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Ghari, Shima. "Towards Merging Digital Technology with Traditional Acting Methods". Thesis, Malmö universitet, Fakulteten för teknik och samhälle (TS), 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-20927.
Pełny tekst źródłaZoran, Amit (Amit Shlomo). "Hybrid re Assembage : bridging traditional craft and digital design". Thesis, Massachusetts Institute of Technology, 2013. http://hdl.handle.net/1721.1/91860.
Pełny tekst źródłaTitle as it appears in MIT degrees awarded booklet, September 18, 2013: Hybrid reAssembage: introducing traditional practice into contemporary design Cataloged from PDF version of thesis. Title as it appears in MIT degrees awarded booklet, September 18, 2013: Hybrid reAssembage: introducing traditional practice into contemporary design.
Includes bibliographical references.
Hybrid reAssemblage is a design gestalt that lies at the cross-section of digital design practice and the tactile qualities of traditional craft. It spans a territory in which the value of artifacts is produced through automated production as well as human subjectivity. This work is an exploration of two divergent realms: that of emerging computational technologies, and traditional hand-hewn practice. Hybrid reAssemblage proposes a new way of thinking about the machine, as generator of control and efficiency, and the unpredictable and singular nature of the raw and the manual. I illustrate Hybrid reAssemblage through three diverse projects: FreeD is a digital handheld milling device for carving, guided and monitored by a computer while preserving the maker's freedom to manipulate the work in many creative ways. It reintroduces craft techniques to digital fabrication, proposing a hybrid human-computer interaction experience. In addition to the technology, I present a user study, demonstrating how FreeD enables personalization and expression as an inherent part of the fabrication process. Chameleon Guitar exploits a selection of acoustic properties via a set of replaceable resonators and by a simulated shape, merging real-wood acoustic qualities with a simulated guitar body. It marries digital freedom with the uniqueness of acoustic instruments, and demonstrates a hybrid functionality platform. Focusing on the production of sonic qualities, this project is evaluated acoustically, pointing to the significance of attention to detail such as craft and wood qualities. Finally, Fused Crafts is a collection of artifacts that are part handcrafted and part 3D printed, visually demonstrating the potential of combining these practices to create hybrid aesthetics. I illustrate this visual concept with two examples: intentionally broken ceramic artifacts with 3D printed restoration, and 3D printed structure that is designed to allow the application of hand-woven patterns. This project is a search for an approach where both technologies can benefit from each other aesthetically, enriching the final product with new qualities. This dissertation begins with a contextual background, leading to the presentation of the projects. In the last part, I evaluate the work through feedback received from a panel of design, craft, and HCI experts.
Amit Zoran.
Ph. D.
Maxwell, Deborah. "Traditional storytelling in a digital world : the transformative power of storytelling across media". Thesis, University of Dundee, 2010. https://discovery.dundee.ac.uk/en/studentTheses/90780ca7-da73-47e0-9c45-fd5cc27d4d93.
Pełny tekst źródłaThomas, Lubi. "Curating in uncharted territories: An examination of a programming model & communicative platform for curation in non-traditional art spaces". Thesis, Queensland University of Technology, 2015. https://eprints.qut.edu.au/84621/1/Lubi_Thomas_Thesis.pdf.
Pełny tekst źródłaFirmannamal, Akhmad. "The engagement of social media and traditional news media in Joko Widodo’s communication strategy for the 2019 Indonesian presidential election". Thesis, Queensland University of Technology, 2021. https://eprints.qut.edu.au/225929/1/Akhmad_Firmannamal_Thesis.pdf.
Pełny tekst źródłaJohnson, Leah Marie. "Hungry for More? An Analysis of Bon Appétit’s Digital Brand Extension Strategies and their Potential Uses and Gratifications". Thesis, Virginia Tech, 2017. http://hdl.handle.net/10919/78214.
Pełny tekst źródłaMaster of Arts
Gyllenskepp, Jimmy, i Jacob Jönsson. "Digital marknadsföring : framväxten av nya verktyg för marknadsföring". Thesis, Högskolan i Gävle, Avdelningen för ekonomi, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-17649.
