Siga este link para ver outros tipos de publicações sobre o tema: Game development based learning.

Livros sobre o tema "Game development based learning"

Crie uma referência precisa em APA, MLA, Chicago, Harvard, e outros estilos

Selecione um tipo de fonte:

Veja os 50 melhores livros para estudos sobre o assunto "Game development based learning".

Ao lado de cada fonte na lista de referências, há um botão "Adicionar à bibliografia". Clique e geraremos automaticamente a citação bibliográfica do trabalho escolhido no estilo de citação de que você precisa: APA, MLA, Harvard, Chicago, Vancouver, etc.

Você também pode baixar o texto completo da publicação científica em formato .pdf e ler o resumo do trabalho online se estiver presente nos metadados.

Veja os livros das mais diversas áreas científicas e compile uma bibliografia correta.

1

Chang, Maiga, Rita Kuo, Kinshuk, Gwo-Dong Chen e Michitaka Hirose, eds. Learning by Playing. Game-based Education System Design and Development. Berlin, Heidelberg: Springer Berlin Heidelberg, 2009. http://dx.doi.org/10.1007/978-3-642-03364-3.

Texto completo da fonte
Estilos ABNT, Harvard, Vancouver, APA, etc.
2

Felicia, Patrick. Developments in current game-based learning design and deployment. Hershey PA: Information Science Reference, 2013.

Encontre o texto completo da fonte
Estilos ABNT, Harvard, Vancouver, APA, etc.
3

Deniz, Eseryel, Ge Xun e SpringerLink (Online service), eds. Assessment in Game-Based Learning: Foundations, Innovations, and Perspectives. New York, NY: Springer New York, 2012.

Encontre o texto completo da fonte
Estilos ABNT, Harvard, Vancouver, APA, etc.
4

Edutainment, 2009 (2009 Banff Alta ). Learning by playing: Game-based education system design and development : 4th International Conference on E-Learning and Games, Edutainment 2009, August 9-11, 2009, Banff, Canada, proceedings. Heidelberg: Springer, 2009.

Encontre o texto completo da fonte
Estilos ABNT, Harvard, Vancouver, APA, etc.
5

1974-, Chang Maiga, ed. Learning by playing: Game-based education system design and development : 4th International Conference on E-Learning and Games, Edutainment 2009, August 9-11, 2009, Banff, Canada, proceedings. Heidelberg: Springer, 2009.

Encontre o texto completo da fonte
Estilos ABNT, Harvard, Vancouver, APA, etc.
6

Kruglikov, Viktor. The game is a non-educational game (experience, analysis, reflections of a game technician teacher). ru: INFRA-M Academic Publishing LLC., 2024. http://dx.doi.org/10.12737/2079775.

Texto completo da fonte
Resumo:
Based on the analysis of many years of experience in the development and application of didactic games in order to teach all categories of students from schoolchildren and students to university faculty, the monograph attempts to revise established, controversial and contradictory views on the phenomenon of the game. The author's vision of how to answer such long-standing questions is proposed: what is a game and a non-game, how the game happened, what characteristics it has. The concept of behavioral games is introduced. The signs and driving forces of traditional and behavioral games are analyzed. In the practice-oriented part of the work, in the context of the modern paradigm of the educational process, the main milestones in the history of the development of educational games, age-specific gaming activities are considered. The analysis of the practice of developing and applying educational games by novice university teachers is given, the principles of using individual game elements in the context of the requirements of active pedagogy are given. The theoretical basis for the analysis of the game was the author's motivational activity theory of active learning. For students, postgraduates and teachers of pedagogical universities and faculties, as well as a wide range of readers interested in education and training.
Estilos ABNT, Harvard, Vancouver, APA, etc.
7

M, Slator Brian, ed. Electric worlds in the classroom: Teaching and learning with role-based computer games. New York: Teachers College Press, 2006.

Encontre o texto completo da fonte
Estilos ABNT, Harvard, Vancouver, APA, etc.
8

Vahrusheva, Lyudmila. Development of mental activity of preschool children. ru: INFRA-M Academic Publishing LLC., 2021. http://dx.doi.org/10.12737/1093072.

Texto completo da fonte
Resumo:
The textbook reveals the general issues of organizing the mental activity of preschool children: the development of mental actions and mental abilities, the features of developing, problem-based learning and its methods, the meaning and place of active methods of organizing mental activity in pedagogical work with children, the technology of using active learning tools — intellectual games and cognitive fairy tales. For the organization of independent work of students, sample topics of seminars, practical classes, questions for the test, the final test of the discipline are offered. Meets the requirements of the federal state educational standards of secondary vocational education of the latest generation. For students of secondary vocational education institutions of pedagogical profile, students of the system of additional professional education( advanced training), practitioners of preschool educational institutions and all those who are interested in the development of the mental activity of preschoolers.
Estilos ABNT, Harvard, Vancouver, APA, etc.
9

Ifenthaler, Dirk, Deniz Eseryel e Xun Ge, eds. Assessment in Game-Based Learning. New York, NY: Springer New York, 2012. http://dx.doi.org/10.1007/978-1-4614-3546-4.

