Дисертації з теми "Algoritmi paralleli"
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Retico, Alessandro. "Algoritmi paralleli per l'allineamento di immagini." Bachelor's thesis, Alma Mater Studiorum - Università di Bologna, 2019. http://amslaurea.unibo.it/19101/.
Повний текст джерелаTentarelli, Edoardo. "Architetture serverless per algoritmi massicciamente paralleli in ambito Industria 4.0." Master's thesis, Alma Mater Studiorum - Università di Bologna, 2020. http://amslaurea.unibo.it/20286/.
Повний текст джерелаMontanari, Sofia. "Algoritmi paralleli per la trasformata di hough nell’individuazione di linee rette nelle immagini digitali." Bachelor's thesis, Alma Mater Studiorum - Università di Bologna, 2020.
Знайти повний текст джерелаBarocci, Federico. "Valutazione delle prestazioni di processori a basso consumo energetico in applicazioni parallele." Master's thesis, Alma Mater Studiorum - Università di Bologna, 2016. http://amslaurea.unibo.it/10506/.
Повний текст джерелаDogan, Can. "Implementazione e valutazione delle prestazioni di algoritmi per il calcolo di cammini minimi su grafi." Bachelor's thesis, Alma Mater Studiorum - Università di Bologna, 2018.
Знайти повний текст джерелаGALVAN, Stefano. "Perception-motivated parallel algorithms for haptics." Doctoral thesis, Università degli Studi di Verona, 2010. http://hdl.handle.net/11562/343948.
Повний текст джерелаIn the last years the use of haptic feedback has been used in several applications, from mobile phones to rehabilitation, from video games to robotic aided surgery. The haptic devices, that are the interfaces that create the stimulation and reproduce the physical interaction with virtual or remote environments, have been studied, analyzed and developed in many ways. Every innovation in the mechanics, electronics and technical design of the device it is valuable, however it is important to maintain the focus of the haptic interaction on the human being, who is the only user of force feedback. In this thesis we worked on two main topics that are relevant to this aim: a perception based force signal manipulation and the use of modern multicore architectures for the implementation of the haptic controller. With the help of a specific experimental setup and using a 6 dof haptic device we designed a psychophysical experiment aimed at identifying of the force/torque differential thresholds applied to the hand-arm system. On the basis of the results obtained we determined a set of task dependent scaling functions, one for each degree of freedom of the three-dimensional space, that can be used to enhance the human abilities in discriminating different stimuli. The perception based manipulation of the force feedback requires a fast, stable and configurable controller of the haptic interface. Thus a solution is to use new available multicore architectures for the implementation of the controller, but many consolidated algorithms have to be ported to these parallel systems. Focusing on specific problem, i.e. the matrix pseudoinversion, that is part of the robotics dynamic and kinematic computation, we showed that it is possible to migrate code that was already implemented in hardware, and in particular old algorithms that were inherently parallel and thus not competitive on sequential processors. The main question that still lies open is how much effort is required in order to write these algorithms, usually described in VLSI or schematics, in a modern programming language. We show that a careful task decomposition and design permit a mapping of the code on the available cores. In addition, the use of data parallelism on SIMD machines can give good performance when simple vector instructions such as add and shift operations are used. Since these instructions are present also in hardware implementations the migration can be easily performed. We tested our approach on a Sony PlayStation 3 game console equipped with IBM Cell Broadband Engine processor.
Kang, Seunghwa. "On the design of architecture-aware algorithms for emerging applications." Diss., Georgia Institute of Technology, 2011. http://hdl.handle.net/1853/39503.
Повний текст джерелаThomin, Philippe. "Algorithmes parallèles pour la synthèse d'image par radiosité sur calculateur à mémoire distribuée." Valenciennes, 1993. https://ged.uphf.fr/nuxeo/site/esupversions/a9efdd76-820d-4008-ab0e-23f35d428cdf.
