Literatura científica selecionada sobre o tema "Virtual reality in medicine"
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Artigos de revistas sobre o assunto "Virtual reality in medicine"
Kaltenborn, K. F., e O. Rienhoff. "Virtual Reality in Medicine". Methods of Information in Medicine 32, n.º 05 (1993): 407–17. http://dx.doi.org/10.1055/s-0038-1634953.
Texto completo da fonteBrajčić, Hrvoje, e Mirna Šitum. "Virtual Reality in Medicine". Knj. 50-51(2020) 543, n.º 50-51 (2020): 39–43. http://dx.doi.org/10.21857/yq32oh2jn9.
Texto completo da fonteAkay, M. "Virtual Reality in Medicine". IEEE Engineering in Medicine and Biology Magazine 15, n.º 2 (março de 1996): 14. http://dx.doi.org/10.1109/memb.1996.486712.
Texto completo da fonteSzekely, G., e R. M. Satava. "Virtual reality in medicine". BMJ 319, n.º 7220 (13 de novembro de 1999): 1305. http://dx.doi.org/10.1136/bmj.319.7220.1305.
Texto completo da fonteWeghorst, Suzanne. "Virtual reality in medicine". Artificial Intelligence in Medicine 6, n.º 4 (agosto de 1994): 277–79. http://dx.doi.org/10.1016/0933-3657(94)90032-9.
Texto completo da fonteKing, Spencer B. "When Medicine Meets Virtual Reality". JACC: Cardiovascular Interventions 3, n.º 6 (junho de 2010): 691–92. http://dx.doi.org/10.1016/j.jcin.2010.05.002.
Texto completo da fonteRosen, J. M., H. Soltanian, R. J. Redett e D. R. Laub. "Evolution of virtual reality [Medicine]". IEEE Engineering in Medicine and Biology Magazine 15, n.º 2 (1996): 16–22. http://dx.doi.org/10.1109/51.486713.
Texto completo da fonteFox, Jesse, Dylan Arena e Jeremy N. Bailenson. "Virtual Reality". Journal of Media Psychology 21, n.º 3 (janeiro de 2009): 95–113. http://dx.doi.org/10.1027/1864-1105.21.3.95.
Texto completo da fonteRogozovs, Niks, e Ivars Meirāns. "VIRTUAL REALITY". HUMAN. ENVIRONMENT. TECHNOLOGIES. Proceedings of the Students International Scientific and Practical Conference, n.º 24 (22 de abril de 2020): 95–98. http://dx.doi.org/10.17770/het2020.24.6757.
Texto completo da fonteCooper, Carol. "Virtual reality". Lancet 352, n.º 9135 (outubro de 1998): 1234–35. http://dx.doi.org/10.1016/s0140-6736(05)60590-9.
Texto completo da fonteTeses / dissertações sobre o assunto "Virtual reality in medicine"
Achenbach, Jascha [Verfasser]. "Generation of Virtual Humans for Virtual Reality, Medicine, and Domestic Assistance / Jascha Achenbach". Bielefeld : Universitätsbibliothek Bielefeld, 2019. http://d-nb.info/1189813068/34.
Texto completo da fonteGlännfjord, Fredrik, e Karin Turesson. "Virtual Reality : En ny veklighet för arbetsterapin?" Thesis, Linköpings universitet, Institutionen för samhälls- och välfärdsstudier, 2010. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-63927.
Texto completo da fonteOccupational therapy is a profession that highlights health and wellbeing through activity. Occupational therapists enable people to participate in everyday living. An activity means the ordinary and familiar things that humans do every day. Virtual reality is a simulation in which computer graphics are used to create a realistic environment. This world is not static but is one with which the user can interact. The purpose of this literature review is to describe how and why Virtual Reality can be used by occupational therapists. After a database search 14 articles were found. Through a manual search, five additional articles were added. The result shows that virtual reality can support the performance of meaningful activities and provide a safe environment to work in. Virtual reality can allow people with disabilities to participate in activities that otherwise would be inaccessible, such as different leisure activities. It also offers the opportunity for people to prepare themselves for different situations that occur in real life, such as returning home from hospital or going shopping. There is still a lack of research within occupational therapy on the commercial systems like Nintendo Wii, and more research is required to develop this field of research.
