Literatura científica selecionada sobre o tema "Digital art and aesthetics"
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Artigos de revistas sobre o assunto "Digital art and aesthetics"
Lopes, Dominic McIver. "Aesthetics of Interaction in Digital Art". British Journal of Aesthetics 55, n.º 2 (9 de setembro de 2014): 261–63. http://dx.doi.org/10.1093/aesthj/ayu040.
Texto completo da fonteCROWTHER, PAUL. "Ontology and Aesthetics of Digital Art". Journal of Aesthetics and Art Criticism 66, n.º 2 (março de 2008): 161–70. http://dx.doi.org/10.1111/j.1540-6245.2008.00296.x.
Texto completo da fonteCROWTHER, PAUL. "Ontology and Aesthetics of Digital Art". Journal of Aesthetics and Art Criticism 66, n.º 2 (março de 2008): 161–70. http://dx.doi.org/10.1111/j.1540-594x.2008.00296.x.
Texto completo da fonteDenikin, Anton A. "Post-Digital Aesthetics in the Art Practices of the Digital Art". Observatory of Culture 14, n.º 1 (1 de janeiro de 2017): 36–45. http://dx.doi.org/10.25281/2072-3156-2017-14-1-36-45.
Texto completo da fonteGintere, Ieva. "ART SPACE: AN EXPERIMENTAL DIGITAL ART GAME". SOCIETY. INTEGRATION. EDUCATION. Proceedings of the International Scientific Conference 5 (20 de maio de 2020): 649. http://dx.doi.org/10.17770/sie2020vol5.4817.
Texto completo da fonteHolgate, John. "Informational Aesthetics—What Is the Relationship between Art Intelligence and Information?" Proceedings 47, n.º 1 (15 de maio de 2020): 54. http://dx.doi.org/10.3390/proceedings47010054.
Texto completo da fonteHolgate, John. "Informational Aesthetics—What Is the Relationship between Art Intelligence and Information?" Proceedings 47, n.º 1 (15 de maio de 2020): 54. http://dx.doi.org/10.3390/proceedings2020047054.
Texto completo da fontePhilipsen, Lotte. "Who’s Afraid of the Audience? Digital and Post-Digital Perspectives on Aesthetics". A Peer-Reviewed Journal About 3, n.º 1 (1 de junho de 2014): 120–30. http://dx.doi.org/10.7146/aprja.v3i1.116092.
Texto completo da fonteGintere, Ieva. "A NEW DIGITAL ART GAME: THE ART OF THE FUTURE". SOCIETY. INTEGRATION. EDUCATION. Proceedings of the International Scientific Conference 4 (21 de maio de 2019): 346. http://dx.doi.org/10.17770/sie2019vol4.3674.
Texto completo da fonteSusca, Vincenzo. "Open-air museums: digital cultures, aesthetics and everyday life". Vista, n.º 7 (15 de abril de 2021): e021003. http://dx.doi.org/10.21814/vista.3165.
Texto completo da fonteTeses / dissertações sobre o assunto "Digital art and aesthetics"
Chan, Ching-yan Janet. "On digital aesthetics scrutinizing aesthetic studies in the digital era /". Click to view the E-thesis via HKUTO, 2004. http://sunzi.lib.hku.hk/hkuto/record/B30681893.
Texto completo da fonteChan, Ching-yan Janet, e 陳靜昕. "On digital aesthetics: scrutinizing aestheticstudies in the digital era". Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 2004. http://hub.hku.hk/bib/B30681893.
Texto completo da fonteHo, King Tong. "The poetics of making a new cross-cultural aesthetics of art making in digital art through the creative integration of Western digital ink jet printmaking technology with Chinese traditional art substrates : this exegesis is submitted to AUT University in partial fulfillment of the degree of Doctor of Philosophy". Click here to access this resource online, 2007. http://hdl.handle.net/10292/333.
Texto completo da fonteValiquet, Patrick Joseph. "'The digital is everywhere' : negotiating the aesthetics of digital mediation in Montreal's electroacoustic and sound art scenes". Thesis, University of Oxford, 2014. http://ora.ox.ac.uk/objects/uuid:356cdab4-c690-4eb8-9558-3ae80e51d2df.
Texto completo da fonteEdnie-Brown, Pia Hope, e pia@rmit edu au. "The aesthetics of emergence". RMIT University. Architecture and Design, 2008. http://adt.lib.rmit.edu.au/adt/public/adt-VIT20080804.161628.