Texto completo da fonte
Estilos ABNT, Harvard, Vancouver, APA, etc.
10

Aprea, Carmela, e Dirk Ifenthaler, eds. Game-based Learning Across the Disciplines. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-75142-5.

Texto completo da fonte
Estilos ABNT, Harvard, Vancouver, APA, etc.
11

Daniela, Linda, ed. Smart Pedagogy of Game-based Learning. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-76986-4.

Texto completo da fonte
Estilos ABNT, Harvard, Vancouver, APA, etc.
12

Straub, Jeremy, Ronald Arthur Marsh e David J. Whalen. Small Spacecraft Development Project-Based Learning. Cham: Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-23645-2.

Texto completo da fonte
Estilos ABNT, Harvard, Vancouver, APA, etc.
13

Barr, Matthew. Graduate Skills and Game-Based Learning. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-27786-4.

Texto completo da fonte
Estilos ABNT, Harvard, Vancouver, APA, etc.
14

Romero, Margarida, Kimberly Sawchuk, Josep Blat, Sergio Sayago e Hubert Ouellet, eds. Game-Based Learning Across the Lifespan. Cham: Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-41797-4.

Texto completo da fonte
Estilos ABNT, Harvard, Vancouver, APA, etc.
15

Ke, Fengfeng, Valerie Shute, Kathleen M. Clark e Gordon Erlebacher. Interdisciplinary Design of Game-based Learning Platforms. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-04339-1.

Texto completo da fonte
Estilos ABNT, Harvard, Vancouver, APA, etc.
16

Bridges, Edwin M. Implementing problem-based learning in leadership development. Eugene, Ore: ERIC Clearinghouse on Educational Management, University of Oregon, 1995.

Encontre o texto completo da fonte
Estilos ABNT, Harvard, Vancouver, APA, etc.
17

Bridges, Edwin M. Implementing problem based learning in leadership development. Eugene, Or: ERIC Clearinghouse on Educational Management, University of Oregon, 1995.

Encontre o texto completo da fonte
Estilos ABNT, Harvard, Vancouver, APA, etc.
18

Ng, Betsy, ed. Graduate Employability and Workplace-Based Learning Development. Singapore: Springer Nature Singapore, 2022. http://dx.doi.org/10.1007/978-981-19-5622-5.

Texto completo da fonte
Estilos ABNT, Harvard, Vancouver, APA, etc.
19

Penny, Little, Ostwald Michael e Ryan Greg, eds. Research and development in problem based learning. Sydney, N.S.W: University of Newcastle, 1995.

Encontre o texto completo da fonte
Estilos ABNT, Harvard, Vancouver, APA, etc.
20

Merrick, Joav. Positive Youth Development: Digital Game-Based Learning. Nova Science Publishers, Incorporated, 2020.

Encontre o texto completo da fonte
Estilos ABNT, Harvard, Vancouver, APA, etc.
21

Merrick, Joav. Positive Youth Development: Digital Game-Based Learning. Nova Science Publishers, Incorporated, 2020.

Encontre o texto completo da fonte
Estilos ABNT, Harvard, Vancouver, APA, etc.
22

Maiga, Chang Rita Kuo Kinshuk. Learning by Playing: Game-Based Education System Designing and Development. Springer, 2009.

Encontre o texto completo da fonte
Estilos ABNT, Harvard, Vancouver, APA, etc.
23

Bikovska, Jana. Development of a Scenario-based Approach to Simulation Games Management. RTU Press, 2021. http://dx.doi.org/10.7250/9789934226892.

Texto completo da fonte
Resumo:
The Doctoral Thesis is elaborated in the field of scenario-based simulation game management. The essence of simulation games and their role in the learning process is studied, their advantages and disadvantages are identified. The concept of simulation game scenarios is developed that enables efficient game management by using formal methods. An integrated approach to simulation game scenario management is developed and the procedure for scenario generation, simulation and control; as well as its implementation mechanisms, are described.
Estilos ABNT, Harvard, Vancouver, APA, etc.
24

Developments in current game-based learning design and deployment. Hershey PA: Information Science Reference, 2013.

Encontre o texto completo da fonte
Estilos ABNT, Harvard, Vancouver, APA, etc.
25

Management Association, Information Resources, ed. Research Anthology on Developments in Gamification and Game-Based Learning. IGI Global, 2022. http://dx.doi.org/10.4018/978-1-6684-3710-0.

Texto completo da fonte
Estilos ABNT, Harvard, Vancouver, APA, etc.
26

Association, Information Resources Management. Research Anthology on Developments in Gamification and Game-Based Learning. IGI Global, 2021.

Encontre o texto completo da fonte
Estilos ABNT, Harvard, Vancouver, APA, etc.
27

Association, Information Resources Management. Research Anthology on Developments in Gamification and Game-Based Learning. IGI Global, 2021.

Encontre o texto completo da fonte
Estilos ABNT, Harvard, Vancouver, APA, etc.
28

Association, Information Resources Management. Research Anthology on Developments in Gamification and Game-Based Learning. IGI Global, 2021.

