Literatura científica selecionada sobre o tema "Games bib"
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Artigos de revistas sobre o assunto "Games bib"
Andini, Della Putri, Hery Kresnadi e Dyoty Auliya Vilda Ghasya. "Kepraktisan Game Edukasi Berbasis Wordwall pada Pelajaran IPAS Bab 1 Kelas IV SDN 41 Pontianak Utara". AS-SABIQUN 6, n.º 2 (1 de março de 2024): 266–86. http://dx.doi.org/10.36088/assabiqun.v6i2.4476.
Texto completo da fonteKhosiin, Khosiin. "Pengaruh Motivasi Belajar Terhadap Prestasi Belajar Siswa Melalui Penggunaan Model Pembelajaran Teams Games Tournaments (TGT) Pada Mata Pelajaran Biologi Kelas X di MA NU 03 Sunan Katong Kaliwungu Kendal". Journal Of Biology Education 3, n.º 2 (12 de novembro de 2020): 143. http://dx.doi.org/10.21043/jobe.v3i2.7762.
Texto completo da fonteBotrè, Francesco, Moutian Wu e Thierry Boghosian. "Preparation and accreditation of anti-doping laboratories for the Olympic Games". Bioanalysis 4, n.º 13 (julho de 2012): 1623–31. http://dx.doi.org/10.4155/bio.12.155.
Texto completo da fonteSaad, Khadija, Sofia Salama, Peter Horvatovich, Mohammed Al Maadheed e Costas Georgakopoulos. "Olympic anti-doping laboratory: the analytical technological road from 2016 Rio De Janeiro to 2021 Tokyo". Bioanalysis 13, n.º 19 (outubro de 2021): 1511–27. http://dx.doi.org/10.4155/bio-2021-0157.
Texto completo da fonteYuan, Yuling, Youxuan Xu e Jianghai Lu. "Dried blood spots in doping analysis". Bioanalysis 13, n.º 7 (abril de 2021): 587–604. http://dx.doi.org/10.4155/bio-2021-0019.
Texto completo da fonteYuliana, Yuliana. "PENGEMBANGAN DAYA TARIK WISATA DI AGROWISATA BALAI BENIH INDUK LUBUK MINTURUN PADANG". JURNAL PENDIDIKAN DAN KELUARGA 9, n.º 1 (1 de junho de 2017): 26. http://dx.doi.org/10.24036/jpk/vol9-iss1/47.
Texto completo da fonteGillooly, Leah, Philip Crowther e Dominic Medway. "Experiential sponsorship activation at a sports mega-event: the case of Cisco at London 2012". Sport, Business and Management: An International Journal 7, n.º 4 (11 de setembro de 2017): 404–25. http://dx.doi.org/10.1108/sbm-04-2016-0015.
Texto completo da fonteCoffman, Jonathan, Bruno Marques, Raquel Orozco, Minni Aswath, Hasan Mohammad, Eike Zimmermann, Joelle Khouri et al. "Highland games: A benchmarking exercise in predicting biophysical and drug properties of monoclonal antibodies from amino acid sequences". Biotechnology and Bioengineering 117, n.º 7 (9 de maio de 2020): 2100–2115. http://dx.doi.org/10.1002/bit.27349.
Texto completo da fonteMachado, FH, LF Silva, FA Dupas, AP Mattedi e FE Vergara. "Economic assessment of urban watersheds: developing mechanisms for environmental protection of the Feijão river, São Carlos - SP, Brazil". Brazilian Journal of Biology 74, n.º 3 (agosto de 2014): 677–84. http://dx.doi.org/10.1590/bjb.2014.0073.
Texto completo da fonteDwi Asworo, Yuliana. "PENGGUNAAN KARTU “MATCH GAME FOR BILOKS” UNTUK MENINGKATKAN HASIL BELAJAR DAN KEAKTIFAN PESERTA DIDIK KELAS X IPA2 MAN 10 JAKARTA". Wawasan: Jurnal Kediklatan Balai Diklat Keagamaan Jakarta 1, n.º 2 (27 de novembro de 2020): 54–62. http://dx.doi.org/10.53800/wawasan.v1i2.37.
Texto completo da fonteTeses / dissertações sobre o assunto "Games bib"
Au-yeung, Wan-man Billy, e 歐陽允文. "Gaining from olympic games legacy on land use improvement: a study on Beijing 2008 games". Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 2009. http://hub.hku.hk/bib/B42930443.
