Rozprawy doktorskie na temat „Play grounds”
Utwórz poprawne odniesienie w stylach APA, MLA, Chicago, Harvard i wielu innych
Sprawdź 50 najlepszych rozpraw doktorskich naukowych na temat „Play grounds”.
Przycisk „Dodaj do bibliografii” jest dostępny obok każdej pracy w bibliografii. Użyj go – a my automatycznie utworzymy odniesienie bibliograficzne do wybranej pracy w stylu cytowania, którego potrzebujesz: APA, MLA, Harvard, Chicago, Vancouver itp.
Możesz również pobrać pełny tekst publikacji naukowej w formacie „.pdf” i przeczytać adnotację do pracy online, jeśli odpowiednie parametry są dostępne w metadanych.
Przeglądaj rozprawy doktorskie z różnych dziedzin i twórz odpowiednie bibliografie.
Mannion, Gregory B. "Children's participation in changing school grounds and public play areas in Scotland". Thesis, University of Stirling, 1999. http://hdl.handle.net/1893/88.
Pełny tekst źródłavan, Duppen Jan. "Shifting grounds : how urban gardening practices enact the relations between play and work". Thesis, Open University, 2017. http://oro.open.ac.uk/50600/.
Pełny tekst źródłaFletcher, Rebecca, i fletcherette@hotmail com. "The child in nature". RMIT University. Education, 2006. http://adt.lib.rmit.edu.au/adt/public/adt-VIT20070418.102156.
Pełny tekst źródłaBurow, Elizabeth Kathryn. "Play-ground". Thesis, Massachusetts Institute of Technology, 2005. http://hdl.handle.net/1721.1/33064.
Pełny tekst źródłaIn title on t.p., a single underscore comes between the words play and ground. Page 110 blank.
Includes bibliographical references (p. 107-109).
Though currently bound by a purely horizontal logic and limited to fulfilling only the most basic provisions. the design of surface parking has significant latent potential. Taking from the rubber-stamped landscape strategies of municipal playgrounds found in urban America and the rubber-stamping strategies of big-box retail which are disseminated throughout the American suburban landscape, this thesis attempts to recover the surface parking lot by equating park and parking in a double-loaded program of 100 % PARK / 100% PARKING. With cues from the examination of play and game strategies, this thesis infuses the 'Lot' landscape with double meaning that attracts both the consuming and unassuming into a physical space of chance, strategy and play. As an adaptable cover with interwoven programs, the double-loaded the surface parking lot can then serve as a new landscape typology which responds to contextual situations and in turn sponsors new patterns of occupation.
by Elizabeth Kathryn Burow.
M.Arch.
Koza, Petra. "The Light-Play-Ground Installation". Thesis, KTH, Ljusdesign, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-280050.
Pełny tekst źródłaWilliams, Travis Andrew. "Ground-play yard-school play-school : a Ludic typology for primary education". Thesis, Massachusetts Institute of Technology, 2013. http://hdl.handle.net/1721.1/79140.
Pełny tekst źródłaThis electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.
Cataloged from student-submitted PDF version of thesis.
Includes bibliographical references (p. 218-221).
This thesis explores how free play can be promoted, incentivized, and enabled through architecture to reinterpret the elementary school typology within the urban context of the Los Angeles Unified School District. The project is not a playground, but it is not just a school either. It functions as a play of ground that uses manipulated terrain to serve the programmatic needs of a school while also allowing for playful reinterpretation during its use. It combines the school yard with the school through the wielding of a visual datum of 56 inches that allows the space to be inhabited differently by adult faculty compared to young students. The system of ground is designed to be dextrous enough to create scalar variations in space and complex relationships between interior and exterior. It also exists as a recognizable language of objects, pauses, slopes and cliffs. These construct schools within schools, and rooms inside of other rooms serving students individually and collectively within a continuous volume where walls do not exist. In the end, the school tries to re-present a programmatically recognizable example of a typical school for the LAUSD. However, it does this while also creating a combination of play and school that is greater than the sum of those two parts and allows for scales of socialization that promote endless iterations of play.
by Travis Andrew Williams.