Pełny tekst źródłaThe purpose of this study is to seek an understanding of the development from traditional to digital marketing and to analyze how it ́s done in practice. Method: The study uses a qualitative approach and data was collected from both primary and secondary sources. The empirical data were collected through 10 interviews, which have been analyzed using the theory and it has led to the study's conclusions. The study shows why there is a shift from traditional marketing methods to digital marketing methods, how they complement each other and what tools that are mainly used by the companies in the study. Suggestions for future research is Facebook advertising, measuring instruments, SEO and Web 3.0. These terms have a potential for future research and it's something that our study has shown to be important. In our study, we contribute to an understanding of the way from the traditional marketing methods to the digital marketing methods. We show that the one does not exclude the other, but that they are complementary to eachother. The study highlights the various tools used by companies for a prominent digital marketing.
Agyeman, Cynthia A. "Artists' Perception of the Use of Digital Media in Painting". Ohio University / OhioLINK, 2015. http://rave.ohiolink.edu/etdc/view?acc_num=ohiou1443101832.
Pełny tekst źródłaBartone, Christopher A. "News Media Narrative and the Iraq War, 2001-2003: How the Classical Hollywood Narrative Style Dictates Storytelling Techniques in Mainstream Digital News Media and Challenges Traditional Ethics in Journalism". Ohio : Ohio University, 2006. http://www.ohiolink.edu/etd/view.cgi?ohiou1149531650.
Pełny tekst źródłaWellman, Mariah. "Gold’s Gym as a “home”: exploring the tensions between traditional bodybuilders and fitness influencers in a commercially branded space". Thesis, University of Iowa, 2018. https://ir.uiowa.edu/etd/6336.
Pełny tekst źródłaWay, Heather C. Albarran Alan B. "The reshaping of the traditional television advertising model an analysis of media agency perceptions and decision-making processes regarding the effects of digital video recorders on television commercial effectiveness /". [Denton, Tex.] : University of North Texas, 2007. http://digital.library.unt.edu/permalink/meta-dc-3906.
Pełny tekst źródłaRaksadeja, K. "Digital and interactive media analysis of myths and traditions expressed in Thai fairground art". Thesis, Liverpool John Moores University, 2018. http://researchonline.ljmu.ac.uk/8604/.
Pełny tekst źródłaWay, Heather C. "The reshaping of the traditional television advertising model: An analysis of media agency perceptions and decision-making processes regarding the effects of digital video recorders on television commercial effectiveness". Thesis, University of North Texas, 2007. https://digital.library.unt.edu/ark:/67531/metadc3906/.
Pełny tekst źródłaIlyuk, Yuliya. "Social media and (non)democracy : The analysis of daily Facebook use by political opposition in Belarus". Thesis, Stockholms universitet, JMK, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:su:diva-157027.
Pełny tekst źródłaSvensson, Kajsa, i Jenny Dahlgren. "Vissa saker kommer och går - magasinet består : En kvalitativ studie om värdegenererat innehåll hos det traditionella livsstilsmagasinet". Thesis, Linnéuniversitetet, Institutionen för medier och journalistik (MJ), 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-57422.
Pełny tekst źródłaSakandelidze, Alexander. "Consumers' Experience of Advertisements in Tablet Devices". Thesis, Internationella Handelshögskolan, Högskolan i Jönköping, IHH, Företagsekonomi, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:hj:diva-18234.
Pełny tekst źródłaWanjema, Richard Wachira. "INTERACTIVE MEDIA and CULTURAL HERITAGE: Interpreting Oral Culture in a Digital Environment". The Ohio State University, 2012. http://rave.ohiolink.edu/etdc/view?acc_num=osu1343405232.
Pełny tekst źródłaLee, Michelle. "Te whatu o poutini a visual art exploration of new media storytelling, 2007". Click here to access this resource online, 2007. http://hdl.handle.net/10292/419.
Pełny tekst źródłaWeijsenburg, Helena, i Denisse Morales. "Strategier och kanaler vid marknadsföring för fysiska researrangörer och traditionella resebyråer". Thesis, Södertörns högskola, Institutionen för naturvetenskap, miljö och teknik, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-25004.
Pełny tekst źródłaBacon, Jasen. "The Digital Folklore Project: Tracking the Oral Tradition on the World Wide Web". Digital Commons @ East Tennessee State University, 2011. https://dc.etsu.edu/etd/1398.
