Gotowa bibliografia na temat „UX scale”
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Artykuły w czasopismach na temat "UX scale"
Smith, Danielle, Steve Fadden, Melissa Meingast, Michelle Peterson i Anna Rowe. "User Feedback at Scale". Proceedings of the Human Factors and Ergonomics Society Annual Meeting 60, nr 1 (wrzesień 2016): 349–53. http://dx.doi.org/10.1177/1541931213601079.
Pełny tekst źródłaNakamura, Walter Takashi, Leonardo Carneiro Marques, Luis Rivero, Elaine H. T. De Oliveira i Tayana Conte. "Are scale-based techniques enough for learners to convey their UX when using a Learning Management System?" Revista Brasileira de Informática na Educação 27, nr 01 (1.01.2019): 104. http://dx.doi.org/10.5753/rbie.2019.27.01.104.
Pełny tekst źródłaPutri, Masyita Insyra, Erna Piantari i Enjun Junaeti. "Development of UI / UX Design in Web-Based Artificial Intelligence Learning on Student Learning Motivation with a User-centered Design Approach". Jurnal Guru Komputer 4, nr 1 (18.11.2023): 11–20. http://dx.doi.org/10.17509/jgrkom.v4i1.64140.
Pełny tekst źródłaSilalahi, Mario Rudy, Laureta Mauren Michelli, Hesny Umayasyah, Dika Alim Mu’adin i Bita Parga Zen. "Evaluasi Heuristik Dan System Usability Scale UI/UX pada Aplikasi “Makan Kuy”". Jurnal Ilmiah Media Sisfo 18, nr 1 (30.04.2024): 57–67. http://dx.doi.org/10.33998/mediasisfo.2024.18.1.1475.
Pełny tekst źródłaAnshari, Muhammad Rifqi, Adam Prayogo Kuncoro i Pungkas Subarkah. "DESIGNING UI/UX FOR ELEMENTARY SCHOOL E-LEARNING USING DESIGN THINKING METHOD". JURTEKSI (Jurnal Teknologi dan Sistem Informasi) 10, nr 3 (30.06.2024): 575–82. http://dx.doi.org/10.33330/jurteksi.v10i3.3177.
Pełny tekst źródłaBlanes-Selva, Vicent, Sabina Asensio-Cuesta, Ascensión Doñate-Martínez, Felipe Pereira Mesquita i Juan M. García-Gómez. "User-centred design of a clinical decision support system for palliative care: Insights from healthcare professionals". DIGITAL HEALTH 9 (styczeń 2023): 205520762211507. http://dx.doi.org/10.1177/20552076221150735.
Pełny tekst źródłaWinardi, Michelle, Ahyar Muawwal i Renny. "REDESIGN UI/UX PADA APLIKASI BCA MOBILE MENGGUNAKAN METODE LEAN UX". KHARISMA Tech 19, nr 1 (7.11.2023): 153–67. http://dx.doi.org/10.55645/kharismatech.v19i1.444.
Pełny tekst źródłaGalati, Adriano, Lito Kriara, Michael Lindemann, Rea Lehner i JB Jones. "User Experience of a Large-Scale Smartphone-Based Observational Study in Multiple Sclerosis: Global, Open-Access, Digital-Only Study". JMIR Human Factors 11 (11.09.2024): e57033. http://dx.doi.org/10.2196/57033.
Pełny tekst źródłaAngkotasan, Muhamad Arabi Rizki, Aris Wahyu Murdiyanto, Arif Himawan i Fajar Syahruddin. "Desain User Interface Dan User Experience Prototype Mobile Learning Menggunakan Metode Design Thinking Metode Design Thinking". Teknomatika: Jurnal Informatika dan Komputer 16, nr 2 (8.12.2023): 90–101. http://dx.doi.org/10.30989/teknomatika.v16i2.1254.
Pełny tekst źródłaNaomi Ajamsaru, Sary D. E. Paturusi i Virginia Tulenan. "Analisis UI/UX Pada Website Program Studi Teknik Informatika Menggunakan Metode System Usability Scale". Jurnal Teknik Informatika 19, nr 01 (13.01.2024): 45–50. http://dx.doi.org/10.35793/jti.v19i01.51375.
Pełny tekst źródłaRozprawy doktorskie na temat "UX scale"
Zhang, Jing, i Vlad Vamoș. "How does the UX Design of video conferencing software affect student engagement in online education?" Thesis, Jönköping University, JTH, Avdelningen för datateknik och informatik, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:hj:diva-53164.
