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Artykuły w czasopismach na temat "GATE LEVEL SIMULATION"
Chatterjee, Debapriya, Andrew Deorio i Valeria Bertacco. "Gate-Level Simulation with GPU Computing". ACM Transactions on Design Automation of Electronic Systems 16, nr 3 (czerwiec 2011): 1–26. http://dx.doi.org/10.1145/1970353.1970363.
Pełny tekst źródłaViamontes, George F., Igor L. Markov i John P. Hayes. "Improving Gate-Level Simulation of Quantum Circuits". Quantum Information Processing 2, nr 5 (październik 2003): 347–80. http://dx.doi.org/10.1023/b:qinp.0000022725.70000.4a.
Pełny tekst źródłaUbar, Raimund, Jaan Raik, Eero Ivask i Marina Brik. "Defect-oriented mixed-level fault simulation in digital systems". Facta universitatis - series: Electronics and Energetics 15, nr 1 (2002): 123–36. http://dx.doi.org/10.2298/fuee0201123u.
Pełny tekst źródłaChih-Shun Ding, Chi-Ying Tsui i M. Pedram. "Gate-level power estimation using tagged probabilistic simulation". IEEE Transactions on Computer-Aided Design of Integrated Circuits and Systems 17, nr 11 (1998): 1099–107. http://dx.doi.org/10.1109/43.736184.
Pełny tekst źródłaSvensson, C. M., i R. Tjarnstrom. "Switch-level simulation and the pass transistor EXOR gate". IEEE Transactions on Computer-Aided Design of Integrated Circuits and Systems 7, nr 9 (1988): 994–97. http://dx.doi.org/10.1109/43.7797.
Pełny tekst źródłaBagrodia, Rajive, Yu-an Chen, Vikas Jha i Nicki Sonpar. "Parallel gate-level circuit simulation on shared memory architectures". ACM SIGSIM Simulation Digest 25, nr 1 (lipiec 1995): 170–74. http://dx.doi.org/10.1145/214283.214336.
Pełny tekst źródłaVandris, Evstratios, i Gerald Sobelman. "Switch-level Differential Fault Simulation of MOS VLSI Circuits". VLSI Design 4, nr 3 (1.01.1996): 217–29. http://dx.doi.org/10.1155/1996/34084.
Pełny tekst źródłaCORNO, FULVIO, MATTEO SONZA REORDA i GIOVANNI SQUILLERO. "EVOLUTIONARY SIMULATION-BASED VALIDATION". International Journal on Artificial Intelligence Tools 13, nr 04 (grudzień 2004): 897–916. http://dx.doi.org/10.1142/s0218213004001880.
Pełny tekst źródłaHigami, Yoshinobu, Kewal K. Saluja, Hiroshi Takahashi, Sin-ya Kobayashi i Yuzo Takamatsu. "An Algorithm for Diagnosing Transistor Shorts Using Gate-level Simulation". IPSJ Transactions on System LSI Design Methodology 2 (2009): 250–62. http://dx.doi.org/10.2197/ipsjtsldm.2.250.
Pełny tekst źródłaBoliolo, A., L. Benini, G. de Micheli i B. Ricco. "Gate-level power and current simulation of CMOS integrated circuits". IEEE Transactions on Very Large Scale Integration (VLSI) Systems 5, nr 4 (grudzień 1997): 473–88. http://dx.doi.org/10.1109/92.645074.
Pełny tekst źródłaRozprawy doktorskie na temat "GATE LEVEL SIMULATION"
Shelly, Jacinda R. (Jacinda Rene). "Concurrent gate-level circuit simulation". Thesis, Massachusetts Institute of Technology, 2010. http://hdl.handle.net/1721.1/61576.
Pełny tekst źródłaCataloged from PDF version of thesis.
Includes bibliographical references (p. 42).
In the last several years, parallel computing on multicore processors has transformed from a niche discipline relegated primarily to scientific computing into a standard component of highperformance personal computers. At the same time, simulating processors prior to manufacture has become increasingly time-consuming due to the increasing number of gates on a single chip. However, writing parallel programs in a way that significantly improves performance can be a difficult task. In this thesis, I outline principles that must be considered when running good gate-level circuit simulations in parallel. I also analyze a test circuit's performance in order to quantitatively demonstrate the benefit of considering these principles in advance of running simulations.
by Jacinda R. Shelly.
