Teses / dissertações sobre o tema "Creative process"
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Calatrava, Santiago Tzonis Alexander Lefaivre Liane. "Santiago Calatrava's creative process". Basel [etc.] : Birkhäuser, 2001. http://opac.nebis.ch/cgi-bin/showAbstract.pl?u20=3764363231.
Texto completo da fonteOlson, Stephanie E. "Igniting my Creative Process". Digital Archive @ GSU, 2011. http://digitalarchive.gsu.edu/art_design_theses/87.
Texto completo da fonteBabington, Amanda-Louise B. "Handel's 'Messiah' : the creative process". Thesis, University of Manchester, 2010. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.518483.
Texto completo da fonteJungmann, Manuela. "Embodied creativity : a process continuum from artistic creation to creative participation". Thesis, University of Sussex, 2011. http://sro.sussex.ac.uk/id/eprint/7374/.
Texto completo da fonteBrewer, Peter W. "The Creative Process of Ira Sullivan". Scholarly Repository, 2009. http://scholarlyrepository.miami.edu/oa_dissertations/238.
Texto completo da fonteBraun, Jennifer Ann. "Wikis and the creative writing process". Thesis, University of British Columbia, 2009. http://hdl.handle.net/2429/11442.
Texto completo da fonteCarse, Henry R. "Creative ambiguities in the pilgrimage process". Thesis, University of Kent, 2003. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.408518.
Texto completo da fonteEngle, Teresa A. "Experimental Navigation and the Creative Process". VCU Scholars Compass, 2005. http://scholarscompass.vcu.edu/etd/1058.
Texto completo da fonteJaveri, Sabyn. "The creative process : a journey of self-discovery through creative writing". Thesis, University of Leicester, 2016. http://hdl.handle.net/2381/37801.
Texto completo da fonteBader, Angela. "A personal exploration of the creative process". Thesis, Link to the online version, 2006. http://hdl.handle.net/10019/960.
Texto completo da fonteHarris, K. Paul Covach John Rudolph. "U2's creative process sketching in sound /". Chapel Hill, N.C. : University of North Carolina at Chapel Hill, 2007. http://dc.lib.unc.edu/u?/etd,806.
Texto completo da fonteTitle from electronic title page (viewed Dec. 18, 2007). "... in partial fulfillment of the requirements for the degree of Doctor of Philosophy in the Department of Music." Discipline: Music; Department/School: Music.
Townsend, Patricia Mary. "The artist's creative process : a Winnicottian view". Thesis, University College London (University of London), 2018. http://discovery.ucl.ac.uk/10042680/.
Texto completo da fonteJeffery, Lucy. "Beckett : art, music and the creative process". Thesis, University of Reading, 2018. http://centaur.reading.ac.uk/80440/.
Texto completo da fonteAnderson, Jonathan Douglas. "The Creative Process in Cross-Influential Composition". Thesis, University of North Texas, 2010. https://digital.library.unt.edu/ark:/67531/metadc28386/.
Texto completo da fonteVandenberg, Cody J. "MINUTEMAN: THE CREATIVE PROCESS OF SHORT FILMMAKING". Ohio University Honors Tutorial College / OhioLINK, 2012. http://rave.ohiolink.edu/etdc/view?acc_num=ouhonors1340303337.
Texto completo da fonteScherman, Katie. "The Creative Process: Honesty, Individuality, and Empowerment". Thesis, University of Oregon, 2015. http://hdl.handle.net/1794/19245.
Texto completo da fonteLucena, Nathaniel. "A Mediational Model of the Creative Process". W&M ScholarWorks, 2007. https://scholarworks.wm.edu/etd/1539626540.
Texto completo da fonteEdmonds, Timothy, e Terry Maher. "Virtual Teams and The Group Creative Process : How does the group creative process function in a virtual team enviroment?" Thesis, Uppsala universitet, Företagsekonomiska institutionen, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-227032.
Texto completo da fonteYu, Shasha. "Facilitating a Creative Growth Mindset: A Creative Process that Integrates Gameplay with Maketools". The Ohio State University, 2020. http://rave.ohiolink.edu/etdc/view?acc_num=osu1587417280180723.
Texto completo da fonteSmith, Darion. "Boosting My Creative Process in Choreography: Analyzing Related Work, Integrating Methods of Select Master Choreographers, Creating a Dance". Thesis, University of Oregon, 2018. http://hdl.handle.net/1794/23800.
