Literatura científica selecionada sobre o tema "Manipulation interactive de données"
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Artigos de revistas sobre o assunto "Manipulation interactive de données"
Dufresne-Tassé, Colette, Thérèse Lapointe e Hélène Lefèbvre. "Étude exploratoire des bénéfices d'une visite au musée". Canadian Journal for the Study of Adult Education 7, n.º 1 (1 de maio de 1993): 1–18. http://dx.doi.org/10.56105/cjsae.v7i1.2236.
Texto completo da fonteDella Vedova, Claire. "Initiation à la manipulation de données avec le package dplyr". Bulletin de la Dialyse à Domicile 3, n.º 2 (15 de junho de 2020): 93–109. http://dx.doi.org/10.25796/bdd.v3i2.55463.
Texto completo da fonteBianchini, Samuel. "Image interactive : stratégies de manipulation". Ligeia N°45-48, n.º 1 (2003): 50. http://dx.doi.org/10.3917/lige.045.0050.
Texto completo da fonteChoi, Min-Hyung, e James F. Cremer. "Geometrically-Aware Interactive Object Manipulation". Computer Graphics Forum 19, n.º 1 (março de 2000): 65–76. http://dx.doi.org/10.1111/1467-8659.00388.
Texto completo da fonteShi, Xiaohong, Xue Yang e Zhuo Su. "Interactive Colorization via Multi-Cues Manipulation". International Journal of Grid and High Performance Computing 10, n.º 2 (abril de 2018): 47–58. http://dx.doi.org/10.4018/ijghpc.2018040104.
Texto completo da fonteHuang, Yongqiang, e Yu Sun. "A dataset of daily interactive manipulation". International Journal of Robotics Research 38, n.º 8 (13 de maio de 2019): 879–86. http://dx.doi.org/10.1177/0278364919849091.
Texto completo da fonteWerkhoven, Peter J., e Joris Groen. "Manipulation Performance in Interactive Virtual Environments". Human Factors: The Journal of the Human Factors and Ergonomics Society 40, n.º 3 (setembro de 1998): 432–42. http://dx.doi.org/10.1518/001872098779591322.
Texto completo da fontePerdriset, Françoise. "Paroles volées, paroles données : l'enquête, une pratique interactive ?" Mots 23, n.º 1 (1990): 100–106. http://dx.doi.org/10.3406/mots.1990.1523.
Texto completo da fonteBucher, Bénédicte. "Décrire formellement les processus de manipulation de données géographiques". Ingénierie des systèmes d'information 11, n.º 1 (24 de fevereiro de 2006): 61–82. http://dx.doi.org/10.3166/isi.11.1.61-82.
Texto completo da fonteGaultier, M. "Une base de données en anthropologie adaptée pour l'archéologie préventive. Usages, enjeux et limites au service de l'archéologie du département d'Indre-et-Loire (Sadil)". Bulletins et Mémoires de la Société d'Anthropologie de Paris 29, n.º 3-4 (17 de março de 2017): 159–64. http://dx.doi.org/10.1007/s13219-017-0179-8.
Texto completo da fonteTeses / dissertações sobre o assunto "Manipulation interactive de données"
Blouin, Arnaud. "Un modèle pour l'ingénierie des systèmes interactifs dédiés à la manipulation de données". Phd thesis, Université d'Angers, 2009. http://tel.archives-ouvertes.fr/tel-00477735.
Texto completo da fontePietriga, Emmanuel. "Langages et techniques d'interaction pour la visualisation et la manipulation de masses de données". Habilitation à diriger des recherches, Université Paris Sud - Paris XI, 2012. http://tel.archives-ouvertes.fr/tel-00709533.
Texto completo da fonteLiu, Can. "Embodied Interaction for Data Manipulation Tasks on Wall-sized Displays". Thesis, Université Paris-Saclay (ComUE), 2015. http://www.theses.fr/2015SACLS207/document.
