Gotowa bibliografia na temat „Virtual environment”
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Artykuły w czasopismach na temat "Virtual environment"
TREGUBOVA, I. A. "FRACTAL GRAPHICS FOR VIRTUAL ENVIRONMENT GENERATION". Digital Technologies 26 (2019): 29–35. http://dx.doi.org/10.33243/2313-7010-26-29-35.
Pełny tekst źródłaAvis, N. J. "Virtual environment technologies". Minimally Invasive Therapy & Allied Technologies 9, nr 5 (styczeń 2000): 333–39. http://dx.doi.org/10.3109/13645700009061455.
Pełny tekst źródłaHolden, Maureen K., i Thomas Dyar. "Virtual Environment Training". Neurology Report 26, nr 2 (2002): 62–71. http://dx.doi.org/10.1097/01253086-200226020-00003.
Pełny tekst źródłaKort, Yvonne A. W. de, Wijnand A. IJsselsteijn, Jolien Kooijman i Yvon Schuurmans. "Virtual Laboratories: Comparability of Real and Virtual Environments for Environmental Psychology". Presence: Teleoperators and Virtual Environments 12, nr 4 (sierpień 2003): 360–73. http://dx.doi.org/10.1162/105474603322391604.
Pełny tekst źródłaPandzic, Igor-Sunday, Nadia Magnenat Thalmann, Tolga K. Capin i Daniel Thalmann. "Virtual Life Network: A Body-Centered Networked Virtual Environment". Presence: Teleoperators and Virtual Environments 6, nr 6 (grudzień 1997): 676–86. http://dx.doi.org/10.1162/pres.1997.6.6.676.
Pełny tekst źródłaDean, Kevin L., Xylar S. Asay-Davis, Evan M. Finn, Tim Foley, Jeremy A. Friesner, Yo Imai, Bret J. Naylor, Sarah R. Wustner, Scott S. Fisher i Kent R. Wilson. "Virtual Explorer: Interactive Virtual Environment for Education". Presence: Teleoperators and Virtual Environments 9, nr 6 (grudzień 2000): 505–23. http://dx.doi.org/10.1162/105474600300040367.
Pełny tekst źródłaS.V, Mamadjanova. "DESIGN FEATURES OF VIRTUAL LEARNING ENVIRONMENTS". European International Journal of Multidisciplinary Research and Management Studies 02, nr 06 (1.06.2022): 1–5. http://dx.doi.org/10.55640/eijmrms-02-06-01.
Pełny tekst źródłaSolini, Hannah M., Ayush Bhargava i Christopher C. Pagano. "Transfer of Calibration in Virtual Reality to both Real and Virtual Environments". Proceedings of the Human Factors and Ergonomics Society Annual Meeting 63, nr 1 (listopad 2019): 1943–47. http://dx.doi.org/10.1177/1071181319631224.
Pełny tekst źródłaSafaric, Riko, Rob M. Parkin, Chris A. Czarnecki i David W. Calkin. "Virtual environment for telerobotics". Integrated Computer-Aided Engineering 8, nr 2 (14.05.2001): 95–104. http://dx.doi.org/10.3233/ica-2001-8201.
Pełny tekst źródłaIwai, Go. "A Virtual Geant4 Environment". Journal of Physics: Conference Series 664, nr 7 (23.12.2015): 072023. http://dx.doi.org/10.1088/1742-6596/664/7/072023.
Pełny tekst źródłaRozprawy doktorskie na temat "Virtual environment"
Banker, William P. "Virtual environments and wayfinding in the natural environment". Monterey, Calif. : Springfield, Va. : Naval Postgraduate School ; Available from National Technical Information Service, 1997. http://handle.dtic.mil/100.2/ADA341166.
Pełny tekst źródła"September 1997." Thesis advisor(s): Rudolph Darken. Includes bibliography references (p. 149-150). Also available online.
Nakhal, Bilal. "Generation of communicative intentions for virtual agents in an intelligent virtual environment : application to virtual learning environment". Thesis, Brest, 2017. http://www.theses.fr/2017BRES0156/document.
