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Artykuły w czasopismach na temat "The Visible Human Project"

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Ackerman, M. J. "The Visible Human Project". Proceedings of the IEEE 86, nr 3 (marzec 1998): 504–11. http://dx.doi.org/10.1109/5.662875.

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Ackerman, M. J. "The Visible Human Project". Academic Medicine 74, nr 6 (czerwiec 1999): 667–70. http://dx.doi.org/10.1097/00001888-199906000-00012.

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Zhang, Shao-Xiang, Pheng-Ann Heng i Zheng-Jin Liu. "Chinese visible human project". Clinical Anatomy 19, nr 3 (2006): 204–15. http://dx.doi.org/10.1002/ca.20273.

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Rowe, Paul M. "Visible Human Project pays back investment". Lancet 353, nr 9146 (styczeń 1999): 46. http://dx.doi.org/10.1016/s0140-6736(05)74857-1.

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Smith, Orla. "Visible Human Project gets greater exposure". Nature Medicine 2, nr 11 (listopad 1996): 1165. http://dx.doi.org/10.1038/nm1196-1165.

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Ackerman, M. J. "Visible Human Project®: From Data to Knowledge". Yearbook of Medical Informatics 11, nr 01 (sierpień 2002): 115–17. http://dx.doi.org/10.1055/s-0038-1638121.

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Ackerman, Michael J. "The Visible Human Project: From Body to Bits". IEEE Pulse 8, nr 4 (lipiec 2017): 39–41. http://dx.doi.org/10.1109/mpul.2017.2701221.

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Markestad, Trond. "Bruk av datasettet «The Visible Human Project» i forskning". Tidsskrift for Den norske legeforening 129, nr 6 (2009): 529–30. http://dx.doi.org/10.4045/tidsskr.08.0534.

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Hansen, Thor. "«The Visible Human Project» – en annen synsvinkel på etikken". Tidsskrift for Den norske legeforening 129, nr 9 (2009): 891. http://dx.doi.org/10.4045/tidsskr.09.0371.

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Van Dijck, José. "Digital cadavers: the visible human project as anatomical theater". Studies in History and Philosophy of Science Part C: Studies in History and Philosophy of Biological and Biomedical Sciences 31, nr 2 (czerwiec 2000): 271–85. http://dx.doi.org/10.1016/s1369-8486(99)00020-5.

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Rozprawy doktorskie na temat "The Visible Human Project"

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Nielsen, Casper Falkenberg. "A robust framework for medical image segmentation through adaptable class-specific representation". Thesis, Middlesex University, 2002. http://eprints.mdx.ac.uk/13507/.

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Medical image segmentation is an increasingly important component in virtual pathology, diagnostic imaging and computer-assisted surgery. Better hard\vare for image acquisition and a variety of advanced visualisation methods have paved the way for the development of computer based tools for medical image analysis and interpretation. The routine use of medical imaging scans of multiple modalities has been growing over the last decades and data sets such as the Visible Human Project have introduced a new modality in the form of colour cryo section data. These developments have given rise to an increasing need for better automatic and semiautomatic segmentation methods. The work presented in this thesis concerns the development of a new framework for robust semi-automatic segmentation of medical imaging data of multiple modalities. Following the specification of a set of conceptual and technical requirements, the framework known as ACSR (Adaptable ClassSpecific Representation) is developed in the first case for 2D colour cryo section segmentation. This is achieved through the development of a novel algorithm for adaptable class-specific sampling of point neighbourhoods, known as the PGA (Path Growing Algorithm), combined with Learning Vector Quantization. The framework is extended to accommodate 3D volume segmentation of cryo section data and subsequently segmentation of single and multi-channel greyscale MRl data. For the latter the issues of inhomogeneity and noise are specifically addressed. Evaluation is based on comparison with previously published results on standard simulated and real data sets, using visual presentation, ground truth comparison and human observer experiments. ACSR provides the user with a simple and intuitive visual initialisation process followed by a fully automatic segmentation. Results on both cryo section and MRI data compare favourably to existing methods, demonstrating robustness both to common artefacts and multiple user initialisations. Further developments into specific clinical applications are discussed in the future work section.
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Natividad, Beverly Romero. "Rendering whiteness visible in the Filipino culture through skin-whitening cosmetic advertisements". CSUSB ScholarWorks, 2006. https://scholarworks.lib.csusb.edu/etd-project/2974.