Texto completo da fonteRobinson, Ray. "Making electricity : an exegesis of the creative process". Thesis, Lancaster University, 2006. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.730249.
Texto completo da fonteStevens, Caroline Alexandra. "Making art matter : narrating the collaborative creative process". Thesis, National Library of Canada = Bibliothèque nationale du Canada, 2001. http://www.collectionscanada.ca/obj/s4/f2/dsk3/ftp04/NQ63996.pdf.
Texto completo da fonteEllamil, Melissa Marie. "Different modes of thought during the creative process". Thesis, University of British Columbia, 2010. http://hdl.handle.net/2429/27692.
Texto completo da fonteStone, Adam H. "Applying systems engineering methodologies to the creative process". Thesis, Monterey, California: Naval Postgraduate School, 2014. http://hdl.handle.net/10945/44007.
Texto completo da fonteThe application of systems engineering methodologies to the creative process provides opportunities to improve the creative capabilities of individuals and organizations. Through creativity and systems engineering research, the creative process is equated to the systems engineering process. This allows creativity itself to be defined as a system. Defining creativity as a system permits the analysis of the creative process and the construction of a systems engineering based process model for creativity. Process based creativity theories are decomposed and reformulated into a process flow that acknowledges the iterative and recursive nature of the creative process. The derived process flow is then integrated with systems engineering process elements to construct a process model for creativity. The production of a systems engineering derived process model for creativity allows future opportunities to improve that process model by incorporating new creativity research and/or additional influences on creativity, increasing the fidelity of the model. The proposed process model also invites future research into the efficacy of the model. Through the use of systems engineering, creativity research may be incorporated and refined to build an evolving process model for creativity.
Slater, Mark Everard. "Influence and originality in the creative writing process". Thesis, University of Sussex, 2014. http://sro.sussex.ac.uk/id/eprint/51604/.
Texto completo da fonteBuckley, Morgan. "Creative performer agency in the collaborative compositional process". Thesis, University of Cambridge, 2018. https://www.repository.cam.ac.uk/handle/1810/278870.
Texto completo da fonteMcCrystal, Mary Katherine. "Re-Visioning the Feminine Through Intentional Creative Process". Thesis, Pacifica Graduate Institute, 2017. http://pqdtopen.proquest.com/#viewpdf?dispub=10277369.
Texto completo da fonteThis research is about revisioning the Feminine; this is an exploration into the depth of image, alchemy, and intentional creativity, and the catalytic role they play in psychic and somatic integration. Hekate was identified as an image of the dark Feminine that invoked fear in Western culture. For this reason Hekate was selected for interpretation for this alchemical hermeneutic study. An examination of the dark Feminine as Hekate was conducted using an intentional creative process. Also investigated in this study are the alchemical processes of nigredo and albedo and their correlation with transformation within an intentional creative process. Intentional creativity was identified as a viable method for encountering experiences of psychic and somatic integration. Further, through incorporating current research in trauma and neuroscience, this research examined responses to fear in connection to image and the involvement of image in mind-body-subtle body disconnection. This qualitative research was conducted using alchemical hermeneutic methodology to examine the lived experience of re-visioning the Feminine. The data examined in this study were collected by working with an intentional creativity method developed by artist Shiloh Sophia McCloud. McCloud’s intentional creativity model was applied to a dream image, and the researcher’s responses to the layers of the painting process then generated the data for the study. The findings of this study show that McCloud’s method produced lasting experiences of psychic and somatic integration, and that through re-visioning the Feminine, the mind-body-subtle body experience of fear was transformed.
Kilgour, A. Mark. "The Creative Process: The Effects of Domain Specific Knowledge and Creative Thinking Techniques on Creativity". The University of Waikato, 2007. http://hdl.handle.net/10289/2566.
Texto completo da fonteRivas, Chávez Valeria Andrea. "La influencia de la digitalización en los procesos creativos de ilustradores profesionales de Lima". Bachelor's thesis, Universidad Peruana de Ciencias Aplicadas (UPC), 2020. http://hdl.handle.net/10757/653068.
