Rozprawy doktorskie na temat „SVG”
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Станчук, М. А., Н. В. Бейнер i П. С. Бейнер. "Анализ применения SVG в картографии на АЭС". Thesis, Сумский государственный университет, 2013. http://essuir.sumdu.edu.ua/handle/123456789/43566.
Pełny tekst źródłaŠafář, Martin. "Transformace dokumentů HTML na vektorovou grafiku SVG". Master's thesis, Vysoké učení technické v Brně. Fakulta informačních technologií, 2016. http://www.nusl.cz/ntk/nusl-255387.
Pełny tekst źródłaLu, Jisheng. "SVG 3D graphical presentation for Web-based applications". Thesis, University of Gloucestershire, 2015. http://eprints.glos.ac.uk/3430/.
Pełny tekst źródłaSong, Yong Seok. "Visualisierung von Kundenbeziehungsdaten mittels scalable vector graphics Informationsvisualisierung in CRM". Hamburg Diplomica-Verl, 2007. http://d-nb.info/987475185/04.
Pełny tekst źródłaKumlin, Fredrik. "Renderingstider av interaktiva linjediagram med HTML5 Canvas och SVG". Thesis, Högskolan i Skövde, Institutionen för informationsteknologi, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-15405.
Pełny tekst źródłaSong, Yong Seok. "Visualisierung von Kundenbeziehungsdaten mittels Scalable Vector Graphics : Informationsvisualisierung in CRM /". Hamburg : Diplomica Verl, 2008. http://www.diplom.de/katalog/arbeit/10672.
Pełny tekst źródłaAlfredsson, Marcus, i Eric Lundmark. "Workflow graph editing and visualization in HTML5 and Javascript". Thesis, Linköpings universitet, Programvara och system, 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-118001.
Pełny tekst źródłaCabral, Igor Pinheiro de Sales. "Uma abordagem para manipula??o de informa??es geogr?ficas utilizando Scalable Vectors Graphics". Universidade Federal do Rio Grande do Norte, 2006. http://repositorio.ufrn.br:8080/jspui/handle/123456789/15348.
Pełny tekst źródłaCoordena??o de Aperfei?oamento de Pessoal de N?vel Superior
In this work, we propose a Geographical Information System that can be used as a tool for the treatment and study of problems related with environmental and city management issues. It is based on the Scalable Vector Graphics (SVG) standard for Web development of graphics. The project uses the concept of remate and real-time mar creation by database access through instructions executed by browsers on the Internet. As a way of proving the system effectiveness, we present two study cases;.the first on a region named Maracaja? Coral Reefs, located in Rio Grande do Norte coast, and the second in the Switzerland Northeast in which we intended to promote the substitution of MapServer by the system proposed here. We also show some results that demonstrate the larger geographical data capability achieved by the use of the standardized codes and open source tools, such as Extensible Markup Language (XML), Document Object Model (DOM), script languages ECMAScript/ JavaScript, Hypertext Preprocessor (PHP) and PostgreSQL and its extension, PostGIS
Neste trabalho, propomos um Sistema de Informa??es Geogr?ficas voltado para a Web que sirva de ferramenta base para o tratamento e estudo de quest?es relacionadas com o meio-ambiente e gest?o de cidades, baseado no uso do padr?o Scalable Vector Graphics (SVG) para desenvolvimento gr?fico na Web. O projeto utiliza o conceito de cria??o remota e em tempo real de mapas atrav?s do acesso ao banco de dados pelas instru??es executadas pelos browsers na rede mundial de computadores. Inicialmente a ?nfase ser? direcionada aos parrachos de Maracaja?, localizado no litoral do Rio Grande do Norte, e logo ap?s a um estudo realizado na regi?o Nordeste da Su??a em que se prop?e a substitui??o do MapServer pelo sistema a ser discutido. Dessa forma, ser?o debatidos resultados que demonstram a maior capacidade de representa??o de dados geogr?ficos mediante a utiliza??o de c?digos padronizados e fontes abertas, tais como Extensible Markup Language (XML), Document Object Model (DOM), linguagens de script ECMAScript/ JavaScript e Hypertext Preprocessor (PHP), bem como o Sistema de Gerenciamento de Banco de Dados PostgreSQL e sua extens?o, o PostGIS
Zhenhua, Yu, Kou Yanhong i Zhang Qishan. "DESIGN OF A NEW WEBGIS SYSTEM BASED ON XML". International Foundation for Telemetering, 2005. http://hdl.handle.net/10150/604886.
