Gotowa bibliografia na temat „Media art”

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Artykuły w czasopismach na temat "Media art"

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Kumar, Vinay. "Fine Art Pedagogy in India And Impact of New Media Art". Paripex - Indian Journal Of Research 3, nr 1 (15.01.2012): 80–82. http://dx.doi.org/10.15373/22501991/jan2014/23.

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King, Kenneth. "Art—Media—Manipulation". PAJ: A Journal of Performance and Art 43, nr 3 (2021): 63–76. http://dx.doi.org/10.1162/pajj_a_00585.

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Gere, Charlie. "New Media Art". Art Book 12, nr 2 (10.05.2005): 6–8. http://dx.doi.org/10.1111/j.1467-8357.2005.00520.x.

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Kushiyama, Kumiko. "Media Art Corridor". Journal of The Institute of Image Information and Television Engineers 65, nr 9 (2011): 1312–16. http://dx.doi.org/10.3169/itej.65.1312.

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Cubitt, Sean. "Media art futures". Futures 39, nr 10 (grudzień 2007): 1149–58. http://dx.doi.org/10.1016/j.futures.2007.05.001.

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Albrecht, Ján. "Media of Art". Human Affairs 5, nr 1 (1.06.1995): 31–52. http://dx.doi.org/10.1515/humaff-1995-050106.

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Bunt, Brogan. "Media Art, Mediality and Art Generally". Leonardo 45, nr 1 (luty 2012): 94–95. http://dx.doi.org/10.1162/leon_a_00348.

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The wide ranging, trans-disciplinary interest in technological media suggests the possibility of a new discipline concerned with the history, implications and practice of mediation. Within this context, the field of media art gains a new sense of coherence and identity. Given the lingering tension between media art and mainstream contemporary art, this may lead the latter to assert its disciplinary autonomy. This paper argues against such a move. Media art is better positioned as an integral strand within contemporary art and, more particularly, as a key space of creative enquiry and practice within a generally conceived contemporary art education.
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Tsereteli, Asmat. "Media as Art and Art as Media (Magazines: “Theatre”, “Aril”, “Art in America”, “ARTFORUM”)". Works of Georgian Technical University, nr 1(531) (22.03.2024): 29–38. http://dx.doi.org/10.36073/1512-0996-2024-1-29-38.

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Media and culture, two influential and important spheres of public life, have a long history of coexistence. There is no media art and no art without media. It is especially important to research the forms of impact on the formation of public consciousness in these areas, as well as the results. British media theorist Dennis McQuail in his work Journalism and Society notes that all theories that study the relationship between media, culture, and society, despite conceptual differences, agree that the media can serve to liberate and unify society, as well as to fragment and divide it – both development, advancement and retreat. Despite a kind of indeterminacy, the media, which shapes and reflects society, is the main message about society. (McQuail, 1992) Culture and art are a fundamental part of public life, which creates values, develops and strengthens public relations, together with the media, forms public consciousness. “Political confrontations and wars do not cause a cultural crisis, but, on the contrary, incompatibility, aggression and wars are the result of a cultural crisis” - this conclusion of European researchers is a kind of postulate, which says everything about the role of culture in the process of improving society.
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Rinehart, Richard. "The Media Art Notation System: Documenting and Preserving Digital/Media Art". Leonardo 40, nr 2 (kwiecień 2007): 181–87. http://dx.doi.org/10.1162/leon.2007.40.2.181.

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This paper proposes a new approach to conceptualizing digital and media art forms. This theoretical approach will be explored through issues raised in the process of creating a formal declarative model (alternately known as a metadata framework, notation system or ontology) for digital and media art. The approach presented and explored here is intended to inform a better understanding of media art forms and to provide a practical descriptive framework that supports their creation, re-creation, documentation and preservation.
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권경용 i Kyu Jung Kim. "The art of tangle : Inter-media art". Korean Journal of Art and Media 10, nr 2 (listopad 2011): 163–73. http://dx.doi.org/10.36726/cammp.2011.10.2.163.

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Rozprawy doktorskie na temat "Media art"

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Lam, Yui-yim Margaret, i 林睿艷. "Realm of media art". Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 1999. http://hub.hku.hk/bib/B31985221.