Pełny tekst źródłaAsplund, Dennis. "En dans på glosor? : Hur Duolingo står mot traditionell inlärning av glosor". Thesis, Högskolan Dalarna, Institutionen för lärarutbildning, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:du-38040.
Pełny tekst źródłaLorinius, Michelle, i Linnea Östberg. "IKT-verktyg slår inte det fysiska mötet : En jämförande fallstudie om chefers kommunikation på distans och på plats". Thesis, Linköpings universitet, Informatik, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-166898.
Pełny tekst źródłaInformation and communication technology (ICT) tools are getting more important in organizations, both when employees are working at the same location as their manager as well as when employees are working remotely at other locations. Working remotely have led to new conditions for managers and communication, something perceived more complicated than when employees are at the same location as managers (DeRosa et al., 2004; Alistoun & Upfold, 2012; Van Quaquebeke & Felps, 2018). ICT tools are a prerequisite for communication when employees are working remotely (Sivunen, 2008; Kraft, 2019; Darics, 2020) and knowledge of which communication channels are used by managers at what occasions may be a way of improving communication (Kayworth & Leidner, 2000). The purpose of the study is therefore to increase the understanding of managers communication with ICT tools. Further, we want to investigate if there are similarities and differences regarding managers communication and choice of communication channel when employees are working remotely or on-site. The study's approach is qualitative, abductive and hermeneutic. Semi-structured interviews with twelve managers from ten organizations were conducted. The sampling consisted of a combination of purposive, snowball and convenience sampling. The data analysis was thematic analysis. Six occasions for communication were identified. The occasions for communication were the same both remotely and on site. Another five themes for similarities and differences were detected. We found that the occasions for communication does not differ depending on distance, but rather that the difference lies in how the communication is carried out. In addition, we have found that communication at distance leadership poses more challenges than on-site communication. The study also show that communication may be easier if emoticons are used more frequently and if video calls are used when needed, that is, when non-verbal communication reinforces and clarifies the message. In this way, communication can become more effective as fewer misunderstandings arise since it is easier to establish mutual meaning. Video calls may also make communication more time efficient as less time is needed for clearing up misunderstandings. However, video calls are not commonly used due to lack of habit using the tool. Therefore, new behaviors and habits should be created in order for managers to make efficient use of ICT tools. In addition, we have found that a good relationship is important for communication remotely to be effective. Therefore, managers regularly need to physically meet their employees working remotely as the relationship is perceived to get better with physical meetings.
Yap, Yee-Yin, i Abigail Leffler. "A Communication Analysis for UNICEF Lebanon - A media landscape of Lebanon, media consumption habits of Syrian refugees and potential C4D interventions to promote social inclusion and child/youth protection for Syrian children and youths in Lebanon". Thesis, Malmö högskola, Fakulteten för kultur och samhälle (KS), 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-21850.
Pełny tekst źródłaWester, Petra. "Framtidens marknadsföring : En kvalitativ studie om hur B2B-företag definierar och tillämpar content marketing i digital marknadsföring". Thesis, Umeå universitet, Institutionen för kultur- och medievetenskaper, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-134181.
Pełny tekst źródłaDenna studie har genomförts med syfte att undersöka hur anställda på B2B-företag i Umeå uppfattar och beskriver den växande marknadsföringsstrategin content marketing, samt att analysera hur den används på företagens hemsidor. Studien syftar även till att undersöka om begreppet används och uppfattas olika beroende på företagens storlek. Det teoretiska ramverket består av tidigare forskning och teorier som behandlar content marketing som begrepp och strategi. Studien har genomförts med ett kvalitativt förhållningssätt i form av intervjuer samt en innehållsanalys där vi utgår från semiotiken som metod. Resultatet av studien visade att trots att samtliga B2B-företag uppfattat det omtalade begreppet så skiljer det sig i hur de definierar det och dess innebörd samt hur strategin tillämpas i praktiken.
Earnshaw, Rae A. "Digital media". IEEE, 2001. http://hdl.handle.net/10454/3507.
Pełny tekst źródłaDevelopments and advances in information and communications technology are boosting a convergence of computing, media, and telecommunications. This is dramatically affecting every aspect of society from technology designers and content creators to users. The design-to-product cycle time continues to decrease as new markets open up, and windows of opportunity exist for those who can move fast and make the right connections. Challenges and opportunities exist in each area of the convergence, but one thing is here to stay: being digital.