M.Arch.
Scanlan, Katrin. "An investigation of play therapists' accounts of play therapy using constructivist grounded theory". Thesis, University of Oxford, 2006. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.442128.
Pełny tekst źródłaTanta, Kari Jeanne. "The effect of peer-play level on the behavior of preschool children with delayed play skills /". Thesis, Connect to this title online; UW restricted, 2002. http://hdl.handle.net/1773/7930.
Pełny tekst źródłaThomson, Sarah. "Play-grounded : the contested terrain of the primary school playground". Thesis, Keele University, 2003. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.502935.
Pełny tekst źródłaRinks, Sharon E. "Preschool therapeutic playgroup process a grounded theory analysis /". View full text, 2005.
Znajdź pełny tekst źródłaGarcia, Rodriguez Israel. "PREPARING AN ECOLOGICAL GROUND FOR FUTURE DEVELOPMENT". Thesis, KTH, Stadsbyggnad, 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-169722.
Pełny tekst źródłaOlivares, Yvonne. "Are all groups created equal? What role do different types of groups play in changing aspirations?" Columbus, Ohio : Ohio State University, 2007. http://rave.ohiolink.edu/etdc/view?acc%5Fnum=osu1187036098.
Pełny tekst źródłaCarmona, Carlos Javier. "The Role That Autism Parent-Led Support Groups Play In Facilitating Advocacy". ScholarWorks, 2017. https://scholarworks.waldenu.edu/dissertations/4356.
Pełny tekst źródłaCarmona, Carlos J. "The Role that Autism Parent-Led Support Groups Play in Facilitating Advocacy". Thesis, Walden University, 2017. http://pqdtopen.proquest.com/#viewpdf?dispub=10638790.
Pełny tekst źródłaIn this study, autism parent-led support groups and the contribution these groups had in creating parental advocacy were studied. The primary purpose of the study was to determine if autism parent-led support groups promoted advocacy skills of parents of children with autism. The secondary purpose of the study was to evaluate the level and extent of support provided by parent-led support groups. The qualitative data collection was done through individual interviews of parents of children with autism whose children were of any age. Through data analysis 6 major themes were identified: advocacy, emotional support, difficulty with funding, informational support, instrumental support, and appraisal support. Parents indicated that parent-led support groups assisted them in acquiring advocacy skills and provided good emotional support, informational support, and appraisal support. This research was important because parents of children with autism have greater problems with treatments than parents of children with other chronic developmental disorders, and many parents felt they needed to obtain advocacy skills in order to find the best interventions for their child. The social change implication of this study is that people can better understand the impact that parent-led support groups can have in facilitating advocacy among parents who participate in the groups. This study also brings to light the support these groups provide, and how this support impacts their lives.
Ayiter, Elif. "Ground : a metaverse learning strategy for the creative fields". Thesis, University of Plymouth, 2012. http://hdl.handle.net/10026.1/1244.
Pełny tekst źródłaJayne, Kimberly M. "Congruence, Unconditional Positive Regard, and Empathic Understanding in Child-centered Play Therapy". Thesis, University of North Texas, 2013. https://digital.library.unt.edu/ark:/67531/metadc500177/.
Pełny tekst źródłaTaheri, Karen Marie Swanson. "How Play Therapists Integrate Knowledge of Attachment Theory Into Clinical Practice: A Grounded Theory". ScholarWorks@UNO, 2015. http://scholarworks.uno.edu/td/2001.
Pełny tekst źródłaBronz, Kimberly Dawn. "Effects of a therapeutic playgroup intervention on the social competence and executive functioning of young children in foster care /". view abstract or download file of text, 2004. http://wwwlib.umi.com/cr/uoregon/fullcit?p3136405.
Pełny tekst źródłaTypescript. Includes vita and abstract. Includes bibliographical references (leaves 84-92). Also available for download via the World Wide Web; free to University of Oregon users.
