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Artykuły w czasopismach na temat "Fantasy"

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Swastini, Kadek Onny, I. Gede Sudirtha i Ketut Widiartini. "PENGEMBANGAN BUSANA FANTASI DENGAN SUMBER IDE BUSANA TRADISIONAL DAYAK". Jurnal BOSAPARIS: Pendidikan Kesejahteraan Keluarga 10, nr 2 (26.11.2019): 116. http://dx.doi.org/10.23887/jjpkk.v10i2.22138.

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Abstrak Penelitian ini bertujuan untuk mendeskripsikan hasil pengembangan busana fantasi dengan sumber ide busana tradisional Dayak. Jenis penelitian yang digunakan adalah penelitian pengembangan (Research and Development) dengan model pengembangan ADDIE yang terdiri dari 5 tahap, yaitu : analisis, (analyze), desain (design), pegembangan (development), implementasi (implementation), dan evaluasi (evaluation). Metode pengumpulan data dalam penelitian ini dilakukan dengan penilaian instrumen pengembangan busana fantasi dengan sumber ide busana tradisional Dayak. Instrumen ini diuji oleh dua ahli isi, yang dihitung dengan rumus Gregory, sehingga validitas instrumen diperoleh sebesar 0,90 dengan kriteria validitas sangat tinggi sehingga dapat digunakan untuk uji produk. Hasil pengembangan busana fantasi terdiri dari 2 busana, yaitu busana fantasi dengan siluet L, dan busana fantasi dengan siluet A yang bersumber ide busana tradisional Dayak. Hasil produk busana fantasi ini memiliki kualifikasi sangat baik dengan presentase 94,54% pada uji produk busana. Kata Kunci : Busana Fantasi, Pengembangan, Sumber Ide Abstract The research aims is to describe the results of fantasy fashion development, which the ideas come from the traditional Dayak fashion. The type of this research is Research and Development and it is used the model of ADDIE development which consists of 5 stages, namely : analyze, design, development, implementation, and evaluation. The method of data collection in this study was carried out by assessing the instruments of fantasy fashion development with sources of Dayak tradisional fashion ideas. This instruments was tested by two content experts, which ware calculated by Gregory‟s formula, so the instruments validity was 0,90 with very high validity criteria so that it could be used for product testing. The results of the development of fantasy fashion consisted of 2 fashions, namely fashion fantasy with L silhouette, and fantasy fashion with A silhouette sourced from traditional Dayak fashion ideas. The results of this fantasy fashion product have very good qualifications with a percentage is 94,54 % in the fashion product test. Key words : fantasy fashion, development, source of ideas.
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Latifi, Yulia Nasrul. "WOMEN’S LIBERTY IN RELIGIOUS DISCOURSE (NAWĀL AL-SA’DĀWĪ’S FANTASY IN ZĪNAH)". Poetika 9, nr 1 (26.07.2021): 11. http://dx.doi.org/10.22146/poetika.v9i1.61327.

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The objective of this research is to reveal Nawāl al-Sa’dāwī’s fantasy and to find out why she builds a fantasy of women’s autonomy in religious discourse as depicted in her latest novel, Zīnah. This study focuses on the concept of fantasy in Žižek's theory of subjectivity, which sees fantasy as a screen covering the lacks and inconsistencies of the shackling Symbolic. Fantasy is also an estuary of meaning that confirms the existence of a divided and dialectical subject that continues to move in search of self-fulfillment. The research method is hermeneutic, namely by interpreting the actions and fantasies of al-Sa’dāwī' as a subject. The analysis shows that al-Sa’dāwī’s fantasy is her realization of a transcendental humanist religious discourse which gives women full autonomy, internally and externally. Zīnah, the main character in the novel, is a symbol of this autonomy. Internally, Zīnah has been set free from the patriarchal shackles of religious discourses. Externally, Zīnah is able to change the structure and create a new humanist, transcendental, and progressive structure in religious discourse to liberate human beings. Zīnah is al-Sa’dāwī’s fantasy to cover up the lacks of The Symbolic, the estuary of meaning, and confirmation of her existence as a divided and dialectical subject. Tujuan penelitian ini adalah untuk mengungkapkan fantasi Nawāl al-Sa’dāwī dan mengapa Nawāl al-Sa’dāwī membangun fantasi otonomi perempuan dalam wacana agama yang tergambar dalam novel terakhirnya, Zīnah. Penelitian ini memfokuskan pada Fantasi yang ada dalam teori subjektivitas Žižek. Fantasi adalah layar yang menutupi kekurangan dan inkonsistensi dalam the symbolic yang membelenggu. Fantasi juga muara makna yang mengukuhkan eksistensi subjek yang terbelah dan berdialektik yang terus bergerak untuk mencari pemenuhan diri. Metode penelitian adalah hermeneutik dengan cara menafsirkan tindakan dan fantasi Nawāl al-Sa’dāwī sebagai subjek. Hasil analisisnya, fantasi Nawāl al-Sa’dāwī adalah terwujudnya wacana agama humanis transendental yang memberikan otonomi penuh perempuan, internal dan eksternal. Tokoh Zīnah adalah simbolisasi otonomi tersebut. Secara internal, Zīnah telah terbebas dari belenggu patriarki wacana agama. Secara eksternal, Zīnah mampu mengubah struktur dan membuat struktur baru yang humanis, transendental, dan progresif dalam wacana agama untuk membebaskan manusia. Zīnah adalah fantasi Nawāl al-Sa’dāwī untuk menutupi kekurangan the symbolic, muara makna, dan pengukuhan eksistensinya sebagai subjek yang terbelah dan berdialektika.
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Oliveira, Gessé Duque Ferreira de, i Paulo Roberto Ceccarelli. "ENTRE A FANTASIA E A ILUSÃO: O DESAMPARO". POLÊM!CA 19, nr 2 (9.01.2020): 071–83. http://dx.doi.org/10.12957/polemica.2019.47379.