Osman, Rafeeq. "Digital media exchange : a digital media school in Pretoria". Diss., Pretoria : [s.n.], 2008. http://upetd.up.ac.za/thesis/available/etd-09172008-153805.
Pełny tekst źródłaStanley, Michael Leighton. "Digital compositing with traditional artwork". Texas A&M University, 2005. http://hdl.handle.net/1969.1/2643.
Pełny tekst źródłaSadowski, Helga. "Digital Intimacies : Doing Digital Media Differently". Doctoral thesis, Linköpings universitet, Tema Genus, 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-132634.
Pełny tekst źródłaDigitala medier har blivit en integrerad del av och en intim närvaro i många människors vardag. Med hjälp av begreppet digital intimitet, som tar dessa förändringar på allvar, analyserar denna avhandling hur digitala medier blir mer intima och hur intimitet remedieras i digitala kulturer. Detta görs utifrån perspektiv hämtade från feministiska kulturstudier och affektteori. Tre olika strategiska exempel på digital intimitet diskuteras. Det första exemplet hanterar näthat och trakasserier online och utgör ett slags motståndsstrategier. Det andra handlar om utbildningsinitiativ inom programmering riktade till kvinnor, ämnade att ge kvinnor större digital tillgång, närhet och närvaro. Det tredje fallet undersöker den digitala subkulturen kring ASMR (’autonomous sensory meridian response’), en intim multi-sensorisk stimulering som ofta understöds av videoklipp online. Det hävdas här att dessa strategiska exempel, först och främst, synliggör samtida genusrelationer i digitala kulturer, men även visar hur digitala medier gör genus på nya sätt. Med detta menas att i medierna både bevaras genuskonventioner och tillämpas nya, ibland lekfulla strategier för att motverka könsrelaterad fientlighet inom digitala kulturer. Avhandlingen hävdar att de tre studerade strategierna för digital intimitet kan användas analytiskt för att bidra till en samtida feministisk internetpolitik.
Tjokrodinata, Charlie. "Utilization of New Media by Traditional Media Companies in Indonesian Media Industry". Thesis, KTH, Skolan för datavetenskap och kommunikation (CSC), 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-180675.
Pełny tekst źródłaUppkomsten av sociala medier representerar en ny utmaning för den traditionella medieindustrin. En del traditionella medieföretag har undvikit att använda sig av sociala medier för sina tjänster, medan andra företag har omfamnat de sociala medierna och använder sig av dem för att om möjligt ompositionera sig inom industrin. Denna studie försöker utforska spridningen av sociala medier inom traditionell media i Indonesien. Studien är genomförd som en fallstudie med användning av både kvalitativ och kvantitativ metod. En analys baserad på användningen av sociala medier av traditionella medieföretag representerar den kvantitativa metoden. Så många som 483 medier från radio, tv och tryckta medier är med i urvalet. De 483 medieföretagen i urvalet är alla antingen under ett av de tolv nationella mediekonglomeraten eller under den största oberoende mediekoncernen i Indonesien. Tillgänglighet och enkel statistik över användandet av webbplatser eller hemsidor, samt användandet av de tre mest populära sociala medierna (Twitter, Facebook och Youtube), har registrerats. Intervjuer med tre olika medieföretag samt observationer representerar den kvalitativa metoden. Syftet med studien är att förstå bakgrundsmotiven till den sociala medieanvändningen i Indonesien. Undersökningen visar att användningen av webbplatser och sociala medier av de traditionella medieföretagen är ganska omfattande. Resultaten visade att 72 % av medieföretagen har en egen hemsida, och mer än 90 % av företagen har Facebook-konton. Twitter, vilket visade sig vara mindre populärt än Facebook, visade sig fortfarande användas av så mycket som 73,6 % av företagen i urvalet. YouTube är det minst populära mediet av de tre med ett genomslag på 27,3 %. Resultaten visade inte bara på en ovanligt hög användningsfrekvens, utan de visade även på att företagen aktivt deltar i samtal med kunderna, särskilt via Facebook och Twitter. Intervjuerna visade att digitaliseringsgraden är ganska omfattande. De tre medieföretagen har sina egna digitala strategier, som innebär en integration med sina traditionella plattformar, kundengagemang och intäkter. Användningen av webbplatser och sociala medier av de traditionella medierna i Indonesien har orsakats av vissa faktorer; bland annat av en stor mediedemokratisering, ett stort antal personer i den indonesiska medelklassen, en god ekonomisk tillväxt samt av en hög mobilpenetration.