M.Eng.
Meraji, Seyed Sina. "Towards optimazation techniques for dynamic load balancing of parallel gate level simulation". Thesis, McGill University, 2011. http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=104767.
Pełny tekst źródłaUne des conséquences de la loi de Moore est la croissance significative de lataille des circuits intégrés; il en résulte que la simulation est devenue le goulot d'étranglement majeur dans le processus de conception de tels circuits. Conséquemment, la simulation parallèle se veut une approche qui a le potentiel d'être à la fois rapide etrentable. Dans cette thèse, nous examinerons la performance d'un simulateur Verilog parallèle appelé VXTW sur quatre conceptions de processeurs réelles de grande taille, en utilisant un algorithme de synchronisation optimiste appelé Time Warp. Puisque les travaux précédents ont utilisé des circuits synthétiques ou des tests de performance de taille relativement petite, l'utilisation de ces circuits est beaucoup plus réaliste. Puisque les simulations au niveau des portes logiques impliquent une granularité calculatoire peu élevée, et puisque les charges calculatoires et de communication varient au cours de la simulation, la performance de Time Warp peut se dégrader sévèrement ou devenir instable. Dans cette thèse, nous décrivons des algorithmes dynamiques d'équilibrage de charge visant à équilibrer les charges calculatoires et de communicationdurant la simulation. Comme tous les algorithmes d'équilibrage de charge, les algorithmes proposés comportent des paramètres de réglage qui doivent être optimisés. De plus, nous utilisons une fenêtre de temps pour éviter que la simulation ne soit trop optimiste. Dans cette thèse, nous utilisons des techniques d'apprentissage provenant du domaine de l'intelligence artificielle (machine à sous à leviers multiples, Q-learning avec plusieurs agents) et des recherches heuristiques (algorithmes génétiques, méthode du circuit simulé) pour régler les paramètres des algorithmes dynamiques d'équilibrage des charges, ainsi que pour déterminer la taille de la fenêtre de temps. Nous évaluons la performance de ces algorithmes sur des conceptions de processeurs Sparc et Leon libres de droits, ainsi que sur deux décodeurs Viterbi, et nous avons pu observer une amélioration du temps de simulation de 70% en utilisant ces approches.
Mabry, Ryan. "Gate Level Dynamic Energy Estimation In Asynchronous Circuits Using Petri Nets". Scholar Commons, 2007. http://scholarcommons.usf.edu/etd/3826.
Pełny tekst źródłaBai, Hao. "Device-level real-time modeling and simulation of power electronics converters". Thesis, Bourgogne Franche-Comté, 2019. http://www.theses.fr/2019UBFCA014.
Pełny tekst źródłaIn the development cycles of the power electronics converters, the real-time simulation plays an essential role in validating the converters’ and the controllers’ performances before their implementations on real systems. It can simulate and reproduce the current and voltage waveforms of the modeled power electronics converters accurately with a simulation time-step exactly corresponding to the physical time. The power electronics circuits are characterized by nonlinear switching behaviors. Therefore, the representations of switching devices are crucial in real-time simulation. The system-level model is widely used in both commercial real-time simulators and the experimentally built real-time platforms, which models the switching behaviors by two separate steady states – turn-on and turn-off, and neglects all the switching transients. In recent years, the device-level real-time simulation has become popular since it can simulate the transient switching waveforms and provide useful information with regard to the device stresses, the power losses, the parasitic effects, and electro-thermal behaviors. Nevertheless, the device-level real-time simulation is constrained by the achievable transient time-step due to the increased computational amounts introduced by the nonlinearity of the switch model.In order to integrate the device-level model in the real-time simulation, in this thesis, the device-level real-time modeling and simulation techniques of the power electronics converters are deeply explored. The state-of-art real-time simulation techniques are firstly reviewed comprehensively with regard to both system-level and device-level. Moreover, two device-level modeling approaches are proposed, including high- resolution quasi-transient model (HRQT) and the piecewise linear transient (PLT) model. In HRQT model, the network model can be implemented by system-level simulation while generating the transient switching waveforms with a 5 ns resolution, which is good at simulating the power converter with fast switching transients down to tens of nanoseconds. Considering the effects of the transient behaviors on the entire network, the PLT model is proposed by piecewise linearizing the nonlinear IGBT and diode equivalent models. With the help of effective circuit decoupling techniques, the device-level power converter model can be simulated stably with a 50 ns global simulation time-step. The proposed two models are tested and validated via different case studies on National Instruments (NI) FPGA-based real-time platform, including floating interleaved boost converter (FIBC) for HRQT model, DC-DC-AC converter for PLT model, and modular multi-level converter (MMC) for the both. Accurate results are produced compared to offline simulation tools. The effectiveness and the application values are further verified by the results of the real-time experiments
Gu, Pei. "Prototyping the simulation of a gate level logic application program interface (API) on an explicit-multi-threaded (XMT) computer". College Park, Md. : University of Maryland, 2005. http://hdl.handle.net/1903/2626.
