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Gidlund, Maja. "Measuring feature team characteristics of software development teams". Thesis, KTH, Skolan för datavetenskap och kommunikation (CSC), 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-192371.
Pełny tekst źródłaCrunk, John. "Examining Tuckman's Team Theory in Non-collocated Software Development Teams Utilizing Collocated Software Development Methodologies". Thesis, Capella University, 2018. http://pqdtopen.proquest.com/#viewpdf?dispub=10929105.
Pełny tekst źródłaThe purpose of this qualitative, multi-case study was to explain Tuckman’s attributes within software development when using a collocated software designed methodology in a non-collocated setting. Agile is a software development methodology that is intended for use in a collocated setting; however, organizations are using it in a non-collocated setting, which is increasing the software errors in the final software product. The New Agile Process for Distributed Projects (NAPDiP) was developed to fix these software errors that arise when using Agile in a non-collocated setting but have not been effective. This research utilized Tuckman's team theory to explore the disparity related to why these errors still occur. The research question asked is how software development programmers explain Tuckman's attributes (i.e., forming, storming, norming, performing) on software development projects. The study adopted a qualitative model using nomothetic major and minor themes in the exploration of shared expressions of sentiments from participants. The study’s population came from seven participants located in the United States and India who met the requirement of using the Agile development methodology and work for organizations on teams with a size of at least thirty individuals from various organizations. A total of seven participants reached saturation in this multi-case study supporting the research question explored. The findings of the research demonstrated that development teams do not meet all stages and attributes of Tuckman’s team development. Future research should explore additional ways that software development teams satisfy a more significant number of Tuckman’s team development stages.
Yang, Bob 1976. "Managing a distributed software engineering team". Thesis, Massachusetts Institute of Technology, 1998. http://hdl.handle.net/1721.1/50394.
Pełny tekst źródłaIncludes bibliographical references (leaves 97-98).
by Bob Yang.
B.S.
M.Eng.
Basava, Shibani. "Supporting team performance---An empirical study of software teams, processes and tools to enhance software development". Connect to online resource, 2008. http://gateway.proquest.com/openurl?url_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:dissertation&res_dat=xri:pqdiss&rft_dat=xri:pqdiss:1453486.
Pełny tekst źródłaCavalcante, Marcia Beatriz. "The impact of team software organizations on software quality and productivity". Thesis, National Library of Canada = Bibliothèque nationale du Canada, 1998. http://www.collectionscanada.ca/obj/s4/f2/dsk1/tape10/PQDD_0006/MQ44140.pdf.
Pełny tekst źródłaGifford, Solomon Stephen. "A Roadmap for a Successful Software Development Team Assembly Model Using Roles". Thesis, Virginia Tech, 2003. http://hdl.handle.net/10919/43109.
Pełny tekst źródłaMaster of Science
Schoenhoff, Peter Klaus. "Belbin's Company Worker, The Self-Perception Inventory, and Their Application to Software Engineering Teams". Thesis, Virginia Tech, 2001. http://hdl.handle.net/10919/36117.
Pełny tekst źródłaMaster of Science
Sudhakar, G. P. [Verfasser]. "The Relationship between Team Climate and Performance in Software Development Teams / G.P. Sudhakar". München : GRIN Verlag, 2020. http://d-nb.info/120337318X/34.
Pełny tekst źródłaSudhakar, G. P. [Verfasser]. "The Relationship between Team Climate and Performance in Software Development Teams / G.P. Sudhakar". München : GRIN Verlag, 2019. http://d-nb.info/1203373163/34.
Pełny tekst źródłaAhlstrand, Rebecca, i Annie Xu. "Guidelines to improve teamwork in software projects". Thesis, KTH, Skolan för informations- och kommunikationsteknik (ICT), 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-177553.
Pełny tekst źródłaI konsultföretag är ett av målen att konsulterna ska vara på uppdrag hos en extern kund för att dra in pengar. I vissa konsultföretag, när konsulterna inte är hos en extern kund, arbetar de på interna projekt tills dess att ett nytt uppdrag kommer. Eftersom de flesta teammedlemmar inte jobbar i mer än några dagar på dessa interna projekt leder det till en hög omsättning av projektmedlemmar. I projekt med den typen av höga omsättning kan problem uppstå som förhastade överlämningar, otydliga roller och skyldigheter samt lågkvalitativ dokumentation. Målet med denna uppsats var att skapa riktlinjer för att förbättra lagarbete i teams med hög omsättning av projektmedlemmar. Denna uppsats var baserad på ett fallstudie på ett företag som är specialiserat på informationsteknik och management consulting. För att börja tackla detta problem utfördes en litteraturstudie och data samlades in genom intervjuer. Intervjuerna utfördes med de teammedlemmar som har deltagit i projektet längst respektive kortast tid, för att identifiera problemen utifrån olika perspektiv. Baserat på intervjuerna och litteraturstudien, skapades riktlinjer för att motverka dessa problem som uppstår i sådana typer av rörliga team. Riktlinjerna kan kategoriseras i fyra områden: processer, resurser, människor och långtids perspektiv. Dessa områden täcker de upplevda problemen och kan implementeras av teams som har hög omsättning av medlemmar för att förbättra arbetet inom teamet i mjukvaruprojekt.
