Rozprawy doktorskie na temat „TEAM’S DATA”
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Washington, William Lee. "A Case Study of RTI Data Teams". ScholarWorks, 2015. https://scholarworks.waldenu.edu/dissertations/1631.
Pełny tekst źródłaPoler, Colin(Colin M. ). "Classifying teams in the NBA with player behavioral data". Thesis, Massachusetts Institute of Technology, 2018. https://hdl.handle.net/1721.1/122880.
Pełny tekst źródłaCataloged from PDF version of thesis.
Includes bibliographical references (page [25]).
I use SecondSpectrum play-by-play data from the 2016-2017 NBA season to assemble behavioral event data for each player. Behavioral data includes propensity to dribble/pass/shoot, and also the resulting quality of shot when players decide to shoot or make another pass. I apply a k-means clustering algorithm to cluster teams based on their starting lineup behavior data; the clusters show different team makeups within the behavioral data collected. In particular, the clustering identified pass-heavy vs dribble-heavy offenses, and good shot-decision making teams.
by Colin Poler.
S.B.
S.B. Massachusetts Institute of Technology, Department of Mechanical Engineering
Glittum, Marius Nedal, i Even Stene. "Promoting reflection in agile software development teams using GitHub data". Thesis, Norges teknisk-naturvitenskapelige universitet, Institutt for datateknikk og informasjonsvitenskap, 2013. http://urn.kb.se/resolve?urn=urn:nbn:no:ntnu:diva-23231.
Pełny tekst źródłaLimbäck, Ida, i Semer Said Yahya. "The Extent of Customer Data : A study of creating value from customer data for the finance department". Thesis, Uppsala universitet, Företagsekonomiska institutionen, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-438451.
Pełny tekst źródłaBegreppet värdeskapande har historiskt sett studerats utifrån olika perspektiv. Tidigare studier har visat på att finansavdelningen kan, utöver de traditionella uppgifterna, bidra till att skapa värde inom företaget. Med bakgrund i detta är syftet med studien att undersöka huruvida det nuvarande dilemmat med immateriella tillgångar (kunddata) spelar en viktig roll i finansiella aktiviteter för att leda till skapande av affärsvärde. En litteraturöversikt i studien belyser följande värden som kunddata eventuellt leder till: kundlojalitet, beslutsfattande och förutsägelser. Variablerna testas i denna studie för att se om det, ur ett finansiellt perspektiv, har en effekt på värdeskapande. Tidigare studier visar även att data kan användas effektivt i tvärfunktionella miljöer. En modererande variabel tvärfunktionella team undersöks därmed för att se om den har en interaktionseffekt. Ett frågeformulär sändes till 56 företag som var intresserade av att delta, varav 42 företag svarade. Givet bristen på antal respondenter, visar resultatet att beslutfattande är en värdefull faktor för värdeskapande. Resultatet av moderatorn visar att den styrker relationen mellan förutsägelser och värdeskapande för finansavdelningen.
Muhammad, Azhar Ranjha, i Adnan Ghalib Ahmad. "Data Analysis and Graph Presentation of Team Training Data". Thesis, Linköpings universitet, Institutionen för datavetenskap, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-66998.
Pełny tekst źródłaC3Fire
Fullman, Leah Irene. "Craniofacial Teams' Data Collection and Reporting Methods for Videonasendoscopy and Videofluoroscopy". OpenSIUC, 2011. https://opensiuc.lib.siu.edu/theses/557.
Pełny tekst źródłaEngvall, Maja. "Data-driven cost management for a cloud-based service across autonomous teams". Thesis, Uppsala universitet, Avdelningen för datalogi, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-326185.
Pełny tekst źródłaBaker, Jr William James. "Middle School Teachers' Perceptions of Data Use Within Professional Learning Communities". ScholarWorks, 2015. https://scholarworks.waldenu.edu/dissertations/535.
Pełny tekst źródłaPietrobon, Alberto, i Abraham Bamidele Sunday Ogunmakinwa. "Business Intelligence and Customer Relationship Management: a Direct Support to Product Development Teams". Thesis, Internationella Handelshögskolan, Högskolan i Jönköping, IHH, Informatik, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:hj:diva-15473.
Pełny tekst źródłaAndersen, Joachim Hjelmås. "Project Management in Agile Software Development : An empirical investigation of the use of Scrum in mature teams". Thesis, Norwegian University of Science and Technology, Department of Computer and Information Science, 2009. http://urn.kb.se/resolve?urn=urn:nbn:no:ntnu:diva-9869.