Texto completo da fonteSniadecki, John Paul. "Digital Jianghu: Independent Documentary in a Beijing Art Village". Thesis, Harvard University, 2013. http://dissertations.umi.com/gsas.harvard:10971.
Texto completo da fonteAnthropology
Kenning, Gail Joy Art College of Fine Arts UNSW. "Pattern as process: an aesthetic exploration of the digital possibilities for conventional, physical lace patterns". Awarded by:University of New South Wales, 2007. http://handle.unsw.edu.au/1959.4/39898.
Texto completo da fonteGazana, Cleber [UNESP]. "Glitch Art: uso do erro digital como procedimento artístico e possibilidade estética". Universidade Estadual Paulista (UNESP), 2016. http://hdl.handle.net/11449/136255.
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Coordenação de Aperfeiçoamento de Pessoal de Nível Superior (CAPES)
Esta pesquisa tem como objetivo constatar a possibilidade e potencialidade estética por meio do uso do erro digital e de usos não projetados dos dispositivos técnicos e softwares na Glitch Art. Por ser um tema quase inédito, foi importante explicar o significado dos termos tilt, bug, failure, fault, error e mistake em relação ao campo técnico e artístico da Glitch Art, à sua prática e a nossa experiência, assim como a definição do termo glitch e de seu uso como designação deste recente gênero artístico. Seguiu-se para a investigação de suas bases fundamentais, classificações, características visuais, procedimentos artísticos, relação com o passado da arte, seus artistas visuais mais expressivos e sua aplicação para além da arte digital. Para tanto, este trabalho apoiou-se, principalmente, nos pensamentos de Moradi, Manon, Temkin e Menkman nos aspectos exclusivos da Glitch Art. Por fim, de modo teórico-prático, resultou a criação da obra Decode, de minha autoria, onde se dialogou e se experienciou as teorias e os procedimentos aqui discutidos.
This research aims to verify the possibility and aesthetic potential through the use of digital error and not designed uses of technical devices and software in Glitch Art. For being an almost unheard subject, it was important to explain the meaning of tilt, bug, failure, fault, error and mistake terms in relation to the technical and artistic field of Glitch Art, its practice and our experience as well the definition of glitch term and its use as designation of this recent artistic genre. We proceed to the investigation of its fundamental basis, classifications, visual characteristics, artistic procedures, relationship with the past of art, its more expressive visual artists and its application beyond the digital art. Therefore, this research grounds on mainly thoughts of Moradi, Manon, Temkin, and Menkman in exclusive aspects of Glitch Art. Finally, with theoretical and practical way has resulted in the creation of my own work Decode, where was connected and experienced the theories and procedures discussed herein.
Fontaine, Chantale. "Channeling Aesthetics in the Digital Realm: Designing Virtual Homes for the Artists of Folkvine.org". Honors in the Major Thesis, University of Central Florida, 2004. http://digital.library.ucf.edu/cdm/ref/collection/ETH/id/708.
Texto completo da fonteB.A.
Bachelors
Arts and Sciences
Art
Woodger, Jeff Robert University of Ballarat. "An inquiry into Suiboku and Kano School influences on Rococo and Romantic landscape painting through Claude Lorraine (1600-1682) and Salvator Rosa (1615-1673)". University of Ballarat, 2006. http://archimedes.ballarat.edu.au:8080/vital/access/HandleResolver/1959.17/12791.
Texto completo da fonteDoctor of Philosophy
Livros sobre o assunto "Digital art and aesthetics"
Postdigital aesthetics: Art, computation and design. Houndmills, Basingstoke, Hampshire: Palgrave Macmillan, 2015.
Encontre o texto completo da fonteDigital mosaics: The aesthetics of cyberspace. New York: Simon & Schuster, 1997.
Encontre o texto completo da fonteThe art of mechanical reproduction: Technology and aesthetics from Duchamp to the digital. Chicago: University of Chicago Press, 2015.
Encontre o texto completo da fonteSpecLab: Digital aesthetics and projects in speculative computing. Chicago: University of Chicago Press, 2009.
Encontre o texto completo da fonteInstitute of Network Cultures (Amsterdam, Netherlands), ed. Web aesthetics: How digital media affect culture and society. Rotterdam: NAi Publishers, 2010.
Encontre o texto completo da fonteFuller, Matthew. Media ecologies: Materialist energies in art and technoculture. Cambridge, Mass: MIT Press, 2005.
Encontre o texto completo da fonteMalina, Roger F. Series ed., ed. Media ecologies: Materialist energies in art and technoculture. Cambridge, Mass: MIT Press, 2005.