Texto completo da fonteLarge data sets are used acceleratingly in various professional domains, such as medicine and business. This rises challenges in managing and using them, typically including sense-making, searching and classifying. This does not only require advanced algorithms to process the data sets automatically, but also need users' direct interaction to make initial judgment or to correct mistakes from the machine work. This dissertation explores this problem domain and study users' direct interaction with scattered large data sets. Human body is made for interacting with the physical world, from micro scope to very large scales. We can naturally coordinate ourselves to see, hear, touch and move to interact with the environment in various scales. Beyond individual, humans collaborate with each other through communication and coordination. Based on Dourish's definitioncite{2001:AFE:513034}, Embodied Interaction encourages interaction designers to take advantage of users' existing skills in the physical world, when designing the interaction with digital artefacts. I argue that large interactive spaces enable embodied user interaction with data spread over space, by leveraging users' physical abilities such as walking, approaching and orienting. Beyond single users, co-located environments provide multiple users with physical awareness and verbal gestural communication. While single users' physical actions have been augmented to be various input modalities in existing research, the augmentation of between-user resources has been less explored. In this dissertation, I first present an experiment that formally evaluates the advantage of single users performing a data manipulation task on a wall-sized display, comparing to on a desktop computer. It shows that using users' physical movements to navigate in a large data surface, outperforms existing digital navigation techniques on a desktop computer such as Focus+Context. With the same experimental task, I then study the interaction efficiency of collaborative data manipulation with a wall-sized display, in loosely or closely coupled collaboration styles. The experiment measures the effect of providing a Shared Interaction Technique, in which collaborators perform part of an action each to issue a command. The results conclude its benefits in terms of efficiency, user engagement as well as physical fatigue. Finally, I explore the concept of augmenting human-to-human interaction with shared interaction techniques, and illustrate a design space of such techniques for supporting collaborative data manipulation. I report the design, implementation and evaluation of a set of these techniques and discuss the future work
Romat, Hugo. "From data exploration to presentation : designing new systems and interaction techniques to enhance the sense-making process". Thesis, Université Paris-Saclay (ComUE), 2019. http://www.theses.fr/2019SACLS335/document.
Texto completo da fonteDuring the last decade, the amount of data has been constantly increasing. These data can come from several sources such as smartphones, audio recorders, cameras, sensors, simulations, and can have various structure. While computers can help us process these data, human judgment and domain expertise is what turns the data into actual knowledge. However, making sense of this increasing amount of diverse data requires visualization and interaction techniques. This thesis contributes such techniques to facilitate data exploration and presentation, during sense-making activities. In the first part of this thesis, we focus on interactive systems and interaction techniques to support sense-making activities. We investigate how users work with diverse content in order to make them able to externalize thoughts through digital annotations. We present our approach with two systems. The first system, ActiveInk enables the natural use of pen for active reading during a data exploration process. Through a qualitative study with eight participants, we contribute observations of active reading behaviors during data exploration and design principles to support sense-making. The second system, SpaceInk, is a design space of pen & touch techniques that make space for in-context annotations during active reading by dynamically reflowing documents. In the second part, we focus on techniques to visually represent insights and answers to questions that arise during sense-making activities. We focus on one of the most elaborate data structures: multivariate networks, that we visualize using a node-link diagram visualization. We investigate how to enable a flexible iterative design process when authoring node-link diagrams for multivariate networks. We first present a system, Graphies, that enables the creation of expressive node-link diagram visualizations by providing designers with a flexible workflow that streamlines the creative process, and effectively supports quick design iterations. Moving beyond the use of static visual variables in node-link diagrams, we investigated the use of motion to encode data attributes. To conclude, we show in this thesis that the sense-making process can be enhanced in both processes of exploration and presentation, by using ink as a new medium to transition between exploration and externalization, and by following a flexible, iterative process to create expressive data representations. The resulting systems establish a research framework where presentation and exploration are a core part of visual data systems
Cavez, Vincent. "Designing Pen-based Interactions for Productivity and Creativity". Electronic Thesis or Diss., université Paris-Saclay, 2025. http://www.theses.fr/2025UPASG013.
