Добірка наукової літератури з теми "3DMax"

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Статті в журналах з теми "3DMax"

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Tian, Mao Yi, Xing Wang, and Qian Zhao. "The Research of 3D Terrain Visualization Based on ArcGIS and 3DMAX." Applied Mechanics and Materials 90-93 (September 2011): 3287–91. http://dx.doi.org/10.4028/www.scientific.net/amm.90-93.3287.

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The paper researches how to import the large amount of discrete data into 3DMAX and realizes high precision 3D terrain modeling. By analyzing and researching the data type and the feature of discrete data which can be accepted in 3DMAX, this author proposes a technical by importing data to ArcGIS, adding and modifying the characteristic points and lines, smoothing the data, exporting the 3D model in the use of the ArcGIS, and finally importing the result model into 3DMAX, and then generating the high precision 3D terrain model. In practice, the feasibility of this process is proved very well.
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Sun, Li. "The Research and Practice of the Hydraulic Parts Assembly Three-Dimensional Animation Simulation." Applied Mechanics and Materials 513-517 (February 2014): 1660–63. http://dx.doi.org/10.4028/www.scientific.net/amm.513-517.1660.

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This paper introduces the three dimensional animation to simulate the CBKI gear pump assembly procedure with three dimensional manufacture software 3DMAX, AUTOCAD2000 and AE in which AUTOCAD2000 is used to create the gear pump line, 3DMAX is for modeling and AE is used to create the animation and post-processing. This paper mainly focuses on the scheme of the gear pump in the assembly which is from the design and manufacture to the final performance.
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Xing, Song, and Mo Wang. "Practical Application Analysis of 3DMAX in Interior Design." IOP Conference Series: Earth and Environmental Science 428 (January 17, 2020): 012005. http://dx.doi.org/10.1088/1755-1315/428/1/012005.

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Fang, Jie, and Xiao Feng Wang. "Three-Dimensional Modeling Efficiently Based on the 3DMAX and OPENGL." Advanced Materials Research 546-547 (July 2012): 680–85. http://dx.doi.org/10.4028/www.scientific.net/amr.546-547.680.

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OpenGL is independent of the window system, and did not provide the function to draw complex three-dimensional model, so it is difficult to properly control OpenGL and create complex model .This paper will achieve to build complex three-dimensional model efficiently and take good effect in practice with combining OpenGL and 3Dmax or with the help of functions of VC++ to develop based on applying window frame of Windows powerfully.
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孙, 凯. "3Dmax在环境设计专业课程中的教学运用分析". 建筑技术研究 3, № 8 (31 серпня 2020): 1. http://dx.doi.org/10.32629/btr.v3i8.3312.

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在环境艺术设计当中,3Dmax可以说是专业学习当中最常用的一款设计软件,涉及到日常学生在课堂当中的设计表达,具有很强的实践性特点。作为一门极具实践性的课程内容,所注重的是对学生的设计能力、理论联系实践的能力等进行提升,这关系到环境艺术设计课程后期的教学质量,而如何进一步提升学生的各方面能力,促使学生能够在设计表现上适应现当代时代的发展需求,成为了环境设计专业教学者和研究者不断探索的重要话题。由此,本文以“3Dmax在环境设计专业课程中的教学运用分析”作为重要研究视角,希望通过分析环境艺术设计专业的特点,以及与3Dmax之间的关系,为后期进一步提升学生专业能力,设计出适应于人类生存的良好环境空间打下坚实的理论基础和实践经验。
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Liu, Song, and Li Na Sun. "Construct the Virtual Gram Stain Experiment Platform Based on 3DMax and VRP." Applied Mechanics and Materials 596 (July 2014): 1052–55. http://dx.doi.org/10.4028/www.scientific.net/amm.596.1052.

