Rozprawy doktorskie na temat „Triangulation”
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Below, Alexander. "Complexity of triangulation /". [S.l.] : [s.n.], 2002. http://e-collection.ethbib.ethz.ch/show?type=diss&nr=14672.
Pełny tekst źródłaPihlström, Max. "Visual representation by triangulation". Thesis, Uppsala universitet, Institutionen för informationsteknologi, 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-264109.
Pełny tekst źródłaTrisiripisal, Phichet. "Image Approximation using Triangulation". Thesis, Virginia Tech, 2003. http://hdl.handle.net/10919/33337.
Pełny tekst źródłaMaster of Science
Mankiewicz, Piotr, Carsten Schuett i schuett@math uni-kiel de. "On the Delone Triangulation Numbers". ESI preprints, 2000. ftp://ftp.esi.ac.at/pub/Preprints/esi952.ps.
Pełny tekst źródłaBenderius, Björn. "Laser Triangulation Using Spacetime Analysis". Thesis, Linköping University, Department of Electrical Engineering, 2007. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-10522.
Pełny tekst źródłaIn this thesis spacetime analysis is applied to laser triangulation in an attempt to eliminate certain artifacts caused mainly by reflectance variations of the surface being measured. It is shown that spacetime analysis do eliminate these artifacts almost completely, it is also shown that the shape of the laser beam used no longer is critical thanks to the spacetime analysis, and that in some cases the laser probably even could be exchanged for a non-coherent light source. Furthermore experiments of running the derived algorithm on a GPU (Graphics Processing Unit) are conducted with very promising results.
The thesis starts by deriving the theory needed for doing spacetime analysis in a laser triangulation setup taking perspective distortions into account, then several experiments evaluating the method is conducted.
Kyle, Stephen Alexander. "Triangulation methods in engineering measurement". Thesis, University College London (University of London), 1988. http://discovery.ucl.ac.uk/1318061/.
Pełny tekst źródłaJaw, Jen-Jer. "Control surface in aerial triangulation /". The Ohio State University, 1999. http://rave.ohiolink.edu/etdc/view?acc_num=osu148818889444039.
Pełny tekst źródłaPotter, John R. "Pseudo-triangulations on closed surfaces". Worcester, Mass. : Worcester Polytechnic Institute, 2008. http://www.wpi.edu/Pubs/ETD/Available/etd-021408-102227/.
Pełny tekst źródłaPelegris, Gerasimos. "A triangulation method for passive ranging". Thesis, Monterey, Calif. : Springfield, Va. : Naval Postgraduate School ; Available from National Technical Information Service, 1994. http://handle.dtic.mil/100.2/ADA284180.
Pełny tekst źródłaThesis advisor(s): Pieper, Ron J. ; Cooper, Wlfred W. "June 1994." Includes bibliographical references. Also available online.
Lemaire, Christophe. "Triangulation de Delaunay et arbres multidimensionnels". Phd thesis, Ecole Nationale Supérieure des Mines de Saint-Etienne, 1997. http://tel.archives-ouvertes.fr/tel-00850521.
Pełny tekst źródłaHenry, G. K. "Three dimensional vision by laser triangulation". Thesis, University of Bath, 1988. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.384100.
Pełny tekst źródłaSilva, Luis Fernando Maia Santos. "Merging meshes using dynamic regular triangulation". reponame:Biblioteca Digital de Teses e Dissertações da UFRGS, 2010. http://hdl.handle.net/10183/25512.