Повний текст джерелаBrown, Naïma. "Vérification et mise en œuvre distribuée des programmes unity." Nancy 1, 1994. http://www.theses.fr/1994NAN10384.
Повний текст джерелаHalverson, Ranette Hudson. "Efficient Linked List Ranking Algorithms and Parentheses Matching as a New Strategy for Parallel Algorithm Design." Thesis, University of North Texas, 1993. https://digital.library.unt.edu/ark:/67531/metadc278153/.
Повний текст джерелаYousif, Hilal M. "Parallel algorithms for MIMD parallel computers." Thesis, Loughborough University, 1986. https://dspace.lboro.ac.uk/2134/15113.
Повний текст джерелаRozoy, Brigitte. "Un modele de parallelisme : le monoide distribue." Caen, 1987. http://www.theses.fr/1987CAEN2039.
Повний текст джерелаVladimir, Lončar. "Hybrid parallel algorithms for solving nonlinear Schrödinger equation." Phd thesis, Univerzitet u Novom Sadu, Prirodno-matematički fakultet u Novom Sadu, 2017. https://www.cris.uns.ac.rs/record.jsf?recordId=104931&source=NDLTD&language=en.
Повний текст джерелаNumerički metodi i algoritmi za rešavanje parcijalnih diferencijalnih jednačina, naročito paralelni algoritmi, predstavljaju izuzetno značajnu oblast istraživanja, uzimajući u obzir veoma široku primenljivost u svim oblastima nauke. Veliki napredak informacione tehnologije otvara nove mogućnosti za razvoj bržih al-goritama i numeričkih simulacija visoke rezolucije. Ovo se ostvaruje kroz para-lelizaciju na različitim nivoima koju poseduju praktično svi moderni računari. U ovoj tezi razvijeni su paralelni algoritmi za rešavanje jedne vrste parcijalnih diferencijalnih jednačina poznate kao nelinearna Šredingerova jednačina sa inte-gralnim konvolucionim kernelom. Jednačine ovog tipa se javljaju u raznim oblas-tima fizike poput nelinearne optike, fizike plazme i fizike ultrahladnih atoma, kao i u ekonomiji i kvantitativnim finansijama. Teza se bavi posebnim oblikom nelinearne Šredingerove jednačine, Gros-Pitaevski jednačinom sa dipol-dipol in-terakcionim članom, koja karakteriše ponašanje ultrahladnih atoma u stanju Boze-Ajnštajn kondenzacije.U tezi su predstavljeni novi paralelni algoritmi za numeričko rešavanje Gros-Pitaevski jednačine za širok spektar modernih računarskih platformi, od sis-tema sa deljenom memorijom i specijalizovanih hardverskih akceleratora u ob-liku grafičkih procesora, do heterogenih računarskih klastera. Za sisteme sa deljenom memorijom, razvijen je algoritam i implementacija namenjena više-jezgarnim centralnim procesorima korišćenjem OpenMP tehnologije. Ovaj al-goritam je proširen tako da radi i u okruženju grafičkih procesora korišćenjem CUDA alata, a takođe je razvijen i predstavljen hibridni, heterogeni algoritam koji kombinuje OpenMP i CUDA pristupe i koji je u stanju da iskoristi sve raspoložive resurse jednog računara.Imajući u vidu inherentna ograničenja raspoložive memorije koju pojedinačan računar poseduje, razvijen je i algoritam za sisteme sa distribuiranom memorijom zasnovan na Message Passing Interface tehnologiji i prethodnim algoritmima za sisteme sa deljenom memorijom. Da bi se maksimalizovale performanse razvijenih hibridnih implementacija, parametri koji određuju raspodelu podataka i računskog opterećenja su optimizovani korišćenjem genetskog algoritma. Poseban izazov je vizualizacija povećane količine izlaznih podataka, koji nastaju kao rezultat efikasnosti novorazvijenih algoritama. Ovo je u tezi rešeno kroz inte-graciju implementacija sa najsavremenijim alatom za vizualizaciju (VisIt), što je omogućilo proučavanje dva primera koji pokazuju kako razvijeni programi mogu da se iskoriste za simulacije realnih sistema.
