Добірка наукової літератури з теми "3D IMMERSIVE TOOL"
Оформте джерело за APA, MLA, Chicago, Harvard та іншими стилями
Ознайомтеся зі списками актуальних статей, книг, дисертацій, тез та інших наукових джерел на тему "3D IMMERSIVE TOOL".
Біля кожної праці в переліку літератури доступна кнопка «Додати до бібліографії». Скористайтеся нею – і ми автоматично оформимо бібліографічне посилання на обрану працю в потрібному вам стилі цитування: APA, MLA, «Гарвард», «Чикаго», «Ванкувер» тощо.
Також ви можете завантажити повний текст наукової публікації у форматі «.pdf» та прочитати онлайн анотацію до роботи, якщо відповідні параметри наявні в метаданих.
Статті в журналах з теми "3D IMMERSIVE TOOL"
Medeiros, Daniel, Felipe Carvalho, Lucas Teixeira, Priscilla Braz, Alberto Raposo, and Ismael Santos. "Proposal and evaluation of a tablet-based tool for 3D virtual environments." Journal on Interactive Systems 4, no. 2 (January 29, 2014): 1. http://dx.doi.org/10.5753/jis.2013.633.
Повний текст джерелаAvola, Danilo, Luigi Cinque, and Daniele Pannone. "Design of a 3D Platform for Immersive Neurocognitive Rehabilitation." Information 11, no. 3 (February 28, 2020): 134. http://dx.doi.org/10.3390/info11030134.
Повний текст джерелаSadeghi, Amir H., Wouter Bakhuis, Frank Van Schaagen, Frans B. S. Oei, Jos A. Bekkers, Alexander P. W. M. Maat, Edris A. F. Mahtab, Ad J. J. C. Bogers, and Yannick J. H. J. Taverne. "Immersive 3D virtual reality imaging in planning minimally invasive and complex adult cardiac surgery." European Heart Journal - Digital Health 1, no. 1 (November 1, 2020): 62–70. http://dx.doi.org/10.1093/ehjdh/ztaa011.
Повний текст джерелаPapadopoulou, A., D. Kontos, and A. Georgopoulos. "DEVELOPING A VR TOOL FOR 3D ARCHITECTURAL MEASUREMENTS." International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLVI-2/W1-2022 (February 25, 2022): 421–27. http://dx.doi.org/10.5194/isprs-archives-xlvi-2-w1-2022-421-2022.
Повний текст джерелаByrd, B., M. Warren, J. Fenwick, and P. Bridge. "Development of a novel 3D immersive visualisation tool for manual image matching." Journal of Radiotherapy in Practice 18, no. 4 (May 2, 2019): 318–22. http://dx.doi.org/10.1017/s1460396919000219.
Повний текст джерелаAstaneh Asl, Bita, and Carrie Sturts Dossick. "Immersive VR versus BIM for AEC Team Collaboration in Remote 3D Coordination Processes." Buildings 12, no. 10 (September 27, 2022): 1548. http://dx.doi.org/10.3390/buildings12101548.
Повний текст джерелаLi, Yuxuan, Hua Luo, and Yiren Zhou. "Design and Implementation of Virtual Campus Roaming System Based on Unity3d." Journal of Physics: Conference Series 2173, no. 1 (January 1, 2022): 012038. http://dx.doi.org/10.1088/1742-6596/2173/1/012038.
Повний текст джерелаGuindy, Mary, Attila Barsi, Peter A. Kara, Vamsi K. Adhikarla, Tibor Balogh, and Aniko Simon. "Camera Animation for Immersive Light Field Imaging." Electronics 11, no. 17 (August 27, 2022): 2689. http://dx.doi.org/10.3390/electronics11172689.
Повний текст джерелаLütjens, Mona, Thomas Kersten, Boris Dorschel, and Felix Tschirschwitz. "Virtual Reality in Cartography: Immersive 3D Visualization of the Arctic Clyde Inlet (Canada) Using Digital Elevation Models and Bathymetric Data." Multimodal Technologies and Interaction 3, no. 1 (February 20, 2019): 9. http://dx.doi.org/10.3390/mti3010009.