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Resumo: Recordando que o conceito de fantasia em Formulações sobre os dois princípios do acontecer psíquico se equipara ao conceito de ilusão, utilizado em O futuro de uma ilusão, procurou-se realizar uma interlocução entre fantasia e desamparo. Primeiramente, é feita uma digressão sobre o conceito de ilusão, tal como trabalhado na obra freudiana, bem como da condição de desamparo, principalmente, psíquico. Além disso, realizou-se um resgate do conceito de fantasia, para enfim estabelecer as possibilidades de interlocução entre desamparo, ilusão e fantasia. Após essa análise, foi percebido que, embora tanto na fantasia quanto na ilusão o teste de realidade não exerce influência, fantasia e ilusão ocupam lugares diferentes na topologia psíquica.Palavras-chave: Desamparo. Fantasia. Ilusão.Abstract: Reminding that the concept of fantasy in Formulations on the two principles of psychic happening matches the concept of illusion, used in The Future of an Illusion, it was sought to make an interlocution between fantasy and helplessness. Firstly, a digression was made about the concept of illusion, as worked in Freud's work, as well as the condition of helplessness, especially psychic. In addition, the concept of fantasy was rescued to finally establish the possibilities of interlocution between helplessness, illusion and fantasy. After this analysis, it was realized that even though the reality test has no influence in both fantasy and illusion, they occupy different places in psychic topology.Keywords: Helplessness. Fantasy. Illusion.
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Muktiana, Kristin. "PENERAPAN DESAIN RIAS FANTASI MENGGUNAKAN SOFTWARE ANSERIES DENGAN SUMBER IDE BUNGA MATAHARI". Beauty and Beauty Health Education 10, nr 1 (15.09.2022): 30–36. http://dx.doi.org/10.15294/bbhe.v10i1.45784.

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PENERAPAN DESAIN RIAS FANTASI MENGGUNAKAN SOFTWARE ANSERIES DENGAN SUMBER IDE BUNGA MATAHARI Kristin Muktiana1,a) dan Erna Setyowati2,b) Mahasiswa Jurusan Pendidikan Kesejahteraan Keluarga, Fakultas Teknik, Universitas Negeri Semarang, Gedung E10 Lt 2 Kampus Sekaran, Gunungpati, Semarang 50229 Correspondingauthor:a)kristinmuktiana28@gmail.comb)ernasetyowati@mail.unnes.ac.id Abstract. The application of fantasy makeup design using Anseries software in this study was to facilitate the process of making fantasy makeup design. Research objectives: (1) To determine the validity of fantasy makeup design with sunflower sources using Anseries software. (2) To find out the results of fantasy makeup design with sunflower sources. This study used an experimental method with one-group pretest-posttest design. The research object was Anseries software. The research subjects consisted of three expert validators and 15 moderate-trained panelists from two different study programs in Universitas Negeri Semarang. The data collection techniques were using interviews, observation, and documentation. The data analysis was using descriptive percentage. The fantasy makeup design was using Anseries software which has 4 designs, namely the design of the face, chest, arms and legs. The results of the descriptive analysis showed that the product of fantasy makeup design was declared very valid by three validators based on the assessment indicators of form, color, ease of application, and final result. The products of fantasy makeup design using Anseries software have been declared "very favorable" ratings based on favorite test results by 15 panelists and received "very favorable" ratings based on the assessment indicators of form, color, ease of application, and final result. The suggestion in this research is that making a fantasy makeup design using Anseries software requires skill and accuracy. So, the design that is formed gets good results. Keywords: fantasy makeup design, Anseries software, sunflowers. Abstrak. Penerapan desain rias fantasi menggunakan software Anseries dalam penelitian ini adalah untuk memudahkan proses pembuatan desain rias fantasi. Tujuan penelitian: (1) Untuk mengetahui validitas desain rias fantasi dengan sumber ide bunga matahari menggunakan software Anseries (2) Untuk mengetahui hasil karya desain rias fantasi dengan sumber ide bunga matahari. Penelitian ini menggunakan metode eksperimen dengan desain eksperimen One-Group Pretest-Posttest Design. Objek penelitian berupa software Anseries. Subjek penelitian yaitu terdiri dari tiga validator ahli dan 15 panelis agak terlatih yang terdiri dari 2 prodi mahasiswa UNNES. Teknik pengumpulan data menggunakan wawancara, observasi dan dokumentasi. Analisis data menggunakan deskriptif persentase. Desain rias fantasi menggunakan software Anseries mempunyai 4 desain yaitu desain bagian wajah, dada, lengan dan kaki. Hasil analisis deskriptif menunjukkan bahwa produk desain rias fantasi dinyatakan sangat valid oleh 3 validator berdasarkan indikator penilaian bentuk desain, warna desain, kemudahan aplikasi, dan hasil akhir desain rias. Produk desain rias fantasi menggunakan software Anseries telah dinyatakan sangat suka pada hasil uji kesukaan oleh 15 panelis dan memperoleh penilaian sangat suka berdasarkan indikator penilaian bentuk desain, warna desain, kemudahan aplikasi, dan hasil akhir. Saran dalam penelitian ini adalah Pembuatan desain rias fantasi menggunakan software Anseries diperlukan kemampuan dan ketelitian dalam mendesainya agar desain yang terbentuk memperoleh hasil yang baik. Kata Kunci: desain rias fantasi, software Anseries, bunga matahari.
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Ashrafi, Ali. "INVESTIGATION OF CHILDREN FANTASY LITERATURE IN ENGLISH LANGUAGE: THE CASE OF BEATRIX POTTER’S WORK/INVESTIGASI SASTRA FANTASI ANAK-ANAK DALAM BAHASA INGGRIS: CASE OF BEATRIX POTTER’S WORK". Aksara 32, nr 2 (3.01.2021): 247–57. http://dx.doi.org/10.29255/aksara.v32i2.472.247-257.

