Teses / dissertações sobre o tema "Computer graphics"
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Gorbunov, Ivan. "Computer graphics". Thesis, Дніпровський національний університет залізничного транспорту імені академіка В. Лазаряна, 2019. https://er.knutd.edu.ua/handle/123456789/14700.
Texto completo da fonteМета дослідження – розповісти про комп'ютерну графіку як про основну технологію цифрової фотографії, кіно, відеоігор, дисплеїв стільникового телефону, комп’ютера та багатьох спеціалізованих прикладних програм.
Цель исследования – рассказать о компьютерной графике как основной технологии цифровой фотографии, кино, видеоигр, дисплеев для мобильных телефонов, компьютеров и многих специализированных приложениях.
Sheremereyevych, D. "3D computer graphics". Thesis, Sumy State University, 2016. http://essuir.sumdu.edu.ua/handle/123456789/44889.
Texto completo da fonteJoanpere, Salvadó Meritxell. "Fractals and Computer Graphics". Thesis, Linköpings universitet, Matematiska institutionen, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-68876.
Texto completo da fonteWu, Liming, e Kai Li. "Water Simulating in Computer Graphics". Thesis, Växjö University, School of Mathematics and Systems Engineering, 2007. http://urn.kb.se/resolve?urn=urn:nbn:se:vxu:diva-1581.
Texto completo da fonteFluid simulating is one of the most difficult problems in computer graphics. On the other hand, water appears in our life very frequently. This thesis focuses on water simulating. We have two main methods to do this in the thesis: the first is wave based water simulating; Sine wave summing based and Fast Fourier Transform based methods are all belong to this part. The other one is physics based water simulating. We make it based on Navier-Stokes Equation and it is the most realistic animation of water. It can deal with the boundary and spray which other method cannot express. Then we put our emphasis on implement by the physics method using Navier-Stokes Equation.
Mason, David, e n/a. "Reversible deformation for computer graphics". University of Otago. Department of Computer Science, 2006. http://adt.otago.ac.nz./public/adt-NZDU20061016.164927.
Texto completo da fonteSethi, Madhuri. "Generating clouds in computer graphics". Thesis, National Library of Canada = Bibliothèque nationale du Canada, 1997. http://www.collectionscanada.ca/obj/s4/f2/dsk2/ftp04/mq29782.pdf.
Texto completo da fonteSethi, Madhu. "Generating clouds in computer graphics". Thesis, McGill University, 1997. http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=27406.
Texto completo da fonteWe take a satellite image of a cloud or cloud field (which is a scene of several clouds), along with a height field for the scene and construct a cloud model which could have produced the input picture.
This approach combines several image synthesis techniques, such as the construction and rendering of parametric bicubic surfaces, texture mapping, and transparency effects. The appropriate selection of these techniques provide a new physically motivated yet heuristic approach to the problem.
This model produces more realistic clouds than any other model, and our techniques for representing satellite data have made this otherwise cumbersome operation highly efficient and computationally inexpensive.
Styne, Bruce Alan. "Management systems for computer graphics". Thesis, University of Cambridge, 1988. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.303247.
Texto completo da fonteTommasi, Gianpaolo Francesco Maria. "Procedural methods in computer graphics". Thesis, University of Cambridge, 1990. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.358787.
Texto completo da fontePatmore, Christopher J. "Natural illumination in computer graphics". Thesis, University of Oxford, 1995. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.308755.
Texto completo da fonteRhodes, Daniel Thomas. "Hardware accelerated computer graphics algorithms". Thesis, Nottingham Trent University, 2008. http://irep.ntu.ac.uk/id/eprint/201/.
Texto completo da fontePfautz, Jonathan David. "Depth perception in computer graphics". Thesis, University of Cambridge, 2001. https://www.repository.cam.ac.uk/handle/1810/284360.
Texto completo da fonteAlshammari, Asma Abdulkarim. "Web-based Computer Graphics Learning". University of Cincinnati / OhioLINK, 2018. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1522414261383339.
Texto completo da fonteStrikic, Ana. "Linear Algebra in Computer Graphics". Thesis, Linnéuniversitetet, Institutionen för matematik (MA), 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-89168.
Texto completo da fonteMiller, Maranda L. "MLM graphics : the creation of a software framework for graphical applications". Virtual Press, 2000. http://liblink.bsu.edu/uhtbin/catkey/1178343.
Texto completo da fonteDepartment of Computer Science
Ravaioli, Giacomo. "Simulazione di fluidi in Computer Graphics". Bachelor's thesis, Alma Mater Studiorum - Università di Bologna, 2016. http://amslaurea.unibo.it/10296/.