Pełny tekst źródłaWith the development of Internet and the urgent need for GIS (Geographic Information System), XML (eXtensible Markup Language) provides a powerful new way for new web application. This paper makes a research on the application of SVG based on XML in the WebGIS (World Wide Web Geographical Information System). In this paper, the characteristics of XML are illuminated in short; the application of XML in WebGIS is discussed and the features of SVG and its usage with XML are presented; a design of SVG based on XML in the WebGIS system is given.
Nadir, Miran Ismaiel. "Displaying Query Results in AMOS II Graphically using SVG & X3D". Thesis, Uppsala universitet, Institutionen för informationsteknologi, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-152991.
Pełny tekst źródłaWolfschläger, Thomas. "Implementierung einer horizontalen Baumdarstellung als JavaBean unter der Verwendung des SVG(XML) Grafikformates". [S.l. : s.n.], 2003. http://www.bsz-bw.de/cgi-bin/xvms.cgi?SWB10952965.
Pełny tekst źródłaMong, Julius. "Reconciling the structure and appearance of digital documents using XML and SVG". Thesis, University of Nottingham, 2003. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.403914.
Pełny tekst źródłaSin, Chi-lun. "Interactive mapping using scalable vector graphics technology". Click to view the E-thesis via HKUTO, 2005. http://sunzi.lib.hku.hk/hkuto/record/B35518145.
Pełny tekst źródłada, Silva Ramos Cristhiane, i cristhiane ramos@rmit edu au. "Establishing fundamental theories for internet atlas realisation with application in the Brazilian primary education system". RMIT University. Mathematical and Geospatial Sciences, 2006. http://adt.lib.rmit.edu.au/adt/public/adt-VIT20070109.100627.
Pełny tekst źródłaSin, Chi-lun, i 冼子倫. "Interactive mapping using scalable vector graphics technology". Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 2005. http://hub.hku.hk/bib/B35518145.
Pełny tekst źródłaMathis, Regina Mitzie. "OWL Ontology for Scalable Vector Graphics". NSUWorks, 2014. http://nsuworks.nova.edu/gscis_etd/233.
Pełny tekst źródłaBays, Geoffrey Alan. "ScoreSVG a new software framework for capturing the semantic meaning and graphical representation of musical scores using JAVA2D, XML, and SVG /". unrestricted, 2005. http://etd.gsu.edu/theses/available/etd-07072005-150030/.
Pełny tekst źródłaYing Zhu, committee chair; Rajsekhar Sunderraman, Xaolin Hu, committee members. Electronic text ( 82 p. : ill. (some col.)) : digital, PDF file. Description based on contents viewed July 5, 2007. Includes bibliographical references (p. 52-54).
Silva, Júnior Vamilson Prudêncio da. "Potencial da linguagem SVG Scalable Vector Graphic para visualização de dados espaciais na internet". Florianópolis, SC, 2004. http://repositorio.ufsc.br/xmlui/handle/123456789/87447.
Pełny tekst źródłaMade available in DSpace on 2012-10-21T20:15:32Z (GMT). No. of bitstreams: 1 214402.pdf: 2811344 bytes, checksum: cedae089e1e0461a7d48d736ff61923d (MD5)
A expansão da Internet propiciou um meio para divulgação de informações com grande penetração em todo o mundo. Paralelamente, o impacto da informática sobre a cartografia causou surgimento de novas técnicas e recursos que potencializaram seu uso. Até recentemente os mapas digitais encontrados na Internet eram apresentados como imagens matriciais, com pouca ou nenhuma interatividade com o usuário, limitando-se a exibir o mapa na tela do computador. O surgimento da linguagem XML (extensible Markup Language) trouxe novas possibilidades para publicação de mapas na Internet, em função de sua capacidade de manipular dados gráficos. Este trabalho procura explorar o potencial da linguagem SVG, que é baseada em XML, para publicação de mapas no ambiente da Internet, apresentando ferramentas como um alternativa para qualquer instituição que necessite divulgar informações espaciais de maneira simplificada, sem necessariamente usar banco de dados ou servidor de mapas. Primeiramente faz-se uma abordagem teórica sobre disseminação dos dados espaciais na Internet e as linguagens de marcação envolvidas, mostrando suas principais características. Depois o trabalho aborda aspectos da seleção de mapas para publicação, a sua transformação para o formato SVG, implementação de JavaScripts nos arquivos para proporcionar interatividade e finalmente apresenta dois protótipos para montagem de uma página contendo o mapa e ferramentas para interação. Os protótipos foram projetados para casos onde os atributos e complexidade dos mapas é relativamente reduzida, dispensando a necessidade de um servidor de mapas. A linguagem SVG mostra-se promissora para apresentação de mapas na Internet devido a sua flexibilidade e grande capacidade de interação com o usuário, além de mostrar uma clara tendência de se tornar uma linguagem padrão nos próximos anos. O maior problema encontrado reside na necessidade de instalação de "plug-in" no navegador de Internet para visualização dos gráficos nesse formato.