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Abstract In this research, we chose the series of Beatrix Potter in English languages. Then the obtained data studied in three parts of the style of writing, the semiotics of fantasy characters, and in terms of social concepts such as power, gender, and collaboration. This research is descriptive research based on the library method. Fantasy is a ction about a topic in the past or an event in the future that is now untrue, but relying on individual knowledge and imagination. Fantasy literature, as it stands today, was created in Europe in the eighteenth century, although its elements exist in myths and ancient myths. Beatrix Potter (1866-1943) grew up in London is the most acclaimed Baby Writer. She was an English writer, illustrator, natural scientist, and conservationist best known for her children’s books featuring animals. She is well-known as the author of children’s books such as The Tale of Peter Rabbit. She wrote 23 books altogether, the most famous of which was “the Tale of Peter Rabbit “, which translated into 35 languages and printed 151 million copies in the world. Keywords: characterization, fantasy literature, story, Beatrix Potter, phantom fantasy, realistic fantasy, writing style Abstrak Dalam penelitian ini, dipilih seri Beatrix Potter dalam bahasa Inggris. Kemudian data yang diperoleh dianalisis dalam tiga bagian: gaya penulisan, semiotika karakter fantasi, dan ditinjau dari konsep sosial, seperti kekuasaan, jenis kelamin, dan kolaborasi. Penelitian ini merupakan penelitian deskriptif berdasarkan metode kepustakaan. Fantasi adalah ksi tentang suatu topik di masa lalu atau peristiwa di masa depan yang sekarang tidak benar, tetapi mengandalkan pengetahuan dan imajinasi individu. Sastra fantasi, seperti yang ada saat ini, diciptakan di Eropa pada abad kedelapan belas, meskipun unsur-unsurnya ada dalam mitos dan mitos kuno. Beatrix Potter (1866-1943) besar di London adalah Penulis Bayi, ilustrator, ilmuwan alam, dan konservasionis yang terkenal karena buku anak-anaknya yang menampilkan hewan. Karyanya yang terkenal adalah buku anak-anak, seperti The Tale of Peter Rabbit. Kata kunci: penokohan, sastra fantasi, cerita, Beatrix Potter, fantasi hantu, fantasi realistik, gaya menulis
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Saharani, Alya Bunga, Fachrisa Alma Tiara Putri i Aditya Eka Putra. "Penggunaan Fantasy Themes Tentang Pemberdayaan Perempuan Generasi Muda Melalui Media Digital di Komunitas ‘Puan Bisa’". Jurnal Komunikasi Nusantara 5, nr 1 (2.06.2023): 158–65. http://dx.doi.org/10.33366/jkn.v5i1.304.