Texto completo da fonteThe main objective of the research is to analyze how the digitization of design tools affects the creative process of professional illustrators in Lima. Accordingly, it was hypothesized that digitization can cause a change in productivity levels related to innovation and idea representation. In this way, an analysis of information collected through checklists was carried out in the observation of a sample, made up of professional illustrators who began their academic training after the start of the digitization process in Lima, divided into two groups at random. One group would use digital tools to graph the largest number of visual representations of a word for a limited time, while the other would work with hand tools. Among the main results we find that digital tools are present in most of the creative process and especially affect the last phase of it. Secondly, the use of digital tools favors the levels of precision of visual representations. Third, we found that the difference in the number of visual representations generated between the two groups was minimal, but with favorable results for digital tools. Finally, the analysis of each sample allowed us to conclude that the digitization of design tools does affect the illustrators' creative process, causing a change in their productivity levels.
Trabajo de investigación
Dolgin, Steven Alfred Getsi Lucia Cordell. "Creative writing and the composing process the role of creative writing in the English curriculum /". Normal, Ill. Illinois State University, 1987. http://wwwlib.umi.com/cr/ilstu/fullcit?p8713213.
Texto completo da fonteTitle from title page screen, viewed July 25, 2005. Dissertation Committee: Lucia C. Getsi (chair), Curtis K. White, Robert D. Sutherland, Ronald J. Fortune, William E. Piland. Includes bibliographical references (leaves 137-140) and abstract. Also available in print.
Fisher, Matt. "Mind as creative organization : the nature and development of human cognition as a creative process /". Title page, abstract and table of contents only, 2004. http://web4.library.adelaide.edu.au/theses/09ARM/09armf5331.pdf.
Texto completo da fonteGaluska, John D. "Mapping creative interiors creative process narratives and individualized workscapes in the Jamaican dub poetry context /". [Bloomington, Ind.] : Indiana University, 2007. http://gateway.proquest.com/openurl?url_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:dissertation&res_dat=xri:pqdiss&rft_dat=xri:pqdiss:3310395.
Texto completo da fonteTitle from PDF t.p. (viewed Dec. 9, 2008). Source: Dissertation Abstracts International, Volume: 69-05, Section: A, page: 1931. Advisers: John Johnson; Portia Maultsby.
Nordmark, Njål. "Software Architecture and the Creative Process in Game Development". Thesis, Norges teknisk-naturvitenskapelige universitet, Institutt for datateknikk og informasjonsvitenskap, 2012. http://urn.kb.se/resolve?urn=urn:nbn:no:ntnu:diva-18462.
Texto completo da fonteMcNulty, Jane. "An Evening of Greek Theater: An Actor's Creative Process". ScholarWorks@UNO, 2004. http://scholarworks.uno.edu/td/75.
Texto completo da fonteBitter, James. "Adlerian Family Therapy: Innovations and Creative Process,” Invited Address". Digital Commons @ East Tennessee State University, 2005. https://dc.etsu.edu/etsu-works/6081.
Texto completo da fontePayne, Emily. "The creative process in performance : a study of clarinettists". Thesis, University of Oxford, 2015. https://ora.ox.ac.uk/objects/uuid:652aa4a1-347b-41e2-8ba3-a71eee9c3e5a.
Texto completo da fontePratt, Angela. "ask dance theatre : Christian worldview and the creative process". Thesis, Queensland University of Technology, 2003. https://eprints.qut.edu.au/15881/1/Angela_Pratt_Thesis.pdf.
Texto completo da fontePratt, Angela. "Ask Dance Theatre: Christian Worldview And The Creative Process". Queensland University of Technology, 2003. http://eprints.qut.edu.au/15881/.
Texto completo da fonteFelippetti, Daniel. "The advertising creative process: insights from the Brazilian ad industry". Doctoral thesis, Universitat Autònoma de Barcelona, 2016. http://hdl.handle.net/10803/384534.
Texto completo da fonteThis investigation aims to verify and explore the estrangement between the academia and the advertising industry. Beyond this, intend to verify if these two realities share common knowledge in some extent. This is achieved by structuring our research into two different parts, one with a theoretical approach and the other with a practical standpoint. The first part is done by defining the basic concepts and the review of 30 different models of the creative process. The first 15 are classified as classical models, commonly covering the creative process as stages to follow. The other 15 are cognitive models, regarding the sub processes involved in the process of creating something. The second part approaches the advertising creative process through the eyes of the industry practitioners. We conducted a qualitative research based on Grounded Theory making use o in-depth interviews with 16 toplevel creatives from Brazilian largest agencies. The focus was to verify how practitioners understand their creative processes (and if they do). The interviews were recorded, transcribed and coded. Findings arise from the data analysis and are compared to the theoretical framework proposed in the first part of the investigation.