Джевага, Григорій. "Використання векторної графіки у веб-дизайні". Thesis, Київський національний університет технологій та дизайну, 2021. https://er.knutd.edu.ua/handle/123456789/18119.
Pełny tekst źródłaThe article considers the influence of website design on its position in the list of search engine results for queries. The main trend trends in website design in 2021 have been identified. The possibilities of SVG-format for the implementation of flexibility, simplicity, style and search engine optimization of the website are described.
Concolato, Cyril. "Descriptions de scènes multimédia : représentations et optimisations". Phd thesis, Télécom ParisTech, 2007. http://pastel.archives-ouvertes.fr/pastel-00003480.
Pełny tekst źródłaMarquet, Philippe. "Langages explicites à parallélisme de données". Lille 1, 1992. http://www.theses.fr/1992LIL10005.
Pełny tekst źródłaKunze, Ralf. "SVGWeather Entwicklung einer SVG-Web-Mapping-Applikation zur Visualisierung von vierdimensionalen Daten am Beispiel von Wettervorhersagedaten /". [S.l.] : [s.n.], 2006. http://deposit.ddb.de/cgi-bin/dokserv?idn=981619851.
Pełny tekst źródłaEsposito, Bruno. "Sviluppo di un sistema interattivo per la creazione facilitata di percorsi di navigazione su mappe SVG". Bachelor's thesis, Alma Mater Studiorum - Università di Bologna, 2021. http://amslaurea.unibo.it/23069/.
Pełny tekst źródłaSalvador, Francisco Vitor Gomes. "Avaliação comparativa de formatos de dados georreferenciados para troca de informação entre sistemas de comando e controlo no contexto militar". Master's thesis, Faculdade de Ciências e Tecnologia, 2011. http://hdl.handle.net/10362/6584.
Pełny tekst źródłaA NATO (North Atlantic Treaty Organization) desenvolveu recentemente um novo formato de dados georreferenciados NATOVector Graphics (NVG), para codificar informação georreferenciada enviada entre sistemas de comando e controlo. Existem vários formatos de dados georreferenciados que poderiam ser, do ponto de vista técnico, uma opção credível para a NATO, nomeadamente, formatos abertos da W3C (World Wide Web Consortium) e da OGC (Open Geoespacial Consortium). Contudo, por razões de complexidade ou aparente inadaptação ao contexto militar, a NATO decidiu pelo desenvolvimento de um novo formato de dados georreferenciados. Não se conhecem quaisquer estudos que envolvam uma avaliação comparativa do NVG com outros formatos alternativos que permitam fazer uma análise fundamentada acerca das vantagens e desvantagens do NVG em relação aos restantes. Para se perceber se existem alternativas melhores ao formato NVG no contexto militar, propõe-se nesta dissertação realizar uma avaliação comparativa do formato NVG com os formatos de dados alternativos. Esta avaliação será alicerçada num estudo qualitativo das características dos formatos de dados NVG, SVG, KML e NVG, e numa análise quantitativa, realizada a partir de um simulador de troca de informação georreferenciada entre sistema de comando e controlo, desenvolvido no âmbito deste trabalho, que permita comparar os formatos de dados NVG, SVG e KML com recurso a métricas apropriadas. Os principais contributos desta dissertação são: i) Comparação qualitativa dos formatos em avaliação, resultante de um estudo sistemático da especificação de cada um deles, segundo os mesmos critérios; ii) Desenho e implementação de um simulador de cenários militares; iii) Seleção de métricas para a avaliação dos vários formatos e implementação de um sistema para a recolha automática das referidas métricas; iv) Comparação quantitativa entre os diversos formatos de dados georreferenciados, num cenário militar.