Suleman, Hussein. "Genetic Programming in Mathematica." Thesis, University of Durban-Westville, 1997. http://hdl.handle.net/10919/71533.
Повний текст джерелаElabed, Jamal. "Implementing parallel sorting algorithms." Virtual Press, 1989. http://liblink.bsu.edu/uhtbin/catkey/543997.
Повний текст джерелаDepartment of Computer Science
Sultan, Ziad. "Algèbre linéaire exacte, parallèle, adaptative et générique." Thesis, Université Grenoble Alpes (ComUE), 2016. http://www.theses.fr/2016GREAM030/document.
Повний текст джерелаTriangular matrix decompositions are fundamental building blocks in computational linear algebra. They are used to solve linear systems, compute the rank, the determinant, the null-space or the row and column rank profiles of a matrix. The project of my PhD thesis is to develop high performance shared memory parallel implementations of exact Gaussian elimination.In order to abstract the computational code from the parallel programming environment, we developed a domain specific language, PALADIn: Parallel Algebraic Linear Algebra Dedicated Interface, that is based on C/C + + macros. This domain specific language allows the user to write C + + code and benefit from sequential and parallel executions on shared memory architectures using the standard OpenMP, TBB and Kaapi parallel runtime systems and thus providing data and task parallelism.Several aspects of parallel exact linear algebra were studied. We incrementally build efficient parallel kernels, for matrix multiplication, triangular system solving, on top of which several variants of PLUQ decomposition algorithm are built. We study the parallelization of these kernels using several algorithmic variants: either iterative or recursive and using different splitting strategies.We propose a recursive Gaussian elimination that can compute simultaneously therow and column rank profiles of a matrix as well as those of all of its leading submatrices, in the same time as state of the art Gaussian elimination algorithms. We also study the conditions making a Gaussian elimination algorithm reveal this information by defining a new matrix invariant, the rank profile matrix
Hedenström, Felix. "Trial Division : Improvements and Implementations." Thesis, KTH, Skolan för datavetenskap och kommunikation (CSC), 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-211090.
Повний текст джерелаTrial division är en av de enklaste algoritmerna när det kommer till attfaktorisera tal. Problemet med trial division är att det är relativt långsamtoch att det gör onödiga beräkningar. Hur kan man göra denna algoritmsnabbare utan att inte göra den seriell? Hur beter sig algoritmen när denär parallelliserad? Kan en förbättrad seriell sedan bli parallelliserad?För att besvara dessa frågor studerades trial division och dess möjligaförbättringar. Dessa olika förbättringar implementerades i form av flerafunktioner som sedan och testades mot varandra.Den snabbaste versionen byggde på att använda en lista utav primtaloch trådar för att minimera antal ’trials’ samt att dela upp arbetet. Denvar dock inte alltid snabbast, då den seriella versionen som också användeen lista av primtal var snabbare för siffror under 10 10 . Sent upptäck-tes ett re-allokeringsproblem med de parallella implementationerna, meneftersom de ändå var snabbare fixades inte detta problemet.
Ghanemi, Salim. "Non-numerical parallel algorithms for asynchronous parallel computer systems." Thesis, Loughborough University, 1987. https://dspace.lboro.ac.uk/2134/28016.
Повний текст джерелаSu, (Philip) Shin-Chen. "Parallel subdomain method for massively parallel computers." Diss., Georgia Institute of Technology, 1992. http://hdl.handle.net/1853/17376.
Повний текст джерелаStadtherr, Hans. "Work efficient parallel scheduling algorithms." [S.l. : s.n.], 1998. http://deposit.ddb.de/cgi-bin/dokserv?idn=962681369.
Повний текст джерелаKalaiselvi, S. "Checkpointing Algorithms for Parallel Computers." Thesis, Indian Institute of Science, 1997. http://hdl.handle.net/2005/67.
