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Artykuły w czasopismach na temat "Grands Jeux de Données"
Grall-Bronnec, M. "« Ces français qui jouent, du plaisir à l’excès »". European Psychiatry 29, S3 (listopad 2014): 535–36. http://dx.doi.org/10.1016/j.eurpsy.2014.09.402.
Pełny tekst źródłaOuellet, Frédéric. "« All in or fold » : les hauts et les bas de la carrière des joueurs excessifs". Criminologie 45, nr 1 (19.03.2012): 181–211. http://dx.doi.org/10.7202/1008382ar.
Pełny tekst źródłaKern, Laurence, Gayatri Kotbagi, Jean-Jacques Rémond, Philip Gorwood i Lucia Romo. "Distorsions cognitives des joueurs de jeux de hasard et d’argent hors ligne et mixtes". Drogues, santé et société 13, nr 1 (31.10.2014): 19–37. http://dx.doi.org/10.7202/1027123ar.
Pełny tekst źródłaHirata, Daniel, Carolina Grillo, Diogo Lyra i Renato Dirk. "Les opérations policières à Rio de Janeiro (2007-2020). De l’inefficacité programmatique à la visée stratégique". Déviance et Société Vol. 47, nr 4 (29.06.2023): 643–69. http://dx.doi.org/10.3917/ds.474.0643.
Pełny tekst źródłaDaniel, Sylvie. "Revue des descripteurs tridimensionnels (3D) pour la catégorisation des nuages de points acquis avec un système LiDAR de télémétrie mobile". Geomatica 72, nr 1 (1.03.2018): 1–15. http://dx.doi.org/10.1139/geomat-2018-0001.
Pełny tekst źródłaBertrand-Gastaldy, Suzanne, i Paul Marchand. "L’analyse du texte littéraire assistée par ordinateur : essai d’illustration avec Regards et jeux dans l’espace, de Saint-Denys Garneau, traité avec le logiciel SATO". Documentation et bibliothèques 45, nr 2 (28.08.2015): 55–66. http://dx.doi.org/10.7202/1032764ar.
Pełny tekst źródłaTabouret-Keller, Andrée. "Continuité et discontinuité de la transmission de l’emploi de l’alsacien dans deux familles alliées". Plurilinguismes 1, nr 1 (1988): 1–12. http://dx.doi.org/10.3406/pluri.1988.899.
Pełny tekst źródłaLeatherdale, ST, i R. Ahmed. "Comportements associés au temps passé devant un écran : les enfants canadiens passent-ils leur temps vautrés sur un divan?" Maladies chroniques et blessures au Canada 31, nr 4 (wrzesień 2011): 141–47. http://dx.doi.org/10.24095/hpcdp.31.4.01f.
Pełny tekst źródłaBouchard, Gérard. "L’imaginaire de la grande noirceur et de la révolution tranquille : fictions identitaires et jeux de mémoire au Québec". Recherche 46, nr 3 (14.08.2006): 411–36. http://dx.doi.org/10.7202/012471ar.
Pełny tekst źródłaBoistard, P. "Influence du prix de l'eau potable sur la consommation des usagers domestiques en France". Revue des sciences de l'eau 6, nr 3 (12.04.2005): 335–52. http://dx.doi.org/10.7202/705179ar.
Pełny tekst źródłaRozprawy doktorskie na temat "Grands Jeux de Données"
Allart, Thibault. "Apprentissage statistique sur données longitudinales de grande taille et applications au design des jeux vidéo". Thesis, Paris, CNAM, 2017. http://www.theses.fr/2017CNAM1136/document.