Pełny tekst źródłaDeWitt, David. "Teacher-Based Teams Talk of Change in Instructional Practices". ScholarWorks, 2017. https://scholarworks.waldenu.edu/dissertations/4615.
Pełny tekst źródłaMenking, Ricky Arnold. "The Effects of Team Dynamics Training on Conceptual Data Modeling Task Performance". Thesis, University of North Texas, 2006. https://digital.library.unt.edu/ark:/67531/metadc5448/.
Pełny tekst źródłaStone, Emily Clare Ackary. "Clinical Data Science in Lung Cancer Multidisciplinary Team Care". Thesis, University of Sydney, 2020. https://hdl.handle.net/2123/23716.
Pełny tekst źródłaDitta, Mohammed Ali. "Designing multi-touch tabletop interaction techniques to support co-located Group Information Management". Thesis, Nelson Mandela Metropolitan University, 2013. http://hdl.handle.net/10948/d1020639.
Pełny tekst źródłaPark, Young Hyun. "Supporting high productivity among disconnected mobile collaborative authors". [Gainesville, Fla.] : University of Florida, 2005. http://purl.fcla.edu/fcla/etd/UFE0009462.
Pełny tekst źródłaSha, Long. "Representing and predicting multi-agent data in adversarial team sports". Thesis, Queensland University of Technology, 2018. https://eprints.qut.edu.au/116506/1/Long_Sha_Thesis.pdf.
Pełny tekst źródłaAhlstrand, Rebecca, i Annie Xu. "Guidelines to improve teamwork in software projects". Thesis, KTH, Skolan för informations- och kommunikationsteknik (ICT), 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-177553.
Pełny tekst źródłaI konsultföretag är ett av målen att konsulterna ska vara på uppdrag hos en extern kund för att dra in pengar. I vissa konsultföretag, när konsulterna inte är hos en extern kund, arbetar de på interna projekt tills dess att ett nytt uppdrag kommer. Eftersom de flesta teammedlemmar inte jobbar i mer än några dagar på dessa interna projekt leder det till en hög omsättning av projektmedlemmar. I projekt med den typen av höga omsättning kan problem uppstå som förhastade överlämningar, otydliga roller och skyldigheter samt lågkvalitativ dokumentation. Målet med denna uppsats var att skapa riktlinjer för att förbättra lagarbete i teams med hög omsättning av projektmedlemmar. Denna uppsats var baserad på ett fallstudie på ett företag som är specialiserat på informationsteknik och management consulting. För att börja tackla detta problem utfördes en litteraturstudie och data samlades in genom intervjuer. Intervjuerna utfördes med de teammedlemmar som har deltagit i projektet längst respektive kortast tid, för att identifiera problemen utifrån olika perspektiv. Baserat på intervjuerna och litteraturstudien, skapades riktlinjer för att motverka dessa problem som uppstår i sådana typer av rörliga team. Riktlinjerna kan kategoriseras i fyra områden: processer, resurser, människor och långtids perspektiv. Dessa områden täcker de upplevda problemen och kan implementeras av teams som har hög omsättning av medlemmar för att förbättra arbetet inom teamet i mjukvaruprojekt.
Beauvais, Erik Alexander Maoui. "An investigation of a framework to evaluate computer supported collaborative work". Thesis, Rhodes University, 1999. http://eprints.ru.ac.za/1383/.
Pełny tekst źródłaTuyishimire, Emmanuel. "Cooperative data muling using a team of unmanned aerial vehicles". University of the Western Cape, 2019. http://hdl.handle.net/11394/7067.
Pełny tekst źródłaUnmanned Aerial Vehicles (UAVs) have recently o ered signi cant technological achievements. The advancement in related applications predicts an extended need for automated data muling by UAVs, to explore high risk places, ensure e ciency and reduce the cost of various products and services. Due to advances in technology, the actual UAVs are not as expensive as they once were. On the other hand, they are limited in their ight time especially if they have to use fuel. As a result, it has recently been proposed that they could be assisted by the ground static sensors which provide information of their surroundings. Then, the UAVs need only to provide actions depending on information received from the ground sensors. In addition, UAVs need to cooperate among themselves and work together with organised ground sensors to achieve an optimal coverage. The system to handle the cooperation of UAVs, together with the ground sensors, is still an interesting research topic which would bene t both rural and urban areas. In this thesis, an e cient ground sensor network for optimal UAVs coverage is rst proposed. This is done using a clustering scheme wherein, each cluster member transmits its sensor readings to its cluster head. A more e cient routing scheme for delivering readings to cluster head(s) for collection by UAVs is also proposed. Furthermore, airborne sensor deployment models are provided for e cient data collection from a unique sensor/target. The model proposed for this consists of a scheduling technique which manages the visitation of UAVs to target. Lastly, issues relating to the interplay between both types of sensor (airborne and ground/underground) networks are addressed by proposing the optimal UAVs task allocation models; which take caters for both the ground networking and aerial deployment. Existing network and tra c engineering techniques were adopted in order to handle the internetworking of the ground sensors. UAVs deployment is addressed by adopting Operational Research techniques including dynamic assignment and scheduling models. The proposed models were validated by simulations, experiments and in some cases, formal methods used to formalise and prove the correctness of key properties.