Pełny tekst źródłaSimplicial meshes are used in many fields of Computer Graphics and Engineering, for instance, in visualization, simulation, prototyping, among other applications. This kind of mesh is often used as discrete approximations of continuous spaces, where they offer flexible and efficient representations. Considerable effort is spent in generating good quality meshes, but in some applications the meshes can be modified over time. However, this kind of operation is often very expensive and inflexible, sometimes leading to results very different from the original meshes. The ability to handle dynamic scenes reveals itself as one of the most challenging problems in computer graphics. This work proposes an alternative technique for updating simplicial meshes that undergo geometric and topological changes. It explores the property that a Weighted Delaunay Triangulation (WDT) can be used to implicitly define the connectivity of a mesh. Instead of explicitly maintaining connectivity information, this approach simply keeps a collection of weights associated to each vertex. It consists of an algorithm to compute a WDT from any given triangulation, which relies on a breadth-first traversal to assign weights to vertices, and a subdivision strategy to ensure that the reconstructed triangulation conforms with the original one. This technique has many applications and, in particular, it allows for a very simple method of merging triangulations, which is illustrated with both 2D and 3d examples.
Veillet, Isabelle. "Triangulation spatiale de bloc d'images SPOT". Observatoire de Paris, 1991. https://hal.archives-ouvertes.fr/tel-02095460.
Pełny tekst źródłaBesides its image quality, the main advantage of Sport system is its geometric accuracy. The aim of this study is the evaluation of what block adjustment can bring to Spot images geometric processing, in order to process together all the images of a space mapping project. The actual advantage of this kind of computation is shown here. Before, a model of the image-ground relationship must be given. The proposed model is simple, robust and close to the physical image acquisition. With very few control points, the resulting accuracy is less than 10 meters in planimetry, and 6 meters in altimetry. These figures fit most standards of 1:50000 scale topographic maps. Without any ground control point, the accuracy is 15 meters on 200 km x 200 km area
James, Steven Michael. "Triangulation and the Problem of Objectivity". The Ohio State University, 2011. http://rave.ohiolink.edu/etdc/view?acc_num=osu1316500581.
Pełny tekst źródłaNicander, Torun. "Indoor triangulation system using vision sensors". Thesis, Uppsala universitet, Signaler och system, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-429676.
Pełny tekst źródłaMorris, Todd D. (Todd Douglas) Carleton University Dissertation Engineering Electrical. ""VLSI triangulation processing for machine vision."". Ottawa, 1987.
Znajdź pełny tekst źródłaNorström, Christer. "Underwater 3-D imaging with laser triangulation". Thesis, Linköping University, Department of Electrical Engineering, 2006. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-6125.
Pełny tekst źródłaThe objective of this master thesis was to study the performance of an active triangulation system for 3-D imaging in underwater applications. Structured light from a 20 mW laser and a conventional video camera was used to collect data for generation of 3-D images. Different techniques to locate the laser line and transform it into spatial coordinates were developed and evaluated. A field- and a laboratory trial were performed.
From the trials we can conclude that the distance resolution is much higher than the lateral- and longitudinal resolution. The lateral resolution can be improved either by using a high frame rate camera or simply by using a low scanning speed. It is possible to obtain a range resolution of less than a millimeter. The maximum range of vision was 5 meters under water measured on a white target and 3 meters for a black target in clear sea water. These results are however dependent on environmental and system parameters such as laser power, laser beam divergence and water turbidity. A higher laser power would for example increase the maximum range.
Kakarlapudi, Geetha. "Analysis of beacon triangulation in random graphs". Texas A&M University, 2004. http://hdl.handle.net/1969.1/1447.
Pełny tekst źródłaEngman, Robin. "HPA* Used With a Triangulation-Based Graph". Thesis, Blekinge Tekniska Högskola, Institutionen för kreativa teknologier, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-5630.
Pełny tekst źródłaPihlström, Max. "The triangulation as an alternative painting medium". Thesis, Uppsala universitet, Institutionen för informationsteknologi, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-208830.
Pełny tekst źródłaBorouchaki, Houman. "Graphe de connexion et triangulation de delaunay". Paris 7, 1993. http://www.theses.fr/1993PA077127.
Pełny tekst źródłaAnderson, Ryan J. "Triangulation between Elderly Parents And Adult Children". Diss., CLICK HERE for online access, 2005. http://contentdm.lib.byu.edu/ETD/image/etd904.pdf.