Kuziwa, Ally, i Kazibwe Flavia Ndagire. "Application of Agile Methods in Distributed Software Development". Thesis, Umeå universitet, Institutionen för informatik, 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-122495.
Pełny tekst źródłaAlhabashneh, Mohammad Abad Alhameed. "Protect team handler (PTH)". Thesis, University West, Department of Technology, Mathematics and Computer Science, 2006. http://urn.kb.se/resolve?urn=urn:nbn:se:hv:diva-567.
Pełny tekst źródłaThere is always a need for easy-to-follow processes that enable accurate and non-time consuming solutions. Nowadays we see a lot of different approaches to development processes in software engineering. This project is concerned with how to manage a software development process in a reliable, secure and efficient way. Software is available which provides some help for project managers / administrators to work more productively, with effective communication. Using such systems, it is possible to keep track of all the phases of development, including task distribution, making maximum use of previous hands-on experience and increasing productivity, to deliver a finished product in minimum time. No existing solution, however, fulfills all the desirable criteria. This paper describes the motivation, design and implementation of an improved development management system using Active Server Pages and Microsoft Internet Information Services with a backend Microsoft Access Database developed using a waterfall software development process. The resulting system is described and evaluated. This system will be beneficial for software houses, because they can communicate on the web, allowing efficiency gains by avoiding the need to call meetings for distribution of tasks among employees, with the additional advantage of location-transparent team management through the Internet.
Mehta, Nikhil Byrd Terry Anthony. "Knowledge integration in software teams an analysis of team, project, and IT-related issues /". Auburn, Ala., 2006. http://repo.lib.auburn.edu/Send%2012-15-07/MEHTA_NIKHIL_1.pdf.
Pełny tekst źródłaAlhabashneh, Mohammad Abad Alhameed. "Project and team handler (PTH)". Thesis, Högskolan Väst, Institutionen för teknik, matematik och datavetenskap, 2006. http://urn.kb.se/resolve?urn=urn:nbn:se:hv:diva-567.
Pełny tekst źródłaHaraldsen, Lars Martin Riiser. "An Investigation of Team Effectiveness in Agile Software Development". Thesis, Norges teknisk-naturvitenskapelige universitet, Institutt for datateknikk og informasjonsvitenskap, 2012. http://urn.kb.se/resolve?urn=urn:nbn:no:ntnu:diva-18902.
Pełny tekst źródłaNazir, Qamar, i Khurram Shahzad. "Training Communication and Self Organization in a Team Training Environment". Thesis, Linköping University, Department of Computer and Information Science, 2009. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-52439.
Pełny tekst źródłaC3Fire is a micro-world that provides the simulation system, which is use to improve team management skills in fully controlled enviroment. C3Fire system can be used in research process where researcher can select some characteristics of the real world and create the well controlled simulation system. Training is used for developing skills to tackle with emergency situation. The purpose of our thesis is to develop and test, Communiacation and Self Organization cofigurations in a team training environment. Success of dealing with emergency management situation mostly depends on these training factors. In the first step we had studied different theories and research work relevant to Communication and Self Organization. In second step we studied the structure of the C3Fire then we developed different configurations based on communication and self-organization. In third step we test these training session with the real world participants. Finally we analyze the behavior of the participants while playing the game.
Bapir, Sivan, i Kajany Varatharajah. "Leading Learning: A managerial perspective on promoting team learning in a software development company". Thesis, KTH, Industriell Management, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-148829.
Pełny tekst źródłaBrooks, Ian Robert. "SEM Predicting Success of Student Global Software Development Teams". Thesis, University of North Texas, 2015. https://digital.library.unt.edu/ark:/67531/metadc799549/.
Pełny tekst źródłaWang, Tingting. "Multi-agent team competitions and the implementation of a team-strategy". HKBU Institutional Repository, 2006. http://repository.hkbu.edu.hk/etd_ra/772.