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the paper deals with the present research situation of the construction of virtual experiment platform, construct the model with 3DMax software, for the construction of experimental platform by the technique of virtual reality software VRP, compiled into executable file (exe). The gram stains method for example, modeling and simulation. Display the application effect of the virtual experimental platform, the virtual experiment platform has the advantages of high utilization rate, easy expansion of functions.
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Bai, Wei, Pu Lin Li, and Jun Liang Wang. "Virtual Design of a New Type of Entertainment Machine and Dynamics Simulation of the Conveyor Track." Applied Mechanics and Materials 215-216 (November 2012): 1017–20. http://dx.doi.org/10.4028/www.scientific.net/amm.215-216.1017.

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This paper proposes a new educational strategy tower of defensive warfare entertainment machine which relies on linkage institutions, introduces two sets of role and combines with strategic defense warfare game ideology. Based on the virtual prototype of modeling which is made by SolidWorks and 3DMAX and a dynamics analysis on hitting force and friction of the opposition role in the attack on track and recycling process, it explains the feasibility of manufacture of the new entertainment machine.
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Tian, Chun Yao, and Guo You Li. "A Virtual Reality Based 3D Simulation Modeling of Ethylene Cracking Plant." Advanced Materials Research 765-767 (September 2013): 3110–14. http://dx.doi.org/10.4028/www.scientific.net/amr.765-767.3110.

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Using virtual reality computer simulation technology, by researching of the ethylene production process equipment and production process, Ethylene cracking plant modeling and simulation training system development were completed. Ethylene cracking device 3D modeling development scheme and process were introduced, which include the use of 3DMAX software for 3D modeling design, combined with the virtual reality software realization of human-computer interactive function design. Based on Virtual reality technology, 3D simulation system of ethylene plant was realized.
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Salem, Alanoud, and Sara Musallam. "Virtual Reality of Al-Haram Al-Makkai Expansions Using 3dmax and Arcgis Software." International Journal of Database Management Systems 7, no. 5 (October 30, 2015): 17–27. http://dx.doi.org/10.5121/ijdms.2015.7502.

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Tian, Chenxi. "3D Modeling and Digital Preservation of Ancient Architectures Based on AutoCAD and 3DMAX." Computer-Aided Design and Applications 17, S2 (January 24, 2020): 100–110. http://dx.doi.org/10.14733/cadaps.2020.s2.100-110.

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Дисертації з теми "3DMax"

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Козин, И. А., та Елена Петровна Черных. "Кластеринг для 3D-рендеринга". Thesis, Національний технічний університет "Харківський політехнічний інститут", 2016. http://repository.kpi.kharkov.ua/handle/KhPI-Press/48347.

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Cybulskij, Igor. "Trimatės interaktyvios aplinkos kūrimas naudojant 3dsMax-OpenGL eksporterį." Master's thesis, Lithuanian Academic Libraries Network (LABT), 2008. http://vddb.library.lt/obj/LT-eLABa-0001:E.02~2008~D_20080619_132956-56391.

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Magistrinio darbo metu sukurtas MaxScript ir C++/OpenGL kalbomis parašytas programų rinkinys, leidžiantis perkelti 3D Studio Max aplinkoje sukurtą objektą arba objektų grupę su jų animacija, duomenimis apie tekstūras, suglotninimo vektorius bei informaciją apie objekto spalvą bei permatomumo nustatymus į OpenGL aplinką. Taip pat buvo atlikta OpenGL priemonių, leidžiančių padaryti trimatį objektą tikroviškesniu, apžvalga ir analizė, išsiaiškinti kiekvieno metodo privalumai bei trūkumai, susipažinta su problemomis, kurios gali kilti realizuojant vieną arba kitą efektą. Remiantis atlikta analize, buvo skirtingais metodais realizuoti dažniausiai šiuolaikiniame trimačiame modeliavime naudojami grafiniai efektai. Taip pat realizuota galimybė interaktyviai valdyti trimatį objektą – vartotojui sukūrus kelis failus su skirtinga personažo animacija, reikiama objekto animacija atvaizduojama nuspaudus atitinkamą klaviatūros mygtuką. Sukurta programinė įranga bei joje realizuoti dažniausiai naudojami grafiniai efektai leido ištirti trimatės scenos sudėtingumo bei įvairių grafinių efektų naudojimo įtaką bendram scenos našumui. Eksperimentai buvo atliekami su skirtingų konfigūracijų kompiuteriais.
For the MA thesis, using MaxScript and C++/OpenGL an exporting tool has been created allowing transfer of object and/or group of objects together with their animation, textures, smooth vectors, and information regarding their colour and transparency from 3DS Max to OpenGL. Besides, summary and analysis on OpenGL tools which would raise reality of three-dimensional scenes have been accomplished; advantages and disadvantages of each method have been ascertained. Moreover, some problems and their impact on realization of one or a number of effects have been surveyed. On the basis of this analysis, various methods of graphic effects which would be used in the three-dimensional modelling nowadays have been implemented. Furthermore, possibility of interactive operating of the three-dimensional object has been implemented, i.e. as soon as the user creates a number of files with different character animation, necessary object animation is pictured after having pressed the relevant keyboard button. The created software and generally used graphic effects used in it enabled to explore the impact of three-dimensional scenes complexity and the various graphic effects on the overall scene efficiency. All experiments have been performed using computers with different configurations.
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Erlandsson, Hampus. "Decision support for new travel center in Norrköping." Thesis, Linköpings universitet, Kommunikations- och transportsystem, 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-134386.