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Lam, Yui-yim Margaret. "Realm of media art". Hong Kong : University of Hong Kong, 1999. http://sunzi.lib.hku.hk/hkuto/record.jsp?B25947382.

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Carpenter, Eleanor J. "Politicised Socially Engaged Art and New Media Art". Thesis, University of Sunderland, 2008. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.485986.

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Exploring the connections and conflicts within politicised socially engaged new media art practices has involved an investigation into the language, characteristics and methodologies of visual art, new medi~ art (NMA) and socially engaged art (SEA), as well as the hybrid practice of socially engaged new media art (SENMA). The investigation includes research through the practice of curating RISK: Creative Action in Political Culture which presented SEA and NMA practice and encouraged dialogue which informed the themes and vocabularies.The thesis focuses on the vocabulary used to: understand values of object and process; define and utilise different kinds of tools; and describe differences between concepts of interactivity, participation and collaboration. It then contextualises the political relevance of these themes by situating them within current theoretical debates about politicised creative practice in chapter 5, mapping the tensions of political intent, strategy and tactics, distribution and distance. Topologies of different types of networks, platforms and open source development methodologies are used to map parallel concepts between politicised NMA and SEA.
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Verschooren, Karen A. (Karen Annemie). ".art : situating Internet art in the traditional institution for contemporary art". Thesis, Massachusetts Institute of Technology, 2007. http://hdl.handle.net/1721.1/39149.

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Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Comparative Media Studies, 2007.
Includes bibliographical references (p. 187-202).
This thesis provides a critical analysis of the relation between Internet art and the traditional institution for contemporary art in the North American and West-European regions. Thirteen years after its inception as an art form, the Internet art world finds itself in a developmental stage and its relation to the traditional institution for contemporary art is accordingly. Through an elaborate discussion of the key players, institutions and discourses on aesthetics, economics and exhibition methodologies, this sociological analysis of the past and current situation hopes to offer a solid ground for extrapolation and predictions for Internet art's future as an art world in its relation to the traditional art institutions.
by Karen A. Verschooren.
S.M.
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Woolson, Ash Kyrie. "Untitled Media Images". The Ohio State University, 2011. http://rave.ohiolink.edu/etdc/view?acc_num=osu1306961851.

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Woolf, Sam. "Expanded media : interactive and generative processes in new media art". Thesis, University of Sussex, 2004. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.420707.

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Labiausse, Pierre. "A state of the art media box". Thesis, KTH, Kommunikationssystem, CoS, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-119159.

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Today media centers are often cluttered with multiple devices each controlled by their own remote control. It is often hard and/or painful to manage and utilize these devices, especially for inexperienced users. Simstream wants to build an innovative smart-TV that as much as possible centralizes functions and controls.  Operating the system should be intuitive and simple, yet experienced users should have access to more advanced operations. This requires acquiring several inputs as well as integrating the communication devices that are necessary to control the attached external devices. Whenever possible, we want to efficiently process every input while minimizing latencies.  As a result, we want all the frequent operation to be as quick and lightweight as possible in order to provide a high quality user experience even under high system loads. This project takes advantage of the widespread availability of touchscreen mobile devices in order to provide an innovative means of control over the television, with remote control mobile applications running on an user’s familiar device. A remote controller will also be sold together with the television, and this remote controller will also have a touchscreen, and will propose the same capabilities as the remote control mobile applications. Finally, this platform will be open to third-party applications, and as a result this thesis project developed a software development kit which is designed to be easy and familiar enough for developers to adopt it and create applications with it. Applications will be developed together with an interface displayed on the remote controllers, in order to tailor the remote control interface to what is currently displayed on the television screen
Idag är mediecentrer ofta belamrade med många enheter som är kontrollerade av sina egna fjärrkontroller. Det är ofta svårt och / eller smärtsamt att använda dessa enheterna, särskilt för oerfarna användare. Simstream vill bygga en innovativ smart TV som centraliserar funktioner och kontroller så mycket som möjligt. Att använda systemet ska vara intuitivt och enkelt, men mer erfarna användare ska också ha tillgång till mer avancerade funktioner. Detta kräver att förvärva flera indata samt att integrera kommunikationsenheterna som är nödvändiga för att kontrollera de anslutna externa enheter. När det är möjligt vill vi behandla varje indata på ett effektivt sätt oh samtidigt minimera latenser. Det här betyder att en operation som utförs ofta skall vara så snabb och så lätt som möjligt, för att förbättra användarupplevelse även när systemet är hårt belastad. Detta projekt drar fördel av den vidsprädda tillgången till pekskärma mobila enheter för att tillföra användaren en innovativ kontroll över sin TV, direkt från sin bekanta enhet. Slutligen kommer denna plattformen att vara öppen för tredjepartsutvecklare, och som ett resultat har detta examensarbete utvecklat ett software development kit som är gjort för att vara enkelt och välbekant nog för att utvecklare ska kunna använda det och skapa applikationer med det.
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Greening, Daniel John. "Art, landscape and material : subject into media". Thesis, University of Wolverhampton, 2010. http://hdl.handle.net/2436/299209.

