sound works--building new music." Thesis, Massachusetts Institute of Technology, 1987. http://hdl.handle.net/1721.1/76406.
Повний текст джерелаMICROFICHE COPY AVAILABLE IN ARCHIVES AND ROTCH.
Bibliography: leaves 70-73.
by George Numrich III.
M.S.V.S.
Lehecka, Kurt S. "Aural Design: Merging of Sound and Space." University of Cincinnati / OhioLINK, 2017. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1491313819383138.
Повний текст джерелаBotha, Ilse. "Sound space training facility for the deaf and hard of hearing and sound exploratorium." Diss., Pretoria :[s.n.], 2008. http://upetd.up.ac.za/thesis/available/etd-07102008-133033.
Повний текст джерелаWu, Michael Daniel. "Responsive sound surfaces." Thesis, Massachusetts Institute of Technology, 1994. http://hdl.handle.net/1721.1/62927.
Повний текст джерелаKonsen, Andrei K. "Shaping Sound | Tuning Architecture in the Soniferous Garden." University of Cincinnati / OhioLINK, 2010. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1291150270.
Повний текст джерелаPendley, James. "Visualizing sound : a musical composition of aural architecture." [Tampa, Fla] : University of South Florida, 2009. http://purl.fcla.edu/usf/dc/et/SFE0003152.
Повний текст джерелаPompei, F. Joseph (Frank Joseph) 1973. "Sound from ultrasound : the parametric array as an audible sound source." Thesis, Massachusetts Institute of Technology, 2002. http://hdl.handle.net/1721.1/7987.
Повний текст джерелаVita.
Includes bibliographical references (leaves 91-94).
A parametric array exploits the nonlinearity of the propagation medium to emit or detect acoustic waves in a spatially versatile manner, permitting concise, narrow directivity patterns otherwise possible only with physically very large transducer geometries. This thesis explores the use of the parametric array as an audible sound source, permitting audible sound to be generated with very high directivity compared to traditional loudspeakers of comparable size. The thesis begins with a review of basic underlying mathematics and relevant approximate solutions of nonlinear acoustic systems. Then, these solutions are used to construct suitable methods of ultrasonic synthesis for low-distortion audio reproduction. Geometrical modelling methods for predicting the acoustic distribution are presented and evaluated, and practical applications are explored experimentally. Issues of risk associated with ultrasonic exposure are presented, and the feasibility of a phased-array system for beam control is explored.
F. Joseph Pompei.
Ph.D.
Nguyen, Andy. "Sensing sound and space auditory and visual spatial impression in three auditoria /." Connect to full text, 2005. http://hdl.handle.net/2123/697.
Повний текст джерелаTitle from title screen (viewed 27 May 2008). Submitted in fulfilment of the requirements for the degree of Master of Philosophy (Architecture) to the School of Architecture, Design Science and Planning, Faculty of Architecture. Includes bibliographical references. Also available in print form.
Saint-Arnaud, Nicolas. "Classification of sound textures." Thesis, Massachusetts Institute of Technology, 1995. http://hdl.handle.net/1721.1/62333.
Повний текст джерелаHawley, Michael Jerome. "Structure out of sound." Thesis, Massachusetts Institute of Technology, 1993. http://hdl.handle.net/1721.1/29068.
Повний текст джерелаHedfors, Per. "Site soundscapes : landscape architecture in the light of sound /." Uppsala : Dept. of Landscape Planning Ultuna, Swedish Univ. of Agricultural Sciences, 2003. http://epsilon.slu.se/a407.pdf.
Повний текст джерелаBryant, John W. "Sound, awareness and place architecture from an aural perspective /." College Park, Md.: University of Maryland, 2007. http://hdl.handle.net/1903/7835.
Повний текст джерелаThesis research directed by: School of Architecture, Planning and Preservation Architecture. Title from t.p. of PDF. Includes bibliographical references. Published by UMI Dissertation Services, Ann Arbor, Mich. Also available in paper.
Hawkins, Timothy G. "STUDIES AND RESEARCH REGARDING SOUND REDUCTION MATERIALS WITH THE PURPOSE OF REDUCING SOUND POLLUTION." DigitalCommons@CalPoly, 2014. https://digitalcommons.calpoly.edu/theses/1277.
Повний текст джерелаRivera, José A. (José Alejandro). "Charting the ephemeral : sound installation as embodied, synsonic mapping." Thesis, Massachusetts Institute of Technology, 2017. http://hdl.handle.net/1721.1/111270.