Patalaviciute, Vilma. "SVG-basierte Karten für mobile Guidesysteme Erstellung, Gestaltung und Interaktionsmechanismen unter besonderer Berücksichtigung von Karten für den Naturtourismus /". Karlsruhe : FZKA, 2005. http://bibliothek.fzk.de/zb/berichte/FZKA7063.pdf.
Pełny tekst źródłaTurkmendag, Gokce. "Web Based Geographical Information Systems For Middle East Technical University Campus". Master's thesis, METU, 2009. http://etd.lib.metu.edu.tr/upload/12610592/index.pdf.
Pełny tekst źródładifficulty for reaching information"
widely. For this purpose, data of METU were collected from various sources, edited, organized, and inserted into data tables. An interactive campus map displaying the locations of the physical structures and facilities in the campus was created in Scalable Vector Grapics (SVG) standard, and published on the Internet. By JavaScript functions, the map can be browsed with map navigation tools, including zoom in, zoom out, move and information buttons, and layers control. There is a search section on the user interface, which allows users make queries to find building and classroom names, and list the buildings and facilities according to their usage and category types. Data are stored in PostgreSQL database, transmitted through PHP scripts, and can be edited by authorized users through the specialized web interfaces. Lastly, web-based implementation of the application is entirely based on open-source standards.
Utěkal, Jan. "Víceuživatelská mapová aplikace pro mobilní zařízení". Master's thesis, Vysoké učení technické v Brně. Fakulta informačních technologií, 2012. http://www.nusl.cz/ntk/nusl-236585.
Pełny tekst źródłaRoslund, Fredrik. "Dynamisk visualisering av geo data med html5 och javascript : Optimerade interaktiva webbkartor". Thesis, Högskolan i Skövde, Institutionen för informationsteknologi, 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-12360.
Pełny tekst źródłaNovitchi, Dumitru. "Uživatelské rozhraní pro adaptivní RCL modul". Master's thesis, Vysoké učení technické v Brně. Fakulta elektrotechniky a komunikačních technologií, 2018. http://www.nusl.cz/ntk/nusl-377134.
Pełny tekst źródłaHassan, Malik Mubashir. "Management of quality of service in wireless mesh networks". Versailles-St Quentin en Yvelines, 2014. http://www.theses.fr/2014VERS0008.
Pełny tekst źródłaIn recent years, with the dramatic improvement in Wireless Networks the need for Quality of Service in all types of the networks has been increased as well as increasing demand of new multimedia services has pushed the research on scalable video and audio streaming over wireless networks towards heterogeneous receivers in both industry and academia. The main idea behind improvement of Quality of Service is to find various methods to improve QoS, which can be used by different users according to their need. We choose Wireless Mesh Network the IEEE standard 802. 11s as our principal network for experiments. We make possible that end-users can selectively decode the bit-stream according to their computational power, visualization capability, available bandwidth and network conditions to get the best quality multimedia. However, robust streaming of video over wireless networks has to deal many challenges including bit-errors, packet-losses, burst-packet-losses and many more due to varying nature of wireless networks. The effect of high error rates can be devastating for streaming of scalable video, which uses motion-compensated prediction. Many approaches dealing with the error recovery have been proposed in literature such as error resilience, error concealment, forward error correction (FEC), automatic repeat request (ARQ), path diversity and many more. However, none of these approaches can fulfill all quality criteria by it. A scalable bit-stream of video consists of a base layer and one or more enhancement layers. The base layer represents the most important part of video data while the enhancement layers serve only to refine the base layer quality hence making the performance of streaming applications that employ layered representation sensitive to losses of base layer packets. Therefore, the base layer needs to be protected more strongly as compare to enhancement layers. However, assigning unequal error protection to scalable video is more complex than non-scalable video due to layer structure. In this thesis, techniques for robust scalable multimedia streaming over wireless networks towards heterogeneous receivers are proposed. The proposed schemes are simulated and as well as implemented on the real platform developed by us with collaboration of my home University, University of Balochistan, Pakistan. After various experiments on simulator and test-bed, our results show that our proposed approaches can react to varying channel conditions with less degradation in video quality as compare to other existing approaches
Plazzi, Riccardo. "Interfacce e applicazioni embedded: un kit di prototipazione e un caso di studio". Bachelor's thesis, Alma Mater Studiorum - Università di Bologna, 2021.
Znajdź pełny tekst źródłaКоваленко, Ю. В. "Візуальне об'єктно-орієнтоване середовище програмування. Шар візуалізації". Thesis, Чернігів, 2021. http://ir.stu.cn.ua/123456789/22782.
