Literatura científica selecionada sobre o tema "Stroke-based rendering"
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Artigos de revistas sobre o assunto "Stroke-based rendering"
Saito, Suguru, Akane Kani, Youngha Chang e Masayuki Nakajima. "Curvature-based stroke rendering". Visual Computer 24, n.º 1 (8 de agosto de 2007): 1–11. http://dx.doi.org/10.1007/s00371-007-0165-0.
Texto completo da fonteHertzmann, A. "A survey of stroke-based rendering". IEEE Computer Graphics and Applications 23, n.º 4 (julho de 2003): 70–81. http://dx.doi.org/10.1109/mcg.2003.1210867.
Texto completo da fonteUmenhoffer, Tamás, László Szirmay-Kalos, László Szécsi, Zoltán Lengyel e Gábor Marinov. "An image-based method for animated stroke rendering". Visual Computer 34, n.º 6-8 (8 de maio de 2018): 817–27. http://dx.doi.org/10.1007/s00371-018-1531-9.
Texto completo da fonteKang, Hyung W., Charles K. Chui e Uday K. Chakraborty. "A unified scheme for adaptive stroke-based rendering". Visual Computer 22, n.º 9-11 (23 de agosto de 2006): 814–24. http://dx.doi.org/10.1007/s00371-006-0066-7.
Texto completo da fonteLee, Kyong Joon, Dong Hwan Kim, Il Dong Yun e Sang Uk Lee. "Three-dimensional oil painting reconstruction with stroke based rendering". Visual Computer 23, n.º 9-11 (15 de junho de 2007): 873–80. http://dx.doi.org/10.1007/s00371-007-0142-7.
Texto completo da fonteLee, Taemin, Beomsik Kim, Sanghyun Seo e Kyunghyun Yoon. "Stroke Based Painterly Rendering with Mass Data through Auto Warping Generation". Computer Modeling in Engineering & Sciences 130, n.º 3 (2022): 1441–57. http://dx.doi.org/10.32604/cmes.2022.018010.
Texto completo da fonteLevien, Raph, e Arman Uguray. "GPU-friendly Stroke Expansion". Proceedings of the ACM on Computer Graphics and Interactive Techniques 7, n.º 3 (9 de agosto de 2024): 1–29. http://dx.doi.org/10.1145/3675390.
Texto completo da fonteGao, Yiming, e Jiangqin Wu. "GAN-Based Unpaired Chinese Character Image Translation via Skeleton Transformation and Stroke Rendering". Proceedings of the AAAI Conference on Artificial Intelligence 34, n.º 01 (3 de abril de 2020): 646–53. http://dx.doi.org/10.1609/aaai.v34i01.5405.
Texto completo da fonteCOLLOMOSSE, J. P., e P. M. HALL. "SALIENCE-ADAPTIVE PAINTERLY RENDERING USING GENETIC SEARCH". International Journal on Artificial Intelligence Tools 15, n.º 04 (agosto de 2006): 551–75. http://dx.doi.org/10.1142/s0218213006002813.
Texto completo da fonteLukitasari, Marheny, Rusdi Hasan, Akhmad Sukri e Jeffry Handhika. "Developing student’s metacognitive ability in science through project-based learning with e-portfolio". International Journal of Evaluation and Research in Education (IJERE) 10, n.º 3 (1 de setembro de 2021): 948. http://dx.doi.org/10.11591/ijere.v10i3.21370.
Texto completo da fonteTeses / dissertações sobre o assunto "Stroke-based rendering"
Barroso, Nicolas. "Génération d'images intermédiaires pour la création d'animations 2D stylisées à base de marques". Electronic Thesis or Diss., Université de Toulouse (2023-....), 2024. http://www.theses.fr/2024TLSES083.
Texto completo da fonteAs part of my thesis, I am interested in the issue of creating traditional 2D animations, where all the images are handcrafted. Specifically, I explore how computers can assist artists in producing animations efficiently without reducing the artistic creative process. To address this problem, my work falls within the scope of automatic methods, where the animator collaborates iteratively with the computer. I propose a method that takes two keyframe images and a series of 2D vector fields describing the motion in image space of the animation, and generates intermediate images while preserving the given style as an example. My method combines two manual animation techniques: pose-to-pose and frame-by-frame animation, providing strong control by allowing any generated image to be edited in the same way as the example images provided. My research covers several domains: motion analysis, 2D curve control, mark-based rendering, and paint simulation
徐晟詠. "A Novel Stroke-Based Rendering Algorithm for Painting Styles". Thesis, 2004. http://ndltd.ncl.edu.tw/handle/09729672688215730536.