Encontre o texto completo da fonte
Estilos ABNT, Harvard, Vancouver, APA, etc.
29

Association, Information Resources Management. Research Anthology on Developments in Gamification and Game-Based Learning. IGI Global, 2021.

Encontre o texto completo da fonte
Estilos ABNT, Harvard, Vancouver, APA, etc.
30

Ifenthaler, Dirk, Xun Ge e Deniz Eseryel. Assessment in Game-Based Learning: Foundations, Innovations, and Perspectives. Springer, 2012.

Encontre o texto completo da fonte
Estilos ABNT, Harvard, Vancouver, APA, etc.
31

Assessment in Game-Based Learning: Foundations, Innovations, and Perspectives. Springer, 2014.

Encontre o texto completo da fonte
Estilos ABNT, Harvard, Vancouver, APA, etc.
32

Association, Information R. Management. Research Anthology on Developments in Gamification and Game-Based Learning, VOL 4. IGI Global, 2021.

Encontre o texto completo da fonte
Estilos ABNT, Harvard, Vancouver, APA, etc.
33

Association, Information R. Management. Research Anthology on Developments in Gamification and Game-Based Learning, VOL 1. IGI Global, 2021.

Encontre o texto completo da fonte
Estilos ABNT, Harvard, Vancouver, APA, etc.
34

Association, Information R. Management. Research Anthology on Developments in Gamification and Game-Based Learning, VOL 2. IGI Global, 2021.

Encontre o texto completo da fonte
Estilos ABNT, Harvard, Vancouver, APA, etc.
35

Association, Information R. Management. Research Anthology on Developments in Gamification and Game-Based Learning, VOL 3. Information Science Reference, 2021.

Encontre o texto completo da fonte
Estilos ABNT, Harvard, Vancouver, APA, etc.
36

Kinshuk, Michitaka Hirose, Maiga Chang, Gwo-Dong Chen e Rita Kuo. Learning by Playing. Game-Based Education System Design and Development: 4th International Conference on e-Learning, Edutainment 2009, Banff, Canada, August 9-11, 2009, Proceedings. Springer London, Limited, 2009.

Encontre o texto completo da fonte
Estilos ABNT, Harvard, Vancouver, APA, etc.
37

Firestone, Robin. Gamification and Game Based Learning in Training and Development: How to Decide If It's Right for You and What to Consider Before Starting Your First Learning Intervention. Business Expert Press, 2017.

Encontre o texto completo da fonte
Estilos ABNT, Harvard, Vancouver, APA, etc.
38

Oehlke, Andreas. Learning Libgdx Game Development. Packt Publishing, Limited, 2013.

Encontre o texto completo da fonte
Estilos ABNT, Harvard, Vancouver, APA, etc.
39

Learning ShiVa3D Game Development. Packt Publishing, 2012.

Encontre o texto completo da fonte
Estilos ABNT, Harvard, Vancouver, APA, etc.
40

Learning Libgdx Game Development. Packt Publishing, 2013.

Encontre o texto completo da fonte
Estilos ABNT, Harvard, Vancouver, APA, etc.
41

Learning Roblox Game Development. Burtons Media Group, 2024.

Encontre o texto completo da fonte
Estilos ABNT, Harvard, Vancouver, APA, etc.
42

Learning Shiva3D Game Development. Packt Publishing, Limited, 2012.

Encontre o texto completo da fonte
Estilos ABNT, Harvard, Vancouver, APA, etc.
43

Game-Based-Learning. GRIN Verlag GmbH, 2013.

Encontre o texto completo da fonte
Estilos ABNT, Harvard, Vancouver, APA, etc.
44

Multiculturalism and Technology-Enhanced Language Learning. IGI Global, 2017.

Encontre o texto completo da fonte
Estilos ABNT, Harvard, Vancouver, APA, etc.
45

Learning Game Development with Unity. Pearson Education (US), 2014.

Encontre o texto completo da fonte
Estilos ABNT, Harvard, Vancouver, APA, etc.
46

Learning Unity Android Game Development. Packt Publishing, Limited, 2015.

Encontre o texto completo da fonte
Estilos ABNT, Harvard, Vancouver, APA, etc.
47

Shekar, Siddharth. Learning Cocos2d-X Game Development. Packt Publishing, Limited, 2014.

Encontre o texto completo da fonte
Estilos ABNT, Harvard, Vancouver, APA, etc.
48

Feronato, Emanuele. Learning Cocos2d-JS Game Development. Packt Publishing, 2015.

Encontre o texto completo da fonte
Estilos ABNT, Harvard, Vancouver, APA, etc.
49

Quandt, Michael. Learning Windows 8 Game Development. Packt Publishing, Limited, 2013.

Encontre o texto completo da fonte
Estilos ABNT, Harvard, Vancouver, APA, etc.
50

Quandt, Michael. Learning Windows 8 Game Development. Packt Publishing, Limited, 2013.

Encontre o texto completo da fonte
Estilos ABNT, Harvard, Vancouver, APA, etc.
Oferecemos descontos em todos os planos premium para autores cujas obras estão incluídas em seleções literárias temáticas. Contate-nos para obter um código promocional único!

Vá para a bibliografia