Pełny tekst źródłaLam, Alice. "3D sound-source localization using triangulation-based methods". Thesis, University of British Columbia, 2017. http://hdl.handle.net/2429/63551.
Pełny tekst źródłaApplied Science, Faculty of
Mechanical Engineering, Department of
Graduate
Ebadi, Hamid. "A comprehensive study on GPS assisted aerial triangulation". Thesis, National Library of Canada = Bibliothèque nationale du Canada, 1997. http://www.collectionscanada.ca/obj/s4/f2/dsk3/ftp04/nq24534.pdf.
Pełny tekst źródłaKönig, Sören, i Stefan Gumhold. "Robust Surface Triangulation of Points with Normal Information". Saechsische Landesbibliothek- Staats- und Universitaetsbibliothek Dresden, 2014. http://nbn-resolving.de/urn:nbn:de:bsz:14-qucosa-131385.
Pełny tekst źródłaSheehy, Damian James. "Medial surface computation using a domain Delaunay triangulation". Thesis, Queen's University Belfast, 1994. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.239226.
Pełny tekst źródłaChou, George Tao-Shun. "Large-scale 3D reconstruction : a triangulation-based approach". Thesis, Massachusetts Institute of Technology, 2000. http://hdl.handle.net/1721.1/86296.
Pełny tekst źródłaIncludes bibliographical references (p. [153]-157).
by George Tao-Shun Chou.
Ph.D.
Jayawardena, D. P. W. "The role of triangulation in spatial data handling". Thesis, Keele University, 1994. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.385666.
Pełny tekst źródłaKönig, Sören, i Stefan Gumhold. "Robust Surface Triangulation of Points with Normal Information". Technische Universität Dresden, 2013. https://tud.qucosa.de/id/qucosa%3A27382.
Pełny tekst źródłaGholizadeh, Behrouz. "Représentation par triangulation de la surface d'objets tridimensionnels". Paris 11, 1985. http://www.theses.fr/1985PA112336.
Pełny tekst źródłaIn this thesis have two methods been developed for the approximation of 3D object surfaces. These surfaces are sampled with several hundreds of thousands of points which are located on a regular lattice of meridian and parallel lines ln a first approach, we limited ourselves to a method of data compression in which triangulation of the abject is derived from slices of parallels and meridians. This technic is inexpensive, easy to implement but suffers from limited performances (compression ratio and accuracy of representation). The second method we next developed makes use of progressive polyhedral approximation of 3D object surfaces. In this method we begin with an initial polyhedron, the triangular facets of which are recursively split with a strategy that allows the control of not only the number of facets in the representation but also the geometric quality of this representation Very good results have been obtained with various objects and different numbers of facets ranging from 1000 to 12 000
Linden, Timothy R. "A Triangulation-Based Approach to Nonrigid Image Registration". Wright State University / OhioLINK, 2011. http://rave.ohiolink.edu/etdc/view?acc_num=wright1310502150.
Pełny tekst źródłaBoström, Viktor. "Positioning and tracking using image recognition and triangulation". Thesis, Uppsala universitet, Signaler och system, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-448110.
Pełny tekst źródłaKihl, Hilma, i Simon Källberg. "Simulated Laser Triangulation with Focus on Subsurface Scattering". Thesis, Linköpings universitet, Medie- och Informationsteknik, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-178132.
Pełny tekst źródłaExamensarbetet är utfört vid Institutionen för teknik och naturvetenskap (ITN) vid Tekniska fakulteten, Linköpings universitet
Su, Dan. "Pixel level data-dependent triangulation with its applications". Thesis, University of Bath, 2003. https://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.426147.
Pełny tekst źródłaCollier, Jeff. "Examining laser triangulation system performance using a software simulation". Ohio : Ohio University, 1998. http://www.ohiolink.edu/etd/view.cgi?ohiou1176837151.
Pełny tekst źródłaMalek, Alaeddin. "The numerical approximation of surface area by surface triangulation /". Thesis, McGill University, 1986. http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=65498.
