Teses / dissertações sobre o tema "Stereoscopic photography"
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Selmanovic, Elmedin. "Stereoscopic high dynamic range imaging". Thesis, University of Warwick, 2013. http://wrap.warwick.ac.uk/58125/.
Texto completo da fontePrentice, Helen Jane. "Development of stereoscopic speckle photography techniques for studies of dynamic plate deformation". Thesis, University of Cambridge, 2006. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.614341.
Texto completo da fonteNadella, Suman. "Multi camera stereo and tracking patient motion for SPECT scanning systems". Link to electronic thesis, 2005. http://www.wpi.edu/Pubs/ETD/Available/etd-082905-161037/.
Texto completo da fonteKeywords: Feature matching in multiple cameras; Multi camera stereo computation; Patient Motion Tracking; SPECT Imaging Includes bibliographical references. (p.84-88)
Ivanov, Georgi. "Freedom of Interpretation". VCU Scholars Compass, 2012. http://scholarscompass.vcu.edu/etd/2808.
Texto completo da fonteSchemali, Leila. "Interaction, édition et visualisation stéréoscopiques". Electronic Thesis or Diss., Paris, ENST, 2015. http://www.theses.fr/2015ENST0007.
Texto completo da fonteStereoscopy has developed since 1838 through photography, movies, virtual reality andscientific visualization. Stereoscopic displays have increased in quality since the first stereoscope andstereoscopic content is now widely available. Furthermore, the understanding of 3D models is greatlyeased by stereoscopy, in particular for educational purposes or medical data visualization. The messageconveyed by an image is also further held by stereoscopy. Used in an artistic way, stereoscopy can bean important emotional vector.However, the depth interval of a stereoscopic image is limited by the displays technologies as well asthe human visual system. It is thus still difficult to create stereoscopic content ensuring a comfortableexperience to the viewer while using stereoscopy appropriately. To overcome this limitation, severalmethods have been developed, in particular to ease stereo image acquisition, but a great amount ofmanual work still remains. Moreover, stereoscopic content manipulation requires specific tools, whichare still to define. Finally, many stereoscopic display methods are available, with some more appropriateto specific viewing conditions than others.This thesis was conducted in this context, with the following contributions : the definition of a stereoscopicuser interaction model designed for a desktop environment, a new depth editing method ensuringthe viewer’s comfort and a new way to create single-image stereo using chromo-stereoscopy
Ebel, Sarah C. "Selling and stereoscopy reading "A Visit to Sears, Roebuck & Co." /". Access to citation, abstract and download form provided by ProQuest Information and Learning Company; downloadable PDF file, 88 p, 2007. http://proquest.umi.com/pqdweb?did=1338865461&sid=1&Fmt=2&clientId=8331&RQT=309&VName=PQD.
Texto completo da fonteFernandes, Sandro Roberto. "Ferramenta de visão computacional para processos fotogramétricos". Universidade do Estado do Rio de Janeiro, 2008. http://www.bdtd.uerj.br/tde_busca/arquivo.php?codArquivo=718.
Texto completo da fonteIn this dissertation is presented the development of a computational tool for the processing of pairs of images estereoscópicas obtained by metric and not metric aerial cameras. The program was developed in the program language C++ and the library was used OpenGL. The result of the program is a three-dimensional image from where it can be extracted height quotas and land forms. These images can be used in the study of risk areas on slopes.
Bughin, Eric. "Towards automated, precise and validated vectorisation of disparity maps in urban satellites stereoscopy". Phd thesis, École normale supérieure de Cachan - ENS Cachan, 2011. http://tel.archives-ouvertes.fr/tel-00653875.
Texto completo da fonteHennlich, Andrew Joseph. "(un)Fixing the Eye : William Kentridge and the optics of witness". Thesis, University of Manchester, 2011. https://www.research.manchester.ac.uk/portal/en/theses/unfixing-the-eye-william-kentridge-and-the-optics-of-witness(9d9a31ed-43b8-4f5a-9121-8b98cc7e7fde).html.
Texto completo da fonteHeinz, Marcel. "Kalibrierverfahren und optimierte Bildverarbeitung für Multiprojektorsysteme". Doctoral thesis, Universitätsbibliothek Chemnitz, 2013. http://nbn-resolving.de/urn:nbn:de:bsz:ch1-qucosa-129508.