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Lizama, Natalia. "Afterlife, but not as we know it : medicine, technology and the body resurrected". University of Western Australia. School of Social and Cultural Studies, 2008. http://theses.library.uwa.edu.au/adt-WU2008.0186.

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This thesis contends that technologically-derived resurrections of human bodies and bodily fragments can be viewed as indicative of a 'post-biological' ontology. Drawing from examples in which human bodies are resurrected, both figuratively and actually, this thesis puts forward the term 'post-biological subject' as an ideological framework for conceptualising the reconfiguration of human ontology that results from various medical technologies that 'resurrect' the human body. In this instance, the term 'postbiological', borrowed from Hans Moravec who uses it denote a future in which human being is radically disembodied and resurrected within a digital realm, is used somewhat ironically: where Moravec imagines an afterlife in which the body is discarded as so much 'meat', the post-biological afterlife of the body in this thesis centres around a form of corporeal resurrection. Corpses, living organs and excreta may all be resurrected, some of them in digital format, yet this kind of resurrection departs radically from the disembodied spiritual bliss imagined in many conceptualisations of resurrection. The post-biological subject resists ontological delineation and problematises boundaries defining self and other, living and dead, and human and nonhuman and is fraught with a number of cultural anxieties about its unique ontological status. These concerns are analysed in the context of a number of phenomena, including melancholy, horror, monstrosity and the uncanny, all of which similarly indicate an anxious fixation with human ontology. The purpose of discussing post-biological bodies in relation to phenomena such as melancholy or the uncanny is not to reinstate as ideological frameworks the psychoanalytic models from which these concepts are derived, but rather to use them as starting points for more complex analyses of postbiological ontology. The first and second chapters of this thesis discuss instances in which the human body is posthumously modified, drawing on Gunther von Hagens's Body Worlds exhibition and the Visible Human Project. The Body Worlds plastinates are situated in a liminal and ambiguous ontological space between life and death, and it is argued that their extraordinary ontological status evokes a form of imagined melancholy, wherein the longed-for and lost melancholic object is a complete process of death. In the case of the Visible Human Project, it is argued that the gruesome and highly technologised process of creating the Visible Male, wherein the corpse is effectively dehumanised and iv rendered geometric, evokes the trope of horror, while at the same time being fraught with a nostalgic longing for a pre-technological, anatomically 'authentic' body. The third and fourth chapters of this thesis discuss instances in which the living human body is reconfigured, focusing on immortal cell lines and organ transplantation, and on medical imaging technologies such as computed tomography and magnetic resonance imaging. In the third chapter it is argued that organ transplantation and the creation of immortal cell lines give rise to profound anxieties about ontological contamination through their capacity to render permeable the imagined boundaries defining self, and in this way invoke the monstrous. The fourth chapter interrogates the representation of medical imaging in Don DeLillo?s novel White Noise, arguing that the medical representation of the body functions as a form of double, a digital doppelganger that elicits an uncanny anxiety through its capacity to presage death.
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Yanamadala, Janakinadh. "Development of the VHP-Female Full-Body Computational Model and Its Applications for Biomedical Electromagnetic Modeling". Digital WPI, 2015. https://digitalcommons.wpi.edu/etd-theses/142.