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The online community 'Puan Bisa' is a women-specific community that has the goal of empowering women, especially young women by utilizing symbolic fantasy in digital communication. The fantasy theme is the contents of messages in communication that have been dramatized, either through the choice of words, phrases, slogans and so on. The purpose of this research is to find out what kind of fantasy themes and messages the founder of the 'Puan Bisa' community uses to members of the 'Puan Bisa' online community board in building group awareness. The goal of this research is to find out what kind of message is used by founder of the 'Puan Bisa' community. The method used in this research is descriptive qualitative with data collection in the form of interviews with informants, pattern matching, literature studies, and internet research. The results of this study show that the fantasy created by the Founder of the 'Puan Bisa' community for members of the online community 'Puan Bisa' has built a group awareness in carrying out and describing women's empowerment. This causes a fantasy chain to occur which gives rise to certain types of fantasy that have specific meanings when used within the women's empowerment community. Abstrak Komunitas online ‘Puan Bisa’ merupakan komunitas khusus perempuan yang mempunyai tujuan untuk memberdayakan perempuan khususnya perempuan muda dengan memanfaatkan fantasi simbolik dalam komunikasi digital. Tema fantasi merupakan isi pesan dalam komunikasi yang sudah didramatisasi, baik melalui pemilihan kata, frasa, slogan dan lain sebagainya. Tujuan dari penelitian ini untuk mengetahui tema fantasi dan pesan seperti apa yang digunakan pendiri komunitas ‘Puan Bisa’ kepada anggota pengurus komunitas online ‘Puan Bisa’ dalam membangun kesadaran kelompok. Metode yang digunakan pada penelitian ini adalah kualitatif deskriptif dengan pengumpulan data berupa wawancara terhadap informan, pola pencocokan, studi pustaka, dan riset internet. Hasil dari penelitian ini fantasi yang diciptakan oleh Pendiri dari komunitas ‘Puan Bisa’ kepada anggota pengurus komunitas online ‘Puan Bisa’ telah membangun sebuah kesadaran kelompok dalam melakukan dan menggambarkan pemberdayaan perempuan. Hal ini menyebabkan terjadinya rantai fantasi yang memunculkan tipe fantasi tertentu yang bermakna spesifik ketika digunakan di dalam komunitas pemberdayaan perempuan.
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Demesinova, А. А., i G. K. Kazhibaeva. "THE PROBLEMS OF HARMONY AND DIFFERENCES BETWEEN FANTASY AND MYTH, FAIRY TALE, FICTION". Keruen 81, nr 4 (20.12.2023): 161–73. http://dx.doi.org/10.53871/2078-8134.2023.4-13.

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The article scrutinizes the distinctions between myth, fairytale, and fantasy within the studyof the fantasy genre, an increasingly significant aspect of contemporary world and Kazakh literature. Fourpredominant perspectives on fantasy in modern literary studies are discussed. One viewpoint negates fantasy’sindependent literary status, deeming it a subset of fiction, supported by its widespread presence in modernliterature, films, and popular culture. Another perspective equates fantasy with fairytales, illustrated byJ.R.R. Tolkien’s initial classification of his works as “fairytales” before the term “fantasy” gained scholarlyrecognition. Some researchers argue that fantasy’s roots lie in mythology, specifically a “neomyth” born fromauthors’ mythological thinking and ancient myths. This viewpoint is deemed by the author to reveal the genesisand literary essence of fantasy most comprehensively. Lastly, a less supported view ties fantasy’s emergence tothe evolution of “horror” literature, inspired by 90s computer games, notably championed by the Polish futuristS.S. Lem. However, this perspective lacks substantial backing. The author of the article managed to give hisown, author’s definition of fantasy by analyzing the opinions of supporters of these four views on the fantasygenre. The scientific article discusses the problems of interrelation and differences between fantasy works frommythology, fairy tales and science fiction. The analysis of definitions and interpretations of literary scholars onthis issue is carried out. The author’s definition of the fantasy genre based on a comparative analysis of variousliterary genres is proposed. A comparative table of interrelationships and features of mythology, folklore andliterary fairy tales, science fiction, as well as the fantasy genre has been formed. It is concluded that fantasy isa syncretic, dynamic meta-genre that unites literature, philosophy, cultural studies, pedagogy, psychology, thefilm industry, animated films, computer games, entertainment and other areas.
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Haryawati, I. Luh Ade, I. Gede Sudirtha i Made Diah Angendari. "PEMBUATAN BUSANA FANTASI DENGAN SUMBER IDE DRAMATARI CALONARANG". Jurnal BOSAPARIS: Pendidikan Kesejahteraan Keluarga 10, nr 3 (26.11.2019): 167. http://dx.doi.org/10.23887/jjpkk.v10i3.22151.