Повний текст джерелаThis electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.
Cataloged from student-submitted PDF version of thesis. "June 2017."
Includes bibliographical references (pages 101-105).
This thesis examines the ways in which sound installations aesthetically provide spatial encounters with a location, emphasizing ephemerality, multiplicity, and relationality. Informed by experimental sound practices, spatial studies, and theories in critical cartography, current conceptions of the sound map are challenged. Though the origins of the sound map date back to the 1970s soundscape movement, modern sound maps are online repositories of location recordings that are geo-referenced and navigated with the use of a digitized, aerial map. A critical analysis of sound maps argues for a more embodied, sociocultural, and dynamic spatio-sonic experience. Through lenses of sound, space, and cartography, this thesis interrogates such topics as: attentive listening, the notion of "sound art", location recording and phonography, acoustic ecology, the soundscape, resonance, the relationship between inscription, vibration, and transmission, site-specificity, map making and map use, bioregionalism, meteorology and the history of weather maps, radar, spaces of representation, proxemics, architecture, and embodiment. Through these different interrogations, the sound installation is understood as an aural cartographic process that suggests a multi-layered way of knowing about a location through sound. The organized, spatio-sonic encounter is an embodied synsonic mapping in practice -- a constant, fleeting, and relational process that engages the shifting circumstances of the world.
by José A. Rivera.
S.M. in Art, Culture and Technology
Hernandez, Trias Gerardo Martin. "Motion, Space and Sound." Thesis, Virginia Tech, 2017. http://hdl.handle.net/10919/74275.
Повний текст джерелаMaster of Architecture
Whiting, Emily Jing Wei. "Design of structurally-sound masonry buildings using 3D static analysis." Thesis, Massachusetts Institute of Technology, 2012. http://hdl.handle.net/1721.1/70102.
Повний текст джерелаThis electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.
Cataloged from student-submitted PDF version of thesis.
Includes bibliographical references (p. 95-100).
In the design of buildings, structural analysis is traditionally performed after the aesthetic design has been determined and has little in uence on the overall form. This thesis presents methods to integrate architectural design and structural analysis. While existing tools focus on providing an analysis of the stress state, the proposed methods focus on geometry and equilibrium to obtain forms that are more structurally sound. The feasibility of masonry structures is modeled using a novel penalty formulation, assuming a rigid-block behavior of masonry. Two methods were developed that apply this model of feasibility to structural optimization. In the first approach, structural feasibility is introduced into procedural modeling of buildings. A set of designated free parameters are automatically tuned to achieve structural feasibility constraints. It is demonstrated how this allows for more realistic structural models that can be interacted with in physical simulations. In the second approach, a closed form derivation of structural gradients is presented that measures the change in stability of a building with respect to geometry modifications. The method computes the gradient of structural feasibility constraints, parameterized by vertex modifications. The gradients are visualized as interaction tools, giving user-guidance for effectively modifying a structural design. User-controlled constraints, formulated as penalty functions, are incorporated so that the user can explore variations of structurally feasible designs.
by Emily Jing Wei Whiting.
Ph.D.
Yadegari, Shahrokh David. "Self-similar synthesis on the border between sound and music." Thesis, Massachusetts Institute of Technology, 1992. http://hdl.handle.net/1721.1/70661.
Повний текст джерелаJackson, Asti Joy. "Structure of Sound." Thesis, Virginia Tech, 2016. http://hdl.handle.net/10919/73778.
Повний текст джерелаMaster of Architecture
Voigt, Michael. "Implementation and quantitative analysis of a real-time sound architecture." Master's thesis, Saechsische Landesbibliothek- Staats- und Universitaetsbibliothek Dresden, 2009. http://nbn-resolving.de/urn:nbn:de:bsz:14-ds-1239894475030-85888.