Повний текст джерелаMahawar, Hemant. "Parallel algorithms for inductance extraction." Texas A&M University, 2003. http://hdl.handle.net/1969.1/5930.
Повний текст джерелаAustad, Haakon Michael. "Parallel Multiple Proposal MCMC Algorithms." Thesis, Norges teknisk-naturvitenskapelige universitet, Institutt for matematiske fag, 2007. http://urn.kb.se/resolve?urn=urn:nbn:no:ntnu:diva-12857.
Повний текст джерелаAntkowiak, Łukasz. "Parallel algorithms of timetable generation." Thesis, Blekinge Tekniska Högskola, Sektionen för datavetenskap och kommunikation, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-6083.
Повний текст джерелаSammanhang: De flesta problem med att generera scheman för en skola tillhör klassen av NP-svårt problemen. Komplexitet och praktiskt värde gör att den här typen av problemen forskas med särskild uppmärksamhet på en parallell bearbetning. Syfte: Detta dokument fokusarar på Klass-Lärare problem med vikter för enskilda tidsluckor och på att visa var ett NP-svårt problem är fullständigt. Branch and bound scheman och två metoder för att distribuera en simulerad glödgning algoritm presenterades. En empirisk analys av beskrivna metoder gjordes i datorlaboratorium i en grundskola. Metod: Implementering av en simulerad glödgning algoritm som beskrivs i litteraturen blev anpassad till ett utvalt problem och distribuerade system. Empirisk utvärdering genomförs med verkliga data från polska grundskolan Resultat: Föreslagit Branch and bound system graderar nästan logaritmiskt antal noder i ett datorkluster. Den simulerade glödgning algoritmen som föreslagits förbättrar lösningarnas kvalitet. Slutsatser: Trots att en betydande ökning med beräkningskraft är inte datasalar i skolor anpassad till avancerade beräkningar. Användning av den Branch and Bound föreslagna metoden till praktiska problem är omöjlig i praktiken. En annan föreslagen metod Parallel Moves ger bättre resultat i början av utförandet men Multiple Independent Runs hittar bättre lösningar efter en viss tid.
Hutchinson, David Alexander. "Parallel algorithms in external memory." Thesis, National Library of Canada = Bibliothèque nationale du Canada, 1999. http://www.collectionscanada.ca/obj/s4/f2/dsk1/tape7/PQDD_0002/NQ42793.pdf.
Повний текст джерелаTrifunovic, Aleksandar. "Parallel algorithms for hypergraph partitioning." Thesis, Imperial College London, 2006. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.430537.
Повний текст джерелаAbdallah, Ali Ezzat. "Transformational derivation of parallel algorithms." Thesis, University of Oxford, 1994. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.320624.
Повний текст джерелаTett, Simon F. B. "Parallel algorithms for atmospheric modelling." Thesis, University of Edinburgh, 1992. http://hdl.handle.net/1842/11452.
Повний текст джерелаRoweth, Duncan. "Parallel algorithms for lattice QCD." Thesis, University of Edinburgh, 1987. http://hdl.handle.net/1842/12886.
Повний текст джерелаWhite, William Warren. "Mapping parallel algorithms into hypercubes /." The Ohio State University, 1989. http://rave.ohiolink.edu/etdc/view?acc_num=osu1487676261010809.
Повний текст джерелаMoon, Gordon Euhyun. "Parallel Algorithms for Machine Learning." The Ohio State University, 2019. http://rave.ohiolink.edu/etdc/view?acc_num=osu1561980674706558.
Повний текст джерелаHutchinson, David Alexander Carleton University Dissertation Computer Science. "Parallel algorithms in external memory." Ottawa, 1999.
Знайти повний текст джерелаSeverini, Lorenzo. "A parallel community detection algorithm." Master's thesis, Alma Mater Studiorum - Università di Bologna, 2013. http://amslaurea.unibo.it/5948/.