Pełny tekst źródłaRila, Luciano. "Coding of still images using irregular subsampling and triangulation". Thesis, Imperial College London, 1997. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.268025.
Pełny tekst źródła余康煒 i Hong-wai Yue. "Image morphing based on compatible triangulation and mesh interpolation". Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 1999. http://hub.hku.hk/bib/B31222122.
Pełny tekst źródłaLattuada, Roberto. "A triangulation based approach to three dimensional geoscientific modelling". Thesis, Birkbeck (University of London), 1999. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.312757.
Pełny tekst źródłaParwana, Sudheer Singh. "Surface triangulation and the downstream effects on surface flattening". Thesis, University of Birmingham, 2011. http://etheses.bham.ac.uk//id/eprint/1606/.
Pełny tekst źródłaHoreau, Mathieu. "Raison et absolu : histoire d'une triangulation (Kant, Hegel, Kierkegaard)". Paris 1, 2011. http://www.theses.fr/2011PA010537.
Pełny tekst źródłaLau, Yan Nam. "Adaptive approach to triangulation of isosurface in volume data /". View Abstract or Full-Text, 2002. http://library.ust.hk/cgi/db/thesis.pl?COMP%202002%20LAUY.
Pełny tekst źródłaIncludes bibliographical references (leaves 91-95). Also available in electronic version. Access restricted to campus users.
Yue, Hong-wai. "Image morphing based on compatible triangulation and mesh interpolation /". Hong Kong : University of Hong Kong, 1999. http://sunzi.lib.hku.hk/hkuto/record.jsp?B20731590.
Pełny tekst źródłaHogan, William Robertson Sean. "An efficient method for finding the Delaunay triangulation of randomly scattered data with applications in contour plotting /". Thesis, Connect to Dissertations & Theses @ Tufts University, 1994.
Znajdź pełny tekst źródłaSubmitted to the Dept. of Electrical Engineering. Includes bibliographical references (leaves 69-70). Access restricted to members of the Tufts University community. Also available via the World Wide Web;
Iordanov, Iordan. "Delaunay triangulations of a family of symmetric hyperbolic surfaces in practice". Electronic Thesis or Diss., Université de Lorraine, 2019. http://www.theses.fr/2019LORR0010.
Pełny tekst źródłaThe Bolza surface is the most symmetric compact orientable hyperbolic surface of genus 2. For any genus higher than 2, there exists one compact orientable surface constructed in a similar way as the Bolza surface having the same kind of symmetry. We refer to this family of surfaces as symmetric hyperbolic surfaces. This thesis deals with the computation of Delaunay triangulations of symmetric hyperbolic surfaces. Delaunay triangulations of compact surfaces can be seen as periodic Delaunay triangulations of their universal cover (in our case, the hyperbolic plane). A Delaunay triangulation is for us a simplicial complex. However, not all sets of points define a simplicial decomposition of a symmetric hyperbolic surface. In the literature, an algorithm has been proposed to deal with this issue by using so-called dummy points: initially a triangulation of the surface is constructed with a set of dummy points that defines a Delaunay triangulation of the surface, then input points are inserted with the well-known incremental algorithm by Bowyer, and finally the dummy points are removed, if the triangulation remains a simplicial complex after their removal. For the Bolza surface, the set of dummy points to initialize the triangulation is given. The existing algorithm computes a triangulation of the Bolza surface as a periodic triangulation of the hyperbolic plane and requires to identify a suitable subset of the hyperbolic plane in which to work. We study the properties of Delaunay triangulations of the Bolza surface defined by sets of points containing the proposed set of dummy points, and we describe in detail an implementation of the incremental algorithm for it. We begin by identifying a subset of the hyperbolic plane that contains at least one representative for each face of a Delaunay triangulation of the surface, which enables us to define a unique canonical representative in the hyperbolic plane for each face on the surface. We give a data structure to represent a Delaunay triangulation of the Bolza surface via the canonical representatives of its faces in the hyperbolic plane. We detail the construction of such a triangulation and additional operations that enable the location of points and the removal of vertices. We also report results on the algebraic degree of predicates needed for all operations. We provide a fully dynamic implementation