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Abstrak Penelitian ini bertujuan untuk (1) mendeskripsikan proses pembuatan busana fantasi dengan sumber ide Dramatari Calonarang; (2) mendeskripsikan hasil dari pembuatan busana fantasi dengan sumber ide Dramatari Calonarang. Penelitian ini merupakan penelitian pengembangan (Research and Development), menggunakan model pengembangan PPE. Proses penelitian pengembangan busana ini dilakukan melalui beberapa tahap, yaitu yang terdiri dari 3 tahap yaitu: Perencanaan (planning), produksi (production), evaluasi (evaluation). (1) Pengumpulan data yang digunakan dalam pengembangan ini adalah angket. Proses dari pembuatan buasana fantasi melalui beberapa tahap yakni tahap perencanaan hal pertama yang dilakukan adalah menganalisis terhadap sumber ide yang dikembangkan menjadi busana. Kemudian dilanjutkan dengan proses perancangan atau desain. Pada proses ini peneliti membuat desain busana berdasarkan analisis. Setelah proses perencanaan, kemudian tahap selanjutnya yaitu produksi. Pada proses pengembangan terdiri dari dua langkah yaitu, persiapan dan pelaksanaan. Tahap evaluasi dilakukan uji produk terhadap hasil dari pengembangan busana. (2) Hasil pembuatan busana fantasi dengan sumber ide Dramatari Calonarang terdiri dari dua busana dengan siluet A dan I yang bersumber ide dari tokoh busana penari Matah Gede. Berdasarkan hasil uji produk busana fantasi dari ahli busana I dan ahli II mendapatkan hasil 98,5%. Hal menunjukan bahwa pembuatan busana fantasi dengan sumber ide Dramatari Calonarang memiliki tingkat pencapaian sangat baik. Kata Kunci: Busana Fantasi, Dramatari Calonarang, Sumber Ide. Abstract This study aims to (1) describe the process of making fantasy fashion with the source of Dramatari Calonarang's ideas; (2) describe the results of making a fantasy outfit with the source of Dramatari Calonarang's ideas. This research is a research and development, using PPE development model. The clothing development research process is carried out through several stages, consisting of 3 stages: planning, production, evaluation. (1) Data collection used in this development is a questionnaire. The process of making fantasy atmosphere through several stages namely the planning stage the first thing to do is to analyze the source of ideas developed into clothing. Then proceed with the design process. In this process the researcher makes a fashion design based on analysis. After the planning process, then the next stage is production. In the development process consists of two steps, namely, preparation and implementation. The product evaluation phase is tested on the results of clothing development. (2) The results of making a fantasy outfit with the source of ideas Dramatari Calonarang consists of two outfits with silhouettes A and I sourced from the fashion figure of the dancer Matah Gede. Based on the test results of fantasy fashion products from fashion experts I and experts II get 98.5% results. This shows that the making of fantasy fashion with the source of ideas from Dramatari Calonarang has a very good level of achievement. Keywords: Fantasy Clothing, Development, Idea Source.
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Rohma, Naafi Nur, i Matius Ali. "MONTASE MEWUJUDKAN FANTASI DALAM FILM POHON PENGHUJAN". Capture : Jurnal Seni Media Rekam 8, nr 1 (9.08.2017): 63–74. http://dx.doi.org/10.33153/capture.v8i1.1903.

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The research titled Montage Realizing Fantasy in the Rain Tree Film (MontaseMewujudkan Fantasi dalam Film Pohon Penghujan)uses qualitative research methods with a formalist esthetic approach and Eisenstein's montage theory. The problem in this research is how the montage manifests the fantasy in the RainTree film?The study in this study focuses on the montage, thus giving meaning in the fantasy film of the Rainbows. The analysis used to dissect the problems used Eisenstein montage theory, namely metric,rhythmic,tonal,overtonal,and intellectual.The results obtained in the research shows a way of fantasy creation,that is,there are some Lacan fantasy scenes,the way the subject is eagerly read through the Eisenstein montage. Through the montage of Eisenstein can be seen the essence of each shot is displayed and the formation of how the characters in the film RainTree knows his passion and shapes his desire through a series of montage.Keywords: Fantasy,Montage,RainTree.
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Nurhafika, Nurhafika, i Mohd Hafrison. "KONTRIBUSI KETERAMPILAN MEMBACA PEMAHAMAN TEKS CERITA FANTASI TERHADAP KETERAMPILAN MENULIS TEKS CERITA FANTASI SISWA KELAS VII SMP PEMBANGUNAN LABORATORIUM UNP". Pendidikan Bahasa Indonesia 8, nr 1 (17.03.2019): 153. http://dx.doi.org/10.24036/103930-019883.

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ABSTRACT The purpose of this research there are three. First, it describes the skills of reading comprehension text story fantasy grade VII SMP Pembangunan Laboratorium UNP. Second, describing a fantasy story text writing skills grade VII SMP Pembangunan Laboratorium UNP. Third, describe the contribution of the reading comprehension skills of fantasy with story text write text stories fantasy grade VII SMP Pembangunan Laboratorium UNP. This research type is quantitative descriptive method. The design used in this research is the design contribution. This research population is grade VII SMP Pembangunan Laboratorium UNP are registered on the 2018/2019 school year, that is, 85 students. The sample in this research is determined using the purposive sampling of the population, i.e., 59 students. Research data is a score test results intermediate reading comprehension text story fantasy and score the writing skills test result text story fantasy. Research instrument is an objective test to measure the skills of reading comprehension text story fantasy and performance tests to measure the writing skills text story fantasy. The results of the research there are three. First, the skills of writing fantasy stories text grade VII SMP Pembangunan Laboratorium UNP are on more than enough qualifications (LdC). Second, the skills of reading comprehension text story fantasy grade VII SMP Pembangunan Laboratorium UNP are on more than enough qualifications (LdC). Third, intermediate reading comprehension text story fantasy contributions amounting to 21.25% against writing skills text story fantasy grade VII SMP Pembangunan Laboratorium UNP. Kata kunci: Kontribusi, Keterampilan, Membaca Pemahaman, Menulis, Teks Cerita Fantasi
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Rozprawy doktorskie na temat "Fantasy"