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Beslutsunderlag för nya resecentrum Norrköping i samband med den nya järnvägen Ostlänken. Detta arbete utgör en del av det beslutsunderlag som Norrköpings kommun tagit fram i samband med det nya resecentrumet. Rapporten avhandlar uppbyggandet av en 3d-modell av resecentrumet i 3ds-max samt enkel visualisering i Lumion 3D. Arbetet avhandlar också användandet av interaktiv visualisering som en del av tidig planeringsprocess. Interaktiv visualisering innebär att modeller byggs upp på plats istället för att bollas mellan parter Användandet av interaktiv visualisering har positiva effekter på bland annat samarbete, interaktion mellan beställare och konsulter samt för inlevelsen i hur olika designer påverkar rummet. Det sparar även tid genom att beslut om ett förslag kan tas snabbare än om man skulle bolla förslag mellan parter. Den lindrar också inlåsningseffekter, att man fastnar i en design. Tidiga modeller gör det också lättare för konsulter att tolka olika förslag och som ett komplement till traditionella 2d-ritningar.
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Wu, Jung-Chi, and 吳融積. "The Reaction Kinetics of the Carbon Dioxide in the Aqueous Tertiary Amine (3DMAP) / Polyamine (DETA) Solutions." Thesis, 2017. http://ndltd.ncl.edu.tw/handle/80299963637199672160.

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Анотація:
碩士
中原大學
化學工程研究所
105
The reaction kinetics of the CO2 absorption into aqueous solutions of 3-dimethylamino-1-propanol (3DMAP) and into mixed aqueous solutions of 3DMAP and Diethylenetriamine (DETA) were investigated by a wetted wall column at 30, 35, and 40oC. The systems studied were: 3DMAP (5, 10, 15, 20, 25, 30wt%) + H2O and 3DMAP (25%) + DETA (5%) + H2O, 3DMAP (20%) + DETA (10%) + H2O, 3DMAP (15%) +DETA (15%) + H2O. The physical properties such as density, viscosity, Henry’s law constant and diffusivity of the studied systems were also measured. Due to the reactivity of CO2 to the amine solutions, the N2O analogy was used to estimate the solubility and diffusivity of CO2 in the aqueous amine solutions. The reaction rate constants were calculated by applying a hybrid model which combines a pseudo-first order reaction mechanism for the reaction of CO2 with 3DMAP while the zwitterion mechanism for the absorption of CO2 into DETA. The results of this research data can be used to design for the absorption process of which the aqueous 3DMAP + DETA solutions used as the CO2 absorbents.
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Chou, Yi-Chieh, and 周義傑. "The Molar Heat Capacity Measurements for the Aqueous Tertiary Amine (1DMAP and 3DMAP)/Polyamine ( DETA and TETA ) Solutions." Thesis, 2016. http://ndltd.ncl.edu.tw/handle/01662863236492644754.