Pełny tekst źródłaStevens, K. Todd Jr. "The Effects of Roles and Personality Characteristics on Software Development Team Effectiveness". Diss., Virginia Tech, 1998. http://hdl.handle.net/10919/30389.
Pełny tekst źródłaPh. D.
Tornberg, Peder. "Self-organizing Distributed Team : Working agile and effective". Thesis, Blekinge Tekniska Högskola, Institutionen för programvaruteknik, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-16182.
Pełny tekst źródłaWani, John Rubena. "Project Managers’ Communication Strategies for Team Collaboration in Software Development". ScholarWorks, 2019. https://scholarworks.waldenu.edu/dissertations/7769.
Pełny tekst źródłaSeppänen, P. (Pertti). "Balanced initial teams in early-stage software startups:building a team fitting to the problems and challenges". Doctoral thesis, Oulun yliopisto, 2018. http://urn.fi/urn:isbn:9789526219493.
Pełny tekst źródłaTiivistelmä Digitaalitekniikan ja ohjelmistojen nopea kehitys viime vuosina on synnyttänyt suuren joukon kokonaan uusia liiketoimintamahdollisuuksia. Ohjelmistostartup-yrityksiä pidetään yleisesti nopeimpina hyödyntämään uusia mahdollisuuksia ja erityisen innovatiivisina luomaan uusia tuotteita ja palveluita. Kuitenkin samalla, ohjelmistostartup-yritykset ovat usein pieniä, kehityksensä alussa olevia yrityksiä, joilla on pienet resurssit ja kokematon henkilökunta. Varhaisen vaiheen ohjelmistostartup-yrityksissä alkutiimin merkitys on keskeinen. Tässä tutkimuksessa tarkastellaan alkutiimiä inhimillisen pääoman, osaamisen, kokemuksen ja taitojen, näkökulmasta. Tutkimuksessa tarkastellaan alkutiimiä kokeellisesti, käyttäen monitapaustutkimuksen ja triangulaation menetelmiä ja soveltaen inhimillisen pääoman, resurssipohjaisen näkemyksen, kyvykkyyden ja liiketoimintamahdollisuuksien hyödyntämisen teorioita. Kokeellinen tutkimusaineisto on kerätty kolmestatoista yrityksestä Italiasta, Norjasta ja Suomesta ja yhdestä opiskelijoilla tehdystä kokeellisesta tutkimuksesta. Tutkimuksessa löydettiin alkutiimin yleinen malli. Mallissa on kolme roolia, kullakin oma inhimillisen pääoman profiili. Mallissa on tiimin inhimillisen pääoman ja ratkaistavien ongelmien tasapaino. Tiimien inhimillisen pääoman määrä ja sen kehitystavat vaihtelivat, ja vaikuttivat tutkittavien yritysten edistymiseen. Vaikka alkutiimien inhimillisen pääoman komponentit eivät olleet ainutkertaisia resurssipohjaisen näkemyksen kannalta, tasapainossa olevan alkutiimin rakentaminen synnytti ainutkertaisen, tehtävänmukaisen tiimirakenteen, jota voidaan pitää yrityksen keskeisenä kyvykkyytenä. Havaittu tiimirakenne esitetään yrityksen alkutiimin inhimillisen pääoman yleiseksi malliksi
Jiarou, Huang, i Ye Sigewei. "The management differences between self-organizing team and traditional team: Focus on communication and coordination". Thesis, Blekinge Tekniska Högskola, Institutionen för programvaruteknik, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-18867.
Pełny tekst źródłaÖgren, Mikael, i Ludwig Wikblad. "En testprocess för webbutvecklingsprojekt med små team". Thesis, Linköpings universitet, Programvara och system, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-138125.
Pełny tekst źródłaFinding a suitable approach for testing in small development teams is a challenge. Many small companies view traditional test processes and test process improvement models as too resource intensive for their needs. Minimal Test Practice Framework (MTPF) is a framework for testing which purpose is to provide a minimalistic approach to test improvement. The goal of this study was to examine how MTPF can be adapted to a small development team without incurring a time cost that the team would experience as too high. The study was performed in the department Web \& Mobile of the company Exsitec. At the department teams of 2-6 people develop web applications to business customers. During the study a testprocess was developed in close cooperation with the developers of the department with the aim of adapting it as well as possible to the needs of the department. The study was performed as action research in three phases, according to the method Cooperative Method Development, in a project with two developers. During the first phase all developers in the department were interviewed to establish an understanding of the environment for the study. During the second phase a set of possible improvements was developed together with the developers. During the third phase some of these improvements were implemented and evaluated. By focusing on unit testing central business logic in the application the developed test process improved the developers confidence in the code quality without being perceived as too resource intensive.