Texto completo da fonteDesigned with the mouse and keyboard in mind, productivity tools and creativity support tools are powerful on desktop computers, but their structure becomes an obstacle when brought to interactive surfaces supporting pen and touch input.Indeed, the opportunities provided by the pen for precision and expressivity have been demonstrated in the HCI literature, but productivity and creativity tools require a careful redesign leveraging these unique affordances to take benefit from the intuitiveness they offer while keeping the advantages of structure. This delicate articulation between pen and structure has been overlooked in the literature.My thesis work focuses on this articulation with two use cases to answer the broad research question: “How to design pen-based interactions for productivity and creativity on interactive surfaces?” I argue that productivity depends on efficiency while creativity depends on both efficiency and flexibility, and explore interactions that promote these two dimensions.My first project, TableInk, explores a set of pen-based interaction techniques designed for spreadsheet programs and contributes guidelines to promote efficiency on interactive surfaces. I first conduct an analysis of commercial spreadsheet programs and an elicitation study to understand what users can do and what they would like to do with spreadsheets on interactive surfaces. Informed by these, I design interaction techniques that leverage the opportunities of the pen to mitigate friction and enable more operations by direct manipulation on and through the grid. I prototype these interaction techniques and conduct a qualitative study with information workers who performed a variety of spreadsheet operations on their own data. The observations show that using the pen to bypass the structure is a promising mean to promote efficiency with a productivity tool.My second project, EuterPen, explores a set of pen-based interaction techniques designed for music notation programs and contributes guidelines to promote both efficiency and flexibility on interactive surfaces. I first conduct a series of nine interviews with professional composers in order to take a step back and understand both their thought process and their work process with their current desktop tools. Building on this dual analysis, I derive guidelines for the design of features which have the potential to promote both efficiency with frequent or complex operations and flexibility in regard to the exploration of ideas. Then, I act on these guidelines by engaging in an iterative design process for interaction techniques that leverage the opportunities of the pen: two prototyping phases, a participatory design workshop, and a final series of interviews with eight professional composers. The observations show that on top of using the pen to leverage the structure for efficiency, using its properties to temporarily break the structure is a promising mean to promote flexibility with a creativity support tool.I conclude this manuscript by discussing several ways to interact with structure, presenting a set of guidelines to support the design of pen-based interactions for productivity and creativity tools, and elaborating on the future applications this thesis opens
Ravat, Franck. "Modèles et outils pour la conception et la manipulation de systèmes d'aide à la décision". Habilitation à diriger des recherches, Université des Sciences Sociales - Toulouse I, 2007. http://tel.archives-ouvertes.fr/tel-00379779.
Texto completo da fontePour les ED, notre objectif a été d'apporter des solutions pour la modélisation de l'évolution des données décisionnelles (extension de modèle objet) et pour l'intégration de données textuelles sans en fixer le schéma à priori. Pour les MD, nous avons proposé un modèle multidimensionnel de base avec différentes extensions répondant aux besoins des décideurs. Ces extensions permettent de prendre en compte la gestion d'indicateurs et de données textuelles, l'évolution temporelle (versions), la cohérence des données et de ses analyses (contraintes sémantiques), l'intégration et la capitalisation de l'expertise des décideurs (annotations) ainsi que la personnalisation des schémas multidimensionnels (poids). Ces travaux ont été complétés par la proposition d'une démarche de conception qui présente l'avantage de prendre en compte les besoins des décideurs et les sources de données. Cette démarche permet de modéliser aussi bien l'aspect statique (données décisionnelles) que l'aspect dynamique (processus d'alimentation du SAD).