Повний текст джерелаBajcar, Martin. "Použití OpenCl v AVG na platformě Windows." Master's thesis, Vysoké učení technické v Brně. Fakulta informačních technologií, 2012. http://www.nusl.cz/ntk/nusl-236431.
Повний текст джерелаCledat, Romain. "Programming models for speculative and optimistic parallelism based on algorithmic properties." Diss., Georgia Institute of Technology, 2011. http://hdl.handle.net/1853/42749.
Повний текст джерелаBae, Sung Eun. "Sequential and Parallel Algorithms for the Generalized Maximum Subarray Problem." Thesis, University of Canterbury. Computer Science and Software Engineering, 2007. http://hdl.handle.net/10092/1202.
Повний текст джерелаPajak, Dominik. "Algorithms for Deterministic Parallel Graph Exploration." Phd thesis, Université Sciences et Technologies - Bordeaux I, 2014. http://tel.archives-ouvertes.fr/tel-01064992.
Повний текст джерелаSchmollinger, Martin. "Designing parallel algorithms for SMP clusters." [S.l. : s.n.], 2003. http://deposit.ddb.de/cgi-bin/dokserv?idn=969343841.
Повний текст джерелаBergheim, Thomas Stian, and Arve Aleksander Nymo Skogvold. "Parallel Algorithms for Neuronal Spike Sorting." Thesis, Norges teknisk-naturvitenskapelige universitet, Institutt for datateknikk og informasjonsvitenskap, 2011. http://urn.kb.se/resolve?urn=urn:nbn:no:ntnu:diva-14199.
Повний текст джерелаZheng, Lu. "Parallel Junction Tree Algorithm on GPU." Thesis, Carnegie Mellon University, 2013. http://pqdtopen.proquest.com/#viewpdf?dispub=3575068.
Повний текст джерелаBayesian networks (BNs) are an effective tool in a diverse range of applications that require representation and reasoning with uncertain knowledge and data. Mathematically, a Bayesian network (BN) is a type of statistical model that can compactly represent complex probability distributions of random variables. Inference over BNs can be either exact or approximate. The junction tree algorithm is perhaps the most popular exact inference algorithm. The junction tree algorithm propagates beliefs (or posteriors) over a junction tree when a new piece of evidence comes in so that the factors over the junction tree stay consistent with each other.
However, belief propagation over junction trees is known to be computationally hard. The cornputational complexity hinders the application of BNs in cases where real-time inference is required. This thesis accelerates the junction tree belief propagation algorithm through parallelizing and using a state of the art manycore computing platform. Recent manycore computing platforms, like the recent Graphical Processing Units (GPUs) from NVIDIA and Intel's Knights Ferry, employ a Single Instruction Multiple Data (SIMD) architecture. They can provide massive computational power to address various computational problems. However, it is not trivial to map a problem instance to the manycore platform. The problem has to be carefully parallelized and the implementation has to be carefully optimized in order to make full use of the computation resources on a GPU.
In this thesis, we will thoroughly investigate the junction tree algorithm and identify the possible parallel opportunities. Our work mainly focuses on node-level parallelizati on, i.e., we parallelize each message passing of junction tree belief propagation. We first identify two kinds of parallelism in the message passing, namely, element-wise parallelism and arithmetic parallelism. Then, based on these two kinds parallelism, we propose a two-dimensional parallel message passing algorithm. In case of message passings that do not contain enough parallel opportunity, we also propose a junction tree pruning techniques called clique merging. Clique merging eliminates extremely small nodes in a junction tree so that the junction tree is better adjusted to the GPU platform.
Performance tuning for the parallel junction tree algorithm is necessary. Yet the diversity in size typically seen in the junction tree cliques makes the GPU input workload vary; the two dimensions of parallelism further add to the complexity of this tuning issue. Therefore it is hard to set the GPU configuration parameters for optimal performance. In this thesis, we parameterize the GPU tuning process and propose a machine learning framework to automatically optimize the performance. This framework essentially trains a machine learning model to capture causal relationships between a GPUs workload, its configuration, and resulting performance characteristics. The machine learning model is then used to optimize the GPU configuration. Experiments show that this auto-tuning framework can improve the performance significantly more than extensive manual tuning.