Pełny tekst źródłaОб’єкт розробки – шар візуалізації візуального об’єктно орієнтованого середовища програмування. Результатом роботи є реалізація таких можливостей веб-додатку: - можливість написання візуального-об’єктно-орієнтованого коду; - можливість зареєструватися за допомоги зручного, інтуїтивно зрозумілого інтерфейсу; - можливість увійти до системи; - можливість створити декілька проектів та мати навігацію між ними за допомоги зручного інтерфейсу; - можливість переглядати користувачів доданих допроекту. Для використання додатку потрібно мати Сhrome версії вище 58 / Opera версії вище55. Реалізація додатку була виконана з використанням технологій JavaScript (Vue.js) та додаткових бібліотек та фреймворків. Для реалізації системи використовувалис ьінструментальні засоби Visual Studio Code. Подальша розробка додатку можлива в сторону розширення функціоналу, додавання нових елементів,сторінок та покращення інтерфейсу. Робота має практичну цінність. Розрахунок економічної цінності не проводився.
Eriksson, Steve. "Interaktiv visualisering av IP-nätverk". Thesis, Linköpings universitet, Institutionen för datavetenskap, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-68959.
Pełny tekst źródłaFiolka, Gerhard Niggli Marcel Alexander. "Das Rechtsgut : Strafgesetz versus Kriminalpolitik, dargestellt am Beispiel des Allgemeinen Teils des schweizerischen Strafgesetzbuches, des Strassenverkehrsgesetzes (SVG) und des Betäubungsmittelgesetzes (BetmG) /". Basel : Helbing & Lichtenhahn, 2006. http://aleph.unisg.ch/hsgscan/hm00164566.pdf.
Pełny tekst źródłaGerasim, Stanislav. "Vektorinė grafika žiniatinklyje". Master's thesis, Lithuanian Academic Libraries Network (LABT), 2010. http://vddb.laba.lt/obj/LT-eLABa-0001:E.02~2009~D_20101125_190721-83197.
Pełny tekst źródłaThis work covers applications of one of the vector graphics format – SVG in internet applications, sites. The work presents four SVG usage variants – “SVG with JavaScript and CSS”, “SVG behind JavaScript objects”, “SVG behind XBL elements”, “SVG and symbol/use elements”. In every case examples of implementing user interface elements are given. Also advantages and disadvantages are listed for mentioned methods. As an example vector graphics redactor was implemented in four different ways, which shows that SVG can be used for today’s applications. The work describes common SVG integration principles in the web, briefly compares SVG and Flash, introduces four SVG usage variants, user graphics interface elements, gives recommendations which method is better according to chosen criteria.
Nanni, Davide. "Grafica vettoriale e vettorializzazione". Bachelor's thesis, Alma Mater Studiorum - Università di Bologna, 2019. http://amslaurea.unibo.it/17586/.
Pełny tekst źródłaRotard, Martin Christian. "Standardisierte Auszeichnungssprachen der Computergraphik für interaktive Systeme". [S.l. : s.n.], 2005. http://www.bsz-bw.de/cgi-bin/xvms.cgi?SWB12168112.
Pełny tekst źródłaLAI, XUN. "¿¿¿¿¿¿GeometryEditor: A Web-based System for Authoring, Sharing and Support of Plane Geometry Manipulatives for Mathematics Education". Kent State University / OhioLINK, 2010. http://rave.ohiolink.edu/etdc/view?acc_num=kent1278997107.
Pełny tekst źródłaBonini, Luca. "JLO-Json Layout for querying Ontology". Bachelor's thesis, Alma Mater Studiorum - Università di Bologna, 2017. http://amslaurea.unibo.it/13217/.
Pełny tekst źródłaJohansson, Fredrik. "Investigation and Integration of a Scalable Vector Graphics Engine on a Set-Top Box". Thesis, Linköping University, Department of Electrical Engineering, 2008. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-12158.
Pełny tekst źródłaA set top box is an embedded device, much like a computer with limited capabilities. Its main purpose is to decode a video signal and output it to a TV. The set top box market is constantly growing and to be competitive in it, a set top box has to be able to do more than only TV. One way to make an attractive product is to give it an appealing user interface. This thesis is a part of a larger work at the company to find new ways to create graphical user interfaces. Its goal is to investigate what SVG implementations that exits, which one that is most suitable for an integration attempt and then perform the integration.