Pełny tekst źródłaThesis research directed by: Electrical Engineering. Title from t.p. of PDF. Includes bibliographical references. Published by UMI Dissertation Services, Ann Arbor, Mich. Also available in paper.
Ramani, Shiva Shankar. "Graphical Probabilistic Switching Model: Inference and Characterization for Power Dissipation in VLSI Circuits". [Tampa, Fla.] : University of South Florida, 2004. http://purl.fcla.edu/fcla/etd/SFE0000497.
Pełny tekst źródłaArvidsson, Klas. "Simulering av miljoner grindar med Count Algoritmen". Thesis, Linköping University, Department of Computer and Information Science, 2004. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-2476.
Pełny tekst źródłaA key part in the development and verification of digital systems is simulation. But hardware simulators are expensive, and software simulation is not fast enough for designs with a large number of gates. As today’s digital zesigns constantly grow in size (number of gates), and that trend shows no signs to end, faster simulators handling millions of gates are needed.
We investigate how to create a software gate-level simulator able to simulate a high number of gates fast. This involves a trade-off between memory requirement and speed. A compact netlist representation can utilize cache memories more efficient but requires more work to interpret, while high memory requirements can limit the performance to the speed of main memory.
We have selected the Counting Algorithm to implement the experimental simulator MICA. The main reasons for this choice is the compact way in which gates can be stored, but still be evaluated in a simple and standard way.
The report describes the issues and solutions encountered and evaluate the resulting simulator. MICA simulates a SPARC architecture processor called Leon. Larger netlists are achieved by simulating several instances of this processor. Simulation of 128 instances is done at a speed of 9 million gates per second using only 3.5MB memory. In MICA this design correspond to 2.5 million gates.
Rundle, Wendy L. "The low-level radwaste siting simulation game : a case study of learning about negotiation". Thesis, Massachusetts Institute of Technology, 1985. http://hdl.handle.net/1721.1/77307.
Pełny tekst źródłaMICROFICHE COPY AVAILABLE IN ARCHIVES AND ROTCH.
Bibliography: leaves 74-75.
by Wendy L. Rundle.
M.C.P.
Eisen, Philipp. "Simulating Human Game Play for Level Difficulty Estimation with Convolutional Neural Networks". Thesis, KTH, Skolan för informations- och kommunikationsteknik (ICT), 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-215699.
Pełny tekst źródłaDen här avhandlingen presenterar ett tillvägagångssätt för att förutse svårighetsgrad av spelbanor genom spelsimulering enligt en strategi lärd från mänskligt spelande. Med användning av tillstånd-handlings par insamlade från spelare av spelet Candy Crush Saga, tränar vi ett Convolutional Neural Network att förutse en handling från ett givet tillstånd. Den tränade modellen agerar sedan som strategi. Vårt mål är att förutse success rate (SR) av spelare, från SR erhållen från spelsimulering. Tidigare state-of-the-art använde Monte Carlo tree search (MCTS) eller handgjorda heuristiker för spelsimulering. Vi jämför vårt tillvägagångssätt med MCTS. Hypotesen är att vårt föreslagna tillvägagångssätt leder till bättre förutsägelser av mänsklig SR från SR erhållen från spelsimulering. Våra resultat visar att vi inte bara signifikant kunde förbättra förutsägelserna av mänsklig SR utan också kunde minska tidsåtgången för spelsimulering med åtminstone en faktor 50.