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Анотація:
碩士
中原大學
化學工程研究所
105
Due to global warming is increasing recently, the issue of reducing carbon dioxide is much important; we could find amine that is good absorbent in the literature. Blended amines are worth exploring recent research projects, as they contribute to properties of carbon dioxide capture. In addition to absorbing carbon dioxide thermo-physical properties, molar heat capacity in carbon dioxide capture plays an important role. In this study, the heat capacities of ternary systems of polyamines (DETA, TETA)/(1DMAP, 3DMAP)/H2O were measured over the temperature range of 3080C and different solute concentrations: (1DMAP, 3DMAP)/Polyamines (5/35, 20/20, 30/10, 35/5wt%) + water (60wt%) and (1DMAP, 3DMAP)/Polyamines (10/20, 15/15, 20/10, 25/5 wt%) + water(70wt%) using a heat flux differential scanning calorimeter (DSC). For the pure systems, the temperature dependence of the molar heat capacity was represent by a second order equation. The obtained CP data were correlated as function temperature and composition using a RedlichKister expansion and a modified Söhnel and Novotný equation for the binary aqueous polyamines solutions and ternary aqueous systems, respectively. Thus, it can be said the proposed correlations in this study that can be utilized to yield reliable estimation of the heat capacities of the studied systems.
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Книги з теми "3DMax"

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Mental ray for Maya, 3dsMax, and XSI. Sybex, 2007.

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Aliss realisez votre 1 re 3D avec 3dsmax. Aliss Multimédia, 2002.

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Частини книг з теми "3DMax"

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Wang, Jing, and Ning Song. "Analysis of Animation Art Design Based on 3Dmax Technology." In Proceedings of the 2nd International Conference on Green Communications and Networks 2012 (GCN 2012): Volume 1, 743–50. Berlin, Heidelberg: Springer Berlin Heidelberg, 2013. http://dx.doi.org/10.1007/978-3-642-35419-9_87.

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Chen, Fanliang, and Junhua Xiao. "Cad and Function Analysis and Application of 3DMAX Software." In Lecture Notes in Electrical Engineering, 1907–14. Singapore: Springer Singapore, 2021. http://dx.doi.org/10.1007/978-981-16-0115-6_223.

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Peng, Guobin, Yueqing He, Yu Sun, and Kai xi Zhou. "Three-Dimensional Game Modeling and Design Research Based on 3Dmax Software." In Advances in Computer Science, Environment, Ecoinformatics, and Education, 192–96. Berlin, Heidelberg: Springer Berlin Heidelberg, 2011. http://dx.doi.org/10.1007/978-3-642-23324-1_31.

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Wang, Qian. "Analysis on the Practical Operation Mode and Innovative Application of 3DMAX in Interior Space Design." In Advances in Intelligent Systems and Computing, 394–99. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-69999-4_53.

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Fjellheim, Tore, Stephen Milliner, Marlon Dumas, and Kim Elms. "The 3DMA Middleware for Mobile Applications." In Embedded and Ubiquitous Computing, 312–23. Berlin, Heidelberg: Springer Berlin Heidelberg, 2004. http://dx.doi.org/10.1007/978-3-540-30121-9_30.

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Тези доповідей конференцій з теми "3DMax"

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Xin, Li. "Artistic Conception Animation Design Based on 3DMAX." In 2014 Sixth International Conference on Measuring Technology and Mechatronics Automation (ICMTMA). IEEE, 2014. http://dx.doi.org/10.1109/icmtma.2014.41.

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Sun, Xiaolu. "Plane Design of Digital Community Based on 3DMax." In 2016 International Conference on Smart Grid and Electrical Automation (ICSGEA). IEEE, 2016. http://dx.doi.org/10.1109/icsgea.2016.77.

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Chen, Huan. "Design of Digital Cell Plane Based on 3DMAX." In 2018 International Conference on Virtual Reality and Intelligent Systems (ICVRIS). IEEE, 2018. http://dx.doi.org/10.1109/icvris.2018.00075.

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Jinting Lu. "Teaching practice of 3Dmax course for animated ads." In 2012 First National Conference for Engineering Sciences (FNCES). IEEE, 2012. http://dx.doi.org/10.1109/nces.2012.6543827.