Sherman, Vadim. "Validation of a virtual reality surgical simulator". Thesis, McGill University, 2006. http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=101795.
Texto completo da fonteBa, Waqash A., M. Sati, D. O. Kostin e M. Y. Tymkovych. "Hardware development of 2D force feedback device for virtual reality in medicine". Thesis, Харків, ХНУРЕ, 2019. http://openarchive.nure.ua/handle/document/8367.
Texto completo da fontePaul, David Lawrence. "Telemedicine : a study of virtual collaboration and trust in hypercompetitive environments /". Digital version accessible at:, 2000. http://wwwlib.umi.com/cr/utexas/main.
Texto completo da fonteHuang, Jing Ye. "Visual Simulation in virtual abdominal surgery". Thesis, University of Macau, 2012. http://umaclib3.umac.mo/record=b2586278.
Texto completo da fonteJi, Wei. "Viewing options of the virtual haptic back (VHB)". Ohio : Ohio University, 2005. http://www.ohiolink.edu/etd/view.cgi?ohiou1125440000.
Texto completo da fonteTickhill, Justin D. "The virtual pig head digital imaging in cephalic anatomy /". Ohio : Ohio University, 2007. http://www.ohiolink.edu/etd/view.cgi?ohiou1187634238.
Texto completo da fonteO'Loughlin, James H. "Can virtual reality scenarios induce acute anxiety within an experimental setting?" Thesis, Edith Cowan University, Research Online, Perth, Western Australia, 2024. https://ro.ecu.edu.au/theses/2769.
Texto completo da fonteGuidi, Eleonora. "Ambiente di Mixed Reality per l'insegnamento della medicina veterinaria". Bachelor's thesis, Alma Mater Studiorum - Università di Bologna, 2016. http://amslaurea.unibo.it/12203/.
Texto completo da fonteLivros sobre o assunto "Virtual reality in medicine"
Riener, Robert, e Matthias Harders. Virtual Reality in Medicine. London: Springer London, 2012. http://dx.doi.org/10.1007/978-1-4471-4011-5.
Texto completo da fonteMatthias, Harders, e SpringerLink (Online service), eds. Virtual Reality in Medicine. London: Springer London, 2012.
Encontre o texto completo da fonteD, Westwood James, ed. Medicine Meets Virtual Reality 18: NextMed. Amsterdam: IOS Press, 2011.
Encontre o texto completo da fonteD, Westwood James, ed. Medicine Meets Virtual Reality 19: NextMed. Amsterdam: IOS Press, 2012.
Encontre o texto completo da fonteDiego, Calif ). Medicine Meets Virtual Reality (20th 2013 San. Medicine Meets Virtual Reality 20: NextMed/MMVR20. Amsterdam: IOS Press, 2013.
Encontre o texto completo da fonteeditor, Westwood James D., ed. Medicine Meets Virtual Reality 21: NextMed/MMVR21. Amsterdam: IOS Press, 2014.
Encontre o texto completo da fonteS, Morgan Karen, e Medicine Meets Virtual Reality (5th : 1997 : San Diego, Calif.), eds. Medicine meets virtual reality: Global healthcare grid. Amsterdam: IOS Press, 1997.
Encontre o texto completo da fonteLamson, Ralph J. Virtual therapy: Prevention and treatment of psychiatric conditions by immersion in virtual reality environments. Montréal: Polytechnic International Press, 1997.
Encontre o texto completo da fonteAyache, Nicholas, ed. Computer Vision, Virtual Reality and Robotics in Medicine. Berlin/Heidelberg: Springer-Verlag, 1995. http://dx.doi.org/10.1007/bfb0034926.
Texto completo da fonteAyache, Nicholas, ed. Computer Vision, Virtual Reality and Robotics in Medicine. Berlin, Heidelberg: Springer Berlin Heidelberg, 1995. http://dx.doi.org/10.1007/978-3-540-49197-2.