Pełny tekst źródłaThis thesis focuses on longitudinal time to event data possibly large along the following tree axes : number of individuals, observation frequency and number of covariates. We introduce a penalised estimator based on Cox complete likelihood with data driven weights. We introduce proximal optimization algorithms to efficiently fit models coefficients. We have implemented thoses methods in C++ and in the R package coxtv to allow everyone to analyse data sets bigger than RAM; using data streaming and online learning algorithms such that proximal stochastic gradient descent with adaptive learning rates. We illustrate performances on simulations and benchmark with existing models. Finally, we investigate the issue of video game design. We show that using our model on large datasets available in video game industry allows us to bring to light ways of improving the design of studied games. First we have a look at low level covariates, such as equipment choices through time and show that this model allows us to quantify the effect of each game elements, giving to designers ways to improve the game design. Finally, we show that the model can be used to extract more general design recommendations such as dificulty influence on player motivations
Allart, Thibault. "Apprentissage statistique sur données longitudinales de grande taille et applications au design des jeux vidéo". Electronic Thesis or Diss., Paris, CNAM, 2017. http://www.theses.fr/2017CNAM1136.
Pełny tekst źródłaThis thesis focuses on longitudinal time to event data possibly large along the following tree axes : number of individuals, observation frequency and number of covariates. We introduce a penalised estimator based on Cox complete likelihood with data driven weights. We introduce proximal optimization algorithms to efficiently fit models coefficients. We have implemented thoses methods in C++ and in the R package coxtv to allow everyone to analyse data sets bigger than RAM; using data streaming and online learning algorithms such that proximal stochastic gradient descent with adaptive learning rates. We illustrate performances on simulations and benchmark with existing models. Finally, we investigate the issue of video game design. We show that using our model on large datasets available in video game industry allows us to bring to light ways of improving the design of studied games. First we have a look at low level covariates, such as equipment choices through time and show that this model allows us to quantify the effect of each game elements, giving to designers ways to improve the game design. Finally, we show that the model can be used to extract more general design recommendations such as dificulty influence on player motivations
Schertzer, Jérémie. "Exploiting modern GPUs architecture for real-time rendering of massive line sets". Electronic Thesis or Diss., Institut polytechnique de Paris, 2022. http://www.theses.fr/2022IPPAT037.
Pełny tekst źródłaIn this thesis, we consider massive line sets generated from brain tractograms. They describe neural connections that are represented with millions of poly-line fibers, summing up to billions of segments. Thanks to the two-staged mesh shader pipeline, we build a tractogram renderer surpassing state-of-the-art performances by two orders of magnitude.Our performances come from fiblets: a compressed representation of segment blocks. By combining temporal coherence and morphological dilation on the z-buffer, we define a fast occlusion culling test for fiblets. Thanks to our heavily-optimized parallel decompression algorithm, surviving fiblets are swiftly synthesized to poly-lines. We also showcase how our fiblet pipeline speeds-up advanced tractogram interaction features.For the general case of line rendering, we propose morphological marching: a screen-space technique rendering custom-width tubes from the thin rasterized lines of the G-buffer. By approximating a tube as the union of spheres densely distributed along its axes, each sphere shading each pixel is retrieved relying on a multi-pass neighborhood propagation filter. Accelerated by the compute pipeline, we reach real-time performances for the rendering of depth-dependant wide lines.To conclude our work, we implement a virtual reality prototype combining fiblets and morphological marching. It makes possible for the first time the immersive visualization of huge tractograms with fast shading of thick fibers, thus paving the way for diverse perspectives
Mansiaux, Yohann. "Analyse d'un grand jeu de données en épidémiologie : problématiques et perspectives méthodologiques". Thesis, Paris 6, 2014. http://www.theses.fr/2014PA066272/document.