Thomas, Godwin Dogara Ayenajeh. "A virtual-community-centric model for coordination in the South African public sector". Thesis, Nelson Mandela Metropolitan University, 2014. http://hdl.handle.net/10948/d1021073.
Pełny tekst źródłaGrubb, Justina. "Discussion Guide for using Data from the Student Risk Screening Scale - Internalizing and Externalizing: A Qualitative Study". BYU ScholarsArchive, 2021. https://scholarsarchive.byu.edu/etd/9000.
Pełny tekst źródłaAronsson, Claes. "Evolution of Neural Controllers for Robot Teams". Thesis, University of Skövde, Department of Computer Science, 2002. http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-732.
Pełny tekst źródłaThis dissertation evaluates evolutionary methods for evolving cooperative teams of robots. Cooperative robotics is a challenging research area in the field of artificial intelligence. Individual and autonomous robots may by cooperation enhance their performance compared to what they can achieve separately. The challenge of cooperative robotics is that performance relies on interactions between robots. The interactions are not always fully understood, which makes the designing process of hardware and software systems complex. Robotic soccer, such as the RoboCup competitions, offers an unpredictable dynamical environment for competing robot teams that encourages research of these complexities. Instead of trying to solve these problems by designing and implement the behavior, the robots can learn how to behave by evolutionary methods. For this reason, this dissertation evaluates evolution of neural controllers for a team of two robots in a competitive soccer environment. The idea is that evolutionary methods may be a solution to the complexities of creating cooperative robots. The methods used in the experiments are influenced by research of evolutionary algorithms with single autonomous robots and on robotic soccer. The results show that robot teams can evolve to a form of cooperative behavior with simple reactive behavior by relying on self-adaptation with little supervision and human interference.
Wang, Tingting. "Multi-agent team competitions and the implementation of a team-strategy". HKBU Institutional Repository, 2006. http://repository.hkbu.edu.hk/etd_ra/772.
Pełny tekst źródłaKarlsson, Anton, i Kevin Berg. "Key success factors for Autonomous Agile Software Teams at the small-scale". Thesis, Tekniska Högskolan, Jönköping University, JTH, Datateknik och informatik, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:hj:diva-50243.
Pełny tekst źródłaBriggs, Robert Owen. "The focus theory of group productivity and its application to development and testing of electronic group support systems". Diss., The University of Arizona, 1994. http://hdl.handle.net/10150/186938.
Pełny tekst źródłaBuffenbarger, Lauren. "Ethics in Data Science: Implementing a Harm Prevention Framework". University of Cincinnati / OhioLINK, 2021. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1623166419961692.
Pełny tekst źródłaHorton, Michael. "Algorithms for the Analysis of Spatio-Temporal Data from Team Sports". Thesis, The University of Sydney, 2018. http://hdl.handle.net/2123/17755.
Pełny tekst źródłaMacGibbon, David George. "An investigation into the effects of perceptions of person-team fit during online recruitment; and the uses of clickstream data associated with this medium". Thesis, University of Canterbury. Psychology, 2012. http://hdl.handle.net/10092/7007.
Pełny tekst źródłaEdwards, W. Keith. "Coordination infrastructure in collaborative systems". Diss., Georgia Institute of Technology, 1995. http://hdl.handle.net/1853/32963.
Pełny tekst źródłaBailey, Janet L. "Computer-Supported Collaborative Work and Its Application to Software Engineering in a Case Environment". Thesis, University of North Texas, 1997. https://digital.library.unt.edu/ark:/67531/metadc279296/.
Pełny tekst źródłaYager, Susan Elizabeth. "The Role of Information Technology Support Mechanisms in Coordination Management for Virtual Teams". Thesis, University of North Texas, 1998. https://digital.library.unt.edu/ark:/67531/metadc278491/.
