Teses / dissertações sobre o tema "Shadow or reality?"
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Veja os 23 melhores trabalhos (teses / dissertações) para estudos sobre o assunto "Shadow or reality?".
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Chrysanthou, Yiorgos. "Shadow computation for 3D interaction and animation." Thesis, Queen Mary, University of London, 1996. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.244505.
Texto completo da fonteCatchpole, Jason James. "Adaptive Vision Based Scene Registration for Outdoor Augmented Reality." The University of Waikato, 2008. http://hdl.handle.net/10289/2581.
Texto completo da fonteCöster, Jonatan. "The effects of shadows on depth perception in augmented reality on a mobile device." Thesis, KTH, Skolan för elektroteknik och datavetenskap (EECS), 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-249663.
Texto completo da fonteBlack, John. "Chasing shadows : a look at the treatment of light and shade in painters' quest for spatial realism in 13th and 14th century Italy." Thesis, University of Glasgow, 2001. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.247734.
Texto completo da fonteDikman, David. "Ambient Occlusion i Realtid." Thesis, University of Skövde, School of Humanities and Informatics, 2008. http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-1109.
Texto completo da fonteLöf, Melker Tobias. "Färgblindkorrigering i realtid." Thesis, Högskolan i Skövde, Institutionen för informationsteknologi, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-14084.
Texto completo da fonteSalát, Marek. "Prototypování fotografické kompozice pomocí rozšířené reality." Master's thesis, Vysoké učení technické v Brně. Fakulta informačních technologií, 2016. http://www.nusl.cz/ntk/nusl-255388.
Texto completo da fonteCurry, Tommy J. "Cast Upon The Shadows: Essays Toward The Culturalogic Turn In Critical Race Theory." OpenSIUC, 2009. https://opensiuc.lib.siu.edu/dissertations/59.
Texto completo da fonteJiddi, Salma. "Photometric registration of indoor real scenes using an RGB-D camera with application to mixed reality." Thesis, Rennes 1, 2019. http://www.theses.fr/2019REN1S015/document.
Texto completo da fonteHenriksson, Petter. "INVERKAN AV UPPLÖSNING OCH RENDERINGS PRECISION PÅ VOLYMETRISK ELD I REALTID i realtids Spel : En balans mellan prestanda och utseende." Thesis, Högskolan i Skövde, Institutionen för informationsteknologi, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-9456.
Texto completo da fonteGnucci, Alessandro. "Implementazione di Shader per un gioco di Tower Defense in Realtà Aumentata." Bachelor's thesis, Alma Mater Studiorum - Università di Bologna, 2017.
Encontre o texto completo da fonteZachariáš, Michal. "Návrh a Aplikace Dvourozměrných Vizuálních Markerů pro Speciální Účely." Doctoral thesis, Vysoké učení technické v Brně. Fakulta informačních technologií, 2016. http://www.nusl.cz/ntk/nusl-412574.
Texto completo da fonteArdanuy, López Jordi. "La Búsqueda de lo sagrado en la poesía de Ángel Crespo." Doctoral thesis, Universitat Pompeu Fabra, 2003. http://hdl.handle.net/10803/7428.
Texto completo da fonteSharir, Yacov. "Beyond the electronic connection : the technologically manufactured cyber-human and its physical human counterpart in performance : a theory related to convergence identities." Thesis, University of Plymouth, 2013. http://hdl.handle.net/10026.1/1498.
Texto completo da fonteMartin, Jocelyn S. "Re/membering: articulating cultural identity in Philippine fiction in English." Doctoral thesis, Universite Libre de Bruxelles, 2010. http://hdl.handle.net/2013/ULB-DIPOT:oai:dipot.ulb.ac.be:2013/210163.
Texto completo da fonteLiu, Mei-Yen, and 劉美燕. "Visual Expression And Application through Light-Shadow, Reality-Illusion in Photography." Thesis, 2019. http://ndltd.ncl.edu.tw/handle/t6qhd3.
Texto completo da fonteJian-ping, Chen, and 陳劍平. "Somatosensory interactive technology used in the design of the study show-2009 Taipei International Travel Fair in Taiwan High Speed Rail "Shadow Interactive System projection interaction and augmented reality" shows an example." Thesis, 2010. http://ndltd.ncl.edu.tw/handle/65252147933230397952.
Texto completo da fonteWolinsky, Max. "GET REAL(ISM): EVOLUTIONARY DEBUNKING ARGUMENTS AND MORAL REALISM." 2013. http://hdl.handle.net/10222/36243.
Texto completo da fonteYi-YenHsieh and 謝宜燕. "Crossing the Boundary Line of Virtual Reality:A Study of the Light and Shadow Interwoven On the Field of Huang Hsin-Chien\'s Works." Thesis, 2019. http://ndltd.ncl.edu.tw/handle/smm484.
Texto completo da fonteChang, Wei-Ling, and 張葦菱. "Land、Nature、Reality——The research Of Su Shao-lien、Liu Ke-Xian、Wang Tsung-Jen''s Prose Poem." Thesis, 2010. http://ndltd.ncl.edu.tw/handle/66409774775135682819.
Texto completo da fonteBrown, Janet M. "The writing and research of the novel 'The Shaded Side'." Thesis, 1998. https://vuir.vu.edu.au/18146/.
Texto completo da fonteSoucy, Guillaume. "Constructivisme moral : la question de l’objectivité des faits moraux." Thèse, 2018. http://hdl.handle.net/1866/20304.
Texto completo da fonteDercaci, Alexandra. "Tvorba Ilji Šapova v kontextu českého realismu v meziválečném období." Master's thesis, 2020. http://www.nusl.cz/ntk/nusl-448794.
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