Sabatino, Alessandro. "Un software collaborativo per la gestione delle attività di un team". Bachelor's thesis, Alma Mater Studiorum - Università di Bologna, 2019. http://amslaurea.unibo.it/19081/.
Pełny tekst źródłaRogers, Neal L. Umphress David A. "Discrete event role playing simulation of small team software engineering projects". Auburn, Ala., 2006. http://repo.lib.auburn.edu/2006%20Summer/Dissertations/ROGERS_NEAL_18.pdf.
Pełny tekst źródłaBirtle, Malcolm. "Developing learner autonomy and process improvement in software engineering team projects". Thesis, Lancaster University, 1996. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.337459.
Pełny tekst źródłaFreudenberg, Sallyann. "The 'tag team' : tools, tasks and roles in collaborative software development". Thesis, University of Sussex, 2006. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.436393.
Pełny tekst źródłaMatinolli, I. (Ilari). "Designing, implementing and evaluating a database for a software testing team". Master's thesis, University of Oulu, 2016. http://urn.fi/URN:NBN:fi:oulu-201612033204.
Pełny tekst źródłaSaxton, Dominic Martinelli. "Relationship Between Software Development Team Structure, Ambiguity, Volatility, and Project Failure". ScholarWorks, 2018. https://scholarworks.waldenu.edu/dissertations/6277.
Pełny tekst źródłaLong, Rick, i Peter Crump. "SOFTWARE QUALITY AND PRODUCTIVITY: ARE THEY COMPATIBLE?" International Foundation for Telemetering, 1999. http://hdl.handle.net/10150/608443.
Pełny tekst źródłaMany view quality and productivity as competing concepts. After all, doesn’t high software quality come at a high cost? Doesn’t it mean that a large amount of "extra stuff" needs to be done during the software development cycle? And, doesn’t that mean that software productivity takes a back seat to (and a major hit from) quality efforts? This paper will explore these issues. This paper provides some preliminary data that supports how a disciplined software engineering process can (and has) resulted in high quality software while actually increasing productivity. Data has been gathered on organizations that have a disciplined, quality-oriented software engineering process in place. That data shows that quality and productivity can (and do) coexist. The data will be discussed along with an explanation of how these results can be achieved.
Juhlin, Annica. "Scrum master in a global distributed development team". Thesis, Blekinge Tekniska Högskola, Avdelningen för för interaktion och systemdesign, 2009. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-4927.
Pełny tekst źródłaAlkandari, Mohammad A. "A Model of Multicultural Software Project Team Management applied in Requirements Engineering". Diss., Virginia Tech, 2012. http://hdl.handle.net/10919/26808.
Pełny tekst źródłaPh. D.
Alkandari, Mohammad A. "Investigation into Cultural Aspects, Personality, and Roles of Software Project Team Configuration". Thesis, Virginia Tech, 2006. http://hdl.handle.net/10919/35837.
Pełny tekst źródłaMaster of Science
Zlatkovic, Samireh Jalali and Branislav. "Success Factors in Building and Maintaining Trust Among Globally Distributed Team Members". Thesis, Blekinge Tekniska Högskola, Sektionen för datavetenskap och kommunikation, 2009. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-2084.
Pełny tekst źródłaHeinstedt, Elin, i Niklas Johansson. "Requesting Utility in Usability -Perspectives from a large team software engineering project". Thesis, Blekinge Tekniska Högskola, Institutionen för arbetsvetenskap och medieteknik, 2001. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-4960.
Pełny tekst źródłaXie, Xusong 1975. "An empirical study of the coordination in a distributed software development team". Thesis, Massachusetts Institute of Technology, 2004. http://hdl.handle.net/1721.1/28633.
Pełny tekst źródłaIncludes bibliographical references (p. 89-92).
As today's software systems become more and more complicated, coordinating the development of such systems has been an important factor to their successful implementation. The need for good coordination is especially important when the development team is geographically distributed and has to rely on information and communication technologies to support its activities. With limited available coordination mechanisms, distributed software teams need to carry out a set of coordination functions effectively throughout the software development process. In addition, in response to the changes in context and task, distributed software teams needed to be adaptive in their coordination. In this study, I try to understand how different coordination methods and tools could serve the changing coordination needs in software development through an empirical study of a distributed software team's practice.
by Xusong Xie.
S.M.
Sedano, Todd. "Sustainable Software Development: Evolving Extreme Programming". Research Showcase @ CMU, 2017. http://repository.cmu.edu/dissertations/837.