Pełny tekst źródłaDuffey, Keeva. "Implementation requires effort : A project teams’ experiences in implementing an eHealth tool in Southern Sweden". Thesis, Linnéuniversitetet, Institutionen för informatik (IK), 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-106067.
Pełny tekst źródłaLennmor, Lynn. "Mind the Gap… A Case Study about Cross-functional Collaboration between Teams in Game Development". Thesis, KTH, Skolan för elektroteknik och datavetenskap (EECS), 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-254998.
Pełny tekst źródłaSpelutveckling idag är en komplex process, som skiljer sig från traditionell programutveckling genom att den presenterar unika utmaningar som härstammar från en multidisciplinär strukturerad process. Som inkluderar teams från många olika fält, såsom konst, ljud, programmering, design, mänskliga faktorer och många fler. Detta tillsammans med utvidgning av industrin de senaste åren har det skett ett behov av mer effektivt tvärfunktionellt samarbete och förståelse mellan dessa team. Denna studie fokuserar på samarbete och förståelsen mellan två specifika team, User Research (UR) och Development för att försöka belysa den uppkomna utmaningen av en klyfta i förståelsen som existerar mellan de två fälten. En fallstudie gjordes på ett etablerat spelföretag i Sverige, där ett UR team noggrant observerades and analyserades. Resultaten från studien visar att problem och praxis kunde grupperas i tre olika områden, Process, Kommunikation och Förståelse där var och en påverkade varandra olika, där majoriteten av de identifierade problemen ofta relaterade till Kommunikation och Förståelse problem. Upptäckterna gav en skymt av klyftan i förståelse som finns i en spelutvecklingsprocess och vilka problem den kan medföra samt vilka möjliga lösningar som skulle kunna effektivisera denna process. Dock, för att få full förståelse över denna klyfta och hur man kan skulle kunna fylla den så behövs en mer noggrannare studie över en längre tid.
Nilekar, Shirish K. "A system-oriented analysis of team decision making in data rich environments". Thesis, Massachusetts Institute of Technology, 2013. http://hdl.handle.net/1721.1/90698.
Pełny tekst źródłaCataloged from PDF version of thesis.
Includes bibliographical references (pages 78-80).
The information processing view of organizations [1] and subsequent works highlight the primary role of information processing in the effective functioning of markets and organizations. With the current wave of "big data" and related technologies, data-oriented decision making is being widely discussed [2] as a means of using this vast amount of available data for better decisions which can lead to improved business results. The focus of many of these studies is at the organization level. However, decisions are made by teams of individuals and this is a complex socio-technical process. The quality of a decision depends on many factors including technical capabilities for data analysis and human factors like team dynamics, cognitive capabilities of the individuals and the team. In this thesis, we developed a systems theory based framework for decision making and identified four socio technical factors viz., data analytics, data sensing, power distribution, and conflict level which affect the quality of decisions made by teams. We then conducted "thought experiments" to investigate the relative contribution of each of these factors to the quality of decisions. Our experiments and subsequent analyses show that while improved data analytics does result in better decisions, human factors have an out-sized contribution to the quality of decisions, even in data rich environments. Moreover, when the human factors in a team improve, the predictability of the positive impacts due to improvements in technical capabilities of the team also increases.
by Shirish K. Nilekar.
S.M. in Engineering and Management
Parker, Sean Stanley. "School-Based Data Teams Ask the Darnedest Questions About Statistics: Three Essays in the Epistemology of Statistical Consulting and Teaching". Thesis, Harvard University, 2014. http://nrs.harvard.edu/urn-3:HUL.InstRepos:13383545.
Pełny tekst źródłaBRICK, ADÉLE, i HELENA HABBERSTAD. "Produktutvecklingsprocesser vid digitalisering av hemprodukter : Påverkan på intern struktur, projekttid, användardata och produktutvecklingsmetod". Thesis, KTH, Skolan för industriell teknik och management (ITM), 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-279785.
Pełny tekst źródłaIn recent years digitalization of physical products has increased, and many companies has therefore started to implement digital components in their products. To add software to an analog product creates new challenges for the product development teams, which up until then mainly have been developing analog products. Many companies have, as a result of the digitalization, chosen to adapt their product development methods to manage the integration between digital and analog development processes. The purpose of this study is to investigate what the product developing process looks like today in companies that have digitalized their products. The aspects that are specifically considered are; project duration, product development method, organizational structure of the company, and implementation of big data in the product development process. Companies that develop products for home use is one example of companies that are going through a digitalization process of their previously analog products, which is why this branch of companies is targeted in this study. The study was conducted through an initial literature study, followed by interviews with four responding companies, who all develop connected home products containing IoT-technology. The study shows that the companies aim for a more agile work procedure, but that there are problems with integrating hardware and software development in product development processes. Nonetheless, the time duration of the projects does not appear to have changed significantly in comparison to pre-digitalization. It is also revealed that cross-functional teams are an advantage within the collaboration between the digital and analog parts in the development process. The study finally shows that big data, collected through digitalized products, is used by the companies as a tool for increasing the effectiveness of the product development.