Pełny tekst źródłaLagasse, Marine. "Explorations de méthodes pour la connaissance et la caractérisation de l’expérience personnelle des visiteurs non guidés au musée : Vers le développement de nouveaux outils d’analyse". Electronic Thesis or Diss., Valenciennes, Université Polytechnique Hauts-de-France, 2024. http://www.theses.fr/2024UPHF0012.
Pełny tekst źródłaExhibition reception studies are at the heart of the museum's knowledge-sharing mission. Today, the concept of the visitor experience brings together a series of central questions on this subject: what do visitors do during their self-guided visit? How do they connect with the exhibition content? Capturing the experience as closely as possible to what visitors live in situ presents however major methodological challenges.This research is based on innovative survey methods developed over the last decades, and more particularly on REMIND, which brings together their methodological assets. REMIND is an interview method that uses the stimulated recall technique to help visitors to produce detailed descriptions of their activity in situ. Nevertheless, as the REMIND analytical framework is designed to capture the experience of each of the visitors interviewed in depth and detail, this makes it difficult to process and cross-check a large number of verbatim data. The aim of this research is to help overcome this methodological obstacle. It proposes to explore different survey and analysis methods to facilitate the systematic collection and examination of a high volume of data relating to the visiting experience. Ultimately, these methodological tools are intended to be used for comparative analyses to identify common trends in visitor activity, as well as specificities due to certain exhibition environments or visit contexts.The thesis comprises two lines of research structured around four studies focusing on the visitor experience in Belgian and French museums. The first line explores means of characterising the visitor experience based on visitors' personal constructs. Study 1 deals with the formalisation of a hybrid interview method, REMIND-Contrast, to bring out the personal constructs relating to an exhibition visit. Studies 2 and 3 propose to use these constructs as questionnaire items and test an early VX scale (Visitor eXperience) to measure the experience. The second line concerns Study 4, which uses an alternative analysis method to the REMIND framework to examine an extended corpus of interviews. This study examines visitors' activities in order to identify typical forms of engagement with exhibits.This research deploys an interdisciplinary approach to exploring field survey methods and testing analytical tools, both qualitative and quantitative, which ultimately serve to characterise the visitor experience and clarify the related phenomena. Among other things, it proposes some initial quantitative indicators to measure the visit experience in terms of key aspects for visitors. Therefore, through the perspectives offered for understanding the visitor experience, the results of this research can also nourish reflections on the evaluation and design of exhibitions and mediation devices
(8803076), Jordan M. McGraw. "Implementation and Analysis of Co-Located Virtual Reality for Scientific Data Visualization". Thesis, 2020.
Znajdź pełny tekst źródłaKsiążki na temat "UX scale"
McAllister, Graham. User experience maturity levels. Oxford University Press, 2018. http://dx.doi.org/10.1093/oso/9780198794844.003.0005.
Pełny tekst źródłaCzęści książek na temat "UX scale"
Zaman, Bieke. "Introducing a Pairwise Comparison Scale for UX Evaluations with Preschoolers". W Human-Computer Interaction – INTERACT 2009, 634–37. Berlin, Heidelberg: Springer Berlin Heidelberg, 2009. http://dx.doi.org/10.1007/978-3-642-03658-3_68.
Pełny tekst źródłaWu, Emma, Zhiyuan Wu, Yilan Zhang i Shengbin Zhu. "Practice of UX Design’s Scale Improvement Under Multi-product Line Enterprises". W Cross-Cultural Design, 260–84. Cham: Springer Nature Switzerland, 2023. http://dx.doi.org/10.1007/978-3-031-35939-2_20.
Pełny tekst źródłaNakamura, Takashi, Kazunori Miyata, Haruki Yamamoto i Hisashi Sato. "A Study on Scale Construction of Adjective Pairs for Evaluating Audiovisual Effects in Video Games". W Design, User Experience, and Usability: UX Research and Design, 278–91. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-78221-4_19.
Pełny tekst źródłaMacedo, Vanessa, i Caio Marcio Silva. "Building a Semantic Differential Scale as Tool for Assisting UX Evaluation with Home Appliances". W Design, User Experience, and Usability. Theories, Methods, and Tools for Designing the User Experience, 308–17. Cham: Springer International Publishing, 2014. http://dx.doi.org/10.1007/978-3-319-07668-3_30.
Pełny tekst źródłaZhang, Mingkun, Zhijun Xu, Qiuxia Yang i Dongyu Zhang. "MS UX-Net: A Multi-scale Depth-Wise Convolution Network for Medical Image Segmentation". W Pattern Recognition and Computer Vision, 357–68. Singapore: Springer Nature Singapore, 2023. http://dx.doi.org/10.1007/978-981-99-8469-5_28.
