Teses / dissertações sobre o tema "Wireless caching"
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Veja os 19 melhores trabalhos (teses / dissertações) para estudos sobre o assunto "Wireless caching".
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Chupisanyarote, Sanpetch. "Content Caching in Opportunistic Wireless Networks". Thesis, KTH, Kommunikationsnät, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-91875.
Texto completo da fonteXu, Ji. "Data caching in wireless mobile networks /". View abstract or full-text, 2004. http://library.ust.hk/cgi/db/thesis.pl?COMP%202004%20XU.
Texto completo da fonteIncludes bibliographical references (leaves 57-60). Also available in electronic version. Access restricted to campus users.
AlHassoun, Yousef. "TOWARDS EFFICIENT CODED CACHING FOR WIRELESS NETWORKS". The Ohio State University, 2020. http://rave.ohiolink.edu/etdc/view?acc_num=osu1575632062797432.
Texto completo da fonteWang, Jerry Chun-Ping Computer Science & Engineering Faculty of Engineering UNSW. "Wireless network caching scheme for a cost saving wireless data access". Awarded by:University of New South Wales. School of Computer Science & Engineering, 2006. http://handle.unsw.edu.au/1959.4/25521.
Texto completo da fonteHui, Chui Ying. "Broadcast algorithms and caching strategies for mobile transaction processing". HKBU Institutional Repository, 2007. http://repository.hkbu.edu.hk/etd_ra/781.
Texto completo da fonteSengupta, Avik. "Fundamentals of Cache Aided Wireless Networks". Diss., Virginia Tech, 2016. http://hdl.handle.net/10919/73583.
Texto completo da fontePh. D.
Hosny, Sameh Shawky Ibrahim. "MOBILITY AND CONTENT TRADING IN DEVICE-TO-DEVICE CACHING NETWORKS". The Ohio State University, 2016. http://rave.ohiolink.edu/etdc/view?acc_num=osu1480629254438794.
Texto completo da fonteGhorbel, Asma. "Limites Fondamentales De Stockage Dans Les Réseaux Sans Fil". Thesis, Université Paris-Saclay (ComUE), 2018. http://www.theses.fr/2018SACLC031/document.
Texto completo da fonteCaching, i.e. storing popular contents at caches available at end users, has received a significant interest as a technique to reduce the peak traffic in wireless networks. In particular, coded caching proposed by Maddah-Ali and Niesen has been considered as a promising approach to achieve a constant delivery time as the dimension grows. However, several limitations prevent its applications in practical wireless systems. Throughout the thesis, we address the limitations of classical coded caching in various wireless channels. Then, we propose novel delivery schemes that exploit opportunistically the underlying wireless channels while preserving partly the promising gain of coded caching. In the first part of the thesis, we study the achievable rate region of the erasure broadcast channel with cache and state feedback. We propose an achievable schemeand prove its optimality for special cases of interest. These results are generalized to the multi-antenna broadcast channel with state feedback. In the second part, we study the content delivery over asymmetric block-fading broadcast channels, where the channel quality varies across users and time. Assuming that user requests arrive dynamically, we design an online scheme based on queuing structure and prove that it maximizes the alpha-fair utility among all schemes restricted to decentralized placement. In the last part, we study opportunistic scheduling over the asymmetric fading broadcast channel and aim to design a scalable delivery scheme while ensuring fairness among users. We propose a simple threshold-based scheduling policy of linear complexity that requires only a one-bit feedback from each user
Bayat, Mozhgan [Verfasser], Giuseppe [Akademischer Betreuer] Caire, Giuseppe [Gutachter] Caire, Olav [Gutachter] Tirkkonen e Mari [Gutachter] Kobayashi. "Coded caching over realistic and scalable wireless networks / Mozhgan Bayat ; Gutachter: Giuseppe Caire, Olav Tirkkonen, Mari Kobayashi ; Betreuer: Giuseppe Caire". Berlin : Technische Universität Berlin, 2020. http://d-nb.info/1223981703/34.
Texto completo da fonteElAzzouni, Sherif. "Algorithm Design for Low Latency Communication in Wireless Networks". The Ohio State University, 2020. http://rave.ohiolink.edu/etdc/view?acc_num=osu1587049831134061.