Chevillon, Nicolas. "Etude et modélisation compacte du transistor FinFET ultime". Phd thesis, Université de Strasbourg, 2012. http://tel.archives-ouvertes.fr/tel-00750928.
Pełny tekst źródłaKsiążki na temat "GATE LEVEL SIMULATION"
Norlén, Hassi. Quantum Computing in Practice with Qiskit® and IBM Quantum Experience®: Practical Recipes for Quantum Computer Coding at the Gate and Algorithm Level with Python. Packt Publishing, Limited, 2020.
Znajdź pełny tekst źródłaGerard, Susan B. Gossamer Gardens: A writing game to enhance writing development at the elementary level. 1989.
Znajdź pełny tekst źródłaBennett, D. Scott. Teaching the Scientific Study of International Processes. Oxford University Press, 2017. http://dx.doi.org/10.1093/acrefore/9780190846626.013.314.
Pełny tekst źródłaKasabov, Nikola. Foundations of Neural Networks, Fuzzy Systems, and Knowledge Engineering. The MIT Press, 1996. http://dx.doi.org/10.7551/mitpress/3071.001.0001.
Pełny tekst źródłaCzęści książek na temat "GATE LEVEL SIMULATION"
Saleh, Resve, Shyh-Jye Jou i A. Richard Newton. "Gate-Level Simulation". W Mixed-Mode Simulation and Analog Multilevel Simulation, 123–52. Boston, MA: Springer US, 1994. http://dx.doi.org/10.1007/978-1-4757-5854-2_5.
Pełny tekst źródłaSaleh, Resve A., i A. Richard Newton. "Gate-Level Simulation". W The Kluwer International Series in Engineering and Computer Science, 101–32. Boston, MA: Springer US, 1990. http://dx.doi.org/10.1007/978-1-4613-0695-5_5.
Pełny tekst źródłaBuard, Nadine, i Lorena Anghel. "Gate Level Modeling and Simulation". W Soft Errors in Modern Electronic Systems, 77–102. Boston, MA: Springer US, 2010. http://dx.doi.org/10.1007/978-1-4419-6993-4_4.
Pełny tekst źródłaMaili, Alexander, Damian Dalton i Christian Steger. "A Generic Timing Mechanism for Using the APPLES Gate-Level Simulator in a Mixed-Level Simulation Environment". W Lecture Notes in Computer Science, 799–808. Berlin, Heidelberg: Springer Berlin Heidelberg, 2004. http://dx.doi.org/10.1007/978-3-540-30205-6_82.
Pełny tekst źródłaMelikyan, Vazgen. "General Issues of Gate-Level Simulation and Optimization of Digital Circuits with Consideration of Destabilizing Factors". W Simulation and Optimization of Digital Circuits, 1–75. Cham: Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-319-71637-4_1.
Pełny tekst źródłaMelikyan, Vazgen. "Algorithmic Implementation of the Automated System of Gate-Level Simulation of Digital Circuits with Consideration of DF". W Simulation and Optimization of Digital Circuits, 213–45. Cham: Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-319-71637-4_4.
Pełny tekst źródłaTang, Qin, Amir Zjajo, Michel Berkelaar i Nick van der Meijs. "Transistor-Level Gate Modeling for Nano CMOS Circuit Verification Considering Statistical Process Variations". W Integrated Circuit and System Design. Power and Timing Modeling, Optimization, and Simulation, 190–99. Berlin, Heidelberg: Springer Berlin Heidelberg, 2011. http://dx.doi.org/10.1007/978-3-642-17752-1_19.
Pełny tekst źródłaMelikyan, Vazgen. "Linguistic and Software Development of the Automated System of Gate-Level Simulation of Digital Circuits with Consideration of DF". W Simulation and Optimization of Digital Circuits, 301–41. Cham: Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-319-71637-4_6.
