Дисертації з теми "Architectural design"
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Pickersgill, Robert Sean, and sean pickersgill@unisa edu au. "Architecture and Horror: Analogical Explorations in Architectural Design." RMIT University. Architecture and Design, 2009. http://adt.lib.rmit.edu.au/adt/public/adt-VIT20090525.162052.
Повний текст джерелаChase, Davis William. "Architectural design principles as evidenced in Gothic architecture." Thesis, Virginia Polytechnic Institute and State University, 1985. http://hdl.handle.net/10919/53714.
Повний текст джерелаMaster of Science
Jansen, Antonius Gradus Johannes. "Architectural design decisions." [S.l. : Groningen : s.n. ; University Library of Groningen] [Host], 2008. http://irs.ub.rug.nl/ppn/314295305.
Повний текст джерелаDavidson, Bradley Ross. "Poetic intent in architectural design." Thesis, Georgia Institute of Technology, 1986. http://hdl.handle.net/1853/23392.
Повний текст джерелаArmstrong, Jeffrey Kent. "The homeowner as designer : a method for improving architect-clinet communication." Thesis, McGill University, 1988. http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=61677.
Повний текст джерелаCheng, Kwai-wai. "A collaborative design tool for virtual design studios /." Hong Kong : University of Hong Kong, 1999. http://sunzi.lib.hku.hk/hkuto/record.jsp?B20971497.
Повний текст джерелаMohamed-Ahmed, Ashraf. "Proposition d'une méthode mixte d'évaluation de l'Incidence des média sur le processus de conception architecturale." Thesis, Université Laval, 2013. http://www.theses.ulaval.ca/2013/29560/29560.pdf.
Повний текст джерелаThe thesis discusses the impact of design media upon architectural design. Based on a multidisciplinary literature revue, the objective of the thesis is to analyze the impact of three media, namely the freehand sketch, the physical model and the software (here, Sketch-UP 7.0) on architectural design. 35 students in architecture have participated in the study. A mixed evaluation methodology is proposed to evaluate the impact, namely quantitative measures of visual-spatial abilities (psychometric test), and the cognitive load management (secondary task technique) during the design, and also qualitative measures to evaluate the cognitive load management (NASATLX) and the quality of projects generated (consensual assessment technique). The results show no significant statistical difference between the three media for the cognitive load management, and the project quality. Furthermore, no correlation was found between the cognitive load management and the project quality.
Wiggins, Glenn E. "Methodology in architectural design." Thesis, Massachusetts Institute of Technology, 1989. http://hdl.handle.net/1721.1/14498.
Повний текст джерелаIncludes bibliographical references (leaves 173-174).
The act of designing in architecture is a complex process. Many designers, when probed for reasons to explain their actions, are either unable to answer questions, or provide explanations that are not true descriptions of their actions. Frequently the designer will answer that his or her reason for making a particular design decision is based on 'feeling' or 'intuition.' Under this model the design process assumes a 'mystical' aura. Architectural designers can create, yet are unable to say how they do so. Often that which can be explicitly discussed by the designer is the least significant part of his or her design process. It is unlikely that designers are 'channeling' information from cosmic sources. Rather, they are working with knowledge that is largely tacit. This thesis attempts to de-mystify the process of architectural design. Through a close scrutiny of existing literature, incorporation of personal experience as an architect, and testing of theories with lay, novice, and expert designers a theory of design methodology is proposed.
by Glenn E. Wiggins.
M.S.
Papakammenou, V. "Lighterials in architectural design." Thesis, University College London (University of London), 2013. http://discovery.ucl.ac.uk/1388845/.
Повний текст джерелаParnell, Steve. "Architectural design, 1954-1972." Thesis, University of Sheffield, 2012. http://etheses.whiterose.ac.uk/14585/.
Повний текст джерелаAltman, Andrew. "Branding Architectural Corporate Design." University of Cincinnati / OhioLINK, 2012. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1337362892.