Yarahmadi-Bafghi, Ali-Reza. "La méthode des groupes-clef probabiliste". Vandoeuvre-les-Nancy, INPL, 2003. http://www.theses.fr/2003INPL074N.
Pełny tekst źródłaMiles, Nancy H. H. "Finding your own speed : how flutists find music groups in which they like to play /". Thesis, Connect to this title online; UW restricted, 1997. http://hdl.handle.net/1773/11446.
Pełny tekst źródłaGorenc, Klaus-Dieter, Bonilla Luis Castro, Rivera Sandra Peredo, Rivera Luis Felipe Abreu, Guadalupe Luis Armando Oblitas i Zuloaga Roberto Llanos. "The Solomon four groups plan: A cross-Hispanamerican educational evaluation". Pontificia Universidad Católica del Perú, 2013. http://repositorio.pucp.edu.pe/index/handle/123456789/102536.
Pełny tekst źródłaSe aplicaron dos modalidades de talleres de investigación -corta y larga- para habilitar por espacio de diez años a 658 investigadores hispanoamericanos, divididos en 30 grupos. La eficiencia terminal de los talleres fue medida con un diseño de pre y post-test y las diferencias con una prueba t-Student -para muestras dependientes-. Los resultados mostraron que los valores del post-test eran más elevados -p ≤ 0.001- que los del pretest. Contrastando las dos versiones del taller, el promedio del largo fue significantemente mayor -p ≤ 0.001- que el del corto; esto, bajo la tutela de un diseño múltiple de pre y post-test y la prueba t-Student, pero para muestras independientes. Con el diseño de cuatro grupos de Solomon se estableció que el incremento significativo en el conocimiento sobre diseños de investigación no fue intervenido por los factores tratamiento y pretest -interacción- y no se observaron diferencias significativas entre ambas versiones.
Nicholls, Jamie Peter. "7Cs on the ground : process of design for an outdoor play space at a child care centre in Vancouver". Thesis, University of British Columbia, 2007. http://hdl.handle.net/2429/32149.
Pełny tekst źródłaApplied Science, Faculty of
Architecture and Landscape Architecture (SALA), School of
Graduate
Celic, Katarina. "Through the parents' and educators' eyes: Play of preschool aged children in need of special support". Thesis, Högskolan för lärande och kommunikation, Högskolan i Jönköping, HLK, CHILD, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:hj:diva-40784.
Pełny tekst źródłaElias, Cynthia L. Berk Laura E. "Self-regulation in young children is there a role for sociodramatic play? /". Normal, Ill. Illinois State University, 1999. http://wwwlib.umi.com/cr/ilstu/fullcit?p9927768.
Pełny tekst źródłaTitle from title page screen, viewed July 18, 2006. Dissertation Committee: Laura E. Berk (chair), Paul T. Shallaert, Jayne E. Bucy, Matthew S. Hesson-McInnis, Mark E. Swerdlik. Includes bibliographical references (leaves 97-126) and abstract. Also available in print.
Braaf, Adele. "A grounded theory for active video game design to promote gamer engagement and immersion". Thesis, Cape Peninsula University of Technology, 2017. http://hdl.handle.net/20.500.11838/2724.
Pełny tekst źródłaActive Video Games (AVGs) are a form of video games that rely on gamer motion as the main source of interaction between the AVG and the player. These AVGs serve a number of purposes, such as medical rehabilitation, education, social development, and motor skill development, among others. Prolonged play of AVGs is not sustainable as gamers lose interest in playing AVGs after the initial period of acquiring them. Therefore, the following research question was posed: “What design factors contribute to an engaged and immersed AVG experience?” The aim was to explore the inhibiting and enhancing factors influencing engagement and immersion among AVG gamers, as well as to develop a theory of AVG design. Constructivist Grounded Theory (CGT) was used as the methodology to carry out this study, which adopted an inductive approach towards the research to construct a theory firmly grounded in the data. Play Active Theory (PAT) is the outcome of this process, which explores the engagement and immersion factors related to AVG design as well as the abandonment and replayability of AVGs. PAT was compared to existing engagement and motivation theories as part of the CGT process, and further refined. In closing, the research question was answered and the aims of the study were met. A reflection account of the research journey concludes the thesis.