Texto completo da fonteCapítulos de livros sobre o assunto "Stroke-based rendering"
Vanderhaeghe, David, e John Collomosse. "Stroke Based Painterly Rendering". In Computational Imaging and Vision, 3–21. London: Springer London, 2012. http://dx.doi.org/10.1007/978-1-4471-4519-6_1.
Texto completo da fonteXie, Ning, Mengyuan Ren, Wu Yang, Yang Yang e Heng Tao Shen. "WebPainter: Collaborative Stroke-Based Rendering Through HTML5 and WebGL". In E-Learning and Games, 210–17. Cham: Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-65849-0_22.
Texto completo da fonteLai, Buying, Xiaoming Wang e Lifei You. "Non-Photorealistic Tree Creating Based on Stroke and Multipass Rendering". In Lecture Notes in Electrical Engineering, 819–26. Berlin, Heidelberg: Springer Berlin Heidelberg, 2012. http://dx.doi.org/10.1007/978-3-642-34531-9_87.
Texto completo da fontePutri, Tieta, e Ramakrishnan Mukundan. "Iterative Brush Path Extraction Algorithm for Aiding Flock Brush Simulation of Stroke-Based Painterly Rendering". In Evolutionary and Biologically Inspired Music, Sound, Art and Design, 152–62. Cham: Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-31008-4_11.
Texto completo da fonteTrabalhos de conferências sobre o assunto "Stroke-based rendering"
Yamane, Hisaki, Yasuaki Ito e Koji Nakano. "A Watercolor Painting Image Generation Using Stroke-Based Rendering". In 2019 Seventh International Symposium on Computing and Networking Workshops (CANDARW). IEEE, 2019. http://dx.doi.org/10.1109/candarw.2019.00088.
Texto completo da fonteMukundan, Ramakrishnan. "Multi-level stroke textures for sketch based non-photorealistic rendering". In 2015 International Conference and Workshop on Computing and Communication (IEMCON). IEEE, 2015. http://dx.doi.org/10.1109/iemcon.2015.7344505.
Texto completo da fonteSeah, Hock Soon, Budianto Tandianus e Yiliang Sui. "Modeling and Rendering with eXpressive B-Spline Curves". In WSCG 2023 – 31. International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision. University of West Bohemia, Czech Republic, 2023. http://dx.doi.org/10.24132/csrn.3301.10.
Texto completo da fonteIlinkin, Ivaylo, Daeun Song e Young J. Kim. "Stroke-Based Rendering and Planning for Robotic Performance of Artistic Drawing". In 2023 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS). IEEE, 2023. http://dx.doi.org/10.1109/iros55552.2023.10341808.
Texto completo da fonteXu, Tian-Chen, Li-Jie Yang e En-Hua Wu. "Stroke-based real-time ink wash painting style rendering for geometric models". In SIGGRAPH Asia 2012 Technical Briefs. New York, New York, USA: ACM Press, 2012. http://dx.doi.org/10.1145/2407746.2407765.
Texto completo da fonteTong, Zhengyan, Xiaohang Wang, Shengchao Yuan, Xuanhong Chen, Junjie Wang e Xiangzhong Fang. "Im2Oil: Stroke-Based Oil Painting Rendering with Linearly Controllable Fineness Via Adaptive Sampling". In MM '22: The 30th ACM International Conference on Multimedia. New York, NY, USA: ACM, 2022. http://dx.doi.org/10.1145/3503161.3547759.
Texto completo da fonteWu, Rundong, Zhili Chen, Zhaowen Wang, Jimei Yang e Steve Marschner. "Brush stroke synthesis with a generative adversarial network driven by physically based simulation". In Expressive '18: Joint Symposium on Computational Aesthetics and Sketch Based Interfaces and Modeling and Non-Photorealistic Animation and Rendering. New York, NY, USA: ACM, 2018. http://dx.doi.org/10.1145/3229147.3229150.
Texto completo da fonteTamagna, D., E. Musu e R. Gentili. "A Preliminary Study Towards an Innovative Diesel HCCI Combustion". In ASME 2007 Internal Combustion Engine Division Fall Technical Conference. ASMEDC, 2007. http://dx.doi.org/10.1115/icef2007-1743.
Texto completo da fontePatil, Chaitanya, Gerasimos Theotokatos e Konstantinos Milioulis. "In-cylinder pressure prediction for marine engines using machine learning". In SNAME 8th International Symposium on Ship Operations, Management and Economics. SNAME, 2023. http://dx.doi.org/10.5957/some-2023-014.
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