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Liu, Zilu. "Fantasy Library". Thesis, Virginia Tech, 2019. http://hdl.handle.net/10919/91430.

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Now days, there are a lot of magnificent concrete buildings in the city, so do the library, the library in China always design as supremacy of authority, there is no funny and relax atmosphere, it's so hard to get alone with them. I wonder if there has a library can be a garden, I am trying to combine some Chinese classical garden element to my library design, create a comfortable environment for people who reading books, and pay more attention to the people's feelings.
Master of Architecture
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Sohutskay, Nicholas J. "Dragon Fantasy". Kent State University / OhioLINK, 2015. http://rave.ohiolink.edu/etdc/view?acc_num=kent1437952467.

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Kientzel, Paula. "Artifacts and fantasy". Diss., Columbia, Mo. : University of Missouri-Columbia, 2007. http://hdl.handle.net/10355/4895.

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Thesis (M.F.A)--University of Missouri-Columbia, 2007.
The entire dissertation/thesis text is included in the research.pdf file; the official abstract appears in the short.pdf file (which also appears in the research.pdf); a non-technical general description, or public abstract, appears in the public.pdf file. Title from title screen of research.pdf file (viewed on March 28, 2008) Includes bibliographical references.
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Yu, So-phann, i 余素芬. "A home fantasy". Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 2008. http://hub.hku.hk/bib/B41004607.

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Кобякова, Ірина Карпівна, Ирина Карповна Кобякова, Iryna Karpivna Kobiakova, Олександр Миколайович Кобяков, Александр Николаевич Кобяков i Oleksandr Mykolaiovych Kobiakov. "Fantasy Reveals Wisdom". Thesis, Wroclaw, Poland: R-P Institute, 2016. http://essuir.sumdu.edu.ua/handle/123456789/46465.

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Fantasy has ceased to be an everyday force.
Тези присвячені фантазі в лінгвістиці та її втіленню у творах.
Тезисы посвящаются фантази в филологии и поиску ее границ в произведениях.
The distinctive feature of fantasy is that of imaginary invention. Time and place indicators are unreal, characters may be identified by their social position. Fantasy fire our imagination, carry us away, giving reality to our utmost bluedreams.
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Zane, Marissa N. "Home: A Fantasy". University of Cincinnati / OhioLINK, 2017. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1491314553724183.

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Har-zvi, Adam Albert. "The Bartlebooth Fantasy". Bowling Green State University / OhioLINK, 2020. http://rave.ohiolink.edu/etdc/view?acc_num=bgsu1585953819358062.

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Samuelsson, Emma. "Longing for fantasy". Thesis, Konstfack, Inredningsarkitektur & Möbeldesign, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:konstfack:diva-7414.

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Millhouse, Llewellyn David. "Fantasy in Public". Thesis, Griffith University, 2018. http://hdl.handle.net/10072/380458.

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This thesis consists of artworks and an exegesis in response to the question: How can the appeal of advertising narratives aimed at contemporary Australian youth culture be scrutinised through restaging narrative content? The exegesis will be structured around a chronological reflection on studio outcomes, interspersing evaluation of exhibited works with relevant theoretical frameworks and significant practices within this field of research. In response to the dense implicit ideological content of narrative in advertising and the historical field of cultural texts responding to consumer capitalism, the central argument of this exegesis will formulate a practical research methodology that enacts sustained scrutiny of an advertisement’s narrative appeal. In working towards a research methodology, this exegesis will assess the potential of appropriative art production to critically respond to contemporary youth-oriented advertising. Taking into account the pervasiveness of oppositional and ironically complicit narratives within contemporary advertising culture, this research will use a method of appropriation as over-identification to restage advertising narratives that relate to my personal experience, my identity and the values of my community.
Thesis (PhD Doctorate)
Doctor of Philosophy (PhD)
Queensland College of Art
Arts, Education and Law
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Hayashida, Mami. "FROM SONATA AND FANTASY TO SONATA-FANTASY: CHARTING A MUSICAL EVOLUTION". Lexington, Ky. : [University of Kentucky Libraries], 2007. http://lib.uky.edu/ETD/ukymuar2007d00612/HayashidaDMADoc.pdf.