D'un point de vue manipulation des données, nous avons proposé une algèbre complétée d'un langage graphique orienté décideur et d'un langage déclaratif. Nos propositions ont été validées par la participation à différents projets ainsi que le co-encadrement de 5 thèses de doctorat et le suivi de travaux de plusieurs Master Recherche.
Teste, Olivier. "Modélisation et manipulation des systèmes OLAP : de l'intégration des documents à l'usager". Habilitation à diriger des recherches, Université Paul Sabatier - Toulouse III, 2009. http://tel.archives-ouvertes.fr/tel-00479460.
Texto completo da fonteSallaberry, Christian. "Cholq : une interface de manipulation de base de données orientée objet pour non-spécialistes. Mise en oeuvre dans le cadre d'une application industrielle". Toulouse 3, 1992. http://www.theses.fr/1992TOU30180.
Texto completo da fonteHe, Wuwei. "Reactive control and sensor fusion for mobile manipulators in human robot interaction". Phd thesis, Université Paul Sabatier - Toulouse III, 2013. http://tel.archives-ouvertes.fr/tel-00979633.
Texto completo da fonteCruz, Christophe. "Intégration et manipulation de données hétérogènes au travers de scènes 3D dynamiques, évolutives et interactives : application aux IFC pour la gestion collaborative de projets de génie civil". Dijon, 2004. http://www.theses.fr/2004DIJOS035.
Texto completo da fonteLivros sobre o assunto "Manipulation interactive de données"
1941-, Lundvall Bengt-Åke, ed. National systems of innovation: Towards a theory of innovation and interactive learning. London: Pinter Publishers, 1992.
Encontre o texto completo da fonteBielawski, Larry. Intelligent systems design: Integrating expert systems, hypermedia, and database technologies. New York: Wiley, 1991.
Encontre o texto completo da fonte1969-, Grieser Gunter, e Tanaka Y, eds. Intuitive human interfaces for organizing and accessing intellectual assets: International workshop, Dagstuhl Castle, Germany, March 1-5, 2004 : revised selected papers. Berlin: Springer, 2004.
Encontre o texto completo da fonteZhang, Zhongfei. Multimedia data mining: A systematic introduction to concepts and theory. Boca Raton: Chapman & Hall/CRC, 2008.
Encontre o texto completo da fonteOge, Marques, ed. Handbook of video databases: Design and applications. Boca Raton: CRC Press, 2003.
Encontre o texto completo da fonteAFOUDA, Josué, e Diana TOKPANOU. Initiation à la Programmation et à la Manipulation des Données Avec le Langage R. Independently Published, 2021.
Encontre o texto completo da fonteJullien, Christian. Le_cool: Un langage orienté objet à héritage multiple permettant la manipulation des concepts et des données en Intelligence Artificielle. 1986.
Encontre o texto completo da fonteRazien, Benjamin. Réseaux Sociaux la Boite de Pandore Numérique: Manipulation, désinformation, Harcèlement, Intimidation, Arnaques, Vols de Données... les Vrais Conséquences Sur Notre Vie Quotidienne ! Lulu Press, Inc., 2023.
Encontre o texto completo da fonteRoiger, Richard J. Just Enough R!: An Interactive Approach to Machine Learning and Analytics. Taylor & Francis Group, 2020.
Encontre o texto completo da fonteRoiger, Richard J. Just Enough R!: An Interactive Approach to Machine Learning and Analytics. Taylor & Francis Group, 2020.
Encontre o texto completo da fonteCapítulos de livros sobre o assunto "Manipulation interactive de données"
de Micheaux, Pierre Lafaye, Rémy Drouilhet e Benoît Liquet. "Manipulation de données". In Le logiciel R, 59–101. Paris: Springer Paris, 2011. http://dx.doi.org/10.1007/978-2-8178-0115-5_5.