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Computational modeling offers better insight into a wide range of bioelectrical and biomechanical problems with improved tools for the design of medical devices and the diagnosis of pathologies. Electromagnetic modeling at low and high frequencies is particularly necessary. Modeling electromagnetic, structural, thermal, and acoustic response of the human body to different internal and external stimuli is limited by the availability of numerically efficient computational human models. This study describes the development to date of a computational full-body human model - Visible Human Project (VHP) - Female Model. Its unique feature is full compatibility both with MATLAB and specialized FEM computational software packages such as ANSYS HFSS/Maxwell 3D. This study also describes progress made to date in using the newly developed tools for segmentation. A visualization tool is implemented within MATLAB and is based on customized version of the constrained 2D Delaunay triangulation method for intersecting objects. This thesis applies a VHP - Female Model to a specific application, transcranial Direct Current Stimulation (tDCS). Transcranial Direct Current Stimulation has been beneficial in the stimulation of cortical activity and treatment of neurological disorders in humans. The placement of electrodes, which is cephalic versus extracephalic montages, is studied for optimal targeting of currents for a given functional area. Given the difficulty of obtaining in vivo measurements of current density, modeling of conventional and alternative electrode montages via the FEM has been utilized to provide insight into the tDCS montage performance. An insight into future work and potential areas of research, such as study of bone quality have been presented too.
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Conocimiento, Dirección de Gestión del. "Guía de acceso para Visible Body - Human Anatomy Atlas". Wolters Kluwer, 2004. http://hdl.handle.net/10757/655401.

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Conocimiento, Dirección de Gestión del. "Guía de acceso para Visible Body : Human Anatomy Atlas". Wolters Kluwer, 2021. http://hdl.handle.net/10757/655401.

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Conocimiento, Dirección de Gestión del. "Guía de aplicación móvil para Visible Body - Human Anatomy Atlas". Wolters Kluwer, 2021. http://hdl.handle.net/10757/655402.

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Geratz, Elke. "Virtual Activity Becomes Visible - ICT Users in Public Places". Thesis, KTH, Urbana och regionala studier, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-131394.

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Whether utilizing our smartphones for navigation or skyping our friend on our way, the use of ICTs affects the way that we walk through and stay in public places. "Dancing" mobile phone users are only one example of this. Their virtual activity becomes visible in public places. This master thesis is about contemporary demands on public space imposed by the new ICT generation, and aims to explore ethe behaviour of ICT users in public places. Therefore, it investigates the question of how the use of ICTs affects the way that people use public places and whar that means for urban planning. To this end, the thesis combines a literature review with an empirical study on the Münsterplatz in Bonn, Germany. The interviews and observations from this case study identified examples of characteristics of ICT users that are described in the literature; however, they also revealed new insights. Therefore, the thesis contributes to a greater understanding of the behaviour and demands of ICT users in public places and identifies ICT users as one user group, out-of-many, with specific demands on public space.
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Moore, John Humphrey. "Digitizing human faces for the analysis and synthesis of visible speech". Thesis, Leeds Beckett University, 1990. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.277886.

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Windlin, Charles. "Visible Light Communication as a material for design". Thesis, KTH, Människa-datorinteraktion, MDI (stängd 20111231), 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-189553.

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Visible light communication (VLC) is a novel complement to Radio Frequency Communication (RFC) and has many applications in wireless communication, indoor positioning and where RFC is not applicable. The problem is that the technology is black-boxed and therefore hard to apply in today’s design process. For designers to be able to use VLC in their creative process, this study uses the Inspirational Bits approach to expose the materiality of VLC by asking the question: How can we design artefacts that allow designers to engage in a conversation with Visible Light Communication as a material? Through Constructive Design Research, the technology was studied in iterations by building prototypes and reflecting on them. The prototypes are evaluated in two design workshops through observation and gathered feedback from 11 participants. As a result, seven artefacts were constructed to expose seven potential material properties of VLC. The observations and collected feedback show also that the artefacts help designers to gain tacit knowledge about VLC. The artefacts use the Arduino platform and standard electrical components. A by-product of this study is the "lumoino" toolkit for tinkering and prototyping with VLC. Eventually, strengths and weaknesses are discussed, and future work sections show the potential extensions of the artefacts and expansions of the toolkit.
”Kommunikation med synligt ljus” (VLC) som ett design material är ett komplement till ”radio frekvens kommunikation” och har många applikationer inom trådlös kommunikation, Inomhuspositionering, och situationer där RFC inte är applicerbart. Problematiken med teknologi är att den ofta inte är synlig, och därför är svår att inkludera i dagens design processer. För att designers ska kunna använda sig av VLC i deras kreativa process, utgår denna studie från ”Inspirational Bits” förhållningsätt till design, och ämnar utforska följande frågeställning: Hur kan vi designa artefakter som tillåter designers att engagera sig i en konversation med ”kommunikation med synligt ljus” (VLC) som ett design material? Genom ”konstruktiv designforskning”, studerades prototyper av teknologin följt av analys. Processen upprepades med ett flertal modeller. Prototyperna utvärderades i två design-workshops, genom observation av och respons från 11 deltagare. Som resultat, byggdes sju stycken artefakter för att belysa sju stycken potentiella materiella egenskaper av VLC. Observationerna och den samlade responsen visade också att artefakterna hjälpte designers att få taktil kunskap om VLC. Artefakterna baserades på ”the Arduino Platform” och elektriska standard komponenter. En biprodukt av denna studie är ”the lumoino toolkit for tinkering and prototyping with VLC”. Eventuella styrkor och svagheter diskuteras och stycket framtida arbete visar potentiella utvecklingar och expantioner av ”the lumoino toolkit”.
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Książki na temat "The Visible Human Project"