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A research investigation that illustrates the development of the European landscape tradition as an unbroken interactive and material movement, through discussion of artists from Annibale Carracci (1560-1609) to Richard Long (1945 –). The contribution of each artist within their respective epoch will be used to propose that the subject of landscape has become an actual creative medium, integral to and consistent with the external Plein-Air technique. Thus, presenting a ‘creative narrative’ from the observed into the articulated that will demonstrate how the examination and representation of actual landscapes have become physically used within creative presentations. The study uses key artworks that have been inspired by landscape to show the shift from documentation into interaction with the reality of the natural world. This entails the chronology of the investigation and commences with the concept of Ideal Landscape, established by Carracci, within the late 16th century, through the development of the Plein-Air tradition and culminating with particular emphasis on European landscape artists’ and movements since 1945 that have interacted with actual sites and natural materials: from the ideal to the actual. Furthermore, the European transfer and diffusion of interactive and material based landscape methods, including drawing and painting outside, the collection of organic items and photography, passed and developed from one generation to the next, informs a body of personal creative work. This is a 50/50 co-dependent strand used to illustrate the practical and creative discourses between practitioner and landscape, involving the articulation of actual land materials, found objects and Plein-Air excursions to the drawing locations of previous practitioners’, sketchbooks and journals. The insights provided, by the personal practice and associated theoretical position, aid the evaluation, analysis and description of the evolution of the creative methods inherent in the development of subject into media, but not presently described in historical accounts, therefore, presenting a Material Chronology and thus the original contribution of knowledge for this investigation.
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Behrendt, Frauke. "Mobile sound : media art in hybrid spaces". Thesis, University of Sussex, 2010. http://sro.sussex.ac.uk/id/eprint/6336/.

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The thesis explores the relationships between sound and mobility through an examination of sound art. The research engages with the intersection of sound, mobility and art through original empirical work and theoretically through a critical engagement with sound studies. In dialogue with the work of De Certeau, Lefebvre, Huhtamo and Habermas in terms of the poetics of walking, rhythms, media archeology and questions of publicness, I understand sound art as an experimental mobile and public space. The thesis establishes and situates the emerging field of mobile sound art by mapping three key traditions of mobile sound art - locative art, sound art and public art - and creates a taxonomy of mobile sound art by defining four categories: 'placing sounds', 'sound platforms', 'sonifying mobility' and 'musical instruments' (each represented by one case study). In doing so it develops a methodology that is attentive to the specifics of the sonic and mobile of media experience. I demonstrate how sonic interactions and embodied mobility are designed and experienced in specific ways in each of the four case studies - 'Aura' by Symons (UK), 'Pophorns' by Torstensson and Sandelin (Sweden), 'SmSage' by Redfern and Borland (US) and 'Core Sample' by Rueb (US) (all 2007). In tracing the topos of the musical telephone, discussing the making and breaking of relevant micro publics, accounting for the polyphonies of footsteps and unwrapping bundles of rhythms, this thesis contributes to understanding complex media experiences in hybrid spaces. In doing so it critically sheds light on the quality of sonic artistic experiences, the audience engagement with urban, public and networked spaces and the relationship between sound art and everyday media experience. My thesis provides valuable insight into auditory ways of mobilising and making public spaces, non-verbal and embodied media practices, and rhythms and scales of mobile media experiences.
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Собко, Богдана Василівна. "Challenges of art promotion in social media". Thesis, Київський національний університет технологій та дизайну, 2021. https://er.knutd.edu.ua/handle/123456789/18265.