for the Bolza surface, supporting insertion of new points, removal of existing vertices, point location, and construction of dual objects. Our implementation is based on CGAL, the Computational Geometry Algorithms Library, and is currently under revision for integration in the library. To incorporate our code into CGAL, all the objects that we introduce must be compatible with the existing framework and comply with the standards adopted by the library. We give a detailed description of the classes used to represent and handle periodic hyperbolic triangulations and related objects. Benchmarks and tests are performed to evaluate our implementation, and a simple application is given in the form of a CGAL demo. We discuss an extension of our implementation to symmetric hyperbolic surfaces of genus higher than 2. We propose three methods to generate sets of dummy points for each surface and present the advantages and shortcomings of each method. We identify a suitable subset of the hyperbolic plane that contains at least one representative for each face of a Delaunay triangulation of the surface, and we define a canonical representative in the hyperbolic plane for each face on the surface. We describe a data structure to represent such a triangulation via the canonical representatives of its faces, and give algorithms for the initialization of the triangulation with dummy points. Finally, we discuss a preliminary implementation in which we examine the difficulties of having efficient exact predicates for the construction of Delaunay triangulations of symmetric hyperbolic surfaces
Pébay, Philippe. "Delaunay-admissiblité en dimensions 2 et 3". Phd thesis, Université Pierre et Marie Curie - Paris VI, 2000. http://tel.archives-ouvertes.fr/tel-00607168.
Pełny tekst źródłaPébay, Philippe. "Delaunay-admissibilité a priori en dimensions 2 et 3". Paris 6, 2000. http://www.theses.fr/2000PA066588.
Pełny tekst źródłaKaykobad, M. Tanvir. "Transforming Plane Triangulations by Simultaneous Diagonal Flips". Thesis, Université d'Ottawa / University of Ottawa, 2020. http://hdl.handle.net/10393/40499.
Pełny tekst źródłaBridges, Monte Lee. "Superintendent evaluation for increased organizational performance : from traits to triangulation /". Thesis, Connect to this title online; UW restricted, 2005. http://hdl.handle.net/1773/7813.
Pełny tekst źródłaForest, Collado Josep. "New Methods for Triangulation-based Shape Acquisition using Laser Scanners". Doctoral thesis, Universitat de Girona, 2004. http://hdl.handle.net/10803/7730.
Pełny tekst źródłaTraditionally, the reproduction of the real world has been shown to us by means of at images. These images used to be materialised by means of paint on canvas, drawings or the like. Today, we still see hand made pictures, by fortune, although most of the images are acquired by cameras and they are either directly shown to an audience, like in the cinema, television or photographs, or they are processed by a computer system in order to obtain a particular result, like in industrial quality assurance or bleeding edge artificial intelligence research. Applying mid-level processing algorithms, 3D images can be obtained from 2D ones, using well known techniques called Shape From X, where X is the method for obtaining the 3rd dimension. While the evolution to the 3D camera begun in the 90s, the techniques for obtaining the most accurate 3D shape need to be continuously improving. The application of 3D scanners has spread signi cantly in the recent years, specially in elds like entertainment, assisted diagnosis/ surgery, robotics, etc. One of the most used techniques to obtain 3D information from a scene is triangulation, and more concretely, triangulationbased laser scanners. Since their formal appearance in scienti c publications, in 1971 [SS71], there have been contributions for solving inherent problems like occlusion avoidance, accuracy improvement, acquisition speed, shape description, etc. All of the methods for obtaining 3D points of a scene is accompained with a calibration procedure, and this procedure plays a decisive role in the performance of the acquisition device. The goal of this thesis is to provide a holistic approach to the problem of shape acquisition, giving a wide survey of triangulation laser scanners, testing the performance of di erent systems, and to give contributions for both improving acquisition accuracy under adverse conditions and solving the calibration problem. In addition, the calibration approach is based on previous works that used projective geometry to this end.