Monson, Björn. "Pavages de la droite réelle, du demi-plan hyperbolique et automorphismes du groupe libre". Thesis, Université Côte d'Azur (ComUE), 2017. http://www.theses.fr/2017AZUR4060/document.
Pełny tekst źródłaIn this thesis, we construct tilings of the real line and the hyperbolic half-plane using train-track maps of IWIP free group automorphisms. One the one hand, we use a substitution defined by P. Arnoux, V. Berthé, A. Siegel, A. Hilion coming from a train-track map of a IWIP free group automorphism to generate substitutive aperiodic tilings of the real line. We show, thanks to a theorem of J. Los about connectivity of train-track representatives of an IWIP automorphism, that the topological type of those tiling spaces is the same up to a choice of train-track representative. Thus we associate, up to an homeomorphism, a tiling space of the real line to a class of an IWIP outer automorphism of Fn, then we extend this result to a conjugacy class of an IWIP element in Out(Fn). On the other hand, we construct from elements of tiling spaces of the real line previously defined, a set of weakly aperiodic for the affine group tilings of the hyperbolic half-plane. We study topological et dynamical properties of the tiling space generated by those hyperbolic tilings. Finally, in the last section we endow tiling spaces previously constructed with a smooth structure thanks to their inverse limit structure
Mtema, Kuda. "När leken vänder. : En studie som bygger på mina observationer kring hur leken kan förändras i ett ögonblick". Thesis, Stockholms universitet, Institutionen för didaktik och pedagogiskt arbete, 2010. http://urn.kb.se/resolve?urn=urn:nbn:se:su:diva-38678.
Pełny tekst źródłaHaddox, Elizabeth. "Playce". Thesis, Kansas State University, 2015. http://hdl.handle.net/2097/19103.
Pełny tekst źródłaDepartment of Landscape Architecture/Regional and Community Planning
Blake M. Belanger
Urban play is a type of play: it is an emotionally engaging act where players take part in fun within definable spatial parameters (Huizinga, 1944; Caillois, 1961). Urban play is unusual, though, because it occurs at the human scale, and uses the city fabric as the setting. As atypical reappropriations of space, urban play activities like parkour, flash mobs, and geocaching layer diverse experiences at specific city sites. This layering may ultimately develop place phenomena such as insideness. It is also possible that pre-existing concepts of place may influence where people choose to play. The subject of this investigation was to understand the relationship between urban play and place for players. Understanding this relationship can inform landscape architects and urban designers about urban play and how to design for playability. I used informed grounded theory (Thornberg, 2012) and autoethnography (Ellis, Adams, & Bochner, 2012) to structure a mixed-methods study of urban play and place. I myself engaged in play and wrote field notes to gather data and inform my other data collection and analysis. I played with many other players, and conducted on-site, walk-along interviews with six of them. Recordings of the verbal exchanges, maps of the paths of the interviews, and photographs of landscape conditions identified as salient to play or place were collected during the interviews. This variety of data was understood through several memoing strategies, including note-taking, mapping, and sketching. Memoing and reflective “memoing-on-memos” abstracted the data enough for me to construct overarching themes, or findings (Thornberg, 2012; Glaser & Strauss, 1967; Strauss & Corbin, 1990). Data collection and analysis were situated within an extensive literature review. Four primary findings resulted from my investigation. First, that the physical landscape influences play. Second, that play influences the social landscape. Third, that play develops sense of neighborhood. And fourth, that play relates to the physical and social landscapes at multiple scales. My findings can help designers understand what playability is and design for urban play.
Perron, Stéphanie. "Les groupes cycliques discrets d'isométries du bidisque". Mémoire, Université de Sherbrooke, 2015. http://hdl.handle.net/11143/7517.