Texto completo da fonteCapítulos de livros sobre o assunto "Virtual reality in medicine"
Sutherland, Justin, e Dan La Russa. "Virtual Reality". In 3D Printing in Medicine, 125–33. Cham: Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-61924-8_12.
Texto completo da fonteGoldstein, Carly M., e Stephanie P. Goldstein. "Virtual Reality". In Encyclopedia of Behavioral Medicine, 2308–11. Cham: Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-39903-0_101947.
Texto completo da fonteGoldstein, Carly M., e Stephanie P. Goldstein. "Virtual Reality". In Encyclopedia of Behavioral Medicine, 1–4. New York, NY: Springer New York, 2018. http://dx.doi.org/10.1007/978-1-4614-6439-6_101947-1.
Texto completo da fontePensieri, Claudio, e Maddalena Pennacchini. "Virtual Reality in Medicine". In Progress in IS, 353–401. Cham: Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-22041-3_14.
Texto completo da fonteMüller-Wittig, Wolfgang. "Virtual Reality in Medicine". In Springer Handbook of Medical Technology, 1167–86. Berlin, Heidelberg: Springer Berlin Heidelberg, 2011. http://dx.doi.org/10.1007/978-3-540-74658-4_63.
Texto completo da fonteRiener, Robert, e Matthias Harders. "Introduction to Virtual Reality in Medicine". In Virtual Reality in Medicine, 1–12. London: Springer London, 2012. http://dx.doi.org/10.1007/978-1-4471-4011-5_1.
Texto completo da fonteRiener, Robert, e Matthias Harders. "Virtual Reality for Rehabilitation". In Virtual Reality in Medicine, 161–80. London: Springer London, 2012. http://dx.doi.org/10.1007/978-1-4471-4011-5_7.
Texto completo da fonteHawkes, David. "Virtual Reality and Augmented Reality in Medicine". In The Perception of Visual Information, 361–90. New York, NY: Springer New York, 1997. http://dx.doi.org/10.1007/978-1-4612-1836-4_12.
Texto completo da fonteRiener, Robert, e Matthias Harders. "Medical Model Generation". In Virtual Reality in Medicine, 225–64. London: Springer London, 2012. http://dx.doi.org/10.1007/978-1-4471-4011-5_10.
Texto completo da fonteRiener, Robert, e Matthias Harders. "Soft Tissue Deformation". In Virtual Reality in Medicine, 265–88. London: Springer London, 2012. http://dx.doi.org/10.1007/978-1-4471-4011-5_11.
Texto completo da fonteTrabalhos de conferências sobre o assunto "Virtual reality in medicine"
Krauss, Manfred, e Gabriele von Voigt. "Virtual reality in medicine". In 1992 14th Annual International Conference of the IEEE Engineering in Medicine and Biology Society. IEEE, 1992. http://dx.doi.org/10.1109/iembs.1992.5761324.
Texto completo da fonteKrauss e Von Voigt. "Virtual Reality In Medicine". In Proceedings of the Annual International Conference of the IEEE Engineering in Medicine and Biology Society. IEEE, 1992. http://dx.doi.org/10.1109/iembs.1992.594666.
Texto completo da fonteWei, Shen, e Zeng Wen-qi. "Virtual Reality technology in modern medicine". In 2010 International Conference on Audio, Language and Image Processing (ICALIP). IEEE, 2010. http://dx.doi.org/10.1109/icalip.2010.5684506.
Texto completo da fonteYoshida, Emilia A., Marcia L. A. Castro e Valeria F. Martins. "Virtual reality and fetal medicine — A systematic review". In 2017 XLIII Latin American Computer Conference (CLEI). IEEE, 2017. http://dx.doi.org/10.1109/clei.2017.8226468.
Texto completo da fonteBelmaqrout, Ahlam, Btihal El Ghali, Najima Daoudi e Abdelahay Haqiq. "The convergence of Virtual Reality and Personalized medicine". In 2023 14th International Conference on Intelligent Systems: Theories and Applications (SITA). IEEE, 2023. http://dx.doi.org/10.1109/sita60746.2023.10373711.