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Lu, Jinting. "Teaching Practice of 3Dmax Course for Animated Ads." In 2013 the International Conference on Education Technology and Information Systems (ICETIS 2013). Paris, France: Atlantis Press, 2013. http://dx.doi.org/10.2991/icetis-13.2013.93.

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Zheng-Guang, Sun, and Peng Ping. "City 3 Dimension Electronic Map Design Based on 3DMAX." In 2015 Seventh International Conference on Measuring Technology and Mechatronics Automation (ICMTMA). IEEE, 2015. http://dx.doi.org/10.1109/icmtma.2015.72.

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Abulizi, Walisi, and Hong Xu. "Analysis on the Application Thought of 3DMAX in Animation Production." In 2018 International Symposium on Communication Engineering & Computer Science (CECS 2018). Paris, France: Atlantis Press, 2018. http://dx.doi.org/10.2991/cecs-18.2018.12.

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Chen, Ling, and Xin Yu. "Design and Implementation of Virtual 3D Packaging Teaching System Based on 3DMAX." In The 1st EAI International Conference on Multimedia Technology and Enhanced Learning. EAI, 2017. http://dx.doi.org/10.4108/eai.28-2-2017.152306.

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Ma, Yanxin, Yulan Guo, Yinjie Lei, Min Lu, and Jun Zhang. "3DMAX-Net: A Multi-Scale Spatial Contextual Network for 3D Point Cloud Semantic Segmentation." In 2018 24th International Conference on Pattern Recognition (ICPR). IEEE, 2018. http://dx.doi.org/10.1109/icpr.2018.8546281.

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Wenyan, Zuo, and Wang Ming. "Design of Mobile Internet Platform and Information Visualization Based on Furniture Display and 3Dmax." In 2022 IEEE International Conference on Electrical Engineering, Big Data and Algorithms (EEBDA). IEEE, 2022. http://dx.doi.org/10.1109/eebda53927.2022.9744881.

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Звіти організацій з теми "3DMax"

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Gantzer, Clark J., Shmuel Assouline, and Stephen H. Anderson. Synchrotron CMT-measured soil physical properties influenced by soil compaction. United States Department of Agriculture, February 2006. http://dx.doi.org/10.32747/2006.7587242.bard.

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Methods to quantify soil conditions of pore connectivity, tortuosity, and pore size as altered by compaction were done. Air-dry soil cores were scanned at the GeoSoilEnviroCARS sector at the Advanced Photon Source for x-ray computed microtomography of the Argonne facility. Data was collected on the APS bending magnet Sector 13. Soil sample cores 5- by 5-mm were studied. Skeletonization algorithms in the 3DMA-Rock software of Lindquist et al. were used to extract pore structure. We have numerically investigated the spatial distribution for 6 geometrical characteristics of the pore structure of repacked Hamra soil from three-dimensional synchrotron computed microtomography (CMT) computed tomographic images. We analyzed images representing cores volumes 58.3 mm³ having average porosities of 0.44, 0.35, and 0.33. Cores were packed with < 2mm and < 0.5mm sieved soil. The core samples were imaged at 9.61-mm resolution. Spatial distributions for pore path length and coordination number, pore throat size and nodal pore volume obtained. The spatial distributions were computed using a three-dimensional medial axis analysis of the void space in the image. We used a newly developed aggressive throat computation to find throat and pore partitioning for needed for higher porosity media such as soil. Results show that the coordination number distribution measured from the medial axis were reasonably fit by an exponential relation P(C)=10⁻C/C0. Data for the characteristic area, were also reasonably well fit by the relation P(A)=10⁻ᴬ/ᴬ0. Results indicates that compression preferentially affects the largest pores, reducing them in size. When compaction reduced porosity from 44% to 33%, the average pore volume reduced by 30%, and the average pore-throat area reduced by 26%. Compaction increased the shortest paths interface tortuosity by about 2%. Soil structure alterations induced by compaction using quantitative morphology show that the resolution is sufficient to discriminate soil cores. This study shows that analysis of CMT can provide information to assist in assessment of soil management to ameliorate soil compaction.
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