Pełny tekst źródłaVirtual Reality plays a major role in developing new educational methodologies, and allows to develop virtual environments for learning where intelligent virtual agents play the role of tutors. These agents are expected to help human users to learn and apply domain-specific procedures with predefined learning outcomes. We work on building a real-time system able to sustain natural interaction with the user in a Virtual Learning Environment (VLE). To implement this model, we propose to use the Multi-Agent System for Collaborative, Adaptive & Realistic Environments for Training (MASCARET) as an Intelligent Virtual Environment (IVE) model that provides the knowledge base to the agents and model the semantic of the virtual environment and user’s activities. To formalize the intention of the agents, we implement a cognitive module within MASCARET inspired by BDI (Belief-Desire-Intention) architecture that permits us to generate high-level intentions for the agents. Furthermore, we integrate Embodied Conversational Agents (ECA), which are based on the SAIBA (Situation, Agent, Intention, Behavior, Animation) framework. The embodied agents of the environment have communicative intentions that are transmitted to the user through natural communication channels, namely the verbal and non-verbal communicative acts and behaviors of the ECAs. To evaluate our model, we implement it in a concrete pedagogical scenario for learning blood analysis procedures in a biomedical laboratory. We use this application to settle an experiment to validate the propositions of our model. The hypothesis of this experiment is to assume that the presence of anECA in a Virtual Environment (VE) enhances the learning performance (or at least does not degrade it) in the context of a learning procedure. The performance is represented by the time of execution, the number of committed errors and the number of requests for assistance. We analyze the results of this evaluation, which partially confirms the hypothesis of the experiment and assure that having an ECA in the VLE does not degrade the performance of the learner in the context of a learning procedure
Griffiths, Gareth David. "Virtual environment usability and user competence : the Nottingham Assessment of Interaction within Virtual Environments (NAIVE) tool". Thesis, University of Nottingham, 2001. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.368972.
Pełny tekst źródłaYahaya, Ros Aizan. "Immersive virtual reality learning environment : learning decision-making skills in a virtual reality-enhanced learning environment". Queensland University of Technology, 2007. http://eprints.qut.edu.au/16489/.
Pełny tekst źródłaYahaya, Ros. "Immersive virtual reality learning environment : learning decision-making skills in a virtual reality-enhanced learning environment". Thesis, Queensland University of Technology, 2007. https://eprints.qut.edu.au/16489/1/Roy_Yahaya_Thesis.pdf.
Pełny tekst źródłaTramberend, Henrik. "Avocado: a distributed virtual environment framework". [S.l. : s.n.], 2003. http://deposit.ddb.de/cgi-bin/dokserv?idn=967442222.
Pełny tekst źródłaRamesh, Ashwin. "Stiffness Perception in a Virtual Environment". Thesis, KTH, Maskinkonstruktion (Inst.), 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-99310.
Pełny tekst źródłaAvsikten med denna rapport är att beskriva utvecklingen av en virtuell miljö för att med hjälp av en haptisk utrustning (Omega 7) studera och analysera kraftåterkoppling under varierande dynamiska förhållanden. Haptisk återkoppling från virtuella objekt har utvecklats för detta ändamål. Målet med projektet är att med hjälp av utvecklat system genomföra experiment för att studera hur försökspersoner kan hantera bristande överensstämmelse mellan visuell och proprioceptiv återkoppling. Studien avser också kognitiv karaktärisering av mänsklig interaktion med ett virtuellt objekt, speciellt med fokus på objektets styvhet. Detta bedöms vara relevant inom rehabiliteringsområdet eftersom en virtuell verklighet i kombination med haptisk återkoppling möjliggör full kontroll över, och registrering av, hur interaktionen sker. Av speciellt intresse är att studera hur rörelse i, och kraftåterkoppling från den virtuella miljön påverkar vår upplevelse av densamma. För utveckling av den virtuella miljön har CHAI 3D använts. CHAI 3D är ett C++ bibliotek med öppen källkod avsedd för realtidssimulering av haptisk återkoppling och visualisering.
Miller, John. "Distributed virtual environment scalability and security". Thesis, University of Cambridge, 2011. https://www.repository.cam.ac.uk/handle/1810/241109.
Pełny tekst źródłaThorstenson, Erik. "Virtual environment for assembler code analysis". Thesis, Mälardalens högskola, Akademin för innovation, design och teknik, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:mdh:diva-18345.
Pełny tekst źródłaEmery, Michael. "Virtual environment for medical skills training /". Leeds : University of Leeds, School of Computer Studies, 2008. http://www.comp.leeds.ac.uk/fyproj/reports/0708/Emery.pdf.
Pełny tekst źródłaKsiążki na temat "Virtual environment"
Banker, William P. Virtual environments and wayfinding in the natural environment. Monterey, Calif: Naval Postgraduate School, 1997.
Znajdź pełny tekst źródła1961-, Shih Timothy K., i Wang Paul P, red. Intelligent virtual world: Technologies & applications in distributed virtual environment. New Jersey: World Scientific Pub. Co., 2004.
Znajdź pełny tekst źródłaVMware vSphere and virtual infrastructure security: Securing the virtual environment. Indianapolis, Ind: Prentice Hall, 2009.
Znajdź pełny tekst źródłaWhyte, Jennifer, i Dragana Nikolić. Virtual Reality and the Built Environment. Second edition. | Milton Park, Abingdon, Oxon ; New York, NY : Routledge, 2018.: Routledge, 2018. http://dx.doi.org/10.1201/9781315618500.