Texto completo da fonteTaipina, Daniel Rocha. "Re-imagining stereoscopic photography in the age of Virtual Reality". Master's thesis, 2021. http://hdl.handle.net/10316/96037.
Texto completo da fonteA fotografia estereoscópica foi uma das principais formas de comunicação visual na segunda metade do século XIX, deixando ainda hoje um importante impacto na nossa cultura visual (Christie, 2018). Esta tecnologia, que ainda hoje existe através de pequenos grupos de entusiastas e coleccionadores, adaptou-se ao longo do tempo e partilha o seu espaço no universo tridimensional com a mais recente realidade virtual. Praticamente ao mesmo tempo que o aparecimento e a propagação da fotografia estereoscópica, em Coimbra, o Mosteiro de Santa Cruz é entregue ao Estado através da extinção de todas as ordens religiosas do país, sendo reutilizado para outras infra-estruturas. Hoje em dia, a fim de restaurar espacialmente este Mosteiro, a equipa do projecto CES de Santa Cruz modelou o espaço de forma super realista, tal como o era em 1834. Querendo expor o seu trabalho ao público tendo em conta a janela temporal destes eventos, fomos desafiados a criar um visor estereoscópico que estivesse à altura da tecnologia da Realidade Virtual de hoje, mas que conseguisse conter nela a experiência original da fotografia estereoscópica do século XIX. A fim de responder a este desafio, propomos a prototipagem de um dispositivo e software estereoscópico que repense e reinterprete a experiência original de visualização de uma fotografia estereoscópica. Nesta dissertação, descrevemos a criação e desenvolvimento de Spectare, um estereoscópio inspirado no final do século XIX, capaz de proporcionar Realidade Virtual e a sua utilização em cooperação com o trabalho realizado pelo Projecto Santa Cruz CES.
Stereoscopic photography was one of the main forms of visual communication in the second half of the 19th century, leaving even today an important impact on our visual culture(Christie, 2018). This technology, which still exists today through small groups of enthusiasts and collectors, has adapted over time and shares its space in the tridimensional universe with the latest virtual reality. Virtually at the same time as the appearance and propagation of stereoscopic photography, in Coimbra, the Santa Cruz Monastery is handed over to the State through the extinction of all religious orders in the country, being reused for other infrastructures. Nowadays, in order to spatially restore this Monastery, the Santa Cruz CES project team super realistically modelled the space as it was in 1834. Wanting to expose their work to the public taking into account the temporal window of these events, we were challenged to create a stereoscopic viewer that was up to the Virtual Reality technology of today, but that managed to contain in it the original experience of stereoscopic photography of the 19th century. In order to respond to this challenge we propose the prototyping of a stereoscopic device and software that rethinks and reinterprets the original experience of viewing a stereoscopic photograph. In this dissertation, we describe the creation and development of Spectare, a late 19th century inspired stereoscope capable of Virtual Reality and its usage in cooperation with the work made by Santa Cruz CES Project.
Outro - Ligação ao Projeto Santa Cruz
Tai-pao, Chuang. "Use of Stereoscopic Photography to Distinguish Object Depth in Outdoor Scene". 2005. http://www.cetd.com.tw/ec/thesisdetail.aspx?etdun=U0021-2004200716265208.
Texto completo da fonteChuang, Tai-pao, e 莊臺寶. "Use of Stereoscopic Photography to Distinguish Object Depth in Outdoor Scene". Thesis, 2006. http://ndltd.ncl.edu.tw/handle/80388658829038097161.
Texto completo da fonte國立臺灣師範大學
資訊教育學系
94
Stereoscopic scene of the mankind is naturally caused by synthesizing two images produced by the parallax of the two eyes of human. Such being the case, mankind can distinguish the relative position of the objects. In the study of related stereovision, some persons aim at the framework of taking simulated images with two eyes using one or two cameras from front and back or simultaneously at the same time to obtain a pair of parallax mages; someone pay more attention to the theoretical analysis of the relative positions of the parallax images, and some others do the work of using parallax images as material to carry out the job of image classification, comparison and analysis. The study is mainly divided into two parts: Firstly, we used a camera to take a shot on each different position to obtain a set of parallax images and perform analysis on this set of parallax images, so as to get the calculation the intrinsic and extrinsic parameters of the camera and find the regression equation. Secondly, we use the equation to estimate the relative positions of each different object in the every set of parallax images. The study used two kinds of digital cameras, i.e. Casio Z4 and Pentax S5i to carry out the experiment to obtain individual camera’s parameter. We find the regression equation as follow, and we use it to estimate the object distance. For Casio, the regression equation is zd=24.028×b, and its focus is 24.028. For Pentax, the regression equation is zd=25.637×b, and its focus is 25.637. Of them: z: the distance between marker and camera (m), d: the disparity of the corresponding point (pixel), b: base line between two shots(cm). We took images at the Exhibition Center of Fine Arts of the Library of National Taiwan Normal University and the campus of its Branch School, and analyzed each object’s image depth.