Повний текст джерелаShojaei, Alireza, Saeed Rokooei, Amirsaman Mahdavian, Lee Carson, and George Ford. "Using immersive video technology for construction management content delivery: a pilot study." Journal of Information Technology in Construction 26 (November 4, 2021): 886–901. http://dx.doi.org/10.36680/j.itcon.2021.047.
Повний текст джерелаДисертації з теми "3D IMMERSIVE TOOL"
Bridge, Pete. "The development and evaluation of a novel 3D radiotherapy immersive outlining tool." Thesis, Queensland University of Technology, 2017. https://eprints.qut.edu.au/123511/1/Peter%20Bridge%20Thesis.pdf.
Повний текст джерелаGUARNERA, LUCA. "Discovering Fingerprints for Deepfake Detection and Multimedia-Enhanced Forensic Investigations." Doctoral thesis, Università degli studi di Catania, 2021. http://hdl.handle.net/20.500.11769/539620.
Повний текст джерелаKemp, Jeremy William. "Introducing an avatar acceptance model: Student intention to use 3D immersive learning tools in an online learning classroom." FIELDING GRADUATE UNIVERSITY, 2012. http://pqdtopen.proquest.com/#viewpdf?dispub=3452838.
Повний текст джерела(8803076), Jordan M. McGraw. "Implementation and Analysis of Co-Located Virtual Reality for Scientific Data Visualization." Thesis, 2020.
Знайти повний текст джерелаЧастини книг з теми "3D IMMERSIVE TOOL"
Kumar, Abhishek. "Tools for Architectural Visualization." In Immersive 3D Design Visualization, 7–15. Berkeley, CA: Apress, 2020. http://dx.doi.org/10.1007/978-1-4842-6597-0_2.
Повний текст джерелаFachada, Sarah, Daniele Bonatto, Mehrdad Teratani, and Gauthier Lafruit. "View Synthesis Tool for VR Immersive Video." In Computer Game Development [Working Title]. IntechOpen, 2022. http://dx.doi.org/10.5772/intechopen.102382.
Повний текст джерелаAaltola, Kirsi Maria. "New Technologies Shaping Learning?" In Cognitive and Affective Perspectives on Immersive Technology in Education, 195–214. IGI Global, 2020. http://dx.doi.org/10.4018/978-1-7998-3250-8.ch010.
Повний текст джерелаUhl, Jean François, Vincent Delmas, Rodolphe Burgade, Guillermo Daniel Prat, Barbara Constanza Lorea, Camillo Ruiz, and Joaquim Armando Jorge. "Tridimensional Vectorial Modeling of the Human Body From Anatomical Slices." In Technological Adoption and Trends in Health Sciences Teaching, Learning, and Practice, 26–48. IGI Global, 2022. http://dx.doi.org/10.4018/978-1-7998-8871-0.ch002.
Повний текст джерелаGorini, Alessandra, Andrea Gaggioli, and Giuseppe Riva. "Virtual Reality as an Experiential Tool." In Ubiquitous Health and Medical Informatics, 532–51. IGI Global, 2010. http://dx.doi.org/10.4018/978-1-61520-777-0.ch025.
Повний текст джерелаNikolaos, Pellas. "Towards a Beneficial Formalization of Cyber Entities’ Interactions during the E-Learning Process in the Virtual World of “Second Life”." In Advances in Civil and Industrial Engineering, 278–314. IGI Global, 2013. http://dx.doi.org/10.4018/978-1-4666-2098-8.ch014.
Повний текст джерелаMather, Lisa Ward, and Pamela Robinson. "Civic Crafting in Urban Planning Public Consultation." In Smart Cities and Smart Spaces, 1052–70. IGI Global, 2019. http://dx.doi.org/10.4018/978-1-5225-7030-1.ch048.
Повний текст джерелаTarver, Emily. "Virtual Simulation." In Emerging Advancements for Virtual and Augmented Reality in Healthcare, 65–81. IGI Global, 2022. http://dx.doi.org/10.4018/978-1-7998-8371-5.ch005.
Повний текст джерелаWard Mather, Lisa, and Pamela Robinson. "Durable Civic Technology." In Research Anthology on Citizen Engagement and Activism for Social Change, 608–30. IGI Global, 2022. http://dx.doi.org/10.4018/978-1-6684-3706-3.ch032.