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Pino, Corrias. Ghiaccio blu: L'assassino sepolto nel computer. Milano: Baldini&Castoldi, 1997.

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Reiche, Claudia. Digitale Körper, geschlechtlicher Raum: Das medizinisch Imaginäre des "Visible Human Project". Bielefeld: transcript, 2011.

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1924-, Whitlock David G., i National Library of Medicine (U.S.), red. Atlas of the visible human male: Reverse engineering of the human body. Sudbury, Mass: Jones and Bartlett, 1998.

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Cantore, Janice. Visible threat. Waterville, Maine: Thorndike Press, a part of Gale, Cengage Learning, 2014.

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Making software development visible: Effective project control. Chichester: John Wiley & Sons, 1990.

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Lee, Thomas F. The Human Genome Project. Boston, MA: Springer US, 1991. http://dx.doi.org/10.1007/978-1-4899-6022-1.

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Understanding the human genome project. Wyd. 2. San Francisco: Pearson/Benjamin Cummings, 2006.

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Dinsmore, Paul C. Human factors in project management. New York, NY: American Management Association, 1990.

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Understanding the human genome project. San Francisco: Benjamin Cummings, 2002.

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Raghuvanshi, Kalpana. Scavengers' Human Development Project (S.H.D.P.). Jaipur, Rajasthan: Special Schemes Organisation, Govt. of Rajasthan, 1985.

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Części książek na temat "The Visible Human Project"

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Noetscher, Gregory M. "The CAD-Compatible VHP-Male Computational Phantom". W Brain and Human Body Modeling 2020, 309–23. Cham: Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-45623-8_19.

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AbstractAnatomically accurate and numerically efficient computational phantoms of humans are essential to characterizing the response of a body to a variety of electromagnetic, acoustic and other types of external stimuli. In conjunction with advances in numerical simulation techniques and computational hardware, these computational phantoms enable exploration of innovative and exciting applications, from medical diagnostic techniques and therapeutic treatments to new ways of on- and in-body communications. However, in order to provide realistic estimates through simulation, the model must represent the subject as closely as possible, necessitating that all relevant anatomical features are captured. If this is not accomplished, the model will misrepresent the true physical environment, and critical information will not be captured during the simulation. This work presents a model of a male subject based on the Visible Human Project dataset. Each component of the model is constructed of triangular surface elements, making it compatible with CAD packages and facilitating its use in simulations based on major numerical methodologies. A description of the model, the procedure used for its construction and a baseline simulation are presented together with future integration and augmentation ideas.
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Jastrow, H. "Mit CT-NMR korreliertes, beschriftetes Bildmaterial aus dem Visible Human Projekt für die interdisziplinäre Nutzung im Internet". W Rechnergestützte Verfahren in Orthopädie und Unfallchirurgie, 361–80. Heidelberg: Steinkopff, 1999. http://dx.doi.org/10.1007/978-3-642-58699-6_23.

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Spitzer, Victor M. "The Visible Human". W The Digital Patient, 49–61. Hoboken, NJ: John Wiley & Sons, Inc, 2016. http://dx.doi.org/10.1002/9781118952788.ch5.