We implemented the parallel junction tree algorithm on a NVIDIA GTX 460 GPU card, and employed the clique merging and auto-tuning techniques. Compared with a benchmark sequential code that runs on an Intel Core 2 Quad CPU, the fully tuned code show up to 19.90x speedup. On average over all data-sets, we get a speedup of 10.70x (arithmetic average) or 8.68x (geometric average).
Burgess, David A. "Parallel computing for unstructured mesh algorithms." Thesis, University of Oxford, 1996. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.318758.
Повний текст джерелаWesson, Paul John. "Parallel algorithms for systems of equations." Thesis, University of Oxford, 1992. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.315776.
Повний текст джерелаGwilliam, Catherine Sarah. "Parallel algorithms for Navier-Stokes modelling." Thesis, University of Oxford, 1993. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.357478.
Повний текст джерелаMACHADO, LUCAS EUZEBIO. "PARALLEL ALGORITHMS FOR MULTICORE GAME ENGINES." PONTIFÍCIA UNIVERSIDADE CATÓLICA DO RIO DE JANEIRO, 2010. http://www.maxwell.vrac.puc-rio.br/Busca_etds.php?strSecao=resultado&nrSeq=16309@1.
Повний текст джерелаEsse tese apresenta diversas técnicas sobre tecnologia paralela em jogos eletrônicos. A tese inicia apresentando diversas arquiteturas possíveis para um motor de jogos. Uma nova arquitetura é proposta, mais flexível e adequada para processadores do futuro que terão um grau maior de paralelismo. Em seguida, uma nova técnica para processar uma octree, uma estrutura de dados clássica da computação gráfica, é apresentada. As últimas técnicas apresentadas são relacionadas a detecção de colisão. Novas ténicas para processamento de grids hieráquicos e balanceamento de detecção colisãom um conjunto de objetos são apresentadas.
This thesis presents several techniques about parallel technology on electronic games. The thesis begins presenting several possible architectures for a game engine. A new architecture is presented, more flexible and adequate for the processors of the future that will have a higher level of parallelism. Following, a new technique for processing an octree, a classic data structure for computer graphics, is presented. The last techniques presented are related to collision detection. New techniques for processing hierarquical grids and balancing collision detection on a set of objets are presented.
Frank, Matthew I. "LoPC-- modeling contention in parallel algorithms." Thesis, Massachusetts Institute of Technology, 1997. http://hdl.handle.net/1721.1/47439.
Повний текст джерелаKlein, Philip N. (Philip Nathan). "An efficient parallel algorithm for planarity." Thesis, Massachusetts Institute of Technology, 1986. http://hdl.handle.net/1721.1/34303.
Повний текст джерелаMICROFICHE COPY AVAILABLE IN ARCHIVES AND ENGINEERING
Bibliography: leaves 56-57.
by Philip Nathan Klein.
M.S.
Banihashemi, Seyed Parsa. "Parallel explicit FEM algorithms using GPU's." Diss., Georgia Institute of Technology, 2015. http://hdl.handle.net/1853/54391.
Повний текст джерелаAbali, Bulent. "Parallel sorting algorithms for hypercube multiprocessors /." The Ohio State University, 1989. http://rave.ohiolink.edu/etdc/view?acc_num=osu1487672631602736.
Повний текст джерелаHuang, Chun-Hsi. "Communication-efficient bulk synchronous parallel algorithms." Buffalo, N.Y. : Dept. of Computer Science, State University of New York at Buffalo, 2001. http://www.cse.buffalo.edu/tech%2Dreports/2001%2D06.ps.Z.
Повний текст джерелаMebrotra, Mala. "Tree-Searching Algorithms on Parallel Architectures." W&M ScholarWorks, 1985. https://scholarworks.wm.edu/etd/1539625306.
Повний текст джерела