Gotowa bibliografia na temat „Parco archeologico di Siponto (Italy)”

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Artykuły w czasopismach na temat "Parco archeologico di Siponto (Italy)"

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Casillo, Mario, Massimo De Santo, Rosalba Mosca i Domenico Santaniello. "An Ontology-Based Chatbot to Enhance Experiential Learning in a Cultural Heritage Scenario". Frontiers in Artificial Intelligence 5 (25.04.2022). http://dx.doi.org/10.3389/frai.2022.808281.

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Italy is rich in cultural attractions, many known worldwide, others more hidden and unrecognized. Cultural attractions include tangible cultural assets (works of art, archaeological excavations, and churches) and intangible ones (music, poetry, and art). Today, given the pervasive diffusion of “smart” devices, the intelligent use of modern technologies could play a crucial role in changing the habit of consulting and visiting cultural heritage mainly with traditional methodologies, making little or no use of the advantages coming from the more and more availability of digitalized resources. A realm of particular interest is “experiential learning” when applied to cultural heritage, where tourists more and more ask to be helped in discovering the richness of sites they explore. In this article, we will present an innovative chatbot-based system, called HeriBot, that supports experiential tourism. Our system has been developed and experimented with a research effort for applying ICT technologies to enhance the knowledge, valorization, and sustainable fruition of the Cultural Heritage related to the Archaeological Urban Park of Naples (PAUN—Parco Archeologico Urbano di Napoli). Our article starts exploiting the ontological approach based on a purpose ontology describing the Park Heritage. Using such an ontology, we designed a chatbot that can identify the specific characteristics and motivations of the tourist, defining language, tone, and visitable scenarios and, through the ontology, allows the visit to be transformed into a personalized educational opportunity. The system has been validated in terms of dialogue effectiveness and training efficiency by a panel of experts, and we present and discuss obtained results.
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Książki na temat "Parco archeologico di Siponto (Italy)"

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Longobardi, Francesco. Dove l'arte ricostruisce il tempo: 2016/2021 : il parco archeologico di Siponto a Manfredonia modello di valorizzazione. Foggia: Claudio Grenzi editore, 2021.

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Massaro, Marco, i Nino Di Paolo. Ocriticum Cansano. Sulmona (L'Aquila): Synapsi, 2003.

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Alberto, Fiz, i Museo delle arti (Catanzaro, Italy), red. Daniel Buren: Construire sur des vestiges, d'un éphémère à l'autre : travaux in situ : Intersezioni 7, al Parco archeologico di Scolacium e al MARCA. Cinisello Balsamo (Milano): Silvana, 2012.

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Il parco archeologico di Elea-Velia. Sarno (Sa): Edizioni dell'Ippogrifo, 2015.

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Le terrecotte architettoniche di Selinunte: Tetti del VI e V secolo a.C. : Museo civico di Castelvetrano e parco archeologico di Selinunte. Pisa: Fabrizio Serra editore, 2012.

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Per un progetto sull'esistente: Il Piano della Civita ed il Museo archeologico Roger Lambrechts di Artena. Roma: Prospettive, 2012.

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Części książek na temat "Parco archeologico di Siponto (Italy)"

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Bressan, Marianna. "Istituire il Parco archeologico di Altino". W Antichistica. Venice: Edizioni Ca' Foscari, 2020. http://dx.doi.org/10.30687/978-88-6969-380-9/021.

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Altino is a rural village near close to the Venice Lagoon in the North-East of Italy. During the Iron Age, the ancient Veneti built here an important town which was connected to the hinterland both by riverways and by overland, and to the Adriatic sea by the Lagoon. In the Roman age, this town grew and developed its market role. A Museum, two archaeological sites and the previous location of the museum with its full warehouse witness nowadays that brilliant past. The paper discusses the current management of these sites and suggests to re-think them and the wide archaeological underground area as a single site, identified by the institute as the ‘archaeological park’.
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