Encontre o texto completo da fonteShu wei mei xue?: Dian nao shi dai de yi shu chuang zuo ji wen hua chao liu pou xi = Digital aesthetics? Taibei Shi: Yi shu jia chu ban she, 2008.
Encontre o texto completo da fonteMigunov, A. S. Algoritmicheskai︠a︡ ėstetika. Sankt-Peterburg: Aleteĭi︠a︡, 2010.
Encontre o texto completo da fonteA, Kittler Friedrich, ed. The digital Wunderkammer: 10 chapters on the Iconic Turn. Munich: Wilhelm Fink, 2011.
Encontre o texto completo da fonteCapítulos de livros sobre o assunto "Digital art and aesthetics"
Fazi, M. Beatrice, e Matthew Fuller. "Computational Aesthetics". In A Companion to Digital Art, 281–96. Hoboken, NJ: John Wiley & Sons, Inc, 2016. http://dx.doi.org/10.1002/9781118475249.ch11.
Texto completo da fonteCubitt, Sean. "Aesthetics of the Digital". In A Companion to Digital Art, 265–80. Hoboken, NJ: John Wiley & Sons, Inc, 2016. http://dx.doi.org/10.1002/9781118475249.ch10.
Texto completo da fonteBense, Max. "Small Abstract Aesthetics". In A Companion to Digital Art, 247–64. Hoboken, NJ: John Wiley & Sons, Inc, 2016. http://dx.doi.org/10.1002/9781118475249.ch9.
Texto completo da fonteSwale, Alistair D. "Anime as Art: Digital Cinema and the Anime Aesthetic". In Anime Aesthetics, 120–40. London: Palgrave Macmillan UK, 2015. http://dx.doi.org/10.1057/9781137463357_7.
Texto completo da fonteCrowther, Paul. "The Emergence of Digital Art". In Digital Art, Aesthetic Creation, 36–63. New York : Routledge, 2019. | Series: Routledge advances in art and visual studies: Routledge, 2018. http://dx.doi.org/10.4324/9780429467943-4.
Texto completo da fonteCrowther, Paul. "Digital Plasticity and Its Objects". In Digital Art, Aesthetic Creation, 64–95. New York : Routledge, 2019. | Series: Routledge advances in art and visual studies: Routledge, 2018. http://dx.doi.org/10.4324/9780429467943-5.
Texto completo da fonteKnight, Linda. "Digital Aesthetics and Multidimensional Play in Early Childhood". In Communities of Practice: Art, Play, and Aesthetics in Early Childhood, 133–51. Cham: Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-319-70644-3_9.
Texto completo da fonteCrowther, Paul. "A Methodological Prologue". In Digital Art, Aesthetic Creation, 1–5. New York : Routledge, 2019. | Series: Routledge advances in art and visual studies: Routledge, 2018. http://dx.doi.org/10.4324/9780429467943-1.
Texto completo da fonteCrowther, Paul. "Introduction". In Digital Art, Aesthetic Creation, 6–19. New York : Routledge, 2019. | Series: Routledge advances in art and visual studies: Routledge, 2018. http://dx.doi.org/10.4324/9780429467943-2.
Texto completo da fonteCrowther, Paul. "Machine-Being". In Digital Art, Aesthetic Creation, 20–35. New York : Routledge, 2019. | Series: Routledge advances in art and visual studies: Routledge, 2018. http://dx.doi.org/10.4324/9780429467943-3.
Texto completo da fonteTrabalhos de conferências sobre o assunto "Digital art and aesthetics"
Gintere, Ieva. "ART SPACE: AN INNOVATIVE DIGITAL GAME OF MODERN AESTHETICS". In 13th annual International Conference of Education, Research and Innovation. IATED, 2020. http://dx.doi.org/10.21125/iceri.2020.0388.
Texto completo da fonteBowen, Jonathan P., Tula Giannini e Gareth Polmeer. "Coded Communication: Digital Senses and Aesthetics, Merging Art and Life". In Electronic Visualisation and the Arts (EVA 2017). BCS Learning & Development, 2017. http://dx.doi.org/10.14236/ewic/eva2017.1.
Texto completo da fonteGao, Lin. "Enrichment and Development of Film Aesthetics by Digital Long Take". In International Conference on Education, Language, Art and Intercultural Communication (ICELAIC-14). Paris, France: Atlantis Press, 2014. http://dx.doi.org/10.2991/icelaic-14.2014.162.