Texto completo da fonteLi, King-lun, e 李景麟. "Nintendo revolution: what is happening in videogame industry and individuals". Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 2010. http://hub.hku.hk/bib/B44676670.
Texto completo da fonte何燦恒。 e Tsan-hang Ho. "Decision support systems in business management games". Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 1999. http://hub.hku.hk/bib/B31220915.
Texto completo da fonteLaw, Cheuk-fung Jimmy, e 羅卓豐. "Asian Games Village: a High-Density Sports Complex". Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 2002. http://hub.hku.hk/bib/B31986572.
Texto completo da fonteChan, Ching-yin Amy, e 陳靜妍. "The new possibilities computer games offer for learning". Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 2003. http://hub.hku.hk/bib/B29600169.
Texto completo da fonteHo, Kwan-yu, e 何君瑜. "The 2008 Olympic games and the development of Beijing". Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 2005. http://hub.hku.hk/bib/B45007500.
Texto completo da fonte韓政龍 e Ching-lung Hon. "Biorhythms, state anxiety and mood states as predictors of racquet games performance". Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 2001. http://hub.hku.hk/bib/B31257203.
Texto completo da fonteLam, Chung-sang, e 林仲生. "Survival analysis of the timing of goals in soccer games". Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 2005. http://hub.hku.hk/bib/B32028635.
Texto completo da fonteLai, Ying-sie Benedict, e 賴應虒. "Administrative discretion: the case of the licensing of automatic machine establishments". Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 1985. http://hub.hku.hk/bib/B42128201.
Texto completo da fonteYip, Wai-man Florence, e 葉慧敏. "Online vocabulary games as a tool for teaching and learning English vocabulary". Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 2003. http://hub.hku.hk/bib/B29597511.
Texto completo da fonteLivros sobre o assunto "Games bib"
The everything craps strategy book: Win big every time! Avon, Mass: Adams Media, 2005.
Encontre o texto completo da fonteAnderson, Karen C. Games magazine junior kids' big book of games. New York: Workman Pub., 1990.
Encontre o texto completo da fonteStott, Dorothy M. The big book of games. New York: Dutton Children's Books, 1998.
Encontre o texto completo da fonteKane, Michael. Game boys: Professional videogaming's rise from the basement to the big time. New York: Viking, 2008.
Encontre o texto completo da fonteTalley, Trevor. The big book of Minecraft: The unofficial guide to Minecraft & other building games. Chicago, Ill: Triumph Books, 2014.
Encontre o texto completo da fonteLeng, Dean. Little big planet karting. Roseville, CA: Prima Games, 2012.
Encontre o texto completo da fonteGerlings, Rebecca, e Anna Amari-Parker. The great big book of games and puzzles. London, England: Arcturus Pub., 2006.
Encontre o texto completo da fonteStrong, Todd. Great games for big activity balls. Champaign, IL: Human Kinetics, 2010.
Encontre o texto completo da fonteStrong, Todd. Great games for big activity balls. Champaign, IL: Human Kinetics, 2010.
Encontre o texto completo da fonteHoussin, Frédéric. The big book of car games! New York: Black Dog & Leventhal, 2003.
Encontre o texto completo da fonteCapítulos de livros sobre o assunto "Games bib"
El-Shamy, Susan. "Big Game Hunting". In Training Games, 43–70. New York: Routledge, 2023. http://dx.doi.org/10.4324/9781003448228-4.
Texto completo da fonteJohnson, Greg. "Big Finale". In Developing Creative Content for Games, 183–93. Boca Raton, FL : Taylor & Francis, 2019. | “A CRC title, part of the Taylor & Francis imprint, a member of the Taylor & Francis Group, the academic division of T&F Informa plc”-- Title page.: A K Peters/CRC Press, 2019. http://dx.doi.org/10.1201/9781315152554-18.
Texto completo da fonteReeth, Allan. "Big Game". In Political Future Fiction Vol 2, 108–10. London: Routledge, 2024. http://dx.doi.org/10.4324/9781003551607-30.
Texto completo da fonteWardyga, Brian J. "Video Games Become Big Business". In The Video Games Textbook, 243–67. 2a ed. Boca Raton: CRC Press, 2023. http://dx.doi.org/10.1201/9781003315759-9.
Texto completo da fonteXu, Lei, Chunxiao Jiang, Yi Qian e Yong Ren. "The Conflict Between Big Data and Individual Privacy". In Data Privacy Games, 1–43. Cham: Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-319-77965-2_1.