Повний текст джерелаWenn man heute digitale Audiotechnik zum Aufnehmen oder Abmischen von Musik oder anderen Audiodaten verwenden möchte, steht man vor der Wahl, entweder auf eine sehr spezialisierte Hardwarelösung zurückzugreifen oder aber sich eines gewöhnlichen Desktopsystems mit entsprechender Audiosoftware zu bedienen. Der Vorteil eines Desktopsystems ist neben seinem deutlich niedrigeren Preis vor allem die Flexibilität. Bezüglich seines Echtzeitverhaltens bietet ein Computer mit einem Standard-Desktop-Betriebssystem aber bei weitem nicht dieselbe Verlässlichkeit einer spezialisierten Hardwarelösung oder analoger Technik. Die Architektur von DROPS --- mit dem echtzeitfähigen Fiasco- Mikrokern auf der einen Seite sowie der Unterstützung von Legacy-Anwendungen durch L4Linux auf der anderen Seite --- birgt die Hoffnung, die Vorteile von den beiden eben beschriebenen Welten auf einem System mit DROPS kombinieren zu können. Die Motivation meiner Arbeit war es, für dieses langfristige Ziel einen ersten Grundstein zu legen. Dazu war es meine Aufgabe, verschiedene Open-Source- Lösungen hinsichtlich ihrer Eignung als Echtzeit-Audioarchitektur für DROPS zu analysieren und die am besten geeignete auf L4Env zu portieren. Meine Wahl fiel dabei auf das in der Linux-Audio-Szene wohlbekannte Jack Audio Connection Kit (JACK). Desweiteren konnte ich in der Arbeit untersuchen, wie sich die JACK Audioarchitektur in ein globales Echtzeit-Scheduling --- z.B. eines von DROPS --- einbetten ließe, und schlage eine generische Methode dafür vor
García, Ricardo A. (Ricardo Antonio) 1974. "Automatic generation of sound synthesis techniques." Thesis, Massachusetts Institute of Technology, 2001. http://hdl.handle.net/1721.1/61542.
Повний текст джерелаIncludes bibliographical references (p. 97-98).
Digital sound synthesizers, ubiquitous today in sound cards, software and dedicated hardware, use algorithms (Sound Synthesis Techniques, SSTs) capable of generating sounds similar to those of acoustic instruments and even totally novel sounds. The design of SSTs is a very hard problem. It is usually assumed that it requires human ingenuity to design an algorithm suitable for synthesizing a sound with certain characteristics. Many of the SSTs commonly used are the fruit of experimentation and a long refinement processes. A SST is determined by its "functional form" and "internal parameters". Design of SSTs is usually done by selecting a fixed functional form from a handful of commonly used SSTs, and performing a parameter estimation technique to find a set of internal parameters that will best emulate the target sound. A new approach for automating the design of SSTs is proposed. It uses a set of examples of the desired behavior of the SST in the form of "inputs + target sound". The approach is capable of suggesting novel functional forms and their internal parameters, suited to follow closely the given examples. Design of a SST is stated as a search problem in the SST space (the space spanned by all the possible valid functional forms and internal parameters, within certain limits to make it practical). This search is done using evolutionary methods; specifically, Genetic Programming (GP). A custom language for representing and manipulating SSTs as topology graphs and expression trees is proposed, as well as the mapping rules between both representations. Fitness functions that use analytical and perceptual distance metrics between the target and produced sounds are discussed. The AGeSS system (Automatic Generation of Sound Synthesizers) developed in the Media Lab is outlined, and some SSTs and their evolution are shown.
by Ricardo A. García.
S.M.
Barclay, Gedney Harrison. "A shape is a sound : reflections on the body and language." Thesis, Massachusetts Institute of Technology, 2016. http://hdl.handle.net/1721.1/106366.
Повний текст джерелаThis electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.
"June 2016." Cataloged from student-submitted PDF version of thesis.
Includes bibliographical references (pages 51-52).
This thesis examines the practice and projects of the author as both an actor and an artist as an ongoing investigation into the relationship between the body and language, between movement, line, shape, and voice. By weaving together diverse projects from my graduate career that explore voice and language as physical, material processes with episodes from my work as an actor, it investigates translation -- between forms, bodies, languages, and materials -- as a method of creation, a path of invention.
by Gedney Harrison Barclay.
S.M. in Art, Culture and Technology
Bodle, Carrie. "Sonification of the invisible : large scale sound installments on building facades." Thesis, Massachusetts Institute of Technology, 2005. http://hdl.handle.net/1721.1/33025.
Повний текст джерелаIncludes bibliographical references (p. 58).