Texto completo da fonteGintere, Ieva. "Fusing Art Game And Edugame: An Innovative Digital Game Of Modern Aesthetics". In 11th International Conference on Education and Educational Psychology. European Publisher, 2020. http://dx.doi.org/10.15405/epiceepsy.20111.20.
Texto completo da fontePolmeer, Gareth. "Sublating Time: Hegel’s speculative philosophy and digital aesthetics". In Electronic Visualisation and the Arts. BCS Learning & Development, 2016. http://dx.doi.org/10.14236/ewic/eva2016.49.
Texto completo da fonteJinbo Xu, Qifang Gong e Yating Lei. "Research on aesthetic evolution caused by digital art". In 2009 IEEE 10th International Conference on Computer-Aided Industrial Design & Conceptual Design. IEEE, 2009. http://dx.doi.org/10.1109/caidcd.2009.5374919.
Texto completo da fonteKim, Hyunil C., e Hyung-Gi Kim. "Temporal Elements of Aesthetic Experience in Interactive Media Art". In Art, Culture, Game, Graphics, Broadcasting and Digital Contents 2015. Science & Engineering Research Support soCiety, 2015. http://dx.doi.org/10.14257/astl.2015.113.23.
Texto completo da fontePulejkova, Kristina. "The Future Human: Exploring Posthuman Aesthetics through Digital and Immersive Technologies". In Electronic Visualisation and the Arts (EVA 2017). BCS Learning & Development, 2017. http://dx.doi.org/10.14236/ewic/eva2017.46.
Texto completo da fonteKim, Taeyeon. "The Aesthetic Evaluation of Digital Games as an Art Form: Analysis with Heidegger's Art Theory". In Games and Graphics 2014. Science & Engineering Research Support soCiety, 2014. http://dx.doi.org/10.14257/astl.2014.65.08.
Texto completo da fonteCho, Wonjun, Eunkyung Kim e Hohyun Lee. "Is (Infinite Challenge) the Art of Work: Focused on our traditional aesthetic theory Sinmyoung". In Art, Culture, Game, Graphics, Broadcasting and Digital Contents 2016. Science & Engineering Research Support soCiety, 2016. http://dx.doi.org/10.14257/astl.2016.125.03.
Texto completo da fonteRelatórios de organizações sobre o assunto "Digital art and aesthetics"
Goetzmann, William, Elena Mamonova e Christophe Spaenjers. The Economics of Aesthetics and Three Centuries of Art Price Records. Cambridge, MA: National Bureau of Economic Research, agosto de 2014. http://dx.doi.org/10.3386/w20440.
Texto completo da fonteLapolla, Kendra, Jaclyn Gordyan e Brian Lapolla. Critiquing Design Aesthetics in Collaborative Fashion Creation: Design Conversations with a Fashion Designer, an Architect, and Art Director. Ames: Iowa State University, Digital Repository, 2014. http://dx.doi.org/10.31274/itaa_proceedings-180814-901.
Texto completo da fonteDubois, Marie-Claude, e Miljana Horvat. State-of-the-Art of Digital Tools Used by Architects for Solar Design. IEA Solar Heating and Cooling Programme, setembro de 2010. http://dx.doi.org/10.18777/ieashc-task42-2010-0001.
Texto completo da fonteCampos Freire, F., e N. Alonso Ramos. Online digital social tools for professional self-promotion. A State of the Art review. Revista Latina de Comunicación Social, março de 2015. http://dx.doi.org/10.4185/rlcs-2015-1047en.
Texto completo da fonteStephen Goss, Stephen Goss. Youth on the Move: Re-Storying Urban Communities with Public Art and Digital Media. Experiment, novembro de 2016. http://dx.doi.org/10.18258/8558.
Texto completo da fonteParsons, Jean L., Jessica L. Ridgway e Lauren Tofflemire. With a Theme, as a Team, for a Client: A Digital Textile Design Commissioned Art Project. Ames: Iowa State University, Digital Repository, 2013. http://dx.doi.org/10.31274/itaa_proceedings-180814-471.
Texto completo da fonteRysjedal, Fredrik. Frozen Moments in Motion. Universitetet i Bergen KMD, janeiro de 2019. http://dx.doi.org/10.22501/kmd-ar.31524.
Texto completo da fonteBaral, Aniruddha, Jeffery Roesler e Junryu Fu. Early-age Properties of High-volume Fly Ash Concrete Mixes for Pavement: Volume 2. Illinois Center for Transportation, setembro de 2021. http://dx.doi.org/10.36501/0197-9191/21-031.
Texto completo da fonte