Klainbaum, Daniel. "Place and Digital Media". Thesis, Georgia Institute of Technology, 2006. http://hdl.handle.net/1853/10554.
Pełny tekst źródłaCooper, Julie A. "Changing the Traditional High School Photography Curriculum: Integrating Traditional and Digital Technologies". Digital Archive @ GSU, 2010. http://digitalarchive.gsu.edu/art_design_theses/68.
Pełny tekst źródłaIyimoga, Christopher Okuba. "Broadcasting and the traditional media in Nigeria". Thesis, University of Leicester, 1986. http://hdl.handle.net/2381/34592.
Pełny tekst źródłaVeld, Yolanda. "Locative Narratives with Digital Media". Thesis, Högskolan i Skövde, Institutionen för informationsteknologi, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-15327.
Pełny tekst źródłaGaranzha, Alyona Oleksandivna, i Альона Олександрівна Гаранжа. "Inclusivines in Ukrainian digital media". Thesis, National aviation university, 2021. https://er.nau.edu.ua/handle/NAU/50073.
Pełny tekst źródłaThe development of modern digital media not only contributes to the expansion of human capabilities, but also deepens social inequality. The Ukrainian media community has no positive experience in covering the problems of vulnerable social groups. As the media actively shapes public opinion and ideas, exacerbating the problem of tolerant public perception of ‘special’ people, the introduction of an inclusive approach in the media should be a priority.
Розвиток сучасних цифрових медіа не лише сприяє розширенню людських можливостей, а й поглиблює соціальну нерівність. Українська медіа-спільнота не має позитивного досвіду у висвітленні проблем вразливих соціальних груп. Оскільки ЗМІ активно формують громадську думку та ідеї, загострюючи проблему толерантного сприйняття суспільством «особливих» людей, запровадження всеохоплюючого підходу в ЗМІ має бути пріоритетом.
Eriksson, Asp Tova. "Propagation of traditional media publications in social media : A network analysis approach". Thesis, Högskolan Dalarna, Informatik, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:du-28178.
Pełny tekst źródłaJamali, Firouzabadi Farshad. "Magic carpet : digital interpretation of traditional tessellation patterns". Thesis, University of British Columbia, 2008. http://hdl.handle.net/2429/4163.
Pełny tekst źródłaShelline, Don G. "The Gratification Niches of Traditional and Digital Radio". BYU ScholarsArchive, 2016. https://scholarsarchive.byu.edu/etd/5848.
Pełny tekst źródłaCostache, George Daniel. "Rethinking traditional source concepts in a digital economy". Thesis, Uppsala universitet, Juridiska institutionen, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-383617.
Pełny tekst źródłaBorbinha, José Luís 1963. "Digital libraries-The future through the traditional library". Phd thesis, Instituições portuguesas -- UTL-Universidade Técnica de Lisboa -- IST-Instituto Superior Técnico, 2000. http://dited.bn.pt:80/6562.
Pełny tekst źródłaO trabalho desenvolvido nesta dissertação gira em torno do termo «Biblioteca Digital» e daquilo que ele poderá significar quando considerado segundo os requisitos da «Biblioteca Tradicional». O resultado consistiu numa abordagem analítica ao problema, propondo-se um modelo para a «Biblioteca Digital» gerado segundo a perspectiva da «Biblioteca Tradicional» quando confrontada com o novo paradigma tecnológico emergente. Este modelo é analisado para os casos da biblioteca especializada e da biblioteca de depósito quando posta perante o problema do depósito de publicações digitais, propondo-se ainda uma estratégia para a mesma baseada na identificação de cenários e géneros de publicações. Como consequência são ainda identificados e analisados novos problemas, especialmente os do agente enquanto novo conceito, a relação do problema com o caso do espaço de identificadores URN, e o problema da metadata. Conclui-se ainda ser esta agora uma nova preocupação na «Biblioteca Digital», de onde resultam novos requisitos e cenários que nos conduzem ao problema da inter-operação.