Pełny tekst źródłaSetzer, Katharine Adrienne. "Playing on-line : sexual subjectivity, gender play and the construction of the dyke SM fantasy". Thesis, National Library of Canada = Bibliothèque nationale du Canada, 2000. http://www.collectionscanada.ca/obj/s4/f2/dsk2/ftp01/MQ54267.pdf.
Pełny tekst źródłaPrisco, Nicholas E., Jason B. Wamsley i David A. Jimenez. "Optimizing the Ground Mobile Radio basis of issue plan for the U.S. Army Heavy Brigade Combat team". Thesis, Monterey, California. Naval Postgraduate School, 2011. http://hdl.handle.net/10945/10677.
Pełny tekst źródłaApproved for public release; distribution is unlimited
The Ground Mobile Radio (GMR) is a communications system designed to enhance data throughput and communications within the U.S. Armed Forces. The GMR utilizes the Wideband Networking Waveform (WNW) and the Soldier Radio Waveform (SRW) to increase throughput while simultaneously emulating up to four current force radios. This study investigates the appropriate Basis of Issue Plan (BOIP) for fielding the GMR to a Heavy Brigade Combat Team (HBCT). Optimization modeling is used to generate the appropriate BOIP based on an objective function to minimize radio costs, decision variables to assign radio types and quantities to each platform, and constraints in platform requirement and radio capabilities. We create multiple variations of the optimization model to determine the optimal BOIP for different levels of requirements and then make recommendations regarding the best radio mix for an HBCT under each set of requirements. We find that the majority of the four channel simultaneity requirements for the GMR are not required in an HBCT and that only three out of fourteen were used in the optimal solutions. Our analysis also indicates that adding a new simultaneity that had not previously been considered offers a potential cost savings for each HBCT.
Wolff, Maxime. "Sur les composantes exotiques des espaces d'actions de groupes de surfaces sur le plan hyperbolique". Université Joseph Fourier (Grenoble), 2007. http://www.theses.fr/2007GRE10142.
Pełny tekst źródłaLet R,. Denote the space of representations of a surface group of genus g in PSL(2,R). By a theorem of W. Goldman, the space R,. Has 4g-3 connected components, indexed by the Euler class e:Rg-> Z, which satisties the Milnor-Wood inequality. The quotient space Rg/PSL(2,R) has the name number of connected components, two of which are identitied with the Teichmüller space of the surface. These two connected components i consist of ail the faithful and discrete representations. We tirst prove that the set of non-injective representations is dense in ail the other connected components, and that the set of representations wbich are discrete or elementary is closed and nowhere dense in these exotic components. Then we consider the Bestvina-Paulin compactification of the space Rg/PSL(2,R), which generalizes the Thurston compactification of Teichmüller spaces. We show that tbis compactification is very degenrated, and we show that it is much more natural to consider another compactitication, which takes into account the orientation of the plane
Mukerjee, Nath Jinia. "Work, play and ride the storms : an ethnography of sustained innovation". Thesis, Aix-Marseille, 2016. http://www.theses.fr/2016AIXM1019.
Pełny tekst źródłaThis dissertation consists of three empirical essays based on ethnographic fieldwork conducted in an innovation-based firm in India, and investigates the processes enabling sustained innovation. More specifically, it addresses the role of play in innovative work and its processes, as well as the role of organizational identity in organization’s response to external threats. I show how playfulness unfolds in work organizations, its nature, and its role in the creative work processes. Results indicate that play has several task and relationship related effects on group creative work processes on which sustained innovation rests. It also show how people transition between intense work and intense play – and explicate a model of initial conditions, mechanisms and cues for such transitions. By doing so, this study starts to lay the grounds for a theory of work and play, and provides an answer to how innovative work gets accomplished amidst playfulness in organizations. This study describes a new kind of play in work organizations, different to those observed and investigated in previous organizational studies and contributes to theories of play and creative work in organization. Mindful of the fact that sustaining innovation also depends on organization’s ability to cope with external threats, this study also shows how organizational identity play a crucial role in shaping its work practices for responding to external threats, and how threat can even lead to the formation of an organization’s initial identity. Thus, this study also contributes to the literature on organizational identity, and its role in organizational practices, survival, growth and sustained innovation
Reigado, Carolina Rodrigues. "Strategies and habits for adapting the plan in agile teams: a grounded theory and improvisation perspective". Universidade de São Paulo, 2018. http://www.teses.usp.br/teses/disponiveis/18/18156/tde-17122018-090903/.