Pełny tekst źródłaThe increasing size of datasets is a growing issue in epidemiology. The CoPanFlu-France cohort(1450 subjects), intended to study H1N1 pandemic influenza infection risk as a combination of biolo-gical, environmental, socio-demographic and behavioral factors, and in which hundreds of covariatesare collected for each patient, is a good example. The statistical methods usually employed to exploreassociations have many limits in this context. We compare the contribution of data-driven exploratorymethods, assuming the absence of a priori hypotheses, to hypothesis-driven methods, requiring thedevelopment of preliminary hypotheses.Firstly a data-driven study is presented, assessing the ability to detect influenza infection determi-nants of two data mining methods, the random forests (RF) and the boosted regression trees (BRT), ofthe conventional logistic regression framework (Univariate Followed by Multivariate Logistic Regres-sion - UFMLR) and of the Least Absolute Shrinkage and Selection Operator (LASSO), with penaltyin multivariate logistic regression to achieve a sparse selection of covariates. A simulation approachwas used to estimate the True (TPR) and False (FPR) Positive Rates associated with these methods.Between three and twenty-four determinants of infection were identified, the pre-epidemic antibodytiter being the unique covariate selected with all methods. The mean TPR were the highest for RF(85%) and BRT (80%), followed by the LASSO (up to 78%), while the UFMLR methodology wasinefficient (below 50%). A slight increase of alpha risk (mean FPR up to 9%) was observed for logisticregression-based models, LASSO included, while the mean FPR was 4% for the data-mining methods.Secondly, we propose a hypothesis-driven causal analysis of the infection risk, with a structural-equation model (SEM). We exploited the SEM specificity of modeling latent variables to study verydiverse factors, their relative impact on the infection, as well as their eventual relationships. Only thelatent variables describing host susceptibility (modeled by the pre-epidemic antibody titer) and com-pliance with preventive behaviors were directly associated with infection. The behavioral factors des-cribing risk perception and preventive measures perception positively influenced compliance with pre-ventive behaviors. The intensity (number and duration) of social contacts was not associated with theinfection.This thesis shows the necessity of considering novel statistical approaches for the analysis of largedatasets in epidemiology. Data mining and LASSO are credible alternatives to the tools generally usedto explore associations with a high number of variables. SEM allows the integration of variables des-cribing diverse dimensions and the explicit modeling of their relationships ; these models are thereforeof major interest in a multidisciplinary study as CoPanFlu
Barbier, Sébastien. "Visualisation distance temps-réel de grands volumes de données". Grenoble 1, 2009. http://www.theses.fr/2009GRE10155.
Pełny tekst źródłaNumerical simulations produce huger and huger meshes that can reach dozens of million tetrahedra. These datasets must be visually analyzed to understand the physical simulated phenomenon and draw conclusions. The computational power for scientific visualization of such datasets is often smaller than for numerical simulation. As a consequence, interactive exploration of massive meshes is barely achieved. In this document, we propose a new interactive method to interactively explore massive tetrahedral meshes with over forty million tetrahedra. This method is fully integrated into the simulation process, based on two meshes at different resolutions , one fine mesh and one coarse mesh , of the same simulation. A partition of the fine vertices is computed guided by the coarse mesh. It allows the on-the-fly extraction of a mesh, called \textit{biresolution}, mixed of the two initial resolutions as in usual multiresolution approaches. The extraction of such meshes is carried out into the main memory (CPU), the last generation of graphics cards (GPU) and with an out-of-core algorithm. They guarantee extraction rates never reached in previous work. To visualize the biresolution meshes, a new direct volume rendering (DVR) algorithm is fully implemented into graphics cards. Approximations can be performed and are evaluated in order to guarantee an interactive rendering of any biresolution meshes
Mbimbe, Dean. "L'abus de droit dans les grands évènements sportifs : l'exemple des Jeux Olympiques". Master's thesis, Université Laval, 2017. http://hdl.handle.net/20.500.11794/28341.
Pełny tekst źródłaSince 1984, legal protection for mega sports events, abuse of privilege or ambush marketing have been investigated by jurists, journalists, or sociologists. Notwithstanding, exploring those areas through intellectual property without being influenced by the negative aspects of “ambush” terminology is not that easy. It’s even harder when it is shown to the public as the main harm caused to the World’s main beloved sports events: The Olympics. However, digging back successively to the roots of the disparaged practical and the Movement enable a certain kind of understanding. It unveils the kind of goodwill shown by law toward the mega events’ NGOs such as IOC, FIFA or UEFA, a kind of benevolence that nowadays has to stop. So that we found necessary to recall those organisations the type of mission they assigned to themselves when they chose to rule in sports events with the protection of intellectual property. It was a social mission they must remind. In order to do so, we subjected ourselves to what may be described as a “vagrancy study”, commanded by a study about an event unyielding to the settlement.--Key words : Abuse of Process, Ambush Marketing, Monopoly, Special Legislation, IOC, Trademark Law, Fundamental Rights.