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Wu, Zhongke, i Edmond C. Prakash. "Visible Human Animation". W Volume Graphics, 243–52. London: Springer London, 2000. http://dx.doi.org/10.1007/978-1-4471-0737-8_15.

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Ströbel, Liane. "Invisible, visible, grammaticalization". W Human Cognitive Processing, 211–34. Amsterdam: John Benjamins Publishing Company, 2011. http://dx.doi.org/10.1075/hcp.30.14str.

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Franzen, Martina, Laure Kloetzer, Marisa Ponti, Jakub Trojan i Julián Vicens. "Machine Learning in Citizen Science: Promises and Implications". W The Science of Citizen Science, 183–98. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-58278-4_10.

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AbstractThe chapter gives an account of both opportunities and challenges of human–machine collaboration in citizen science. In the age of big data, scientists are facing the overwhelming task of analysing massive amounts of data, and machine learning techniques are becoming a possible solution. Human and artificial intelligence can be recombined in citizen science in numerous ways. For example, citizen scientists can be involved in training machine learning algorithms in such a way that they perform certain tasks such as image recognition. To illustrate the possible applications in different areas, we discuss example projects of human–machine cooperation with regard to their underlying concepts of learning. The use of machine learning techniques creates lots of opportunities, such as reducing the time of classification and scaling expert decision-making to large data sets. However, algorithms often remain black boxes and data biases are not visible at first glance. Addressing the lack of transparency both in terms of machine action and in handling user-generated data, the chapter discusses how machine learning is actually compatible with the idea of active citizenship and what conditions need to be met in order to move forward – both in citizen science and beyond.
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Chung, Min Suk, i Jin Seo Park. "Applications of the Visible Korean Human". W Digital Human Modeling, 353–62. Berlin, Heidelberg: Springer Berlin Heidelberg, 2007. http://dx.doi.org/10.1007/978-3-540-73321-8_41.

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Lopes, Guilherme S., i Yael Sela. "Human Genome Project". W Encyclopedia of Personality and Individual Differences, 2053–56. Cham: Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-319-24612-3_724.

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Lopes, Guilherme S., i Yael Sela. "Human Genome Project". W Encyclopedia of Personality and Individual Differences, 1–4. Cham: Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-28099-8_724-1.

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Orbell, Sheina, Havah Schneider, Sabrina Esbitt, Jeffrey S. Gonzalez, Jeffrey S. Gonzalez, Erica Shreck, Abigail Batchelder i in. "Human Genome Project". W Encyclopedia of Behavioral Medicine, 1003–4. New York, NY: Springer New York, 2013. http://dx.doi.org/10.1007/978-1-4419-1005-9_704.

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Streszczenia konferencji na temat "The Visible Human Project"

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Ackerman, Michael J. "The visible human project®: From body to bits". W 2016 38th Annual International Conference of the IEEE Engineering in Medicine and Biology Society (EMBC). IEEE, 2016. http://dx.doi.org/10.1109/embc.2016.7591442.

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Shao-Xiang Zhang, Pheng-Ann Heng i Zheng-Jin Liu. "Chinese Visible Human Project: Dataset Acquisition and Its Primary Applications". W 2005 IEEE Engineering in Medicine and Biology 27th Annual Conference. IEEE, 2005. http://dx.doi.org/10.1109/iembs.2005.1615382.

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Noetscher, G. M., A. T. Htet, N. D. Maino i P. A. Lacroix. "The Visible Human Project male CAD based computational phantom and its use in bioelectromagnetic simulations". W 2017 39th Annual International Conference of the IEEE Engineering in Medicine and Biology Society (EMBC). IEEE, 2017. http://dx.doi.org/10.1109/embc.2017.8037789.

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Massey, Jackson W., Alexander Prokop i Ali E. Yilmaz. "A comparison of two anatomical body models derived from the female visible human project data". W 2017 39th Annual International Conference of the IEEE Engineering in Medicine and Biology Society (EMBC). IEEE, 2017. http://dx.doi.org/10.1109/embc.2017.8037283.