Nelson, Christopher Barnaby. "The Creative process : a phenomenological and psychometric investigation of artistic creativity /". Connect to thesis, 2005. http://eprints.unimelb.edu.au/archive/00001401.
Texto completo da fonteCandy, Linda. "Creative knowledge work and interaction design". Thesis, Loughborough University, 1998. https://dspace.lboro.ac.uk/2134/6992.
Texto completo da fonteOtani, Daves. "Geratriz improvisacional espetacular = processo criativo da Boa Companhia =Spectacular improvisational generatrix : Boa Companhia's creative process". [s.n.], 2012. http://repositorio.unicamp.br/jspui/handle/REPOSIP/284587.
Texto completo da fonteTese (doutorado) - Universidade Estadual de Campinas, Instituto de Artes
Made available in DSpace on 2018-08-21T22:11:29Z (GMT). No. of bitstreams: 1 Otani_Daves_D.pdf: 3263077 bytes, checksum: b6e31bdd9d62b39a46f9ea95f66b1486 (MD5) Previous issue date: 2012
Resumo: A presente pesquisa trabalha com a hipótese de que existe uma geratriz improvisacional espetacular (GIE) que, por meio de matrizes criativas definidas anteriormente e/ou encontradas durante o período inicial da montagem de um espetáculo teatral, proporciona que a improvisação, conduzida e provocada pelo tema do espetáculo, gere, ao mesmo tempo, precisão e abertura, rigor e risco. O período inicial marca o espetáculo de forma a dar-lhe uma pré-configuração, a estrutura enquanto um corpo a ser constantemente modelado, no entanto, sedimentado em uma matéria já pré-definida. Para investigar a hipótese, analiso o processo criativo e as apresentações públicas do espetáculo teatral "Primus" (adaptação do conto Comunicado a uma academia, de Franz Kafka) e, via a comparação, investigo ainda o processo criativo de "Mister K. e os artistas da fome" (adaptação do conto Um artista da fome, de F. Kafka) em busca de aprofundar a investigação e comprovar o fenômeno da GIE. Ambos os espetáculos são dirigidos por Verônica Fabrini e montados pelo grupo de pesquisa cênica "Boa Companhia", do qual participo como ator, desde sua formação, em 1992. É uma investigação participativa, do ator em diálogo com a encenação, do atuante que participa e, a partir de sua singularidade, compõe coletivamente. A reflexão toma como mote de partida os princípios conceituais do encenador e teórico russo C. Stanislavski, retrabalhados por E. Kusnet: improvisação como análise ativa, circunstancia propostas, objetivo da encenação, memória, ação interior e exterior, entre outros. Referencia ainda o trabalho aspectos do pensamento do filósofo G. Bachelard: imaginação material, potência do instante e intuição. O estudo conclui que a geratriz improvisacional espetacular de fato se caracteriza no trabalho da "Boa Companhia"
Abstract: The following research deals with the hypothesis that it does exist a spectacular improvisational generatrix (SIG) that, through a creative matrix previously defined and /or discovered during the theatrical initial stage, provides that the improvisation, conducted and provoked by the show's theme, generates at the same time precision and openness, rigor and risk. The initial period defines the show and gives it a pre-configuration to be worked - the structure as a body to be constantly shaped, however, settled in a pre-defined subject. To investigate that hypothesis, I do analyze the creative processes and public theatrical performances of the show "Primus" ( Franz Kafka tale's adaptation of "A report to an academy") and, by comparation, I do analyzed too the play "Mister K. e os artistas da fome" (Kafka tale's adaptation of "A hunger artist") both directed by Veronica Fabrini and performed by the scenic research group "Boa Companhia", in which I belong as an actor since it's foundation in 1992. It's a participatory investigation, a dialogue between actor and staging, of the actor that participates and forms the collective from its singularity. The reflexion begins with the russian theoretical Constantin Stanislavski's principles and theorical concepts, reworked by Eugenio Kusnet: improvisation as active analysis, event, given circumstances, staging objective, memory, inner and outer action. This work makes reference also to the philosopher Gaston Bachelard: material imagination, instant and intuition's power. The study concludes that the spectacular improvisational generatrix (SIG) in fact exists in Boa Companhia's performances and theatrical productions
Doutorado
Artes Cenicas
Doutor em Artes
Silins, Lija. "My body My tool - Don't fucking tell me what to do!" Thesis, Konstfack, Inredningsarkitektur & Möbeldesign, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:konstfack:diva-5846.