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Książki na temat "Media art"

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Grosenick, Uta, red. New Media Art. Cologne, Germany: Taschen, 2006.

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Zentrum für Kunst und Medientechnologie Karlsruhe., red. Media--art--history: Media Museum, ZKM, Center for Art and Media Karlsruhe. Munich: Prestel, 1997.

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Maeda@media. London: Thames & Hudson, 2000.

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Maeda@media. New York: Rizzoli, 2000.

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Maeda, John. Maeda @ media. New York: Universe Pub., 2001.

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Newbury, Darren. Photography, art and media. Birmingham: Building Sights, 1994.

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Larissa, Forster, Rautenstrauch-Joest-Museum, IWALEWA-Haus (Bayreuth Germany) i Goethe-Institut (Nairobi Kenya), red. Afropolis: City media art. Auckland Park: Jacana, 2012.

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Mary, Hall-Pelfrey, red. Art and mass media. New York: Harper & Row, 1985.

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Michael, Rush, red. New media in art. Wyd. 2. London: Thames & Hudson, 2005.

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Rudolf, Frieling, i Daniels Dieter, red. Medien Kunst Netz 1: Medienkunst im Überblick = Media Art Net 1 : survey of media art. Wien: Springer, 2004.

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Części książek na temat "Media art"

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Elbousty, Jonas. "Art". W Media Arabic, 139–54. London: Routledge, 2021. http://dx.doi.org/10.4324/9781003193234-10.

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Stephenson, Raquel Chapin. "Art Media". W Art Therapy and Creative Aging, 85–101. New York: Routledge, 2021. http://dx.doi.org/10.4324/9780429352751-8-8.

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Robb, Megan A. "Art Media". W Group Art Therapy, 46–60. New York: Routledge, 2021. http://dx.doi.org/10.4324/9781003058335-4.

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Kusahara, Machiko. "Proto-Media Art". W A Companion to Digital Art, 111–45. Hoboken, NJ: John Wiley & Sons, Inc, 2016. http://dx.doi.org/10.1002/9781118475249.ch4.

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Lanson, Klare, Adriana de Souza e Silva i Larissa Hjorth. "Mobile Media Art". W The Routledge Companion to Mobile Media Art, 1–8. New York, NY: Routledge, 2020.: Routledge, 2020. http://dx.doi.org/10.4324/9780429242816-1.

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Green, Susan L. "New Media Art". W An Introduction to the Making of Western Art, 154–74. London: Routledge, 2024. http://dx.doi.org/10.4324/9781003354840-7.

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Martínez-Zárate, Pablo. "Art and Memory". W Transformative Media Pedagogies, 116–23. New York: Routledge, 2021. http://dx.doi.org/10.4324/9781003031246-16.

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Navas, Eduardo. "Media Mashups". W Art, Media Design, and Postproduction, 143–51. New York : Routledge, 2018.: Routledge, 2018. http://dx.doi.org/10.4324/9781315453255-17.

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Carlton, Natalie, Teresa Sit i Dustin Ryan Yu. "Transcending Media". W Emerging Perspectives in Art Therapy, 74–90. New York, NY : Routledge, 2018.: Routledge, 2017. http://dx.doi.org/10.4324/9781315624310-6.

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Ackers, Susanne. "Consciousness, art and media". W Dimensions of Conscious Experience, 179–89. Amsterdam: John Benjamins Publishing Company, 2001. http://dx.doi.org/10.1075/aicr.37.15ack.

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Streszczenia konferencji na temat "Media art"

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"Cover Art". W 2011 4th International Conference on Ubi-Media Computing (U-Media). IEEE, 2011. http://dx.doi.org/10.1109/u-media.2011.67.

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"[Cover art]". W 2010 Conference on Visual Media Production (CVMP 2010). 7th European Conference on Visual Media Production. IEEE, 2010. http://dx.doi.org/10.1109/cvmp.2010.31.

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Ono, Ayako. "Space Art and Media Art for Everyone". W 57th International Astronautical Congress. Reston, Virigina: American Institute of Aeronautics and Astronautics, 2006. http://dx.doi.org/10.2514/6.iac-06-e5.3.04.

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"Cover Art". W 2011 Conference for Visual Media Production (CVMP). IEEE, 2011. http://dx.doi.org/10.1109/cvmp.2011.28.