Pełny tekst źródłaAli, Asif, i Faheem Ramzan. "Analysis and Monitoring of Team Collaboration in Emergency Response Training supported by a Web Based Information Management System". Thesis, Linköping University, Department of Computer and Information Science, 2009. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-52078.
Pełny tekst źródłaOur objective in this thesis work is to analyze and manage the log files which are generated after a number of experiments series on different groups using C3Fire simulation environment. It includes analyzing and extracting information from log files, and then maintaining this information in a database. This should be presented with a web interface through ICEfaces Ajax framework for Java. Log Files are generated after a number of experiments series on the different groups. All sequences and information related to task performed by team in group is organized in session log files. The work is divided into different steps; first step is to analyze and extract data from log files, and properly arrange it in several different tables in a database, for this MySQL database is used to store the information. The web interface of log file management system is implemented using ICEfaces Ajax framework, and is based on the statistics of log files generated from the C3Fire environment. User would be able to add/remove the log files, also can view or edit the details of each session log file in database through web interface. Different events can be generated, and logged for the session information.
C3Fire is an environment that supports training and research in team collaboration. The environment is mainly used in command, control and communication research, and in training of team decision making. Many humanitarian relief operations are doing their work without having any practice. When some disaster events occur, they cannot perform their jobs effectively. Effective and efficient relief operation is the need of humanity; even that’s not enough to move teams to the disaster place at right time; communication and co-ordination among the team members is the big factor to make effective and well-organized work. C3Fire is a simulation system which provides the training for team members to handle such type of disaster events, and makes the work more proficient at that time by doing effective coordination.
Zelazny, Lucian M. "Toward a Theory of Information System Development Success: Perceptions of Software Development Team Members". Diss., Virginia Tech, 2011. http://hdl.handle.net/10919/28014.
Pełny tekst źródłaPh. D.
Myhill, Carl. "Facilitating the comprehension of human-computer interaction design intent within a software team". Thesis, Cranfield University, 1998. http://hdl.handle.net/1826/825.
Pełny tekst źródłaYe, En. "TeamWATCH: Visualizing Development Activities Using a 3-D City Metaphor to Improve Conflict Detection and Team Awareness". Ohio University / OhioLINK, 2017. http://rave.ohiolink.edu/etdc/view?acc_num=ohiou1481215153498219.
Pełny tekst źródłaNordenskjöld, Gustav, i Harm Andries Kingma. "Software Process Improvement Using Groupware : Supporting Distributed Cooperation in Software Development". Thesis, Blekinge Tekniska Högskola, Institutionen för programvaruteknik och datavetenskap, 2003. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-3915.
Pełny tekst źródłaThis master thesis describes our work with Team Sweden and how we have attempted to perform a Software Process Improvement using groupware.
gustav@nordenskjold.com hakingma@hotmail.com
Heß, Philipp [Verfasser], i Klaus [Akademischer Betreuer] Fiedler. "Scrum and Self-Control : How a team-based software development methodology can support team members' self-control / Philipp Heß ; Betreuer: Klaus Fiedler". Heidelberg : Universitätsbibliothek Heidelberg, 2016. http://d-nb.info/118060945X/34.
Pełny tekst źródłaGaddefors, Ella, i Shahira Hashem. "An Intraorganizational Perspective of Sales Teams : A case study of the design and processes of a sales team in the cloud software industry". Thesis, Uppsala universitet, Företagsekonomiska institutionen, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-388427.
Pełny tekst źródłaShen, Haifeng, i n/a. "Internet-Based Collaborative Programming Techniques and Environments". Griffith University. School of Computing and Information Technology, 2003. http://www4.gu.edu.au:8080/adt-root/public/adt-QGU20031015.143156.
Pełny tekst źródłaShen, Haifeng. "Internet-Based Collaborative Programming Techniques and Environments". Thesis, Griffith University, 2003. http://hdl.handle.net/10072/367439.
Pełny tekst źródłaThesis (PhD Doctorate)
Doctor of Philosophy (PhD)
School of Computing and Information Technology
Full Text
Liljedahl, Emma, i Alexandra Gabriel. "Self-selection in Software Development Teams : A Case Study Regarding Challenges and Possibilities with Reorganization through Self-selection". Thesis, Linköpings universitet, Informatik, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-158417.
Pełny tekst źródłaLundberg, Niklas. "How is information and knowledge communicated? : A case study on communication within and across software-provisioning team boundaries". Thesis, Umeå universitet, Institutionen för informatik, 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-105089.
Pełny tekst źródła