Повний текст джерелаHurst, Felicia. "Architectural participatory design methods." Online version, 2000. http://www.uwstout.edu/lib/thesis/2000/2000hurstf.pdf.
Повний текст джерелаYuen, Siu-hei Lawrence. "Sustainability refines architecture : a demonstration project in Wanchai /." Hong Kong : University of Hong Kong, 2001. http://sunzi.lib.hku.hk/hkuto/record.jsp?B25947278.
Повний текст джерелаKomez, Esin. "On Urban Architecture: Urban Architectural Strategies In Three Examplary Cases." Master's thesis, METU, 2009. http://etd.lib.metu.edu.tr/upload/12610765/index.pdf.
Повний текст джерелаurban architecture&rdquo
has different meanings and is open to many interpretations. This thesis aims to highlight and further elaborate some definitions of &ldquo
urban architecture&rdquo
in which it is mainly characterized as architecture in the urban context. The Second Volume of Harvard Architecture Review on &ldquo
Urban Architecture&rdquo
is referred as a main source in discussing the content of the term. The concept of &ldquo
urban architecture&rdquo
can be identified in several theoretical contributions to the field of architecture. In this context, the themes &ldquo
urban artifact&rdquo
developed by Aldo Rossi and &ldquo
urbatecture&rdquo
developed by Bruno Zevi, are discussed in relation to &ldquo
urban architecture&rdquo
. In order to further clarify the concept, its relation to the fields of urban design, urbanism, and landscape urbanism is investigated. While it is distinguished from these fields, &ldquo
urban architecture&rdquo
is defined as an alternative architectural design approach and not as a new field. As an approach to architectural design that operates in an expanded field including landscape design and urbanism, &ldquo
urban architecture&rdquo
points to some strategies that allow to integrate works of architecture into their urban settings. Following this conceptual elaboration, the thesis aims at exploring the design strategies that characterize urban architecture. In this context, strategies related with landscape, infrastructure, and urban field are identified. The strategies based on these themes and their tools of operation are discussed through three case studies that cover Olympic Sculpture Park for the Seattle Art Museum, Kunsthal, and Borneo and Sporenburg.
Mitsogianni, Vivian, and Vivian Mitsogianni@rmit edu au. "white noise PANORAMA: Process-based Architectural Design." RMIT University. Architecture and Design, 2009. http://adt.lib.rmit.edu.au/adt/public/adt-VIT20091218.111942.
Повний текст джерелаGamble, Carl Jeffrey. "Design time detection of architectural mismatches in service oriented architectures." Thesis, University of Newcastle Upon Tyne, 2011. http://hdl.handle.net/10443/1241.
Повний текст джерелаBay, Joo-Hwa. "Cognitive biases in design the case of tropical architecture /." Delft, the Netherlands : Design Knowledge System Research Centre, Faculteit Bouwkunde, Technische Universiteit Delft, 2001. http://catalog.hathitrust.org/api/volumes/oclc/49528245.html.
Повний текст джерелаPan, Rong. "ARCHITECTURAL EXPRESSIONS: CASE STUDY AND DESIGN DEVELOPMENT OF MUSEUM ARCHITECTURE." The University of Arizona, 1995. http://hdl.handle.net/10150/555244.
Повний текст джерелаZimmermann, Olaf. "An architectural decision modeling framework for service oriented architecture design." Berlin dissertation.de, 2009. http://d-nb.info/994960557/04.
Повний текст джерелаHuang, Zhaoheng. "Landscape plants in architectural design." Virtual Press, 1992. http://liblink.bsu.edu/uhtbin/catkey/845986.
Повний текст джерелаDepartment of Architecture
Yuncu, Onur. "Research By Design In Architectural Design Education." Phd thesis, METU, 2008. http://etd.lib.metu.edu.tr/upload/12610061/index.pdf.