Texto completo da fonteTran, Chan-Hung. "Fast clipping algorithms for computer graphics". Thesis, University of British Columbia, 1986. http://hdl.handle.net/2429/26336.
Texto completo da fonteApplied Science, Faculty of
Electrical and Computer Engineering, Department of
Graduate
Hodgkinson, Derek Anthony Martin. "Computer graphics applications in offshore hydrodynamics". Thesis, University of British Columbia, 1987. http://hdl.handle.net/2429/26705.
Texto completo da fonteApplied Science, Faculty of
Civil Engineering, Department of
Graduate
Granath, Victor. "3D Printing for Computer Graphics Industry". Thesis, Högskolan i Gävle, Avdelningen för Industriell utveckling, IT och Samhällsbyggnad, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-10439.
Texto completo da fonteGrandhee, Ashok A. "Design of a computer graphics laboratory". Ohio : Ohio University, 1985. http://www.ohiolink.edu/etd/view.cgi?ohiou1184005646.
Texto completo da fonteNeubert, Boris [Verfasser]. "Computer Graphics and Nature / Boris Neubert". München : Verlag Dr. Hut, 2012. http://d-nb.info/1028786271/34.
Texto completo da fonteSaira, Mian I. "Computer graphics and enzyme-substrate calculations". Thesis, University of Oxford, 1987. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.233540.
Texto completo da fonteJones, Graham R. "Accurate radiosity methods for computer graphics". Thesis, University of Oxford, 1999. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.311985.
Texto completo da fonteSewell, Jonathan Mark. "Managing complex models for computer graphics". Thesis, University of Cambridge, 1996. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.627455.
Texto completo da fontePickering, Jonathan H. "Intelligent camera planning for computer graphics". Thesis, University of York, 2002. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.274489.
Texto completo da fonteGlauert, T. H. "Presentation issues for interactive computer graphics". Thesis, University of Cambridge, 1985. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.373663.
Texto completo da fonteHeath, Andrew Michael. "Colour coding scales and computer graphics". Thesis, Imperial College London, 1986. http://hdl.handle.net/10044/1/38031.
Texto completo da fonteBohner, Christine M. "Computer graphics for system effectiveness analysis". Thesis, Massachusetts Institute of Technology, 1986. http://hdl.handle.net/1721.1/14998.
Texto completo da fonteMICROFICHE COPY AVAILABLE IN ARCHIVES AND ENGINEERING
Bibliography: leaf 74.
by Christine M. Bohner.
M.S.
Wareham, Richard James. "Computer graphics using conformal geometric algebra". Thesis, University of Cambridge, 2007. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.612753.
Texto completo da fonteHulusić, Vedad. "Auditory-visual interaction in computer graphics". Thesis, University of Warwick, 2011. http://wrap.warwick.ac.uk/47727/.
Texto completo da fonteMeyer, Mark Barr Alan H. "Discrete differential operators for computer graphics /". Diss., Pasadena, Calif. : California Institute of Technology, 2004. http://resolver.caltech.edu/CaltechETD:etd-05282004-085345.
Texto completo da fonteKaplan, Craig S. "Computer graphics and geometric ornamental design /". Thesis, Connect to this title online; UW restricted, 2002. http://hdl.handle.net/1773/6887.
Texto completo da fonteBrock, Floyd James Jr. "Enhanced Computer Graphics for Decision Makers". PDXScholar, 1986. https://pdxscholar.library.pdx.edu/open_access_etds/1238.
Texto completo da fonteLuo, Xueyi. "A tool for computer verification of properties of certain classes of visibility graphs". Virtual Press, 1994. http://liblink.bsu.edu/uhtbin/catkey/897510.
Texto completo da fonteDepartment of Computer Science
Bilderback, Mark Leslie. "Graphics.c, a simplified graphics application programming interface for the X Window environment". Virtual Press, 1995. http://liblink.bsu.edu/uhtbin/catkey/935938.
Texto completo da fonteDepartment of Computer Science
Zhao, Die. "Graphics Editor". Thesis, Växjö University, School of Mathematics and Systems Engineering, 2007. http://urn.kb.se/resolve?urn=urn:nbn:se:vxu:diva-1195.
Texto completo da fonteThe human enters into the information age in 21st century; the computer science and technology are developed at full speed, and already infiltrate into various field extensively. Resultantly manual drawing gradually is phased out, for those designers who have no prior experience in the computer operation are concerned, they need to have a kind of two-dimensional graphical tool. Graphics editor system arose to the request for designing planar figures for people who have little knowledge in computer.