The intention of this project is to utilize sound as representation of MIT research-extending out to the public what may be invisible, or less known to the broader community interested in MIT's spectrum of work. I am utilizing Building 54, also known as the Green Building, on the MIT campus to address the public and MIT community through a vehicle of transmission utilizing sound as representation of research here at MIT. Collaborating with scientists from MIT's Haystack Observatory, I am proposing the sonic display of research data from an architectural scale, a speaker setup on the south facade of the Green Building. This project will be a multi-speaker sound installment with a total of 35 Public Address speakers temporarily attached to the vertical concrete columns on the buildings' facade. The speakers will be broadcasting audio representations of sound waves embedded in Earth's charged upper atmosphere, or ionosphere. These sounds make tangible the state of the ionospheric portion of the terrestrial upper atmosphere, a region under active radar study by the Atmospheric Sciences Group at MIT's Haystack Observatory. The speaker arrangement on the Green Building's facade visually reminds the listener of an upwards-sloping graph. This is representative of the spectral frequency distribution of the sounds, which vary both by time and in altitude.
(Cont.) This large-scale sound installment will make tangible the converging perspectives of contemporary arts and upper atmospheric science, representative for the advanced research focus of this institution, and exemplary for MIT's interests in creating an environment in which the arts merge with technology to create inspirations for artists and scientist likewise. The scale of this project is considerable, but so is the size of the Haystack Observatory installation, the distance to the ionosphere, and the iconic silhouette of the Green Building overseeing the MIT campus when viewed from the Boston bank of the Charles River.
by Carrie Bodle.
S.M.
Ishida, Koji. "The measurement and prediction of sound transmission over auditorium seats." Thesis, University of Cambridge, 1994. https://www.repository.cam.ac.uk/handle/1810/251563.
Повний текст джерелаThery, David. "Architectural auralizations : towards the integration of virtual acoustic design in architecture." Thesis, université Paris-Saclay, 2020. http://www.theses.fr/2020UPASS016.
Повний текст джерелаThis thesis investigated the use of auralization in the design phase of architectural projects. While this technology, which consists of rendering audible numerical acoustical simulations, has been extensively used in research, from cognitive to human-computer interfaces to archeology to concert halls acoustics evaluation studies, only limited data existed on its use by acoustical consultants for acoustical design. The question was to evaluate if auralizations can improve the processes of acoustical design for the conception of architectural spaces. Based on the practical acceptability theory, the use of auralizations has been studied through questionnaire and interviews of acoustical consultants, as well as the observation of a practical case study project, conducted in collaboration with Theatre Projects Consultants. These enabled the identification of the main uses of auralizations, as well as the difficulties encountered that impede the adoption of the technology. One of the requirements for its adoption is the accuracy and reliability of both the results and the tools themselves. Therefore, the stability of auditory perception was assessed in perceptive studies along a set of subjective attributes, with auralizations rendered over different interfaces, including sound reproduction methods and VR visual interfaces. The two sound reproduction methods compared were head-tracked Binaural and Ambisonic while the VR visual devices compared were a HMD and a CAVE-light system. A relative stability of auditaptory perception was observed, while the perceived Envelopment and Apparent Source Width were slightly impacted by the rendering system in both cases. Efforts in the adaptability of auralization tools for use in architectural design and knowledge transfer from research to industry are still needed for a better integration of auralizations in architects and acousticians workflow
Harrod, Neal A. "You are [T]HERE: Architecture and the detachable aspect." University of Cincinnati / OhioLINK, 2010. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1277139857.
Повний текст джерелаMcGuire, Kieran Lee. "A Constant Element of Architecture: A Path Through the Puget Sound." Thesis, Virginia Tech, 2013. http://hdl.handle.net/10919/51809.
Повний текст джерелаMaster of Architecture
Krebs, Eric M. "An audio architecture integrating sound and live voice for virtual environments." Thesis, Monterey, Calif. : Springfield, Va. : Naval Postgraduate School ; Available from National Technical Information Service, 2002. http://library.nps.navy.mil/uhtbin/hyperion-image/02sep%5FKrebs.pdf.
Повний текст джерелаThesis advisor(s): Russell D. Shilling, Rudolph P. Darken. Includes bibliographical references (p. 175). Also available online.
Swetzoff, Martha W. (Martha Watriss). "Sonic images and visual poetics : exploring a methodology for sound and image relationships." Thesis, Massachusetts Institute of Technology, 1989. http://hdl.handle.net/1721.1/70169.
Повний текст джерелаTitle of videocassette: Tales of love and glory. Videocassette is VHS format.
Includes bibliographical references (leaves 113-116).
by Martha W. Swetzoff.
M.S.V.S.
Robinson, Matthew. "Prediction of sound and vibration response using transient statistical energy analysis." Thesis, University of Liverpool, 2012. http://livrepository.liverpool.ac.uk/5493/.