Повний текст джерелаn&rsquo
s conceptualization of &ldquo
reflective practice.&rdquo
The main discussion of reflective practice is primarily methodological rather than epistemological. Although it provides methodological insights, it is not sufficient to constitute an epistemological basis for research by design. Thus, the epistemological basis of research by design has not yet been adequately defined. In this study, the notion of &ldquo
reflective practice&rdquo
is investigated in a broader context relating it to its sources in the concepts of &ldquo
tacit knowledge&rdquo
and &ldquo
action research.&rdquo
A conceptual framework for research by design is constructed by relating these concepts with the discussions on research by design and with practical philosophy, the implications of which has remained rather uninvestigated in this context. Aristotle&rsquo
s elaboration of knowledge generation in action and the concept of phron&
#275
sis (practical knowledge, prudence, or practical wisdom) constitute the underpinning of this conceptual framework. The conceptual framework that is constructed on the basis of the key concepts in practical philosophy is discussed in the context of architectural design education. When architectural design education is formulated as a process of research by design within this framework, knowledge generated in the educational design processes promises not only to improve the particular educational context and architectural education but eventually to contribute to architectural knowledge.
Ataman, Osman. "Media effect on architectural design." Diss., Georgia Institute of Technology, 1999. http://hdl.handle.net/1853/23925.
Повний текст джерелаRiley, James Preston. "A paradigm for Kemetic architectural design : the beginnings of a Kemetic architectural design language." Thesis, Massachusetts Institute of Technology, 1996. http://hdl.handle.net/1721.1/69741.
Повний текст джерелаIncludes bibliographical references (p. 59-60).
Kemetic [Egyptian] architecture is highly recognizable. In particular, there was a distinct monumentality to its religious architecture. As well, familiar design characteristics permeated many of them. These edifices continue to be a source of discussion and debate. Opposing interpretations range in opinion; from traditional and conservative to embedded with scientific and mathematical knowledge. In this thesis, I investigate one facet of the Kemetic architectural tradition. I will first define tradition and architectural tradition. Second, I will identify the main themes. They include the Kemetic architectural continuity; the Kemetic architectural design principle; and, the determinants of the architectural design principle. The themes assist in further understanding underlying components of Kemetic architecture. To demonstrate these points, the Kemetic temple plan is used as a reference point for discussion. In the conclusion, it is my intention to bridge opposing areas of discussion to enhance them and advance the comprehension of Kemetic architecture.
by James Preston Riley, Jr.
M.S.
Dogan, Fehmi. "The role of conceptual diagrams in the architectural design process case studies of the First Unitarian Church by Louis Kahn, the staatsgalerie by Stirling & Wilford Associates, and the Jewish Museum by Daniel Libeskind /." Diss., Georgia Institute of Technology, 2003. http://hdl.handle.net/1853/5398.
Повний текст джерелаVonderBrink, David Thomas. "Architectural Phenomenology: Towards a Design Methodology of Person and Place." Oxford, Ohio : Miami University, 2007. http://rave.ohiolink.edu/etdc/view?acc%5Fnum=miami1185571813.
Повний текст джерелаPenniman, William Edward. "Restorative Design." Thesis, Montana State University, 2009. http://etd.lib.montana.edu/etd/2009/penniman/PennimanW0509.pdf.
Повний текст джерелаSung, Li-wen. "Decoding Chinese Classical Architecture for Contemporary Architectural Design - With Special Reference to Modern Architectural Development in Taiwan." Diss., Virginia Tech, 2006. http://hdl.handle.net/10919/40260.
Повний текст джерелаPh. D.
Christodoulides, Marios Andreas. "Design heuristics : facilitating architectural thought." Thesis, Massachusetts Institute of Technology, 1997. http://hdl.handle.net/1721.1/65239.
Повний текст джерелаIncludes bibliographical references (p. 48).