Several SVG engines were investigated and one provided by the company was selected for integration. Three ways to integrate the SVG engine were identified. One of these alternatives was to extend the callback interface be- tween the engine and the underlying platform. Because of the good fit with the current architecture this alternative was chosen and implemented. As a part of this investigation a demo application suite of SVG content was also constructed.
This investigation resulted in a working integration of the chosen SVG engine on the platform. It has also showed that SVG is a suitable language to build graphical user interfaces on set top boxes.
Chocholatý, Tomáš. "Vektorový grafický výstup z HTML renderovacího stroje". Master's thesis, Vysoké učení technické v Brně. Fakulta informačních technologií, 2021. http://www.nusl.cz/ntk/nusl-445514.
Pełny tekst źródłaSabah, Mohammad. "Random Variate Generation Web Service". Thesis, Virginia Tech, 2003. http://hdl.handle.net/10919/35001.
Pełny tekst źródłaMaster of Science
La, Porta Viscardo Pio Pietro. "Progettazione e sviluppo di un videogioco J2ME per dispositivi mobili". Bachelor's thesis, Alma Mater Studiorum - Università di Bologna, 2010. http://amslaurea.unibo.it/1642/.
Pełny tekst źródłaTaylor, Whitney Fae. "Map Interactivity: Exploring the Benefits in the Utah Studies Classroom". Diss., CLICK HERE for online access, 2005. http://contentdm.lib.byu.edu/ETD/image/etd745.pdf.
Pełny tekst źródłaPohl, Lukáš. "Podpora tabule v Kopete". Master's thesis, Vysoké učení technické v Brně. Fakulta informačních technologií, 2011. http://www.nusl.cz/ntk/nusl-235524.
Pełny tekst źródłaAntoine-Lorquin, Aymeric. "De l'intérêt des modèles grammaticaux pour la reconnaissance de motifs dans les séquences génomiques". Thesis, Rennes 1, 2016. http://www.theses.fr/2016REN1S086/document.
Pełny tekst źródłaThis thesis studies the interest to look for patterns in genomic sequences using grammars. Since the 80s, work has shown that, in theory, high level grammars offer enough expressivity to allow the description of complex biological patterns. In particular David Searls has proposed a new grammar dedicated to biology: string variable grammar (SVG). This formalism has resulted in Logol, a grammatical language and an analysis tool developed by Dyliss team where this thesis is taking place. Logol is a language designed to be flexible enough to express a wide range of biological patterns. The fact that the grammars remain unknown to model biological patterns raises questions. Is the grammatical formalism really relevant to the recognition of biological patterns? This thesis attempts to answer this question through an exploratory approach. We study the relevance of using the grammatical patterns, by using Logol on six different applications of genomic pattern matching. Through the practical resolution of biological problems, we have highlighted some features of grammatical patterns. First, the use of grammatical models presents a cost in terms of performance. Second the expressiveness of grammatical models covers a broad spectrum of biological patterns, unlike the others alternatives, and some patterns modeled by grammars have no other alternative solutions. It also turns out that for some complex patterns, such as those combining sequence and structure, the grammatical approach is the most suitable. Finally, a thesis conclusion is that there was no real competition between different approaches, but rather everything to gain from successful cooperation
Cimbálek, Přemysl. "Grafické zobrazení relací mezi počítači v Internetu". Master's thesis, Vysoké učení technické v Brně. Fakulta elektrotechniky a komunikačních technologií, 2008. http://www.nusl.cz/ntk/nusl-217302.
Pełny tekst źródłaHložek, Vojtěch. "Realizace gravírovacího přístroje pro vykreslování grafiky". Master's thesis, Vysoké učení technické v Brně. Fakulta elektrotechniky a komunikačních technologií, 2011. http://www.nusl.cz/ntk/nusl-219229.
Pełny tekst źródłaŠvaňa, Petr. "Simulátor dopravních infrastruktur a situací". Master's thesis, Vysoké učení technické v Brně. Fakulta informačních technologií, 2018. http://www.nusl.cz/ntk/nusl-386007.
Pełny tekst źródłaBurian, Vojtěch. "Vizualizace vícerozměrných dat pomocí webových technologií". Master's thesis, Vysoké učení technické v Brně. Fakulta elektrotechniky a komunikačních technologií, 2016. http://www.nusl.cz/ntk/nusl-242127.
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