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Rusyada, Gozin Najah, i Sutiyono. "Art and Social Media". W 4th International Conference on Arts and Arts Education (ICAAE 2020). Paris, France: Atlantis Press, 2021. http://dx.doi.org/10.2991/assehr.k.210602.006.

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"Chinese media art preview". W SIGGRAPH07: Special Interest Group on Computer Graphics and Interactive Techniques Conference. New York, NY, USA: ACM, 2007. http://dx.doi.org/10.1145/1280120.1280273.

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Guzman-Serrano, Rodrigo. "Where There Are Flies, Media Art You'll Find". W ARTECH 2019: 9th International Conference on Digital and Interactive Arts. New York, NY, USA: ACM, 2019. http://dx.doi.org/10.1145/3359852.3359903.

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Han, Jefferson Y. "Media Mirror". W ACM SIGGRAPH 2006 Art gallery. New York, New York, USA: ACM Press, 2006. http://dx.doi.org/10.1145/1178977.1179023.

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Zheng, Ying, i Peng Zhang. "Interactive Video Installation Art Under New Media Art". W The 6th International Conference on Arts, Design and Contemporary Education (ICADCE 2020). Paris, France: Atlantis Press, 2021. http://dx.doi.org/10.2991/assehr.k.210106.018.

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Kusahara, Machiko, Kazuhiko Hachiya, Masahiko Inami, Sachiko Kodama, Ryota Kuwakubo, Taro Maeda, Nobumichi Tosa, Hiroaki Yano i Hiroo Iwata. "Device art, a new approach in media art". W ACM SIGGRAPH 2006 Research posters. New York, New York, USA: ACM Press, 2006. http://dx.doi.org/10.1145/1179622.1179788.

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Raporty organizacyjne na temat "Media art"

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Grazia Mattei, María. Art and New Media in Italy. Inter-American Development Bank, luty 2003. http://dx.doi.org/10.18235/0006628.

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Butyrina, Maria, i Valentina Ryvlina. MEDIATIZATION OF ART: VIRTUAL MUSEUM AS MASS MEDIA. Ivan Franko National University of Lviv, luty 2021. http://dx.doi.org/10.30970/vjo.2021.49.11075.

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The research is devoted to the study of the phenomenon of mediatization of art on the example of virtual museums. Main objective of the study is to give communication characteristics of the mediatized socio-cultural institutions. The subject of the research is forms, directions and communication features of virtual museums. Methodology. In the process of study, the method of communication analysis, which allowed to identify and characterize the main factors of the museum’s functioning as a communication system, was used. Among them, special emphasis is put on receptive and metalinguistic functions. Results / findings and conclusions. The need to be competitive in the information space determines the gradual transformation of socio-cultural institutions into mass media, which is reflected in the content and forms of dialogue with recipients. When cultural institutions begin to function as media, they take on the features of media structures that create a communication environment localized by the functions of communicators and audience expectations. Museums function in such a way that along with the real art space they form a virtual space, which puts the recipients into the reality of the exhibitions based on the principle of immersion. Mediaization of art on the example of virtual museum institutions allows us to talk about: expanding of the perceptual capabilities of the audience; improvement of the exposition function of mediatized museums with the help of Internet technologies; interactivity of museum expositions; providing broad contextual background knowledge necessary for a deep understanding of the content of works of art; the possibility to have a delayed viewing of works of art; absence of thematic, time and space restrictions; possibility of communication between visitors; a huge target audience. Significance. The study of the mediatized forms of communication between museums and visitors as well as the directions of their transformation into media are certainly of interest to the scientific field of “Social Communications”.
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Gastelum, Zoe N., i Kevin M. Whattam. State-of-the-Art of Social Media Analytics Research. Office of Scientific and Technical Information (OSTI), styczeń 2013. http://dx.doi.org/10.2172/1077994.

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Stephen Goss, Stephen Goss. Youth on the Move: Re-Storying Urban Communities with Public Art and Digital Media. Experiment, listopad 2016. http://dx.doi.org/10.18258/8558.

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Viytovych, Tetyana. FROM DATA TO NARRATIVES: THE ART OF STORYTELLING IN ECONOMIC JOURNALISM. Ivan Franko National University of Lviv, marzec 2024. http://dx.doi.org/10.30970/vjo.2024.54-55.12160.