As D A Schon describes the problem space is not given with the presentation of the design task, but constructed by the designer as he/she invents the moves by which he/she attempts to find solutions. From such a design process two episodes emerge, the first one comprised of all the moves a designer makes to construct and organize a problem space, and the second one describing how a designer might navigate through such a problem space in his/her attempt to arrive at solutions. It is the methods which designers use in these episodes which I define as 'design heuristics'. These can facilitate the early stages of the design process in several ways. First they can help set up a platform upon which designers can begin to operate, and which can become the catalyst for further development and refinement to occur. Secondly, they help introduce into the problem space any concerns the designer chooses to address, whether those emerge from site, climate, or other potential factors. These help to complement programmatic concerns, set up hierarchies, and subsequently help the designer determine the important aspects of the problem he/she is attempting to address. Thirdly, the introduction of different 'design heuristics' in both episodes of the design process helps to limit the range of possible solutions, and therefore eliminate the need for exhaustive search. In this thesis an iterative process of investigation is carried out in order to gain a better understanding into the nature of different 'design heuristics' and examine the potential for the development of a tool that can facilitate their implementation. Different categories of rules are introduced in an attempt to create an environment where deSign operations, independent of particular design problems, can be identified. Rules such as the grid, line, and boundary are implemented to investigate concepts of alignment, articulation, and envelope respectively. A random generator is used upon which these rules are superimposed, allowing for a better understanding of the potential and limitations of single rules, or combinations of them. The careful evaluation of a series of experimental products gave rise to a series of concepts that could be critical in the development of an appropriate tool offering more insight as to how one should proceed next. Introducing 'flexibility' for each one of these rules allowed for the development of hierarchies of importance among the different heuristics a deSigner might choose to apply. 'Directional constraints' for each of the rules emerged as critical allowing the development of different variants from each one of the rules described above. The grid for example could have different constrains in anyone of its three axis. The 'sequence' by which these rules are applied emerged as important in the articulation of each one of these rules. The rule applied first would have to compromise the most following the application of subsequent rules. The careful study of products utilizing different variations of such concepts gave better insight as to how these concepts might be further developed and also allowed for new ones to emerge. Furthermore an attempt is made to address both episodes described above by defining a stage of 'generation' followed by a stage of 'post-generation control'. A collection of such concepts can begin to clarify some of the operations that are part of the design activity, setting up the ground for the development of a design tool that facilitates the application of heuristics in the early stages of the design process.
by Marios Andreasa Christodoulides.
M.S.
haj, Juana. "Post-Pandemic Alternative Architectural Design." Thesis, Malmö universitet, Institutionen för Urbana Studier (US), 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-44425.
Повний текст джерелаMENDEZ, ECHENAGUCIA TOMAS IGNACIO. "Computational Search in Architectural Design." Doctoral thesis, Politecnico di Torino, 2014. http://hdl.handle.net/11583/2543137.
Повний текст джерелаGabriel, Gerard Cesar. "COMPUTER MEDIATED COLLABORATIVE DESIGN IN ARCHITECTURE: THE EFFECTS OF COMMUNICATION CHANNELS ON COLLABORATIVE DESIGN COMMUNIATION." Thesis, The University of Sydney, 2000. http://hdl.handle.net/2123/3961.
Повний текст джерелаGabriel, Gerard Cesar. "COMPUTER MEDIATED COLLABORATIVE DESIGN IN ARCHITECTURE: THE EFFECTS OF COMMUNICATION CHANNELS ON COLLABORATIVE DESIGN COMMUNIATION." University of Sydney, 2000. http://hdl.handle.net/2123/3961.