Pełny tekst źródłaBayliss, Christopher J. Cooperative working in a virtual environment. Manchester: University of Manchester, Department of Computer Science, 1995.
Znajdź pełny tekst źródłaGoff, Didier A. Le. Amphibious operations in a virtual environment. Monterey, Calif: Naval Postgraduate School, 1997.
Znajdź pełny tekst źródłaPugach, Stanislav. Closely interacting figures in a virtual environment. Leicester: De Montfort University, 2003.
Znajdź pełny tekst źródłaPedley, Jennie. Memory island: A pre-Renaissance virtual environment. London: Camden Arts Centre, 2004.
Znajdź pełny tekst źródła1946-, Magnenat-Thalmann Nadia, Jain L. C i Ichalkaranje Nikhil 1977-, red. New advances in virtual humans: Artificial intelligence environment. Berlin: Springer, 2008.
Znajdź pełny tekst źródłaSanders, William R. Collective staff training in a virtual learning environment. Alexandria, Va: U.S. Army Research Institute for the Behavioral and Social Sciences, 2002.
Znajdź pełny tekst źródłaCzęści książek na temat "Virtual environment"
Weik, Martin H. "virtual environment". W Computer Science and Communications Dictionary, 1895. Boston, MA: Springer US, 2000. http://dx.doi.org/10.1007/1-4020-0613-6_20829.
Pełny tekst źródłaWainwright, A. Martin. "Ecology and Environment". W Virtual History, 97–118. Abingdon, Oxon ; New York, NY : Routledge, 2019.: Routledge, 2019. http://dx.doi.org/10.4324/9781315157351-6.
Pełny tekst źródłaBaets, Walter R. J., i Gert Van der Linden. "The Corporate Environment". W Virtual Corporate Universities, 19–47. Boston, MA: Springer US, 2003. http://dx.doi.org/10.1007/978-1-4615-0300-2_2.
Pełny tekst źródłaWinkler, Teodor, Jaroslaw Tokarczyk i Dariusz Michalak. "Virtual Working Environment". W Handbook of Loss Prevention Engineering, 393–421. Weinheim, Germany: Wiley-VCH Verlag GmbH & Co. KGaA, 2013. http://dx.doi.org/10.1002/9783527650644.ch17.
Pełny tekst źródłaBasin, David, Patrick Schaller i Michael Schläpfer. "The Virtual Environment". W Applied Information Security, 17–26. Berlin, Heidelberg: Springer Berlin Heidelberg, 2011. http://dx.doi.org/10.1007/978-3-642-24474-2_2.
Pełny tekst źródłaWeik, Martin H. "virtual-environment software". W Computer Science and Communications Dictionary, 1895. Boston, MA: Springer US, 2000. http://dx.doi.org/10.1007/1-4020-0613-6_20830.
Pełny tekst źródłaMcComas, William F. "Virtual Learning Environment". W The Language of Science Education, 110. Rotterdam: SensePublishers, 2014. http://dx.doi.org/10.1007/978-94-6209-497-0_99.
Pełny tekst źródłaWan, Gang, Hui Lin, Qing Zhu i Yingzhen Liu. "Virtual Geographical Environment". W Advances in Cartography and Geographic Information Engineering, 443–77. Singapore: Springer Singapore, 2021. http://dx.doi.org/10.1007/978-981-16-0614-4_12.
Pełny tekst źródłaKim, Dongmin, i Salim Hariri. "Parallel and Distributed Computing Environment". W Virtual Computing, 13–23. Boston, MA: Springer US, 2001. http://dx.doi.org/10.1007/978-1-4615-1553-1_2.
Pełny tekst źródłaBaets, Walter R. J., i Gert Van der Linden. "The Business Education Environment". W Virtual Corporate Universities, 49–92. Boston, MA: Springer US, 2003. http://dx.doi.org/10.1007/978-1-4615-0300-2_3.
Pełny tekst źródłaStreszczenia konferencji na temat "Virtual environment"
Zeltzer, David L. "Virtual environment technology". W Electronic Imaging '91, San Jose,CA, redaktor Edward J. Farrell. SPIE, 1991. http://dx.doi.org/10.1117/12.44385.
Pełny tekst źródłaLehnert, H., i J. Blauert. "Virtual auditory environment". W Fifth International Conference on Advanced Robotics 'Robots in Unstructured Environments. IEEE, 1991. http://dx.doi.org/10.1109/icar.1991.240651.
Pełny tekst źródłaOppelt, Mathias. "Virtual commissioning in a virtual environment". W 2016 Petroleum and Chemical Industry Conference Europe (PCIC Europe). IEEE, 2016. http://dx.doi.org/10.1109/pciceurope.2016.7604641.
Pełny tekst źródłaScoda, Andreea diana. "THE VIRTUAL ENVIRONMENT - A LEARNING ENVIRONMENT?" W eLSE 2014. Editura Universitatii Nationale de Aparare "Carol I", 2014. http://dx.doi.org/10.12753/2066-026x-14-122.