Texto completo da fonteBarton, Matt. "Dungeon Master: Real Time Hits the Big Time". In Vintage Games 2.0, 199–204. Boca Raton, FL ; London ; New York : Taylor & Francis, 2017.| Includes bibliographical references and index.: A K Peters/CRC Press, 2019. http://dx.doi.org/10.1201/9780429280542-31.
Texto completo da fonteCarman, Christopher. "The Big Buildable". In Visual Design Concepts for Mobile Games, 89–98. Boca Raton : Taylor & Francis, a CRC title, part of the Taylor & Francis imprint, a member of the Taylor & Francis Group, the academic division of T&F Informa, plc, [2018]: A K Peters/CRC Press, 2018. http://dx.doi.org/10.1201/9781315751382-9.
Texto completo da fonteWineka, Mark, e Jason Lesley. "Big-game hunter". In Lion's Share, 164–72. London: Routledge, 2021. http://dx.doi.org/10.4324/9781003165231-14.
Texto completo da fonteHens, Kristien. "20. Creativiteit: Een game dat bio-ethici inspireert". In Toevallige ontmoetingen, 245–50. Cambridge, UK: Open Book Publishers, 2023. http://dx.doi.org/10.11647/obp.0370.20.
Texto completo da fontevan der Ploeg, Jan. "Eenzaamheid en gamen". In Eenzaamheid bij jeugdigen, 117–22. Houten: Bohn Stafleu van Loghum, 2017. http://dx.doi.org/10.1007/978-90-368-1953-4_16.
Texto completo da fonteTrabalhos de conferências sobre o assunto "Games bib"
Santana, Camila A., Claudio H. M. Jambo, Vera Maria B. Werneck e Rosa Maria Moreira da Costa. "Big Gamer Brasil: Proposta de um jogo". In Anais Estendidos do Simpósio Brasileiro de Games e Entretenimento Digital. Sociedade Brasileira de Computação, 2021. http://dx.doi.org/10.5753/sbgames_estendido.2021.19650.
Texto completo da fonteXu, Zinuo, e Soroush Mirzaee. "An Educational Platform to Enhance Financial Literacy using Multiplayer Interaction and Innovative Game Mechanics". In 5th International Conference on Artificial Intelligence and Big Data. Academy & Industry Research Collaboration Center, 2024. http://dx.doi.org/10.5121/csit.2024.140431.
Texto completo da fonteLi, Peiyi, Peilin Li, John Morris e Yu Sun. "A Context-Aware and Immersive Puzzle Game using Machine Learning and Big Data Analysis". In 5th International Conference on Computer Science and Information Technology (COMIT 2021). Academy and Industry Research Collaboration Center (AIRCC), 2021. http://dx.doi.org/10.5121/csit.2021.111717.
Texto completo da fonteYao, Xueying, Tianyu Zhou e Yafeng Niu. "The Construction of the Evaluation Index System of Children's Educational Game Learning Accessibility". In Intelligent Human Systems Integration (IHSI 2022) Integrating People and Intelligent Systems. AHFE International, 2022. http://dx.doi.org/10.54941/ahfe1001093.
Texto completo da fonteNascimento, Leandro Marques do, Eduardo Santana de Almeida e Silvio Romero de Lemos Meira. "Core Assets Development in Software Product Lines - Towards a Practical Approach for the Mobile Game Domain". In Simpósio Brasileiro de Componentes, Arquiteturas e Reutilização de Software. Sociedade Brasileira de Computação, 2009. http://dx.doi.org/10.5753/sbcars.2009.24106.
Texto completo da fonteGafni, Yotam, Ron Lavi e Moshe Tennenholtz. "Worst-case Bounds on Power vs. Proportion in Weighted Voting Games with Application to False-name Manipulation". In Thirtieth International Joint Conference on Artificial Intelligence {IJCAI-21}. California: International Joint Conferences on Artificial Intelligence Organization, 2021. http://dx.doi.org/10.24963/ijcai.2021/30.
Texto completo da fonteGao, Shijing, e Shuqin Li. "A Review of Incomplete Information Game about Games". In 2019 International Conference on Machine Learning, Big Data and Business Intelligence (MLBDBI). IEEE, 2019. http://dx.doi.org/10.1109/mlbdbi48998.2019.00015.