Повний текст джерелаUp till now, architects collaborating with other colleagues did so mostly face-to-face (FTF). They had to be in the same space (co-located) at the same time. Communi-cation was ‘spontaneous’ and ideas were represented, whether verbal or non-verbal, by talking and using ‘traditional drawing tools’. If they were geographically displaced, the interaction was then space affected as well as the probability of being time affected. In this case communication was usually mediated through the tele-phone, and graphically represented ideas were sent by Fax or posted documents. Recently, some architectural firms started using modems and Internet connections to exchange information, by transferring CAD drawings as well as design informa-tion, through e-mail and file transfer protocol (FTP). Discussing ideas in architecture, as a more abstract notion, is different from discuss-ing other more concrete arguments using video conferencing. It is more important to ‘see’ what is being discussed at hand than ‘watch’ the other person(s) involved in the discussion. In other words the data being conveyed might be of more impor-tance than the mode of communication. Taking into consideration recent developments in computer and communication technologies this thesis investigates different communication channels utilised in architectural collaboration through Computer Mediated Collaborative Design (CMCD) sessions as opposed to FTF sessions. This thesis investigates the possi-ble effects these different channels have on collaborative design in general and col-laborative design communication in particular. We argue that successful CMCD does not necessarily mean emulating close prox-imity environments. Excluding certain communication channels in a CMCD envi-ronment might affect the flow and quantity of synchronous collaborative communica-tion, but not necessarily the quality and content of mutually communicated and rep-resented design ideas. Therefore different communication channels might affect the type of communication and not necessarily the content of the communication. We propose that audio and video are not essential communication channels in CMCD environments. We posit that architects will collaborate and communicate design representations effectively although with some differences, since those two chan-nels might cause interruptions and successful collaborative sessions can take place without them. For this purpose we conducted twenty-four one-hour experiments involving final year architecture students all working to the same design brief. The experiments were divided into three categories, FTF, full computer mediated collaborative design sessions (CMCD-a; audio-video conferencing plus whiteboard as a shared drawing space) and limited computer mediated collaborative design sessions (CMCD-b; with Lambda MOO used as a chat medium plus whiteboard as a shared drawing space). The experiments were video and audio taped, transcribed and coded into a custom developed coding scheme. The results of the analysed coded data and observations of the videotapes provided evidence that there were noticeable differences between the three categories. There was more design communication and less communication control in the CMCD-b category compared to the FTF and CMCD-a categories. Verbal communi-cation became shorter and straight to the point in CMCD-b as opposed to spontane-ous non-stop chat in the other two categories. Moreover in CMCD-b the subjects were observed to be more reflective as well as choosing and re-examining their words to explain ideas to their partners. At times they were seen scrolling back through the text of the conversation in order to re-analyse or interpret the design ideas at hand. This was impossible in FTF and CMCD-a sessions, since the sub-jects were more spontaneous and audio representations were lost as soon as they were uttered. Also the video channel in the CMCD-a category was ignored and hardly used except for the first few minutes of the experiments, for a brief exchange of light humour on the appearance of each subject. The results obtained from analysing the experiments helped us conclude that differ-ent communication channels produce different collaborative environments. The three categories of communication for architectural collaboration explored in our ex-periments are indicative of the alternatives available to architects now. What is not clear to architects is why they would choose one category over another. We pro-pose that each category has its own strengths and difficulties for architectural col-laboration, and therefore should be selected on the basis of the type of communica-tion considered to be most effective for the stage and tasks of the design project.
Todd, Laura Ruth. "Spin-offs in the architectural design process." Thesis, Georgia Institute of Technology, 1985. http://hdl.handle.net/1853/21763.
Повний текст джерелаChoi, Doo Won. "Analogy and architectural design : an operational process to transfer design solutions from architectural precedents to new building design." Thesis, Oxford Brookes University, 2002. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.247597.
Повний текст джерела鄭桂懷 and Kwai-wai Cheng. "A collaborative design tool for virtual design studios." Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 1999. http://hub.hku.hk/bib/B31220526.
Повний текст джерелаThery, David. "Architectural auralizations : towards the integration of virtual acoustic design in architecture." Thesis, université Paris-Saclay, 2020. http://www.theses.fr/2020UPASS016.