Texto completo da fontede Micheaux, Pierre Lafaye, Rémy Drouilhet e Benoît Liquet. "Manipulation de données, fonctions". In Le logiciel R, 91–152. Paris: Springer Paris, 2014. http://dx.doi.org/10.1007/978-2-8178-0535-1_5.
Texto completo da fonteZhang, Xiaoyan, Martin Constable, Kap Luk Chan, Jinze Yu e Wang Junyan. "Interactive Local Hue Contrast Manipulation". In Computational Approaches in the Transfer of Aesthetic Values from Paintings to Photographs, 191–205. Singapore: Springer Singapore, 2017. http://dx.doi.org/10.1007/978-981-10-3561-6_11.
Texto completo da fonteTook, Roger. "Understanding Direct Manipulation Interaction Algebraically". In Interactive Systems: Design, Specification, and Verification, 413–28. Berlin, Heidelberg: Springer Berlin Heidelberg, 1995. http://dx.doi.org/10.1007/978-3-642-87115-3_25.
Texto completo da fontePlimmer, Beryl, Ben Brown, James Diprose, Simon Du Preez e Andrew Luxton-Reilly. "Tabletop 3D Object Manipulation with Touch and Tangibles". In Collaboration Meets Interactive Spaces, 11–32. Cham: Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-45853-3_2.
Texto completo da fonteDao, M., M. Habib, J. P. Richard e D. Tallot. "Cabri, an interactive system for graph manipulation". In Graph-Theoretic Concepts in Computer Science, 58–67. Berlin, Heidelberg: Springer Berlin Heidelberg, 1987. http://dx.doi.org/10.1007/3-540-17218-1_49.
Texto completo da fonteRaisamo, Jukka, e Roope Raisamo. "Enhancing Interactive Graph Manipulation Tools with Tactile Feedback". In Lecture Notes in Computer Science, 359–68. Berlin, Heidelberg: Springer Berlin Heidelberg, 2004. http://dx.doi.org/10.1007/978-3-540-27795-8_36.
Texto completo da fonteYu, Jinze, Martin Constable, Junyan Wang, Kap Luk Chan e Michael S. Brown. "Aesthetic Interactive Hue Manipulation for Natural Scene Images". In Image and Video Technology, 201–14. Cham: Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-29451-3_17.
Texto completo da fonteWilson, Andy, Dinesh Manocha e Ming C. Lin. "Representation and Interactive Manipulation of Massive CAD Databases". In Integrated Spatial Databases, 268–85. Berlin, Heidelberg: Springer Berlin Heidelberg, 1999. http://dx.doi.org/10.1007/3-540-46621-5_16.
Texto completo da fonteHüser, Markus, Tim Baier-Löwenstein, Marina Svagusa e Jianwei Zhang. "Natural Demonstration of Manipulation Skills for Multimodal Interactive Robots". In Universal Access in Human-Computer Interaction. Ambient Interaction, 888–97. Berlin, Heidelberg: Springer Berlin Heidelberg, 2007. http://dx.doi.org/10.1007/978-3-540-73281-5_97.
Texto completo da fonteTrabalhos de conferências sobre o assunto "Manipulation interactive de données"
Muvvala, Karan, Andrew M. Wells, Morteza Lahijanian, Lydia E. Kavraki e Moshe Y. Vardi. "Stochastic Games for Interactive Manipulation Domains". In 2024 IEEE International Conference on Robotics and Automation (ICRA), 2513–19. IEEE, 2024. http://dx.doi.org/10.1109/icra57147.2024.10611623.
Texto completo da fonteAbdalla, Adel N., Jared Osborne e Răzvan Andonie. "Emotion Manipulation Through Music - A Deep Learning Interactive Visual Approach". In 2024 28th International Conference Information Visualisation (IV), 1–6. IEEE, 2024. http://dx.doi.org/10.1109/iv64223.2024.00044.