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The study analyzes the effectiveness of data storytelling for the comprehensibility of economic publications. It considers it as a method of presenting information that facilitates better perception and understanding of economic processes. Data storytelling has proven to be one of the key methods in presenting economic data, transforming complex numerical sets into meaningful narratives. The application of this method allows readers to more easily assimilate information more efficiently, enhancing financial literacy. Keywords: media, data storytelling, narratives, economic journalism, infographics.
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Jin, Xiongnan, Yooyoung Lee, Jonathan Fiscus, Haiying Guan, Amy N. Yates, Andrew Delgado i Daniel F. Zhou. Media Forensics Challenge Image Provenance Evaluation and State-of-the-Art Analysis on Large-Scale Benchmark Datasets. National Institute of Standards and Technology, październik 2020. http://dx.doi.org/10.6028/nist.ir.8325.

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Nucera, Diana J., i Catalina Vallejo. Media-making Pedagogies for Empowerment & Social Change: An Interview with Diana J. Nucera (AKA Mother Cyborg). Just Tech, Social Science Research Council, luty 2022. http://dx.doi.org/10.35650/jt.3022.d.2022.

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" As part of our “What Is Just Tech?” series, we invited several social researchers–scholars, practitioners, artists, and activists—to respond to a simple yet fundamental question: “What is just technology?” This interview was conducted by Just Tech program officer Catalina Vallejo, who spoke with Diana J. Nucera, AKA Mother Cyborg, a multimedia artist, educator, and organizer based in Detroit, Michigan. Nucera (she/her) uses music, performance, DIY publishing, community-organizing tactics, and popular education methods to elevate collective technological consciousness and agency. Her art draws from and includes eleven years of community organizing work in Detroit. In their conversation, Vallejo and Nucera spoke about the history of independent media and the internet, the potential of media-making pedagogies for empowerment and social change, and being optimistic about opportunity in the midst of great challenges."
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Rudyk, Myroslava. Нові ролі і функції соціальних медіа у волонтерській діяльності в період російсько-української війни з 24 лютого 2022 року. Ivan Franko National University of Lviv, marzec 2023. http://dx.doi.org/10.30970/vjo.2023.52-53.11739.

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The article studies social media as a communication platform during the war. The set of mass communication tools to meet the audience’s information needs, coordination of volunteer activities, popularization of the volunteer movement, and involvement of the Internet community in helping the Armed Forces were analyzed. During the Russian-Ukrainian war, social media became the platform where the exchange of information takes place much faster; good analytics could be found quickly, which were pushed out of the information space. Also, social media have taken on the role of a platform where you can coordinate work, unite society around important issues, organize assistance to the army, and report on the needs of the Armed Forces. That is why the presentation of volunteering in social media is considered a relevant research topic because the presentation of volunteering in social networks has generally changed the content of blogging. Stars of show business, politicians, people of art, and educational and scientific fields have done incredible things with social media’s help in organizing military aid. We believe that the volunteer movement through social media has expanded the functions and role of these communication platforms, demonstrating the importance of Internet communication and the effectiveness of using the latest media tools in wartime. The historiography of the study covers the works of Ukrainian and foreign scientists. Among them are L. Horodenko, V. Hvozdiev, B. Potiatynyk, G. Synorub, A. Rohulskyi, D. Rashkoff, and others. The war situation in Ukraine has opened up new requests for blogging activities, exceptional support, and initiation of volunteering. The content of bloggers is now 80 percent filled with the topic of war. The presentation of volunteer work is considered individually and collectively on behalf of foundations and public organizations. We believe that a significant advantage of an active volunteer movement in social networks is fast communication, which contributes to the rapid resolution of crucial tasks. Keywords: social media, volunteering, information, war.
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Moreno Mejía, Luis Alberto, i Iván Duque Márquez. Contemporary Uruguayan Artists: An Uruguayan Presence in the About Change Exhibition. Inter-American Development Bank, luty 2012. http://dx.doi.org/10.18235/0006209.