Coveliers, Alexandre. "Sensibilité aux jeux de données de la compilation itérative". Paris 11, 2007. http://www.theses.fr/2007PA112255.
Pełny tekst źródłaIn the context of architecture processor conception, the performance research leads to a constant growth of architecture complexity. This growth of architecture complexity made more difficult the exploitation of their potential performance. To improve architecture performance exploitation, new optimization techniques based on dynamic behavior –i. E. Run time behavior- has been proposed Iterative compilation is a such an optimization approach. This approach allows to determine more relevant transformation than those obtained by static analysis. The main drawback of this optimization method is based on the fact that the information that lead to the code transformation are specific to a particular data set. Thus the determined optimizations are dependent on the data set used during the optimization process. In this thesis, we study the optimized application performance variations according to the data set used for two iterative code transformation techniques. We introduce different metrics to quantify this sensitivity. Also, we propose data set selection methods for choosing which data set to use during code transformation process. Selected data sets enable to obtain an optimized code with good performance with all other available data sets
Rougui, Jamal. "Indexation de documents audio : Cas des grands volumes de données". Phd thesis, Université de Nantes, 2008. http://tel.archives-ouvertes.fr/tel-00450812.
Pełny tekst źródłaRougui, Jamal-Eddine. "Indexation de documents audio : cas des grands volumes de données". Nantes, 2008. http://www.theses.fr/2008NANT2031.
Pełny tekst źródłaThis thesis is devoted to techniques for speaker-based recognition systems to scale up to large amounts of data and speaker models. We have chosen to partition audio documents (news broadcast) according to speakers. The mel-cepstral acoustic characteristics of each speaker are model through a probabilistic Gaussian mixture model. First, speaker change detection in the stream is carried out by Bayesian hypothesis testing. The scheme is incremental : as new speakers are detected, they are either identified in the database or new entries are created in the database. First, we have examined some issues related to building a tree structure exploiting a similarity between speaker models. Several contributions were made. First, a proposal for organising a set of speaker models, based on an elementary model grouping. Then, we used an approximation of Kullback-Leibler divergence for this purpose. Finally, through two studies using binary of nary tree structures, we discuss the way of a version suitable for incremental processing. Finally, perspectives are drawn regarding joint audio/video analysis and future needs are analyzed
Buron, Maxime. "Raisonnement efficace sur des grands graphes hétérogènes". Thesis, Institut polytechnique de Paris, 2020. http://www.theses.fr/2020IPPAX061.
Pełny tekst źródłaThe Semantic Web offers knowledge representations, which allow to integrate heterogeneous data from several sources into a unified knowledge base. In this thesis, we investigate techniques for querying such knowledge bases.The first part is devoted to query answering techniques on a knowledge base, represented by an RDF graph subject to ontological constraints. Implicit information entailed by the reasoning, enabled by the set of RDFS entailment rules, has to be taken into account to correctly answer such queries. First, we present a sound and complete query reformulation algorithm for Basic Graph Pattern queries, which exploits a partition of RDFS entailment rules into assertion and constraint rules. Second, we introduce a novel RDF storage layout, which combines two well-known layouts. For both contributions, our experiments assess our theoretical and algorithmic results.The second part considers the issue of querying heterogeneous data sources integrated into an RDF graph, using BGP queries. Following the Ontology-Based Data Access paradigm, we introduce a framework of data integration under an RDFS ontology, using the Global-Local-As-View mappings, rarely considered in the literature.We present several query answering strategies, which may materialize the integrated RDF graph or leave it virtual, and differ on how and when RDFS reasoning is handled. We implement these strategies in a platform, in order to conduct experiments, which demonstrate the particular interest of one of the strategies based on mapping saturation. Finally, we show that mapping saturation can be extended to reasoning defined by a subset of existential rules
Książki na temat "Grands Jeux de Données"
Dubosson, Benoît. Theatra et spectacula: Les grands monuments des jeux dans l'Antiquité. Lausanne: Université de Lausanne, 2011.