Pełny tekst źródłaPrati, Elisa, Simone Borsci, Margherita Peruzzini i Marcello Pellicciari. "A Systematic Literature Review of User Experience Evaluation Scales for Human-Robot Collaboration". W Advances in Transdisciplinary Engineering. IOS Press, 2022. http://dx.doi.org/10.3233/atde220627.
Pełny tekst źródłaLópez, Eduardo Emmanuel Rodríguez, Jean Sandro Chery, Teresita de Jesús Álvarez Robles i Francisco Javier Álvarez Rodríguez. "Hedonic Utility Scale (HED/UT) Modified as a User Experience Evaluation Method of Performing Talkback Tutorial for Blind People". W Advances in Systems Analysis, Software Engineering, and High Performance Computing, 62–77. IGI Global, 2020. http://dx.doi.org/10.4018/978-1-5225-8539-8.ch005.
Pełny tekst źródłaStreszczenia konferencji na temat "UX scale"
Krout, Kelly, Juan Pablo Carrascal i Travis Lowdermilk. "Lean UX research at scale". W MuC'20: Mensch und Computer 2020. New York, NY, USA: ACM, 2020. http://dx.doi.org/10.1145/3404983.3405587.
Pełny tekst źródłaCarrascal, Juan Pablo, Kelly Krout, Jacob Freiberg i Irina Smoke. "Gamifying UX Research at Scale". W CHI PLAY '19: The Annual Symposium on Computer-Human Interaction in Play. New York, NY, USA: ACM, 2019. http://dx.doi.org/10.1145/3341215.3354646.
Pełny tekst źródłaHillman, Serena, Samira Jain, Craig M. Macdonald, Elizabeth F. Churchill, Carolyn Pang, Jofish Kaye i Erick Oduor. "Understanding and Evaluating UX Outcomes at Scale". W CSCW '23: Computer Supported Cooperative Work and Social Computing. New York, NY, USA: ACM, 2023. http://dx.doi.org/10.1145/3584931.3611292.
Pełny tekst źródłaGao, Zhijun, Wenxi Du, Defeng Li i Jingsong Yu. "Development of a UX Scale for Technical Communication". W 2024 IEEE International Professional Communication Conference (ProComm). IEEE, 2024. http://dx.doi.org/10.1109/procomm61427.2024.00051.
Pełny tekst źródłaKwon, Kimin, i Sung H. Han. "Using Linear Regression to Investigate the Relationship Between User Experience and UX Components in Cryptocurrency Wallets". W 14th International Conference on Applied Human Factors and Ergonomics (AHFE 2023). AHFE International, 2023. http://dx.doi.org/10.54941/ahfe1003229.
Pełny tekst źródłaShulman, S., i V. Grinin. "Modeling of UX Ori Stars Eclipses". W ASTRONOMY AT THE EPOCH OF MULTIMESSENGER STUDIES. Proceedings of the VAK-2021 conference, Aug 23–28, 2021. Crossref, 2022. http://dx.doi.org/10.51194/vak2021.2022.1.1.069.
Pełny tekst źródłaDanielsson, Karin, i Patrik Björnfot. "A semantic scale for evaluating the UX of a MRP system". W ECCE 2017: European Conference on Cognitive Ergonomics 2017. New York, NY, USA: ACM, 2017. http://dx.doi.org/10.1145/3121283.3121418.
Pełny tekst źródłaFathiyyah, Dinda, Muhammad Difa Sulthon Diani, Zuyina Ayuning Saputri i Sunardi. "Usability Evaluation on Life Insurance Application Using System Usability Scale and ISO 9241-11". W 2022 8th International HCI and UX Conference in Indonesia (CHIuXiD). IEEE, 2022. http://dx.doi.org/10.1109/chiuxid57244.2022.10009774.
Pełny tekst źródłaSciannamè, Martina. "AIXE. Building a scale to evaluate the UX of AI-infused products". W IASDR 2023: Life-Changing Design. Design Research Society, 2023. http://dx.doi.org/10.21606/iasdr.2023.355.
Pełny tekst źródłaEberleh, Edmund, i Fazlul Hoque. "Orchestration of ux methods as critical success factor in large scale software developments". W the 2011 annual conference extended abstracts. New York, New York, USA: ACM Press, 2011. http://dx.doi.org/10.1145/1979742.1979680.
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