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Romero, Lourdes Asensio, Manuel Asensio Gómez i Juan A. Juanes Méndez. "Development of 3D models of female pelvis embedded in anatomical sections from de Visible Human Project". W TEEM 2017: 5th International Conference Technological Ecosystems for Enhancing Multiculturality. New York, NY, USA: ACM, 2017. http://dx.doi.org/10.1145/3144826.3145403.

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Yanamadala, J., V. K. Rathi, S. Maliye, H. A. Win, A. L. Tran, M. Zagalskaya, G. M. Noetscher, S. N. Makarov, M. K. Kozlov i A. Nazarian. "Full-body visible human project® female computational phantom and its applications for biomedical electromagnetic modeling". W 2014 IEEE Signal Processing in Medicine and Biology Symposium (SPMB). IEEE, 2014. http://dx.doi.org/10.1109/spmb.2014.7002967.

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Pulat, O., i R. N. Parthasarathy. "Flow and Pressure Measurement in a Selective Laser Sintered Human Tracheobronchial Airway Model Under Cyclic Flow Conditions". W ASME 2004 Heat Transfer/Fluids Engineering Summer Conference. ASMEDC, 2004. http://dx.doi.org/10.1115/ht-fed2004-56078.

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A selectively laser sintered human tracheobronchial airway model was used to study periodic flows at different frequencies corresponding to inhalation and exhalation. The model was fabricated from a 3-d point could based on the Visible Human Male Project. The objective was to document the volumetric flow rate and pressure drop under periodic flow conditions and compare these values with those obtained in steady flow. The flow was cycled via a Programmable Logic computer (PLC) at a specified breathing frequency of 12 breaths per minute. The tracheal flows rate studied were 30, 50, and 120 liters per minute. The results indicated that significant differences existed between flow measurements made under steady conditions and periodic conditions; these differences became significant at high flow rates. The flow distribution in the right and left side of the airway model was asymmetric. The results also indicated the existence of both turbulent and laminar flow regimes at all tracheal flow rates.
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Untaroiu, Costin, Kurosh Darvish, Jeff Crandall, Bing Deng i J. T. Wang. "Development and Validation of a Finite Element Model of the Lower Limb". W ASME 2004 International Mechanical Engineering Congress and Exposition. ASMEDC, 2004. http://dx.doi.org/10.1115/imece2004-61583.

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Pedestrians struck by a vehicle frequently sustain lower limb injuries. Moreover, the biomechanics of the lower limb under lateral impact influences the trajectory of the pedestrian and subsequent injuries to the pelvis, thorax, and head. In order to increase the understanding of injury mechanisms in the lower limb, a finite element (FE) model of the lower limb was developed. The geometry of the bones and flesh was originally obtained from the Visible Human Project Database and was scaled to a 50th percentile male. The geometry of the knee ligaments was originally obtained from the 3D-CAD-Browser Database and was scaled according to the published anatomical data to align with the bones and the corresponding insertion sites. The FE mesh consists mostly of hexahedral elements which was developed using a structural mesh generator. The material and failure properties were initially selected from the literature and were later tuned based on the validation tests. The FE model was validated using the literature data and several cadaveric component tests performed specifically for model development and evaluation. The validation tests included quasi-static and dynamic lateral three-point-bend tests of the femur and the leg with flesh, and lateral four-point-bend tests of the knee joint.
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Madera, Coralis, Mehdi Hojatmadani, Nathan Crane i Kyle Reed. "Thermal Perception of Skin Using Optical Projections". W ASME 2017 International Mechanical Engineering Congress and Exposition. American Society of Mechanical Engineers, 2017. http://dx.doi.org/10.1115/imece2017-72025.