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Thesis (D.M.A.)--University of Kentucky, 2007.
Title from document title page (viewed on August 7, 2007). Document formatted into pages; contains: viii, 135 p. : ill., music. Includes abstract and vita. Includes bibliographical references (p. 127-133).
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Książki na temat "Fantasy"

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Buzi, Giovanni. Sesso, orrore e fantasia =: Sex, horror and fantasy = Sexe, horreur et fantasie. Bolsena (Viterbo): Massari, 2005.

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Pustaka, Andhika. Fantasy fiesta , 2010: Antologi cerita fantasi terbaik, 2010. Jakarta, Indonesia: Adhika Pustaka, 2010.

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Furby, Jacqueline. Fantasy. Oxon: Routledge, 2011.

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Darcy, Emma. Fantasy. London: Mills & Boon, 1985.

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A, McCracken Robert, red. Fantasy. Winnipeg: Peguis Publishers, 1985.

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Sabrina, Jeffries, Holly Emma, Minger Elda, Feehan Christine i Copyright Paperback Collection (Library of Congress), red. Fantasy. New York: Jove Books, 2002.

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Mañees, Raynetta, i Raynetta Mañees. Fantasy. Washington, D.C: Arabesque, 1999.

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Moscariello, Angelo. Fantasy. Milano: Electa, 2007.

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Nicola, Griffith, i Pagel Stephen, red. Fantasy. Woodstock, NY: Overlook Press, 2004.

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David, Booth, Hillman Elizabeth, Adoff Arnold, Wood Audrey, Buffett Jimmy, Buffett Savannah Jane, Foreman Michael 1938- i MeadowBook Press, red. Fantasy. [Toronto, Ont.]: MeadowBook Press, Harcourt Brace & Co., Canada, 1986.

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Części książek na temat "Fantasy"

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Sullivan, C. W. "Fantasy". W Stories and Society, 97–111. London: Palgrave Macmillan UK, 1992. http://dx.doi.org/10.1007/978-1-349-22111-0_7.

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Sánchez-Bernardos, María Luisa, i M. D. Avia. "Fantasy". W Encyclopedia of Adolescence, 984–89. New York, NY: Springer New York, 2011. http://dx.doi.org/10.1007/978-1-4419-1695-2_95.

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Cromhout, Gavin, Josh Fallon, Nathan Flood, Katy Freer, Jim Hannah, Adrian Luna, Douglas Mullen, Francine Spiegel i James Widegren. "Fantasy". W Photoshop Face to Face, 121–67. Berkeley, CA: Apress, 2002. http://dx.doi.org/10.1007/978-1-4302-5137-8_5.

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Dirghangi, Aditi. "Fantasy". W Encyclopedia of Psychology and Religion, 881–84. Cham: Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-24348-7_200054.

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Pope, Kenneth S. "Fantasy". W From Research to Clinical Practice, 375–400. Boston, MA: Springer US, 1985. http://dx.doi.org/10.1007/978-1-4684-4820-7_17.

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Pinsent, Pat. "Fantasy". W Children’s Literature, 62–77. London: Macmillan Education UK, 2016. http://dx.doi.org/10.1007/978-1-137-33547-0_6.

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Starker, Steven. "Fantasy." W Encyclopedia of Psychology, Vol. 3., 336–37. Washington: American Psychological Association, 2000. http://dx.doi.org/10.1037/10518-143.

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Novak, Ryan J. "Fantasy". W Teaching Graphic Novels in the Classroom, 45–53. New York: Routledge, 2021. http://dx.doi.org/10.4324/9781003238669-5.

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Hammer, Almuth, i Dörthe Schilken. "Fantasy". W Metzler Lexikon Religion, 353–54. Stuttgart: J.B. Metzler, 2005. http://dx.doi.org/10.1007/978-3-476-00091-0_132.

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Chen, Po-Ju. "Fantasy". W Encyclopedia of Tourism, 349–50. Cham: Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-01384-8_83.

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Streszczenia konferencji na temat "Fantasy"

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Mansor, Evi Indriasari, Antonella De Angeli i Oscar de Bruijn. "The fantasy table". W the 8th International Conference. New York, New York, USA: ACM Press, 2009. http://dx.doi.org/10.1145/1551788.1551801.

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Imamura, Noriyuki, Youji Shirakami, Kousuke Namiki, Prasert Prasertvithyakarn, Takanori Yokoyama i Youichiro Miyake. "Final fantasy XV". W SIGGRAPH '16: Special Interest Group on Computer Graphics and Interactive Techniques Conference. New York, NY, USA: ACM, 2016. http://dx.doi.org/10.1145/2897839.2927449.

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Rabb, Alex Sándor, i István Zorkóczy. "Final Fantasy XV". W SIGGRAPH '17: Special Interest Group on Computer Graphics and Interactive Techniques Conference. New York, NY, USA: ACM, 2017. http://dx.doi.org/10.1145/3078280.3101043.

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Premont, Antoine, i Samuel Heine. "The Human Fantasy". W FDG'21: The 16th International Conference on the Foundations of Digital Games 2021. New York, NY, USA: ACM, 2021. http://dx.doi.org/10.1145/3472538.3472560.

