Livros sobre o tema "Jeux vidéo – Orientation professionnelle"
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Alex, Dunne, e Berg Tor, eds. Game developer's marketplace. Albany, NY: Coriolis Group Books, 1998.
Encontre o texto completo da fonteLangham, Josephine. Lights, camera, action!: Careers in film, television, and video. London: BFI, 1993.
Encontre o texto completo da fonteLimbert, Allman Paul, ed. Exploring careers in video and digital video. New York: Rosen Pub. Group, 1998.
Encontre o texto completo da fonteProfessional Techniques for Video Game Writing. Taylor & Francis Group, 2020.
Encontre o texto completo da fonteProfessional Techniques for Video Game Writing. Taylor & Francis Group, 2020.
Encontre o texto completo da fonteProfessional Techniques for Video Game Writing. Taylor & Francis Group, 2020.
Encontre o texto completo da fonteProfessional Techniques for Video Game Writing. Taylor & Francis Group, 2020.
Encontre o texto completo da fonteProfessional Techniques for Video Game Writing. Taylor & Francis Group, 2020.
Encontre o texto completo da fonteProfessional Techniques for Video Game Writing. Taylor & Francis Group, 2020.
Encontre o texto completo da fonteArt and Science of Game Design: A Video Game Designer's Manual. Taylor & Francis Group, 2020.
Encontre o texto completo da fonteO'Connor, Philippe. Art and Science of Game Design: A Video Game Designer's Manual. Taylor & Francis Group, 2020.
Encontre o texto completo da fonteO'Connor, Philippe. Art and Science of Game Design: A Video Game Designer's Manual. Taylor & Francis Group, 2020.
Encontre o texto completo da fonteO'Connor, Philippe. Art and Science of Game Design. Taylor & Francis Group, 2020.
Encontre o texto completo da fonteO'Connor, Philippe. Art and Science of Game Design: A Video Game Designer's Manual. Taylor & Francis Group, 2020.
Encontre o texto completo da fonteWhite, Matthew M. Breaking Out of the Games Industry. Taylor & Francis Group, 2019.
Encontre o texto completo da fonteWhite, Matthew M. Breaking Out of the Games Industry. CRC Press LLC, 2019.
Encontre o texto completo da fonteWhite, Matthew M. Breaking Out of the Games Industry. CRC Press LLC, 2019.
Encontre o texto completo da fonteBreaking Out of the Games Industry. Taylor & Francis Group, 2019.
Encontre o texto completo da fonteCooper, Jonathan. Game Anim: Video Game Animation Explained. CRC Press LLC, 2019.
Encontre o texto completo da fonteCooper, Jonathan. Game Anim: Video Game Animation Explained. Taylor & Francis Group, 2019.
Encontre o texto completo da fonteCooper, Jonathan. Game Anim: Video Game Animation Explained. Taylor & Francis Group, 2021.
Encontre o texto completo da fonteCooper, Jonathan. Game Anim: Video Game Animation Explained. Taylor & Francis Group, 2021.
Encontre o texto completo da fonteCooper, Jonathan. Game Anim: Video Game Animation Explained. Taylor & Francis Group, 2021.
Encontre o texto completo da fonteCooper, Jonathan. Game Anim: Video Game Animation Explained. CRC Press LLC, 2019.
Encontre o texto completo da fonteCooper, Jonathan. Game Anim: Video Game Animation Explained. CRC Press LLC, 2019.
Encontre o texto completo da fonteGame Anim: Video Game Animation Explained. Taylor & Francis Group, 2019.
Encontre o texto completo da fontePearl, John. Becoming a Video Game Artist: From Portfolio Design to Landing the Job. Taylor & Francis Group, 2016.
Encontre o texto completo da fontePearl, John. Becoming a Video Game Artist: From Portfolio Design to Landing the Job. Taylor & Francis Group, 2016.
Encontre o texto completo da fontePearl, John. Becoming a Video Game Artist: From Portfolio Design to Landing the Job. Taylor & Francis Group, 2016.
Encontre o texto completo da fontePearl, John. Becoming a Video Game Artist: From Portfolio Design to Landing the Job. Taylor & Francis Group, 2016.
Encontre o texto completo da fonteBecoming a Video Game Artist: From Portfolio Design to Landing the Job. Taylor & Francis Group, 2016.
Encontre o texto completo da fonteSurviving Game School...and the Game Industry After That. Routledge, 2018.
Encontre o texto completo da fonteLynch, Michael, Diana Nguyen e Adrian Earle. Surviving Game School... and the Game Industry after That. A K Peters, Limited, 2018.
Encontre o texto completo da fonteLynch, Michael, e Adrian Earle. Surviving Game School... and the Game Industry after That. CRC Press LLC, 2018.
Encontre o texto completo da fonteSurviving Game School... and the Game Industry after That. CRC Press LLC, 2018.
Encontre o texto completo da fonteDSLR STORYTELLERS IN THE FIELD WITH LARG. TAYLOR & FRANCIS (EX ELSEVIER), 2015.
Encontre o texto completo da fonteVaughan-Mountford, Tom. Managing a Video Production Company. Taylor & Francis Group, 2021.
Encontre o texto completo da fonteManaging a Video Production Company. Taylor & Francis Group, 2021.
Encontre o texto completo da fonteManaging a Video Production Company. Taylor & Francis Group, 2021.
Encontre o texto completo da fonteTV Technical Operations: An introduction. Burlington: Elsevier, 2000.
Encontre o texto completo da fonteBarber, Kirk. Wedding Video Handbook: How to Succeed in the Wedding Video Business. Taylor & Francis Group, 2012.
Encontre o texto completo da fonteBarber, Kirk. Wedding Video Handbook: How to Succeed in the Wedding Video Business. Taylor & Francis Group, 2012.
Encontre o texto completo da fonteBarber, Kirk. Wedding Video Handbook: How to Succeed in the Wedding Video Business. Taylor & Francis Group, 2012.
Encontre o texto completo da fonteBarber, Kirk. Wedding Video Handbook: How to Succeed in the Wedding Video Business. Taylor & Francis Group, 2018.
Encontre o texto completo da fonteBarber, Kirk. Wedding Video Handbook: How to Succeed in the Wedding Video Business. Taylor & Francis Group, 2012.
Encontre o texto completo da fonte