Pełny tekst źródłaDarken, Rudolph P., Cynthia Tonnesen i Kimberly Passarella-Jones. "Bridge between developers and virtual environments: a robust virtual environment system architecture". W IS&T/SPIE's Symposium on Electronic Imaging: Science & Technology, redaktorzy Scott S. Fisher, John O. Merritt i Mark T. Bolas. SPIE, 1995. http://dx.doi.org/10.1117/12.205866.
Pełny tekst źródłaZaldivar-Colado, Ulises, i Samir Garbaya. "Virtual Assembly Environment Modelling". W ASME-AFM 2009 World Conference on Innovative Virtual Reality. ASMEDC, 2009. http://dx.doi.org/10.1115/winvr2009-743.
Pełny tekst źródłaLee, Gun A., Gerard Jounghyun Kim i Chan-Mo Park. "Modeling virtual object behavior within virtual environment". W the ACM symposium. New York, New York, USA: ACM Press, 2002. http://dx.doi.org/10.1145/585740.585748.
Pełny tekst źródłaJacoby, Richard H., i Stephen R. Ellis. "Using virtual menus in a virtual environment". W SPIE/IS&T 1992 Symposium on Electronic Imaging: Science and Technology, redaktor Joanna R. Alexander. SPIE, 1992. http://dx.doi.org/10.1117/12.59654.
Pełny tekst źródłaSobota, Branislav, Miriama Mattová, Sebastián Dimun i Štefan Korečko. "Collaborative virtual reality environment and virtual school". W 2023 World Symposium on Digital Intelligence for Systems and Machines (DISA). IEEE, 2023. http://dx.doi.org/10.1109/disa59116.2023.10308926.
Pełny tekst źródłaNg, Kian Bee. "Interactive virtual environment walkthrough". W ACM SIGGRAPH 97 Visual Proceedings: The art and interdisciplinary programs of SIGGRAPH '97. New York, New York, USA: ACM Press, 1997. http://dx.doi.org/10.1145/259081.259401.
Pełny tekst źródłaRaporty organizacyjne na temat "Virtual environment"
Hariri, Salim, Dongmin Kim, Yoonhee Kim i Ilkyeun Ra. Virtual Distributed Computing Environment. Fort Belvoir, VA: Defense Technical Information Center, marzec 2000. http://dx.doi.org/10.21236/ada376238.
Pełny tekst źródłaTuranova, L. M., i A. A. Stiugin. Electronic educational environment «Virtual classroom». OFERNIO, listopad 2020. http://dx.doi.org/10.12731/ofernio.2020.24655.
Pełny tekst źródłaPausch, Randy F. A Natural Locomotion Virtual Environment Testbed. Fort Belvoir, VA: Defense Technical Information Center, lipiec 2006. http://dx.doi.org/10.21236/ada451479.
Pełny tekst źródłaDel Tutto, Marco. VENu: The Virtual Environment for Neutrinos. Office of Scientific and Technical Information (OSTI), sierpień 2017. http://dx.doi.org/10.2172/1623363.
Pełny tekst źródłaHelms II, Robert F., Daniel B. Nissman, James F. Kennedy i David L. Ryan-Jones. Virtual Environment Technology for MOUT Training,. Fort Belvoir, VA: Defense Technical Information Center, lipiec 1997. http://dx.doi.org/10.21236/ada328001.
Pełny tekst źródłaOliver, James H., Martin J. Vanderploeg i Lin-Lin Chen. A Virtual Environment for Manufacturing Systems. Fort Belvoir, VA: Defense Technical Information Center, wrzesień 1993. http://dx.doi.org/10.21236/ada271084.
Pełny tekst źródłaQUALITY RESEARCH INC HUNTSVILLE AL. Situation Awareness Virtual Environment for Networks (SAVENet). Fort Belvoir, VA: Defense Technical Information Center, kwiecień 1997. http://dx.doi.org/10.21236/ada325021.
Pełny tekst źródłaTackett, Gregory B. Integrated Virtual Environment Test Concepts and Objectives. Fort Belvoir, VA: Defense Technical Information Center, marzec 2001. http://dx.doi.org/10.21236/ada393254.
Pełny tekst źródłaAdam, Taskeen, Chris McBurnie i Björn Haßler. Rolling out a national virtual learning environment. EdTech Hub, lipiec 2020. http://dx.doi.org/10.53832/edtechhub.0010.
Pełny tekst źródłaCarrillo, Justin, Christopher Goodin i Juan Fernandez. Sensor and environment physics in the Virtual Autonomous Navigation Environment (VANE). Engineer Research and Development Center (U.S.), sierpień 2020. http://dx.doi.org/10.21079/11681/37968.
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