Texto completo da fonteKakar, Jaber Ahmad [Verfasser], Aydin [Gutachter] Sezgin, Mikael [Gutachter] Skoglund e Mérouane [Gutachter] Debbah. "Interference management in wireless caching and distributed computing / Jaber Ahmad Kakar ; Gutachter: Aydin Sezgin, Mikael Skoglund, Mérouane Debbah ; Fakultät für Elektrotechnik und Informationstechnik". Bochum : Ruhr-Universität Bochum, 2021. http://d-nb.info/1232496235/34.
Texto completo da fonteYen, Chen-Tai, e 顏辰泰. "A Study on Online Cooperative Caching in Wireless Networks". Thesis, 2017. http://ndltd.ncl.edu.tw/handle/kxbdqr.
Texto completo da fonte國立交通大學
電子研究所
106
In this thesis, we study a delay-aware cooperative online content caching mechanism in wireless networks with limited caching space in each base station (BS) and unknown popularity of the contents. An online algorithm is proposed for cooperative caching in multi-BS coordinated systems that does not require any knowledge of the contents popularities. When a new request from a user arrives at a BS, the BS responds the request by direct delivery if the requested content is currently cached in its storage space; otherwise, the BS sends a message to the Mobility Management Entity (MME) to initiate the online content caching mechanism. The proposed cooperative online content caching algorithm (COCA) then decides in which BS the requested content should be cached with considerations of three important factors: the residual cache storage space in each BS, the number of coordinated connections each BS is involved with other BSs, and the number of served users in each BS. In addition, due to limited storage space in the cache, the proposed COCA algorithm eliminates the least recently used (LRU) contents to free up the space.
Hsu, Yi-Chen, e 許益晨. "Transmission and Caching Strategies for Wireless P2P-UEP Streaming". Thesis, 2011. http://ndltd.ncl.edu.tw/handle/21582957639443731522.
Texto completo da fonte國立屏東科技大學
資訊管理系所
99
Driven by the popularity of the multimedia information and wide deployment of wireless/mobile networks, the mobile video streaming has become one of the major trends for network applications. The emerging peer-to-peer (P2P) overlay networks provide a promising scalable solution to the video streaming in the wired Internet. However, in wireless network environments, implementation of P2P is still challenged by the limited and asymmetric network bandwidth, high packet loss rate and mobile device’s resources. In this paper, we focused on the data transport issues and proposed a mobile-P2P data transport framework for supporting a news-on-demand (NOD) service in such an environment. Our framework consists of three parts. First, UEP (unequal error protection)-packed UDP is utilized for data transmission to fit into the best-effort transport scenario of the Internet, but still flexibly provide adaptive video quality. Second, a cache management control (CMC) is devised for improving the data sharing among peers. Finally, a multiple stop-and-wait (MSW) protocol is proposed to support a scalable adaptive multi-source download. The simulation result shows that our scheme is able to shorten the startup delay and ensure high continuity of video playback in each peer. The system can also quickly self-adapt to the network churn and integrate heterogeneous peers to leverage the data sharing efficiency.
Akon, Mursalin. "Hit and Bandwidth Optimal Caching for Wireless Data Access Networks". Thesis, 2011. http://hdl.handle.net/10012/5701.
Texto completo da fonteZhang, Yongqiang. "Computation Offloading and Service Caching in Heterogeneous MEC Wireless Networks". Thesis, 2021. http://hdl.handle.net/10754/668910.
Texto completo da fonteTseng, Yung-Chih, e 曾勇智. "A neighbor caching mechanism for fast handoff in IEEE 802.11 wireless network". Thesis, 2006. http://ndltd.ncl.edu.tw/handle/09997524414866393290.