Повний текст джерелаKung, David Lyn. "Milestone--computer oriented asynchronous sound and picture editing." Thesis, Massachusetts Institute of Technology, 1995. http://hdl.handle.net/1721.1/61816.
Повний текст джерелаMétois, Eric. "Musical sound information : musical gestures and embedding synthesis." Thesis, Massachusetts Institute of Technology, 1997. http://hdl.handle.net/1721.1/29125.
Повний текст джерелаAbbado, Adriano. "Perceptual correspondences of abstract animation and synthetic sound." Thesis, Massachusetts Institute of Technology, 1988. http://hdl.handle.net/1721.1/71112.
Повний текст джерелаIncludes bibliographical references (leaves 47-52).
by Adriano Abbado.
M.S.
Horton, Mark Lloyd. "Light, texture and sound in a training centre for the blind and visually impaired." Master's thesis, University of Cape Town, 2011. http://hdl.handle.net/11427/5988.
Повний текст джерелаKENGO KUMA suggests that fashion driven architecture is a thing of the past as occupants begin to demand more from the space that they inhabit. This project aims for an architecture that connects building and occupant through the use of light, and materials, and the connection of them and the human body. Programme: a training centre for the blind and visually impaired that aims to assist the reintegration of the non-sighted and sighted communities through their economic independence. The building would also offer spaces such as a cafe and a conference centre that would generate funds, making the running of the building itself self-reliant.
Scheck, Jochen. "Characterisation of lightweight stairs as structure-borne sound sources." Thesis, University of Liverpool, 2011. http://livrepository.liverpool.ac.uk/3653/.
Повний текст джерелаHöller, Christoph. "Indirect methods of obtaining activity and mobility of structure-borne sound sources." Thesis, University of Liverpool, 2013. http://livrepository.liverpool.ac.uk/14233/.
Повний текст джерелаYin, Jianfei. "Structure-borne sound transmission between isotropic, homogeneous plates and periodic ribbed plates." Thesis, University of Liverpool, 2012. http://livrepository.liverpool.ac.uk/8193/.
Повний текст джерелаInguilizian, Araz Vartan. "Synchronized structured sound : real-time 3-dimensional audio rendering." Thesis, Massachusetts Institute of Technology, 1995. http://hdl.handle.net/1721.1/61532.
Повний текст джерелаAngjeli, Anila. "Contented Architecture - In Search of Delight for All Senses." Thesis, Virginia Tech, 2003. http://hdl.handle.net/10919/9664.
Повний текст джерелаMaster of Architecture
Seaman, Bill. "An examination of a specific network of poetics from the realm of language-image-sound relations." Thesis, Massachusetts Institute of Technology, 1985. http://hdl.handle.net/1721.1/77516.
Повний текст джерелаMICROFICHE COPY AVAILABLE IN ARCHIVES AND ROTCH
Includes bibliographical references.
It is my intention in this paper to examine the network of poetic relations which I explore in my art work. This document is divided into two main sections: part one deals with a number of art historical foci in regard to language, image, and sound relations. Part two focuses on selected video works of mine which synthesize aspects of this art historical data. In both sections a set of ideas intrinsic to the work will be defined. Language, image and sound elements in my work are not dealt with in a hierarchical manner. Since these elements appear simultaneously in the video work, the following writing will approach them in a way which examines how they function individually as well as in relation to each other. It is the artist's intention to create a resonant poetic network through the dynamic interaction of language, image and sound elements.
by William Curtis Seaman.
M.S.V.S.
Barrett, Elizabeth. "Speaking Through Architecture: The Sound and the Structure of the Story Made Material." Thesis, Virginia Tech, 2009. http://hdl.handle.net/10919/34786.
Повний текст джерелаMaster of Architecture
Baile, Shobun Rao. "From Factory to Headphones: The Aural Enclosures of Work." Research Showcase @ CMU, 2018. http://repository.cmu.edu/theses/140.
Повний текст джерелаKarius, Brooke Emlen. "SoundSkinSpace." Thesis, Virginia Tech, 2005. http://hdl.handle.net/10919/31233.
Повний текст джерелаMaster of Architecture
Fulmer, Tracy. "BLIND AESTHETICS." Miami University / OhioLINK, 2002. http://rave.ohiolink.edu/etdc/view?acc_num=miami1002992074.
Повний текст джерела