Texto completo da fonteBratosin, Ioan alexandru, Ionelbujorel Pavaloiu, Andrei Vasilateanu, Nicolae Goga, Diana Gavajuc e George Dragoi. "VIRTUAL REALITY THERAPY FOR PAIN". In eLSE 2020. University Publishing House, 2020. http://dx.doi.org/10.12753/2066-026x-20-193.
Texto completo da fonteSantos, Bruna S. R., e Daniela Trevisan. "Overview and Tendencies of Augmented Reality Applications in Medicine". In SVR '23: Symposium on Virtual and Augmented Reality. New York, NY, USA: ACM, 2023. http://dx.doi.org/10.1145/3625008.3625013.
Texto completo da fonteGoha, K. Y. "Virtual Reality Applications in Neurosurgery". In 2005 IEEE Engineering in Medicine and Biology 27th Annual Conference. IEEE, 2005. http://dx.doi.org/10.1109/iembs.2005.1615383.
Texto completo da fonteVincze, Miklós, Bence Biricz, Miklós Kozlovszky e Abdallah Benhamida. "Real-time video streaming in medicine using virtual reality". In 2023 IEEE 17th International Symposium on Applied Computational Intelligence and Informatics (SACI). IEEE, 2023. http://dx.doi.org/10.1109/saci58269.2023.10158657.
Texto completo da fonteMu, Zhenhai, Lizhen Jiang e Ge Zhu. "Outpatient Medicine Query System Based on .NET". In 2018 International Conference on Virtual Reality and Intelligent Systems (ICVRIS). IEEE, 2018. http://dx.doi.org/10.1109/icvris.2018.00081.
Texto completo da fonteRelatórios de organizações sobre o assunto "Virtual reality in medicine"
Dailey, James F. Virtual Reality. Fort Belvoir, VA: Defense Technical Information Center, abril de 1993. http://dx.doi.org/10.21236/ada278294.
Texto completo da fonteGembicki, M., e D. Rousseau. Naval Applications of Virtual Reality,. Fort Belvoir, VA: Defense Technical Information Center, janeiro de 1993. http://dx.doi.org/10.21236/ada265100.
Texto completo da fonteNajjariasl, Parisa, Kamran Dalvandi, Parinaz Onikzeh, Aida Kazemi, Afshin Heidari, Hamidreza Sadeghsalehi e Hadi Zamanian. Virtual reality and labor pain. INPLASY - International Platform of Registered Systematic Review and Meta-analysis Protocols, outubro de 2021. http://dx.doi.org/10.37766/inplasy2021.10.0035.
Texto completo da fonteWitt, Theresia. Virtual Reality in kirchenpädagogischen Bildungsprozessen. Otto-Friedrich-Universität, 2023. http://dx.doi.org/10.20378/irb-89777.
Texto completo da fonteCosta, E., S. Manfio e S. Tusa. Virtual Reality and Virtual Dives among Sicilian Marble Cargos. Honor Frost Foundation, 2020. http://dx.doi.org/10.33583/utm2020.03.
Texto completo da fonteDow, Thomas A. Virtual Reality in Precision Engineering Research. Fort Belvoir, VA: Defense Technical Information Center, outubro de 1994. http://dx.doi.org/10.21236/ada286528.
Texto completo da fonteSRI INTERNATIONAL MENLO PARK CA. Audition and Vision in Virtual Reality. Fort Belvoir, VA: Defense Technical Information Center, setembro de 1994. http://dx.doi.org/10.21236/ada298906.
Texto completo da fonteHezel, Paul J., e Harry Veron. Head Mounted Displays for Virtual Reality. Fort Belvoir, VA: Defense Technical Information Center, fevereiro de 1993. http://dx.doi.org/10.21236/ada263498.
Texto completo da fonteWilson, Nicholas. Augmented and Virtual Reality Telecommunication Tool. Ames (Iowa): Iowa State University, janeiro de 2020. http://dx.doi.org/10.31274/cc-20240624-264.
Texto completo da fonteJulie Schweitzer, Ph.D., Julie Schweitzer, Ph D. Using Virtual Reality to Build Resistance to Distraction. Experiment, janeiro de 2014. http://dx.doi.org/10.18258/1906.
Texto completo da fonte