Znajdź pełny tekst źródła101 jeux de fête pour tous: De grands moments d'amusement. Montréal: Éditions Québecor, 2011.
Znajdź pełny tekst źródłaArregros, Marielle. Niger: Bibliographie réalisée à partir de la Banque de données IBISCUS triée par grands domaines. Paris: Documentation française, 1990.
Znajdź pełny tekst źródłaDanesi, Marcel. Le paradoxe du menteur et la tour de Hanoï: Les dix plus grands casse-tête mathématiques de tous les temps. [Boisbriand, Québec]: Éditions Pratiko, 2005.
Znajdź pełny tekst źródła1954-, Tessier Éric, red. Créez-vous une nouvelle vie dans Second Life: Et réalisez vos plus grands rêves! Montréal: Quebecor, 2008.
Znajdź pełny tekst źródłaGibert, Michel. Préparer et valoriser son bilan de compétences: Une méthode et 15 grands jeux-tests pour concrétiser vos projets professionnels. Paris: Ed. d'Organisation, 2005.
Znajdź pełny tekst źródłaOffice statistique des Communautés européennes., red. Développements récents dans l'analyse de grands ensembles de données: Compte rendu du séminaire ayant eu lieu à Luxembourg, les 16-18.11.1983. Luxembourg: Office des publications officielles des Communautés européennes, 1985.
Znajdź pełny tekst źródłaCousa. Paris: L'École des loisirs, 2011.
Znajdź pełny tekst źródłaHue, Pascal. Les îles de l'Océan Indien: Comores, Madagascar, Maurice, Réunion, Seychelles : bibliographie réalisée à partir de la banque de données Ibiscus triée par grands domaines. Paris: Ministère de la coopération et du développement, 1991.
Znajdź pełny tekst źródła-, Digard Nicolas 19, red. Le retour de l'Ender dragon. Paris: Slalom, 2016.
Znajdź pełny tekst źródłaCzęści książek na temat "Grands Jeux de Données"
de Micheaux, Pierre Lafaye, Rémy Drouilhet i Benoît Liquet. "Quelques jeux de données et problématiques". W Le logiciel R, 7–12. Paris: Springer Paris, 2011. http://dx.doi.org/10.1007/978-2-8178-0115-5_2.
Pełny tekst źródłade Micheaux, Pierre Lafaye, Rémy Drouilhet i Benoît Liquet. "Quelques jeux de données et problématiques". W Le logiciel R, 31–36. Paris: Springer Paris, 2014. http://dx.doi.org/10.1007/978-2-8178-0535-1_2.
Pełny tekst źródłaLafourcade, Mathieu, i Nathalie Lebrun. "Vers un réseau lexico-sémantique de grande taille obtenu par crowdsourcing". W Le Crowdsourcing, 75–94. Editions des archives contemporaines, 2021. http://dx.doi.org/10.17184/eac.3913.
Pełny tekst źródłaMONNET, Anne-Christine, Thomas HAEVERMANS, Anne-Sophie ARCHAMBEAU, Philippe GRANDCOLAS i Roseli PELLENS. "Utilisation des grands jeux de données naturalistes pour répondre aux enjeux scientifiques et sociétaux actuels". W Les collections naturalistes dans la science du XXIe siècle, 289–310. ISTE Group, 2021. http://dx.doi.org/10.51926/iste.9049.ch18.
Pełny tekst źródłaGARZELLI, Andrea, i Claudia ZOPPETTI. "Analyse multitemporelle d’images Sentinel-1/2 pour le suivi de l’utilisation des sols". W Détection de changements et analyse des séries temporelles d’images 1, 221–45. ISTE Group, 2022. http://dx.doi.org/10.51926/iste.9056.ch8.
Pełny tekst źródłaHaza, Marion. "« Grands, beaux et forts », Dragon Mania Legends en psychothérapie". W Médiations numériques : jeux vidéo et jeux de transfert, 207. ERES, 2019. http://dx.doi.org/10.3917/eres.haza.2019.01.0207.