Pełny tekst źródłaTavakkoli, Alireza. "A Premier on Level Design in Unreal Technology". W Game Development and Simulation with Unreal Technology, 27–84. Title: Game development and simulation with Unreal technology/Alireza Tavakkoli. Description: Second edition. | Boca Raton : Taylor & Francis, CRC Press, 2018.| Includes bibliographical references.: A K Peters/CRC Press, 2018. http://dx.doi.org/10.1201/b22293-2.
Pełny tekst źródłaKruse, L., D. Rabe i W. Nebel. "VHDL Power Simulator: Power Analysis at Gate-Level". W Hardware Description Languages and their Applications, 317–33. Boston, MA: Springer US, 1997. http://dx.doi.org/10.1007/978-0-387-35064-6_26.
Pełny tekst źródłaStreszczenia konferencji na temat "GATE LEVEL SIMULATION"
Kim, Dusung, Maciej Ciesielski, Kyuho Shim i Seiyang Yang. "Temporal parallel gate-level timing simulation". W 2008 IEEE International High Level Design Validation and Test Workshop (HLDVT). IEEE, 2008. http://dx.doi.org/10.1109/hldvt.2008.4695886.
Pełny tekst źródłaViamontes, George F., Manoj Rajagopalan, Igor L. Markov i John P. Hayes. "Gate-level simulation of quantum circuits". W the 2003 conference. New York, New York, USA: ACM Press, 2003. http://dx.doi.org/10.1145/1119772.1119829.
Pełny tekst źródłaJain, Alok, i Randal E. Bryant. "Mapping switch-level simulation onto gate-level hardware accelerators". W the 28th conference. New York, New York, USA: ACM Press, 1991. http://dx.doi.org/10.1145/127601.127668.
Pełny tekst źródłaDusung Kim, M. Ciesielski, Kyuho Shim i Seiyang Yang. "Temporal parallel simulation: A fast gate-level HDL simulation using higher level models". W 2011 Design, Automation & Test in Europe. IEEE, 2011. http://dx.doi.org/10.1109/date.2011.5763251.
Pełny tekst źródłaChatterjee, Debapriya, Andrew DeOrio i Valeria Bertacco. "Event-driven gate-level simulation with GP-GPUs". W the 46th Annual Design Automation Conference. New York, New York, USA: ACM Press, 2009. http://dx.doi.org/10.1145/1629911.1630056.
Pełny tekst źródłaSimoglou, Stavros, Christos Sotiriou i Nikolaos Blias. "Timing Errors in STA-based Gate-Level Simulation". W 2020 26th IEEE International Symposium on Asynchronous Circuits and Systems (ASYNC). IEEE, 2020. http://dx.doi.org/10.1109/async49171.2020.00008.
Pełny tekst źródłaChatterjee, D., A. DeOrio i V. Bertacco. "GCS: High-performance gate-level simulation with GPGPUs". W 2009 Design, Automation & Test in Europe Conference & Exhibition (DATE'09). IEEE, 2009. http://dx.doi.org/10.1109/date.2009.5090871.
Pełny tekst źródłaChang, Kai-Hui, i Chris Browy. "Improving gate-level simulation accuracy when unknowns exist". W the 49th Annual Design Automation Conference. New York, New York, USA: ACM Press, 2012. http://dx.doi.org/10.1145/2228360.2228528.
Pełny tekst źródłaAhmad, Tariq B., i Maciej J. Ciesielski. "Fast STA prediction-based gate-level timing simulation". W Design Automation and Test in Europe. New Jersey: IEEE Conference Publications, 2014. http://dx.doi.org/10.7873/date.2014.261.
Pełny tekst źródłaAhmad, Tariq B., i Maciej J. Ciesielski. "Fast STA prediction-based gate-level timing simulation". W Design Automation and Test in Europe. New Jersey: IEEE Conference Publications, 2014. http://dx.doi.org/10.7873/date2014.261.
Pełny tekst źródłaRaporty organizacyjne na temat "GATE LEVEL SIMULATION"
Vakaliuk, Tetiana A., Valerii V. Kontsedailo, Dmytro S. Antoniuk, Olha V. Korotun, Iryna S. Mintii i Andrey V. Pikilnyak. Using game simulator Software Inc in the Software Engineering education. [б. в.], luty 2020. http://dx.doi.org/10.31812/123456789/3762.
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