Повний текст джерелаWard Mather, Lisa, and Pamela Robinson. "Durable Civic Technology." In Citizen-Responsive Urban E-Planning, 252–81. IGI Global, 2020. http://dx.doi.org/10.4018/978-1-7998-4018-3.ch010.
Повний текст джерелаТези доповідей конференцій з теми "3D IMMERSIVE TOOL"
Beltran, Fernando, David White, and Jing Geng. "Aroaro - A Tool for Distributed Immersive Mixed Reality Visualization." In 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). IEEE, 2022. http://dx.doi.org/10.1109/vrw55335.2022.00337.
Повний текст джерелаCassola, Fernando, Manuel Pinto, Daniel Mendes, Leonel Morgado, Antonio Coelho, and Hugo Paredes. "A Novel Tool for Immersive Authoring of Experiential Learning in Virtual Reality." In 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). IEEE, 2021. http://dx.doi.org/10.1109/vrw52623.2021.00014.
Повний текст джерелаThompson, D., A. Banerjee, P. Banerjee, T. DeFanti, and S. Retterer. "Functional Specifications for Tele-Immersive Product Evaluation." In ASME 1999 International Mechanical Engineering Congress and Exposition. American Society of Mechanical Engineers, 1999. http://dx.doi.org/10.1115/imece1999-0159.
Повний текст джерелаBasu, Aryabrata. "STAG: A Tool for realtime Replay and Analysis of Spatial Trajectory and Gaze Information captured in Immersive Environments." In 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). IEEE, 2022. http://dx.doi.org/10.1109/vrw55335.2022.00016.
Повний текст джерелаM.J., Tan, A. H. Omar, and Dayang Tiawa Awang Hamid. "3D IMMERSIVE ENVIRONMENT AS A PSYCHOLOGICAL TRAINING TOOL TO ENHANCE SELF-CONFIDENCE AND INDUCED ANXIETY FOR VOLLEYBALL ATHLETES." In Movement, Health and Exercise 2014 Conference. Universiti Malaysia Pahang, 2014. http://dx.doi.org/10.15282/mohe.2014.ses.032.
Повний текст джерелаNazare, Anakarina, Alin Moldoveanu, Florica Moldoveanu, Alexandru Gradinaru, Maria anca Balutoiu, and Victor Asavei. "RAPID MODELLING TECHNIQUES FOR 3D RECONSTRUCTION OF HISTORICAL BUILDINGS, FOR IMMERSIVE VIRTUAL ENVIRONMENTS." In eLSE 2020. University Publishing House, 2020. http://dx.doi.org/10.12753/2066-026x-20-240.
Повний текст джерелаJi, Yuxing, Mingze Gao, and Yu Sun. "LabBuddy: A Game-based Interactive and Immersive Educational Platform for Physics Lab Learning using Artificial Intelligence and 3D Game Engine." In 8th International Conference on Artificial Intelligence and Applications (AI 2022). Academy and Industry Research Collaboration Center (AIRCC), 2022. http://dx.doi.org/10.5121/csit.2022.121814.
Повний текст джерелаPeng, Xiaobo, and Blesson Isaac. "Development of Virtual Sculpting System With Haptics in PowerWall 3-D Virtual Environment." In ASME 2012 International Mechanical Engineering Congress and Exposition. American Society of Mechanical Engineers, 2012. http://dx.doi.org/10.1115/imece2012-89452.
Повний текст джерелаGuidi, Gabriele, and Laura Loredana Micoli. "A Semi-Automatic Modeling System for Quick Generation of Large Virtual Reality Models." In ASME 2011 World Conference on Innovative Virtual Reality. ASMEDC, 2011. http://dx.doi.org/10.1115/winvr2011-5512.
Повний текст джерелаWendrich, Robert E., Kris-Howard Chambers, Wadee Al-Halabi, Eric J. Seibel, Olaf Grevenstuk, David Ullman, and Hunter G. Hoffman. "Hybrid Design Tools in a Social Virtual Reality Using Networked Oculus Rift: A Feasibility Study in Remote Real-Time Interaction." In ASME 2016 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, 2016. http://dx.doi.org/10.1115/detc2016-59956.
Повний текст джерела