Texto completo da fonteWu, Yi, Mengsha Hu, Runxiang Jin e Rui Liu. "Physics Representation Learning for Dexterous Manipulation Planning". In 2024 33rd IEEE International Conference on Robot and Human Interactive Communication (ROMAN), 1177–82. IEEE, 2024. http://dx.doi.org/10.1109/ro-man60168.2024.10731363.
Texto completo da fonteHammoud, Ali, Valerio Belcamino, Quentin Huet, Alessandro Carfi, Mahdi Khoramshahi, Veronique Perdereau e Fulvio Mastrogiovanni. "Robotic in-hand manipulation with relaxed optimization". In 2024 33rd IEEE International Conference on Robot and Human Interactive Communication (ROMAN), 1422–29. IEEE, 2024. http://dx.doi.org/10.1109/ro-man60168.2024.10731302.
Texto completo da fonteGui, Zichen, Siddharth Jha, Benjamin Delbos, Richard Moreau, Rémi Chalard, Arnaud Lelevé e Irene Cheng. "Interactive Manipulation and Visualization of 3D Brain MRI for Surgical Training". In 2024 46th Annual International Conference of the IEEE Engineering in Medicine and Biology Society (EMBC), 1–4. IEEE, 2024. https://doi.org/10.1109/embc53108.2024.10782805.
Texto completo da fonteYu, Justin, Tara Sadjadpour, Abby O’Neill, Mehdi Khfifi, Lawrence Yunliang Chen, Richard Cheng, Muhammad Zubair Irshad, Ashwin Balakrishna, Thomas Kollar e Ken Goldberg. "MANIP: A Modular Architecture for Integrating Interactive Perception for Robot Manipulation". In 2024 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS), 1283–89. IEEE, 2024. https://doi.org/10.1109/iros58592.2024.10801746.
Texto completo da fonteAdjanor, Kangnikoé, Eric Lecolinet, Yves Guiard e Myriam Ribière. "Visualisation interactive de données temporelles". In Conference Internationale Francophone sur I'Interaction Homme-Machine. New York, New York, USA: ACM Press, 2010. http://dx.doi.org/10.1145/1941007.1941021.
Texto completo da fonteDa Costa, David, e Gilles Venturini. "Visualisation interactive de données avec des points d'intérêt". In the 18th international conference. New York, New York, USA: ACM Press, 2006. http://dx.doi.org/10.1145/1132736.1132772.
Texto completo da fonteOtjacques, Benoît, Maël Cornil, Mickaël Stefas e Fernand Feltz. "Représentation visuelle interactive de l'importance subjective de critères de sélection de données". In 23rd French Speaking Conference. New York, New York, USA: ACM Press, 2011. http://dx.doi.org/10.1145/2044354.2044368.
Texto completo da fonteNestinger, Stephen S., e Harry H. Cheng. "Interactive Image Processing and Manipulation". In ASME 2007 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. ASMEDC, 2007. http://dx.doi.org/10.1115/detc2007-35741.
Texto completo da fonteRelatórios de organizações sobre o assunto "Manipulation interactive de données"
Yatsymirska, Mariya, e Bohdan Markevych. MEDIA TEXTS AND PERSUASION. Ivan Franko National University of Lviv, março de 2024. http://dx.doi.org/10.30970/vjo.2024.54-55.12170.
Texto completo da fonteIntroduction à l’analyse de données avec R. Instats Inc., 2023. http://dx.doi.org/10.61700/ypko7xoekebon469.
Texto completo da fonteIntroduction à l’analyse de données avec R. Instats Inc., 2023. http://dx.doi.org/10.61700/o6naentazfo73469.
Texto completo da fonteDécouverte et utilisation de JMP dans le cadre de l’exploration de données. Instats Inc., 2023. http://dx.doi.org/10.61700/vxv70rlkfb3ew469.
Texto completo da fonteDécouverte et utilisation de JMP dans le cadre de l’exploration de données. Instats Inc., 2023. http://dx.doi.org/10.61700/ml7fynssqvqcy469.
Texto completo da fonte