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Hasegawa, Tomohiro. "A fantasy based on reality the art of Final Fantasy XV". W SIGGRAPH '17: Special Interest Group on Computer Graphics and Interactive Techniques Conference. New York, NY, USA: ACM, 2017. http://dx.doi.org/10.1145/3084363.3085082.

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Light, Ann, Gini Simpson, Lois Weaver i Patrick G. T. Healey. "Geezers, turbines, fantasy personas". W Proceeding of the seventh ACM conference. New York, New York, USA: ACM Press, 2009. http://dx.doi.org/10.1145/1640233.1640243.

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Hirsh, Sandra, Christine Anderson i Matthew Caselli. "The reality of fantasy". W the 2012 ACM annual conference extended abstracts. New York, New York, USA: ACM Press, 2012. http://dx.doi.org/10.1145/2212776.2212858.

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Whitehead, Jim. "Fantasy, farms, and freemium". W Proceeding of the 8th working conference. New York, New York, USA: ACM Press, 2011. http://dx.doi.org/10.1145/1985441.1985443.

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Medvedeva, Elena. "Zoomorphism In Fantasy Worlds Construction". W International Scientific Conference «Social and Cultural Transformations in the Context of Modern Globalism» dedicated to the 80th anniversary of Turkayev Hassan Vakhitovich. European Publisher, 2020. http://dx.doi.org/10.15405/epsbs.2020.10.05.95.

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Ming Kong, Mário S. "Creativity, fantasy and architectural culture". W Annual International Conference on Architecture and Civil Engineering. Global Science & Technology Forum (GSTF), 2013. http://dx.doi.org/10.5176/2301-394x_ace13.40.

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Raporty organizacyjne na temat "Fantasy"

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Chong, Alan. Asia Pacific history trumps Indo-Pacific fantasy. East Asia Forum, marzec 2018. http://dx.doi.org/10.59425/eabc.1520978452.

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Edney, Carey. A comparison of three measures of waking fantasy. Portland State University Library, styczeń 2000. http://dx.doi.org/10.15760/etd.2988.

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Tews, Hayley. Investigating Sexual Fantasy and Sexual Behavior in Adolescent Offenders. Portland State University Library, maj 2020. http://dx.doi.org/10.15760/etd.7341.

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Hallberg, Kajsa. Exploring Transformable Design for Development of More Sustainable Fantasy Costumes. Ames (Iowa): Iowa State University, maj 2022. http://dx.doi.org/10.31274/cc-20240624-708.

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Landersø, Rasmus, i James Heckman. The Scandinavian Fantasy: The Sources of Intergenerational Mobility in Denmark and the U.S. Cambridge, MA: National Bureau of Economic Research, lipiec 2016. http://dx.doi.org/10.3386/w22465.

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Hertog, Mary K. Nonlethal Weapons and Their Role in Military Police Missions: Future Fact or Fantasy. Fort Belvoir, VA: Defense Technical Information Center, kwiecień 1996. http://dx.doi.org/10.21236/ada388208.

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Bell Miller, Phyllis. Helping Students Take Visual Design to New Heights: Utilizing Design Concepts to Create Fantasy Fascinators. Ames: Iowa State University, Digital Repository, 2013. http://dx.doi.org/10.31274/itaa_proceedings-180814-769.

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Smith, Dina Cherise. Exploring the Recognizability and Nature of Media References in Female Science Fiction and Fantasy Fandom Dress. Ames: Iowa State University, Digital Repository, 2017. http://dx.doi.org/10.31274/itaa_proceedings-180814-1814.

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Bauman, Christine. A Study of the Relationship Between Overt Behavior and: I) TAT Fantasy Aggression and the Stimulus Properties of Selected TAT Cards, II) Self-Report Measures of Aggression and Guilt, III) TAT Fantasy Aggression, Self-Report Measures and Personal Data. Portland State University Library, styczeń 2000. http://dx.doi.org/10.15760/etd.2352.

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Бережна, Маргарита Василівна. Maleficent: from the Matriarch to the Scorned Woman (Psycholinguistic Image). Baltija Publishing, 2021. http://dx.doi.org/10.31812/123456789/5766.

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The aim of the research is to identify the elements of the psycholinguistic image of the leading character in the dark fantasy adventure film Maleficent directed by Robert Stromberg (2014). The task consists of two stages, at the first of which I identify the psychological characteristics of the character to determine to which of the archetypes Maleficent belongs. As the basis, I take the classification of film archetypes by V. Schmidt. At the second stage, I distinguish the speech peculiarities of the character that reflex her psychological image. This paper explores 98 Maleficent’s turns of dialogues in the film. According to V. Schmidt’s classification, Maleficent belongs first to the Matriarch archetype and later in the plot to the Scorned Woman archetype. These archetypes are representations of the powerful goddess of marriage and fertility Hera, being respectively her heroic and villainous embodiments. There are several crucial characteristics revealed by speech elements.
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