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The largest human organ is skin, which covers and protects the body from external objects and serves as a medium of interaction with the outside world. Having adequate knowledge about human thermal perception aids in the design of devices that interact with skin and broaden our perspective of the affecting parameters in the perception process. A thermal projector was designed based on an Optima X316 Projector which is capable of creating different thermal patterns on a surface with different intensities by use of visible light waves. Skin temperature was measured via a FLIR A325-SC thermal camera. Using these devices we were able to create thermal patterns and control the rates at which the temperature of human skin is changed. A psychophysical experiment using the setup was used to determine skin thermal sensitivity and threshold. Subjects’ skin was exposed to different thermal projections and their skin was heated at constant rates to certain degrees higher than their skin temperature. As their skin temperature was altered incrementally on each location, they stated whether they could feel the heat on their skin. The experiment showed that there was statistical significance between the rate at which the subjects’ skin was heated and whether the subjects felt a temperature change. Statistical significance was also found between the amount of exposure time prior to the instance subjects felt a change in temperature and the rate at which the skin was exposed.
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Heraty, Kevin, i Nathan Quinlan. "Computational Modelling of Flow in Idealised and Realistic Airway Bifurcations". W ASME 2004 International Mechanical Engineering Congress and Exposition. ASMEDC, 2004. http://dx.doi.org/10.1115/imece2004-60452.

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Understanding of the flow of air and particles in the lung is essential to the success of pulmonary drug delivery. The main objective of this work is to characterize the flow in a single geometrically realistic tracheobronchial bifurcation by computational methods. Much research to date (e.g. Comer et al [1]) is based on idealised geometry put forward by Weibel [2]. Another aim of this project, therefore, is to compare observed flows in realistic and idealised geometries in order to evaluate the validity of the simplified models. A computational model of a realistic geometry was generated using images obtained from the Visible Human data set (Banvard [3]), which comprises a three-dimensional anatomical picture of a human cadaver. Extracts from this data set were used with image processing and surface modelling software to generate a geometric description of a 4th generation bifurcation. The geometry of the idealised model is based on the Weibel model A. The unsteady flow of air through the bifurcation was then modelled computationally. A general purpose computational fluid dynamics package, CFX5®, was used to predict the entire three-dimensional unsteady flow field inside the bifurcation. It was assumed that the airflow was unsteady, incompressible and laminar at the location of the 4th generation airway in the lung. Computations were carried out for a Reynolds number of 510 (based on the average velocity in the parent branch of the bifurcation). The walls of the airway were assumed to be rigid. Computational results for air flow highlight the complex flow structure in the realistic geometry, and indicate major discrepancies between realistic and idealised geometry models.
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Raporty organizacyjne na temat "The Visible Human Project"

1

Block, S., J. Cornwall, W. Dally, F. Dyson, N. Fortson, G. Joyce, H. J. Kimble i in. Human Genome Project. Office of Scientific and Technical Information (OSTI), styczeń 1998. http://dx.doi.org/10.2172/1184016.

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Kitcher, P. Implications of the Human Genome Project. Office of Scientific and Technical Information (OSTI), listopad 1998. http://dx.doi.org/10.2172/674918.

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James Ha, James Ha. Cat and Human Personality Interaction Project. Experiment, grudzień 2016. http://dx.doi.org/10.18258/8590.

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Cook-Deegan, Robert. Origins of the Human Genome Project. Office of Scientific and Technical Information (OSTI), lipiec 1993. http://dx.doi.org/10.2172/758721.

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Smith, S. D. G., M. S. Hutchinson i M. A. Flies. Neural networks and the human genome project. Office of Scientific and Technical Information (OSTI), luty 1989. http://dx.doi.org/10.2172/5769105.

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Meadows, Andrew B. The Human Proteome Project: Unlocking the Mysteries of Human Life and Unleashing Its Potential. Fort Belvoir, VA: Defense Technical Information Center, luty 2011. http://dx.doi.org/10.21236/ad1018743.

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Grad, F. P. The lawful uses of knowledge from the Human Genome Project. Office of Scientific and Technical Information (OSTI), kwiecień 1994. http://dx.doi.org/10.2172/10155015.

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Cooper, N. G., i N. Shea. Los Alamos Science: The Human Genome Project. Number 20, 1992. Office of Scientific and Technical Information (OSTI), styczeń 1992. http://dx.doi.org/10.2172/10161960.

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McInerney, J. D., i L. B. Micikas. The Human Genome Project: Information access, management, and regulation. Final report. Office of Scientific and Technical Information (OSTI), sierpień 1996. http://dx.doi.org/10.2172/402379.

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COX, J. Human factors report for the fuel transfer system - project A.15. Office of Scientific and Technical Information (OSTI), kwiecień 2002. http://dx.doi.org/10.2172/807943.

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