Pełny tekst źródłaA habilidade de os times ágeis adaptarem o plano do projeto de acordo com problemas inesperados ainda é uma área de pesquisa pouco explorada. Essas equipes precisam ser capazes de adaptar o plano do projeto quando se deparam com desafios inesperados e, ainda que os estudos relacionem alguns aspectos a essa habilidade, como tomada de decisão participativa, abertura para discutir problemas de imediato e foco em ações de curto prazo, os estudos ainda não oferecem uma teoria completa ou conjunto de práticas que descrevam como, de fato, a adaptação acontece. Quais ações e decisões do time lhe garantem a capacidade de adaptação? A improvisação é uma abordagem interessante para compreender esse gap, e consiste em executar uma ação sem previamente planejá-la, ou de uma maneira diferente do que a planejada, quando da ocorrência de um problema ou mudança inesperada. Esse estudo apresenta uma investigação da adaptação em projetos ágeis quando as equipes se deparam com mudanças ou problemas inesperados. O conceito da improvisação é usado e o estudo envolveu dois times ágeis que desenvolvem software, e utilizando o método Grounded theory (GT). Os resultados indicam que os times utilizam diferentes estratégias de improvisação, como quebrar regras de trabalho, assim como mantem hábitos que contribuem positivamente para a improvisação. O cliente também desempenha um papel importante ao ajudar os times a resolverem problemas inesperados, e portanto devem ser convidados a colaborar. Esses resultados podem ser usados para auxiliar profissionais no sentido de obter-se times ágeis mais efetivos na adaptação do plano durante o projeto.
Fletcher-Watson, Ben. ""More like a poem than a play" : towards a dramaturgy of performing arts for Early Years". Thesis, University of St Andrews, 2016. http://hdl.handle.net/10023/8974.
Pełny tekst źródłaGermon, Olivia. "Le sol urbain : un arrière-plan de l’expérience somatique des ambiances urbaines". Thesis, Université Grenoble Alpes (ComUE), 2017. http://www.theses.fr/2017GREAH004.
Pełny tekst źródłaThe ground as a support for urban life remains a largely understudied topic in architectural and urban research. In a world where towns compete to offer a better quality of public spaces, pedestrian use is considered as an essential aspect. Felt underfoot and seen on the perceptual horizon without being consciously considered, very little in-depth research has revealed its sentient dimensions.After some brief historical considerations on the importance of urban ground, the study focuses on how the ground is integrated into the lived experience of our environment, beginning with how we learn to walk. The ground is a fundamental dimension and plays an essential role in keeping balance and creating a sense of proprioception. It participates as a basis for bodily experience by providing a surface of exchange. In terms of architecture and urban design, this study posits the ground as part of the ambiance as it constitutes the ambient background of the sensory experience of public spaces. In order to develop this hypothesis three case studies are considered: the first, based on a reactivated listening of twenty sounds recorded in Paris to provide an analysis of the role that the ground plays in experiencing the ambiance; the second, a comparative set of observations and video recordings taken in two sites in Barcelona and La Défense in Paris; the third, is based on ten blind-folded commented walks carried out at La Défense. It tries to examine what the somatic experience of the ground entails, how does the relationship between the ground and the “soma” take place? In conclusion, the reciprocal contributions of Ambiances and Somatics are considered in relation to this material as we ask what new theoretical approaches these disciplines can provide in exploring body experience
Felixsson, Johan. "Why we do not go outside and play : A qualitative study of psychological motivators for video gaming". Thesis, Linköpings universitet, Institutionen för datavetenskap, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-139342.