Texto completo da fonteAlves, Sharina. "Further Development of BIM Education: A Literature Review of Game-Based Learning Approaches and a Proposal for a Game-based Solution in Facility Management". In AHFE 2023 Hawaii Edition. AHFE International, 2023. http://dx.doi.org/10.54941/ahfe1004348.
Texto completo da fonteCasey, William, Parisa Memarmoshrefi, Ansgar Kellner, Jose Andre Morales e Bud Mishra. "Identity Deception and Game Deterrence via Signaling Games". In 9th EAI International Conference on Bio-inspired Information and Communications Technologies (formerly BIONETICS). ACM, 2016. http://dx.doi.org/10.4108/eai.3-12-2015.2262519.
Texto completo da fonteCHENG, RONG, HAI XU e SHU LIN. "RESEARCH ON THE RESEARCH AND DEVELOPMENT COUNTERMEASURES OF PINDUODUO'S «BIG AGRICULTURE» FARM GAME UNDER THE BACKGROUND OF THE HOME ECONOMY". In CONTEMPORARY ECONOMIC PROBLEMS OF RUSSIA AND CHINA. Amur State University, 2021. http://dx.doi.org/10.22250/medprh.6.
Texto completo da fonteRelatórios de organizações sobre o assunto "Games bib"
Schelde, Sidse Louise, Steffen Nørgaard Mikkelsen, Poul Meier Melchiorsen e Anja Lykkegaard Jensen. The Big ORCID Game. Aalborg University, setembro de 2024. http://dx.doi.org/10.54337/aau719517896.
Texto completo da fonteSwanson, Cindy, Michael Thomas e Dennis M. Donnelly. Economic value of big game hunting in southeast Alaska. Ft. Collins, CO: U.S. Department of Agriculture, Forest Service, Rocky Mountain Forest and Range Experiment Station, 1989. http://dx.doi.org/10.2737/rm-rb-16.
Texto completo da fonteThompson, Gerald L., e Sten Thore. Advertising and Sealed Bid Auctions in a Transshipment Game. Fort Belvoir, VA: Defense Technical Information Center, junho de 1996. http://dx.doi.org/10.21236/ada352045.
Texto completo da fonteGrimes, Seamus. China’s Big Pharma bet could change the IP game. Editado por Reece Hooker. Monash University, julho de 2022. http://dx.doi.org/10.54377/8d68-d3a6.
Texto completo da fonteWhitney, Richard P., Matthew T. Berger, Samuel Rushing e Cory Peone. Hellsgate Big Game Winter Range Wildlife Mitigation Project : Annual Report 2008. Office of Scientific and Technical Information (OSTI), janeiro de 2009. http://dx.doi.org/10.2172/961805.
Texto completo da fonteGonzalez-Caban, Armando, John B. Loomis, Dana Griffin, Elen Wu, Daniel McCollum, Jane McKeever e Diane Freeman. Economic value of big game habitat production from natural and prescribed fire. Albany, CA: U.S. Department of Agriculture, Forest Service, Pacific Southwest Research Station, 2003. http://dx.doi.org/10.2737/psw-rp-249.
Texto completo da fonteSilwal, Bishal, Andrzej Nycz e Mark Noakes. The effect of shielding gases on the geometrical features in metal big area additive manufacturing (mBAAM). Office of Scientific and Technical Information (OSTI), agosto de 2018. http://dx.doi.org/10.2172/1557532.
Texto completo da fonteBerger, Matthew T., e Steven L. Judd. Hellsgate Big Game Winter Range Wildlife Mitigation Site Specific Management Plan for the Hellsgate Project. Office of Scientific and Technical Information (OSTI), janeiro de 1999. http://dx.doi.org/10.2172/751953.
Texto completo da fonteIrwin, Larry L., John G. Cook, Robert A. Riggs e Jon M. Skovlin. Effects of long-term use by big game and livestock in the Blue Mountains forest ecosystems. Portland, OR: U.S. Department of Agriculture, Forest Service, Pacific Northwest Research Station, 1994. http://dx.doi.org/10.2737/pnw-gtr-325.
Texto completo da fonteFlather, Curtis H., Michael S. Knowles e Stephen J. Brady. Population and harvest trends of big game and small game species: a technical document supporting the USDA Forest Service Interim Update of the 2000 RPA Assessment. Ft. Collins, CO: U.S. Department of Agriculture, Forest Service, Rocky Mountain Research Station, 2009. http://dx.doi.org/10.2737/rmrs-gtr-219.
Texto completo da fonte