Повний текст джерелаThis thesis investigated the use of auralization in the design phase of architectural projects. While this technology, which consists of rendering audible numerical acoustical simulations, has been extensively used in research, from cognitive to human-computer interfaces to archeology to concert halls acoustics evaluation studies, only limited data existed on its use by acoustical consultants for acoustical design. The question was to evaluate if auralizations can improve the processes of acoustical design for the conception of architectural spaces. Based on the practical acceptability theory, the use of auralizations has been studied through questionnaire and interviews of acoustical consultants, as well as the observation of a practical case study project, conducted in collaboration with Theatre Projects Consultants. These enabled the identification of the main uses of auralizations, as well as the difficulties encountered that impede the adoption of the technology. One of the requirements for its adoption is the accuracy and reliability of both the results and the tools themselves. Therefore, the stability of auditory perception was assessed in perceptive studies along a set of subjective attributes, with auralizations rendered over different interfaces, including sound reproduction methods and VR visual interfaces. The two sound reproduction methods compared were head-tracked Binaural and Ambisonic while the VR visual devices compared were a HMD and a CAVE-light system. A relative stability of auditaptory perception was observed, while the perceived Envelopment and Apparent Source Width were slightly impacted by the rendering system in both cases. Efforts in the adaptability of auralization tools for use in architectural design and knowledge transfer from research to industry are still needed for a better integration of auralizations in architects and acousticians workflow
Williams, Malachy Marie. "Sacred space God's architectural design for God-centered worship /." Theological Research Exchange Network (TREN), 2004. http://www.tren.com.
Повний текст джерелаMoriarty, Nicholas. "Finding context." This title; PDF viewer required. Home page for entire collection, 2010. http://archives.udmercy.edu:8080/dspace/handle/10429/9.
Повний текст джерелаRoland, Stephanie. "A new typology - re-imagining a civic building." Master's thesis, University of Cape Town, 2009. http://hdl.handle.net/11427/24369.
Повний текст джерелаWatson-Smith, Adam Graham. "Imagining a new public space in the foreshore by re-creating the city-sea relationship." Master's thesis, University of Cape Town, 2009. http://hdl.handle.net/11427/24372.
Повний текст джерелаMessaris, Anastasia Miranda. "Composition: Music as inpiration and generator of space." Master's thesis, University of Cape Town, 2009. http://hdl.handle.net/11427/24368.
Повний текст джерелаRossouw, Renee Elizabeth. "A new learning environment: designing an urban school dedicated to the learner and the community at large." Master's thesis, University of Cape Town, 2009. http://hdl.handle.net/11427/24370.
Повний текст джерелаAksoy, Gökhan. "The building performance of the metro station buildings' entrances." Ankara : METU, 2003. http://etd.lib.metu.edu.tr/upload/1136043/index.pdf.
Повний текст джерелаMagan, Jose Luis. "Residential projects, a process of design." Virtual Press, 1990. http://liblink.bsu.edu/uhtbin/catkey/722237.
Повний текст джерелаDepartment of Architecture
Pagani, Freda R. "Adaptive buildings through evolutionary design, towards more sustainable buildings. project design process as a complex adaptive system." Thesis, National Library of Canada = Bibliothèque nationale du Canada, 1999. http://www.collectionscanada.ca/obj/s4/f2/dsk2/ftp03/NQ38952.pdf.
Повний текст джерелаSheeks, Andrew V. "Scripted Narratives as Architectural Process." University of Cincinnati / OhioLINK, 2014. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1397233150.
Повний текст джерелаWillemse, Mariet. "Exploring folded space in urban Cape Town : unfolding the Strand / Adderley Street juncion." Master's thesis, University of Cape Town, 2009. http://hdl.handle.net/11427/24373.
Повний текст джерелаAl-Azhari, Wael. "Scenarios as a design framework in architectural practice and architectural education." Thesis, University of Strathclyde, 2008. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.501786.
Повний текст джерелаMierke, David S. "project: spARCH: Igniting Design Thinking Through Architecture How the Architectural Design Process can Inspire Social Entrepreneurship." University of Cincinnati / OhioLINK, 2012. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1346171281.
Повний текст джерелаWelch, Jeffery D. "Architectural Elegance." University of Cincinnati / OhioLINK, 2014. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1409065637.
Повний текст джерела