Slater, Alan. "How do school managers view and use data to help improve student achievement at their school?" Thesis, University of Oxford, 2014. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.711732.
Pełny tekst źródłaJohansson, Josefin. "The knowledge base of machine learning, across data analytics teams in a matrix organization. : An exploratory case study on machine learning". Thesis, Karlstads universitet, Handelshögskolan, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:kau:diva-66283.
Pełny tekst źródłaRivera, Hernandez Lore Denisse. "EXPLORATORY ANALYSIS OF BUTLER COUNTY STREAM TEAM WATER QUALITY DATA 2007 to 2010". Miami University / OhioLINK, 2011. http://rave.ohiolink.edu/etdc/view?acc_num=miami1314034725.
Pełny tekst źródłaLockwood, Meghan Greenberg. "Refining the Art of Coaching: Organizational Learning on a District Data Inquiry Team". Thesis, Harvard University, 2017. http://nrs.harvard.edu/urn-3:HUL.InstRepos:33052846.
Pełny tekst źródłaRead, Martin John. "Development and evaluation of a group support system in organisational settings". Thesis, University of South Wales, 2003. https://pure.southwales.ac.uk/en/studentthesis/development-and-evaluation-of-a-group-support-system-in-organisational-settings(503d9c67-58ab-4168-9e75-f73d78734cfa).html.
Pełny tekst źródłaKo, Jaewon. "IMPACT OF LEADERSHIP AND TEAM MEMBERS' INDIVIDUALISM-COLLECTIVISM ON TEAM PROCESSES AND OUTCOMES: A LEADER-MEMBER EXCHANGE PERSPECTIVE". Diss., Tucson, Arizona : University of Arizona, 2005. http://etd.library.arizona.edu/etd/GetFileServlet?file=file:///data1/pdf/etd/azu%5Fetd%5F1244%5F1%5Fm.pdf&type=application/pdf.
Pełny tekst źródłaTotapally, Hara. "Virtual design office: A collaborative unified modeling language tool". CSUSB ScholarWorks, 2001. https://scholarworks.lib.csusb.edu/etd-project/1994.
Pełny tekst źródłaWixted, Andrew James. "In-situ Athlete Monitoring: Data Collection, Interpretation & Feature Extraction". Thesis, Griffith University, 2007. http://hdl.handle.net/10072/365884.
Pełny tekst źródłaThesis (PhD Doctorate)
Doctor of Philosophy (PhD)
Griffith University. School of Engineering.
Science, Environment, Engineering and Technology
Full Text
Andreasson, Julia, i Jessica Appelgren. "Användningen av Microsoft Team Foundation Server i agila projekt". Thesis, Karlstads universitet, Fakulteten för ekonomi, kommunikation och IT, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:kau:diva-28643.
Pełny tekst źródłaRoberts, Tristan Robert, i Tristan Robert Roberts. "Team 16056 Technical Data Package and Final Report: Modular Payload Bay for Unmanned Aircraft Systems". Thesis, The University of Arizona, 2017. http://hdl.handle.net/10150/625135.
Pełny tekst źródłaVillado, Anton James. "Face-to-face versus computer-mediated communication: An investigation of multiple outcomes across task-types". CSUSB ScholarWorks, 2001. https://scholarworks.lib.csusb.edu/etd-project/2082.
Pełny tekst źródłaSams, Ivan. "Using multi-touch interaction techniques to support Collaborative Information Retrieval". Thesis, Nelson Mandela Metropolitan University, 2011. http://hdl.handle.net/10948/d1020156.
Pełny tekst źródłaDucksworth, Letatia Bright. "Supporting Computer-Mediated Collaboration through User Customized Agents". Thesis, University of North Texas, 2001. https://digital.library.unt.edu/ark:/67531/metadc3055/.
Pełny tekst źródłaBrown, Altarene Wagner. "Professional Learning Communities in a Juvenile Correctional Facility". ScholarWorks, 2016. https://scholarworks.waldenu.edu/dissertations/2345.
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