King, Brian J. "Commercial Media Viewing Habits: Digital Natives vs. Digital Immigrants". Bowling Green, Ohio : Bowling Green State University, 2009. http://rave.ohiolink.edu/etdc/view?acc%5Fnum=bgsu1249505318.
Pełny tekst źródłaMamalyha, Oleksandr, i Zhe Yin. "Relationship Communication and Traditional and Consumer Generated Media". Thesis, Umeå universitet, Företagsekonomi, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-57032.
Pełny tekst źródłaPopescu, George A. "Digital materials for digital fabrication". Thesis, Massachusetts Institute of Technology, 2007. http://hdl.handle.net/1721.1/41754.
Pełny tekst źródłaIncludes bibliographical references (leaves 50-51).
This thesis introduces digital materials by analogy with digital computation and digital communications. Traditional fabrication techniques include pick-and-place, roll-to-roll, molding, patterning and more. Current research in fabrication includes algorithmic assembly [3], programmed assembly[9], self-assembly[1,2], assembly by folding [4] as well as guided self-assembly [2]. While these research areas are studying means of fabrication, here we introduce the study of the digital materials they assemble. Moreover we present a new type of three-dimensional digital printer for use with functional digital materials. Most importantly, the digital materials are shown to be tuneable; the code describing a digital material allows one to predict and adjust the properties of the material itself. In the same 'way digital communications and computation are discrete in the code space, digital fabrication is discrete in the physical space. Just as digital communications enabled cheap long-distance communications and digital computation enabled cheap,universal and efficient computers, digital fabrication enables cheap, efficient and universal fabrication. Building digitally will reduce the complexity of the assembler and can produce a wider variety of objects for a smaller cost.
by George A. Popescu.
S.M.
Appelgren, Ester. "Media Convergence and Digital News Services". Doctoral thesis, KTH, Medieteknik och grafisk produktion, Media (stängd 20111231), 2007. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-4543.
Pełny tekst źródłaQC 20100622
Henderson, Glenn. "Triage visualization for digital media exploitation". Thesis, Monterey, California: Naval Postgraduate School, 2013. http://hdl.handle.net/10945/37636.
Pełny tekst źródłaDigital forensic examiners are overwhelmed by case loads and data volumes and must prioritize their work. This thesis hypothesis that digital forensic examiners can employ triage visualizations to prioritize work loads. This thesis presents a simple one page visualization of disk activity for Windows FAT and NTFS filesystems. The visualization is constructed from filesystem meta data carved by the open source bulk_extractor digital forensics application. The visualization does not require further examination or reconstruction of file system metadata. The visualization is able to detect minor obfuscation or modification and overwriting of file system timestamps.
Sreenan, Cormac John. "Synchronisation services for digital continuous media". Thesis, University of Cambridge, 1992. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.260690.
Pełny tekst źródłaWatkins, Sean Edward. "Media Literacy and the Digital Age". Bowling Green State University / OhioLINK, 2009. http://rave.ohiolink.edu/etdc/view?acc_num=bgsu1242223666.
Pełny tekst źródłaJohnson, Gavin P. "Queer Possibilities in Digital Media Composing". The Ohio State University, 2020. http://rave.ohiolink.edu/etdc/view?acc_num=osu158816717940897.
Pełny tekst źródłaCorbett, Jon Michael Robert. "Indigitalized : traditional Métis artistic expression in contemporary media art". Thesis, University of British Columbia, 2015. http://hdl.handle.net/2429/55891.
Pełny tekst źródłaGraduate Studies, College of (Okanagan)
Graduate
Maghrabi, Hesham A. "Application of traditional abstract painting in new media environments". Thesis, Coventry University, 2007. http://curve.coventry.ac.uk/open/items/975cb65c-9570-d5dc-6649-f793b886d6cb/1.
Pełny tekst źródłaSilva, Michelle Ramona. "Digital alchemy matter and metamorphosis in contemporary digital animation and interface design /". online access from Digital Dissertation Consortium, 2005. http://libweb.cityu.edu.hk/cgi-bin/er/db/ddcdiss.pl?3224047.
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