Pełny tekst źródłaSkalsky, Brown Julie A. "Let’s Play: Understanding the Role and Significance of Digital Gaming in Old Age". UKnowledge, 2014. http://uknowledge.uky.edu/gerontol_etds/6.
Pełny tekst źródłaKott, Henry. "The plan, design, and implementation of life-changing small groups at Saginaw Bay Church of Christ". Deerfield, IL : Trinity Evangelical Divinity School, 2008. http://dx.doi.org/10.2986/tren.006-1601.
Pełny tekst źródłaMuhumuza, F. "Goodbye to Projects? ¿ A livelihoods-grounded audit of the Plan for the Modernisation of Agriculture (PMA) in Uganda". Bradford Centre for International Development, 2003. http://hdl.handle.net/10454/3033.
Pełny tekst źródłaDepartment for International Development
Svoboda, Jiří. "Posouzení vlivu územního plánování na ceny pozemků v Blansku". Master's thesis, Vysoké učení technické v Brně. Ústav soudního inženýrství, 2015. http://www.nusl.cz/ntk/nusl-233185.
Pełny tekst źródłaAlemany-Oliver, Mathieu. "A realistic interpretivist approach on childlikeness in consumer research : neoteny, play, reality, and the reterritorializing adulthood". Thesis, Aix-Marseille, 2015. http://www.theses.fr/2015AIXM1060.
Pełny tekst źródłaThis thesis explores consumer childlikeness by taking a realist interpretivist approach. The three other essays of this thesis, dedicated to consumer childlikeness, offer an example of realist interpretivist research. Consumer childlikeness is explored at a micro level by adopting evolutionary (essay II) and existential perspectives (essay III). It is finally explored at a macro level within a postmodern and psychoanalytical framework (essay IV)
Komárek, Leonard. "Návrh průmyslové zóny pro region Telč". Master's thesis, Vysoké učení technické v Brně. Fakulta podnikatelská, 2008. http://www.nusl.cz/ntk/nusl-221695.
Pełny tekst źródłaBouma, Floris Bastian. "The Playground Project : This project is dividid in three main topics, working with the topic and the meaning of play, the form and the design of the ground, everything comes together in the final project". Thesis, KTH, Urbana och regionala studier, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-283576.
Pełny tekst źródłaMasson, David. "Fonctions harmoniques, codes et designs". Bordeaux 1, 2002. http://www.theses.fr/2002BOR12589.
Pełny tekst źródłaKoo, Ji Hong. "A plan for training Korean and Korean American pastors in the effective use of the cell church method". Online full text .pdf document, available to Fuller patrons only, 2003. http://www.tren.com.
Pełny tekst źródłaDickey, Scott. "Brigade aviation element : providing the brigade combat team with the ability to plan and synchronize aviation assets into the ground commander's scheme of maneuver /". Fort Leavenworth, KS : US Army Command and General Staff College, 2007. http://handle.dtic.mil/100.2/ADA471279.
Pełny tekst źródłaDuroň, Patrik. "Posouzení vlivu územního plánování na cenu pozemků v Brně". Master's thesis, Vysoké učení technické v Brně. Ústav soudního inženýrství, 2010. http://www.nusl.cz/ntk/nusl-232503.
Pełny tekst źródłaAlothman, Abdulmohsen. "Opposition groups as parties to internal armed conflicts and the concept of the R2P : to what extent opposition groups could play a role for the purpose of the protection of populations within the concept of the R2P". Thesis, Lancaster University, 2017. http://eprints.lancs.ac.uk/126059/.
Pełny tekst źródłaGramain, Jean-Baptiste. "Generalized Block Theory". Phd thesis, Université Claude Bernard - Lyon I, 2005. http://tel.archives-ouvertes.fr/tel-00010451.
Pełny tekst źródła