Texto completo da fonteMARJOT, Cédric, e JOU-YEN (VERNA) LU. "Creative Process and Product Life Cycle of High-Tech Firms". Thesis, University of Kalmar, Baltic Business School, 2008. http://urn.kb.se/resolve?urn=urn:nbn:se:hik:diva-351.
Texto completo da fonteGiven the context of globalization and growing competition, we assist at a reduction of the product life cycle and at a rapid diffusion of creations and innovations. To respond to the fast changing customers’ demand and to reinforce their market position, firms shall design an effective creative process offering superior customer value and insuring their future in the long term.
First of all, after an explanation of the differences between creativity and innovation, the creative process of high-tech firms in terms of actors involved, resources allocation, leadership and management of creative people will be depicted. Secondly, the creative destruction process and some of the inherent obstacles and risks of the creative process will be addressed. Thirdly, the concepts of Technology Life Cycle (TLC) and Product Life Cycle (PLC) will be developed.
Within this thesis, our ideas are presented and justified through three methodologies: Literature Review, case study and interview. We mainly used the cases of Hewlett-Packard (HP) and France Telecom Orange (FTO) to backup our argumentation.
We conceptualized the creative process and we highlighted the connections between the creative process and the Product Life Cycle. With the help of two other small cases study (Nintendo and Apple), we emphasized the downward trend of high-tech products’ lifecycle in the long run. Ultimately, four practical recommendations are given to leaders from high-tech industries and directions to deeper research this topic are advised.
Moorman, Kenneth Matthew. "A functional theory of creative reading : process, knowledge, and evaluation". Diss., Georgia Institute of Technology, 1997. http://hdl.handle.net/1853/9122.
Texto completo da fonteStanley, Faye Tucker. "Re-Framing Traditional Arts: Creative Process and Culturally Responsive Learning". Thesis, University of Canterbury. School of Teacher Education, 2014. http://hdl.handle.net/10092/9471.
Texto completo da fonteHunter, Victoria Margaret. "Site-specific dance performance : The investigation of a creative process". Thesis, University of Leeds, 2009. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.522940.
Texto completo da fonteDuncan, Suzanne. "Dust imagined : a creative reflection on mortality, anxiety and process". Master's thesis, University of Cape Town, 2014. http://hdl.handle.net/11427/13074.
Texto completo da fonteWhy do skin, hair and fingernails that are desirable objects, belonging to a whole body and adding to its decoration, cause disgust and become markers of mortality when they are no longer part of the living body? When disembodied and separated into single strands, skin cells and nail clippings they repulse. In this project, by reconsidering, altering and curating dust, I produce artworks that allow for a new construction of its meaning. Extracted from my living spaces, the dust consists of fragments of objects that were once useful and contributed to a daily existence. In the form of household dust, they become useless. Through the creation of art objects I rework this substance so that it regains purpose. I view my body as a device for producing art, an instrument for construction as well as a producer of my chosen materials. I consider dust through the lens of various dualities: attraction and repulsion, fragility and strength, public and private, clean and dirty, order and chaos and presence and absence. As in all dualities, the potency of the one cannot fully function without the contrast of the other. Through the subtle altering of this non-matter (the dust), I have produced mark-making instruments, made use of it as props to aid performances and mediated its form through video pieces and photography. These products are an experiment in creating something from the non-thing. The material’s original use value is lost in its state as dust, rendering it without purpose - a found material that is always lost.
Henriques, Carissa. "Modes of Participation: Co-creative Approaches to the Design Process". VCU Scholars Compass, 2009. http://scholarscompass.vcu.edu/etd/1716.
Texto completo da fonteHahn, Michael Gerard. "Examining the creative process : electronic technology in art and design /". Online version of thesis, 1993. http://hdl.handle.net/1850/11765.
Texto completo da fonte