Pełny tekst źródłaChignard, Simon. "Jeux de données : comment s'y prendre". W Guide pratique Archimag, 30–33. Serda édition-IDP, 2012. http://dx.doi.org/10.3917/serda.archi.2012.03.0030.
Pełny tekst źródłaGaret, Élise. "Panorama thématique des jeux de données". W Guide pratique Archimag, 10–11. Serda édition-IDP, 2012. http://dx.doi.org/10.3917/serda.archi.2012.03.0010.
Pełny tekst źródłaGauthier, Estelle, Olivier Weller, Pierre Pétrequin, Maréva Gabillot, Robin Brigand, Jehanne Affolter, Pierre Allard i in. "Les jeux de données et leur exploitabilité". W ARCHAEDYN. Dynamique spatiale des territoires de la Préhistoire au Moyen Âge. Volume 1, 101–22. Presses universitaires de Franche-Comté, 2022. http://dx.doi.org/10.4000/books.pufc.46812.
Pełny tekst źródłaDÉJEAN, Sébastien, i Kim-Anh LÊ CAO. "Modèles multivariés pour l’intégration de données et la sélection de biomarqueurs dans les données omiques". W Intégration de données biologiques, 211–69. ISTE Group, 2022. http://dx.doi.org/10.51926/iste.9030.ch7.
Pełny tekst źródłaStreszczenia konferencji na temat "Grands Jeux de Données"
Zanoaga, Teodor-Florin. "Le français des Sports. Quels enjeux pour la recherche linguistique ? Étude d’un corpus d’articles sur les Jeux olympiques de Tokyo (2021)". W Language for International Communication. University of Latvia Press, 2023. http://dx.doi.org/10.22364/lincs.2023.19.
Pełny tekst źródłaStasilo, Miroslav. "Activites theatrales chez l’apprenant de FLE dans le contexte de COVID-19". W Language for International Communication. University of Latvia Press, 2023. http://dx.doi.org/10.22364/lincs.2023.18.
Pełny tekst źródłaLeforestier, Claire. "Fontaines narratives de Jean GIono". W XXV Coloquio AFUE. Palabras e imaginarios del agua. Valencia: Universitat Politècnica València, 2016. http://dx.doi.org/10.4995/xxvcoloquioafue.2016.3039.
Pełny tekst źródłaBenzina, Ouafae. "Du lexique de l'eau dans Mont-Oriol et Pierre et Jean de Guy de Maupassant". W XXV Coloquio AFUE. Palabras e imaginarios del agua. Valencia: Universitat Politècnica València, 2016. http://dx.doi.org/10.4995/xxvcoloquioafue.2016.3081.
Pełny tekst źródłaSonesson, Göran. "Rhetoric from the standpoint of the Lifeworld". W Le Groupe μ : quarante ans de rhétorique – trente-trois ans de sémiotique visuelle. Limoges: Université de Limoges, 2010. http://dx.doi.org/10.25965/as.3106.
Pełny tekst źródłaRaporty organizacyjne na temat "Grands Jeux de Données"
Dudoit, Alain. Les espaces européens communs de données : une initiative structurante nécessaire et adaptable au Canada. CIRANO, październik 2023. http://dx.doi.org/10.54932/ryht5065.
Pełny tekst źródłaRousseau, Henri-Paul. De Gutenberg à ChatGPT: Le défi de l'université numérique. CIRANO, styczeń 2023. http://dx.doi.org/10.54932/lrku8746.
Pełny tekst źródłaGruson-Daniel, Célya, i Maya Anderson-González. Étude exploratoire sur la « recherche sur la recherche » : acteurs et approches. Ministère de l'enseignement supérieur et de la recherche, listopad 2021. http://dx.doi.org/10.52949/24.
Pełny tekst źródłaDudoit, Alain. L’urgence du premier lien : la chaîne d’approvisionnement du Canada au point de rupture, un enjeu de sécurité nationale. CIRANO, czerwiec 2023. http://dx.doi.org/10.54932/zjzp6639.
Pełny tekst źródłaRousseau, Henri-Paul. Gutenberg, L’université et le défi numérique. CIRANO, grudzień 2022. http://dx.doi.org/10.54932/wodt6646.
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