This paper describes the development process of this system what is studied for the foundation, utilize object-oriented method to analyze, design with computer figure, and adopt Visual C ++ 6.0 as the developing platform. All these have been finished after 1 month or so. It designs to be two-dimensional graphical software with diverse function which operates simply, easy to study, mutual interface friendly graphics editor system and has satisfied some figure users at present with the new demand as well.
The following main functions have been realized in this application: It can draw various figures, such as dot, line, circle, arc, parabola and curve, modify them and comprehensive editing. Figure editor includes translation, mirroring, rotating and some similar operations. Comprehensive drawing includes drawing polygon (sealed and arbitrary polygon), round tangent line, round circle contact, line circle contact, some circle contacts and so forth. Meanwhile obtain the point of intersect between the arbitrary crossing, and draw different figures basically according to the points of intersect. By the way, it is capable to cancel and redraw the editing.
Webb, Jason N. "The advanced features of Mac OS X and their benefits to the design community /". Online version of thesis, 2003. http://homepage.mac.com/jasonwebb/thesis/.
Texto completo da fonteSonnet, Henry. "Embedding metadata in computer graphics for interaction". [S.l.] : [s.n.], 2007. http://deposit.ddb.de/cgi-bin/dokserv?idn=984708545.
Texto completo da fonteGonzález, García Francisco. "Continuity and interpolation techniques for computer graphics". Doctoral thesis, Universitat de Girona, 2013. http://hdl.handle.net/10803/117143.
Texto completo da fonteEn aplicacions orientades als gràfics per ordinador existeix una pràctica molt comuna d'associar informació de materials a objectes 3D mitjançant l'aplicació de textures. Una vegada els models estan texturats, solen deformar-se per tal de crear noves postures, les quals poden ser més adients per a les necessitats d'una determinada escena. Finalment, els models 3D es visualitzen mitjançant l'ajuda d'un algorisme de visualització. Molts dels mètodes de texturat, deformació i visualització existents pateixen problemes de continuïtat que dificulten la posterior aplicació de tècniques d'interpolació. Així doncs, en aquesta tesis doctoral presentem una sèrie d’algorismes que aporten continuïtat en àrees estratègiques i importants en els gràfics per ordinador: Continuity Mapping en el texturat de malles 3D, *Cages per a la deformació suau i continua de malles i I-Render en el camp de la visualització interactiva
Jones, Brian Edward. "A computer graphics based target detection model". Thesis, Monterey, Calif. : Springfield, Va. : Naval Postgraduate School ; Available from National Technical Information Service, 2006. http://library.nps.navy.mil/uhtbin/hyperion/06Sep%5FJones_Brian.pdf.
Texto completo da fonteThesis Advisor(s): Christian J. Darken. "September 2006." Includes bibliographical references (p. 85). Also available in print.
Balakrishnan, Ravin. "Issues in bimanual interaction for computer graphics". Thesis, National Library of Canada = Bibliothèque nationale du Canada, 2001. http://www.collectionscanada.ca/obj/s4/f2/dsk3/ftp04/NQ58939.pdf.
Texto completo da fonteJablonski, Sidney E. "Visual metaphors in computer-generated information graphics /". Online version of thesis, 1989. http://hdl.handle.net/1850/11545.
Texto completo da fonteMayer, Andrew L. "A comparison of two computer graphics systems /". Online version of thesis, 1986. http://hdl.handle.net/1850/8824.
Texto completo da fontePerez, Manuel A. "A language for interactive computer graphics programming". Virtual Press, 1987. http://liblink.bsu.edu/uhtbin/catkey/484784.
Texto completo da fontePagenkopf, Eric L. "Dynamic stall analysis utilizing interactive computer graphics". Thesis, Monterey, California. Naval Postgraduate School, 1988. http://hdl.handle.net/10945/23185.
Texto completo da fonteEwins, Jon Peter. "Algorithm design and 3D computer graphics rendering". Thesis, University of Sussex, 2000. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.310664.
Texto completo da fonteFedorchenko, Ilya. "Short history of computer graphics in movies". Thesis, Київський національний університет технологій та дизайну, 2019. https://er.knutd.edu.ua/handle/123456789/13178.
Texto completo da fonteLim, Hong Lip. "Rendering techniques in three-dimensional computer graphics". Phd thesis, Faculty of Engineering, 1993. http://hdl.handle.net/2123/5674.
Texto completo da fonteOhmer, Julius Fabian. "Computer vision applications on graphics processing units". Thesis, Queensland University of Technology, 2007. https://eprints.qut.edu.au/16463/1/Julius_Ohmer_Thesis.pdf.
Texto completo da fonteOhmer, Julius Fabian. "Computer vision applications on graphics processing units". Queensland University of Technology, 2007. http://eprints.qut.edu.au/16463/.
Texto completo da fonte