Texto completo da fonte國立東華大學
電機工程學系
94
Multimedia is a delay sensitive application in internet. And what is more, because mobile station is moving all the time causing the consequent handoff processes inevitable in wireless network environment. Since the handoff processes tend to break the communication, main goal of this thesis is to reduce the break time and arrival delay while using the multimedia applications in internet. In this paper, we proposed the Neighbor Graph plus the Cache mechanism to reduce the probing latency. The NCG can save the related information of channel and Mac-address of Neighbor AP that are gathered during Neighbor Graph establishment, later, we classified The signal strength are classified to level 1 to 6 that can later be used in the next handoff, to perform fast-handoff. As result, greatly reduce the handoff latency. We used the OPNET Modeler 11.0 as simulation tool to verify. In the simulation, we proposed 3 scenarios to analyze and discuss. The simulation results show the improvement of probing latency by using Neighbor Cache Graph method compare with conventional Layer 2 handoff methods while VoIP applications are running under in their environments.
WU, Shao-Kang, e 吳紹康. "An Agent Mechanism and Caching Algorithm for Real-time Multimedia Delivery over 3G Wireless Networks". Thesis, 2005. http://ndltd.ncl.edu.tw/handle/38383194639055912148.
Texto completo da fonte國立中興大學
資訊科學研究所
93
It is known that RTP (Real Time transport Protocol) is a communication protocol can be used to transmit multimedia with feedback control about network status offered by RTCP (Real Time Control Protocol). In this article, we design a Real-Time video streaming control mechanism for QoS of 3G communication system, and we propose a transcoding-enabled caching algorithm to share the transcoded load of streaming server, we adapt Double Feedback Streaming Agent (DFSA) in transport data flow to transmitting more efficiently feedback control towards network under-utilization bandwidth. DFSA mechanism is one of the ways to use RTP in 3G environment and keep its property. Furthermore, DFSA respectively towards the problems occurred to 3G core network or radio to modify. We take advantage of proxy cache mechanism which places in the edge of network to reduce flow and delay. This mechanism will obtain the connection speed and device capability of presently client’s information offered by DFSA. By the way of implementing caching algorithm, we get the new transcoding media bit-rate and cache it to decrease the system load, therefore we can acquire higher and more stable quality of service. We toward our architecture, we use NS2 to respectively analyze the loss rate and jitter in RTCP report. We address related issues of transmitting streaming media in recently 3G environment and draw a conclusion.
Dias, André Filipe Pinheiro. "QoE over-the-top multimedia over wireless networks". Master's thesis, 2018. http://hdl.handle.net/10773/29108.
Texto completo da fonteUm dos objetivos de um operador é melhorar a qualidade de experiência do cliente em redes onde existem conteúdos Over-the-top (OTT) a serem entregues. O aparecimento de serviços como o YouTube, Netflix ou Twitch, onde no primeiro caso são carregadas mais de 300 horas de vídeo por minuto na plataforma, vem trazer problemas às redes de dados geridas que já existiam, assim como desafios para os resolver. O tráfego de vídeo corresponde a 75% de todos os dados transmitidos na Internet. Assim, não só a Internet se tornou o meio de transmissão de vídeo ’de facto’, como o tráfego de dados em geral continua a crescer exponencialmente, proveniente do desejo de consumir mais conteúdos. Esta tese apresenta duas propostas de modelos e arquitetura que pretendem melhorar a qualidade de experiência do utilizador, ao prever a quantidade de vídeo em avanço passível de ser précarregado, de forma a optimizar a eficiência de entrega das redes onde a qualidade de serviço não é possível de ser garantida. O pré-carregamento dos conteúdos é feito no servidor de cache mais próximo do cliente. Para tal, é utilizado um processo analítico hierárquico (AHP), onde através de um método subjetivo de comparação de atributos, e da aplicação de uma função de valores ponderados nas medições das métricas de qualidade de serviço, é obtida a quantidade a pré-carregar. Além deste método, é também proposta uma abordagem com técnicas de inteligência artificial. Através de redes neurais, há uma tentativa de auto-aprendizagem do comportamento das redes OTT com mais de 14.000 horas de consumo de vídeo sobre diferentes condições de qualidade, para se tentar estimar a experiência sentida e maximizar a mesma, sem degradação da entrega de serviço normal. No final, ambos os métodos propostos são avaliados num cenário de utilizadores num comboio a alta velocidade.
Mestrado em Engenharia de Computadores e Telemática
(10214267), Chih-Hua Chang. "Optimal Network Coding Under Some Less-Restrictive Network Models". Thesis, 2021.
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