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Contemporary Uruguayan Artists is part of About Change: Art from Latin America and the Caribbean, a project of the World Bank Art Program in cooperation with the Cultural Center of the Inter-American Development Bank and AMA | Art Museum of the Americas at the Organization of American States. The initiative comprises a series of exhibitions of art from Latin America and the Caribbean being offered in various venues in Washington during 2011-12. The exhibition is presented In honor of Uruguay and the City of Montevideo, site of the 53rd Annual Meeting of the Board of Governors of the IDB. The works selected for the exhibition offer a panorama of contemporary Uruguayan creativity. These pieces revisit history, explore memory, examine changes that have transformed culture and the environment, and rethink traditions. It includes painting, print, sculpture, mixed media, and photography, by 13 artists: Santiago Aldabalde, Ana Campanella, Muriel Cardoso, Gerardo Carella, Federico Meneses, Ernesto Rizzo, Jacqueline Lacasa, Gabriel Lema, Daniel Machado, Cecilia Mattos, Diego Velazco, Santiago Velazco, and Diego Villalba.
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Yatsymirska, Mariya. SOCIAL EXPRESSION IN MULTIMEDIA TEXTS. Ivan Franko National University of Lviv, luty 2021. http://dx.doi.org/10.30970/vjo.2021.49.11072.

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The article investigates functional techniques of extralinguistic expression in multimedia texts; the effectiveness of figurative expressions as a reaction to modern events in Ukraine and their influence on the formation of public opinion is shown. Publications of journalists, broadcasts of media resonators, experts, public figures, politicians, readers are analyzed. The language of the media plays a key role in shaping the worldview of the young political elite in the first place. The essence of each statement is a focused thought that reacts to events in the world or in one’s own country. The most popular platform for mass information and social interaction is, first of all, network journalism, which is characterized by mobility and unlimited time and space. Authors have complete freedom to express their views in direct language, including their own word formation. Phonetic, lexical, phraseological and stylistic means of speech create expression of the text. A figurative word, a good aphorism or proverb, a paraphrased expression, etc. enhance the effectiveness of a multimedia text. This is especially important for headlines that simultaneously inform and influence the views of millions of readers. Given the wide range of issues raised by the Internet as a medium, research in this area is interdisciplinary. The science of information, combining language and social communication, is at the forefront of global interactions. The Internet is an effective source of knowledge and a forum for free thought. Nonlinear texts (hypertexts) – «branching texts or texts that perform actions on request», multimedia texts change the principles of information collection, storage and dissemination, involving billions of readers in the discussion of global issues. Mastering the word is not an easy task if the author of the publication is not well-read, is not deep in the topic, does not know the psychology of the audience for which he writes. Therefore, the study of media broadcasting is an important component of the professional training of future journalists. The functions of the language of the media require the authors to make the right statements and convincing arguments in the text. Journalism education is not only knowledge of imperative and dispositive norms, but also apodictic ones. In practice, this means that there are rules in media creativity that are based on logical necessity. Apodicticity is the first sign of impressive language on the platform of print or electronic media. Social expression is a combination of creative abilities and linguistic competencies that a journalist realizes in his activity. Creative self-expression is realized in a set of many important factors in the media: the choice of topic, convincing arguments, logical presentation of ideas and deep philological education. Linguistic art, in contrast to painting, music, sculpture, accumulates all visual, auditory, tactile and empathic sensations in a universal sign – the word. The choice of the word for the reproduction of sensory and semantic meanings, its competent use in the appropriate context distinguishes the journalist-intellectual from other participants in forums, round tables, analytical or entertainment programs. Expressive speech in the media is a product of the intellect (ability to think) of all those who write on socio-political or economic topics. In the same plane with him – intelligence (awareness, prudence), the first sign of which (according to Ivan Ogienko) is a good knowledge of the language. Intellectual language is an important means of organizing a journalistic text. It, on the one hand, logically conveys the author’s thoughts, and on the other – encourages the reader to reflect and comprehend what is read. The richness of language is accumulated through continuous self-education and interesting communication. Studies of social expression as an important factor influencing the formation of public consciousness should open up new facets of rational and emotional media broadcasting; to trace physical and psychological reactions to communicative mimicry in the media. Speech mimicry as one of the methods of disguise is increasingly becoming a dangerous factor in manipulating the media. Mimicry is an unprincipled adaptation to the surrounding social conditions; one of the most famous examples of an animal characterized by mimicry (change of protective color and shape) is a chameleon. In a figurative sense, chameleons are called adaptive journalists. Observations show that mimicry in politics is to some extent a kind of game that, like every game, is always conditional and artificial.
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