Peng, Vici Yuchi, e 彭裕棋. "Study on Studio Photography and Auto-stereoscopic Reproduction by Camera Array". Thesis, 2019. http://ndltd.ncl.edu.tw/handle/37bau3.
Texto completo da fonte國立臺灣科技大學
色彩與照明科技研究所
107
The thesis focuses on Auto-stereoscopic 3D display and Lenticular printing, using camera array to capture images for new applications in Auto-stereoscopic technology for portrait photography and commercial photography. The proposed prototype used 17 cameras to build camera array, and was equipped with four-view auto-stereoscopic 3D display. This photography system can generate multi-view images promptly. Also, through the preview fuction of the Auto-stereoscopic images on the system, the 3D effect of the images can be presented for selection for Lenticular printing. The system’s application in existing markets for portrait photography and commercial photography were tested. To ensure its application and functionality, experiments involving human subjects were conducted. The experiments used 3 kinds of photography themes─Complex furnishings, Bullet time, and Multi people portrait─to record the respondents’ comfort level and evaluation of the stereoscopic effect. Through the experiments and analysis, acceptance and likabiling of this technology in the markets can be predicted. Further adjustments of the objects in these photograpy themes can be made base on the results of the experiments to suit customers’ desired comfort level and stereoscopic effect. Finally, the system in this study can be added to the existing markets of portrait photography and commercial photography, and create a new type of service.
Fiveash, Tina Dale Media Arts College of Fine Arts UNSW. "The enigma of appearances: photography of the third dimension". 2007. http://handle.unsw.edu.au/1959.4/44259.
Texto completo da fonteRyan, Sarah Louise. "A visual investigation of theatrical ambiguity and lenticular imaging techniques". Thesis, 2002. https://eprints.utas.edu.au/21466/1/whole_RyanSarahLouise2003_thesis.pdf.
Texto completo da fonteKannapurakkaran, Shyam. "Interactive Stereoscopic Installation: A Photographic Collage". 2010. http://hdl.handle.net/1969.1/ETD-TAMU-2010-08-8510.
Texto completo da fonteHsu, Lung-kai, e 徐瓏愷. "The Research and Creation of 3D Stereoscopic Animation Applying Stereoscopic Display -"The Photographer"". Thesis, 2012. http://ndltd.ncl.edu.tw/handle/06049405591227833971.
Texto completo da fonte國立雲林科技大學
設計運算研究所碩士班
100
Since 2010, the display technology has become the mainstream technology and meanwhile many other stereoscopic effect technologies have come along with this trend. However, one problem has emerged, that is the output of the digital content is way slower than the development of the new hardware. As a result, this 3D computer animation work is trying to apply the Stereoscopic Display by using the Shutter Glasses System as the basic hardware in order to further create and present this 3D effect animation short film – The Photographer. I use this film to analyze and record all the problems that happened regarding to the 3D display technology during my working process. The result showed that when making a 3D animation, it is not only about the settings of two cameras. Instead, it concerned with stereology and the analyses of every statistics which were strongly related to the physical feelings of the audiences and it was something that all the 3D animators should be aware of. After completing the film, the creator found that the planning of the whole working process mattered the most in terms of making the stereoscopic animation since it was more complicated and time-consuming than the normal films. Hence, while making the film, the creator tried to build a standard operating procedure regarding the creation of stereoscopic animation for future references.
Seccombe, Erica. "Grow: Experiencing Nature in the Fifth Dimension". Phd thesis, 2016. http://hdl.handle.net/1885/118282.
Texto completo da fonteTaylor, C. J. "Collapsible Time: Contesting Reality, Narrative And History In South Australian Liminal Hinterlands". Phd thesis, 2017. http://hdl.handle.net/1885/131791.
Texto completo da fonte