Gotowa bibliografia na temat „Digital art Technique”
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Artykuły w czasopismach na temat "Digital art Technique"
Lyu, S., D. Rockmore i H. Farid. "A digital technique for art authentication". Proceedings of the National Academy of Sciences 101, nr 49 (24.11.2004): 17006–10. http://dx.doi.org/10.1073/pnas.0406398101.
Pełny tekst źródłaThomas, Reji, Vibisha V, Tabassum A i Thanuja S. "Digital Watermarking". International Research Journal of Computer Science 10, nr 05 (23.06.2023): 124–29. http://dx.doi.org/10.26562/irjcs.2023.v1005.04.
Pełny tekst źródłaNekrasov, Dmitry Yurievich. "Fractal graphic as digital objectless art". Journal of Flm Arts and Film Studies 6, nr 1 (15.03.2014): 68–76. http://dx.doi.org/10.17816/vgik6168-76.
Pełny tekst źródłaAsare, Samuel, Priscilla Walden, Eric Aniagyei i Mensah Emmanuel. "A Comparative Study of Traditional Art Techniques versus Digital Art Techniques in the Context of College Visual Art Education". American Journal of Arts, Social and Humanity Studies 3, nr 1 (10.08.2023): 21–34. http://dx.doi.org/10.47672/ajashs.1556.
Pełny tekst źródłaLeone, Massimo. "Digital Cosmetics". Chinese Semiotic Studies 16, nr 4 (25.11.2020): 551–80. http://dx.doi.org/10.1515/css-2020-0030.
Pełny tekst źródłaKennedy, Hailey, i Hugh McKenzie. "Art and Archaeology". Pathways 4, nr 1 (30.12.2023): 27–44. http://dx.doi.org/10.29173/pathways50.
Pełny tekst źródłaSookkaew, Jirawat, Phanom Chongkon i Nakarin Chaikaew. "Technology of Digital Art for Adapting Ancient Visual Art Designs". International Journal of Emerging Technology and Advanced Engineering 12, nr 8 (2.08.2022): 125–35. http://dx.doi.org/10.46338/ijetae0822_16.
Pełny tekst źródłaChu, Zichen, i Bo Han. "Digital Engraving Digital Art Design Analysis Based on Spatial Expression Techniques". International Journal of Communication Networks and Information Security (IJCNIS) 15, nr 2 (21.09.2023): 143–58. http://dx.doi.org/10.17762/ijcnis.v15i2.6087.
Pełny tekst źródłaAkgun, B. Tevfik. "The Digital Art of Marbled Paper". Leonardo 37, nr 1 (luty 2004): 49–52. http://dx.doi.org/10.1162/002409404772828120.
Pełny tekst źródłaLópez-Menchero Bendicho, Víctor Manuel, Ángel Marchante Ortega, Matthew Vincent, Ángel Javier Cárdenas Martín-Buitrago i Jorge Onrubia Pintado. "Uso combinado de la fotografía digital nocturna y de la fotogrametría en los procesos de documentación de petroglifos: el caso de Alcázar de San Juan (Ciudad Real, España)". Virtual Archaeology Review 8, nr 17 (26.07.2017): 64. http://dx.doi.org/10.4995/var.2017.6820.
Pełny tekst źródłaRozprawy doktorskie na temat "Digital art Technique"
Mitchell, Joanne. "Precision air entrapment through applied digital and kiln technologies : a new technique in glass art". Thesis, University of Sunderland, 2015. http://sure.sunderland.ac.uk/8548/.
Pełny tekst źródłaKe, Lijia. "Relating tradition to innovation within the Chinese arts : the application of digital technique to visual art". Thesis, University of West London, 2010. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.516337.
Pełny tekst źródłaWolin, Martin Michael. "Digital high school photography curriculum". CSUSB ScholarWorks, 2003. https://scholarworks.lib.csusb.edu/etd-project/2414.
Pełny tekst źródłaThoisy, Eric de. "La maison du cyborg : apprendre, transmettre, habiter un monde numérique". Thesis, Paris 8, 2019. http://www.theses.fr/2019PA080019.
Pełny tekst źródłaThe digital context, understood as both a technical and a cultural phenomenon, produces new relationships to knowledge. The “bookish” paradigm of transmission is being challenged by documentary practices enabling the user to take hold of an uncompleted knowledge structure. Within this framework, there is a strong need for reevaluating physical buildings conceived for learning.The situation can be apprehended by looking at the interactions between architecture and computer sciences during the last decades. Architecture was taken as a model to build the virtual environment and, most importantly, we believe that the historical responsibility of architecture – taking charge of memory – was displaced towards (computer) architecture. But this shift does not replicate the pattern of « the theater of memory » that organizes the transfer of a set of predetermined meanings into the mind of a sedentary inhabitant. Instead, incoming models foster movement and learning.The hypothesis of a « digital caesurae » requires then a further reading : the problematic needs to be rephrased within the computational framework built by Alan Turing. We have chosen to embed our argument into Ludwig Wittgenstein’s logical system in order to disclose the main features of the computational thinking : renewed relations between thinking and calculating, between human and machine. Learning relies on a new kind of balance between the logical model and the use we make of it. Most of all, we will focus on the shift of the concept of meaning, from an explicit existence to an implicit one : this may constitute a relevant « foundation » to build hypotheses for a digital thinking of architecture
Meintjes, Anthony Arthur. ""From digital to darkroom"". Thesis, Rhodes University, 2001. http://hdl.handle.net/10962/d1007418.
Pełny tekst źródłaMilton-Smith, Melissa. "A conversation on globalisation and digital art". University of Western Australia. Communication Studies Discipline Group, 2008. http://theses.library.uwa.edu.au/adt-WU2009.0057.
Pełny tekst źródłaJacobs, Bidhan. "Vers une esthétique du signal. Dynamiques du flou et libérations du code dans les arts filmiques (1990-2010)". Thesis, Paris 3, 2014. http://www.theses.fr/2014PA030089.
Pełny tekst źródłaDuring the 90s, with the introduction, then accelerated expansion of digital by the technical industries, has promoted the development of a spontaneous and collective critical current on the signal in the filmic arts. We develop a history of technics and critical aesthetic forms of signal, in beam segments, according to a taxinomy that extends the 70s’ materiologic structuralism (Malcolm le Grice, Peter Gidal, Paul Sharits, Anthony McCall). This history embrace film, video and digital, to reorganize our different conceptions of these fields according to the scientific viewpoint (which detection, codification and display of the signal depend on). We propose a backward technological history from the viewpoint of the signal computation, a systematic process common to all filmic technologies, and understood as a set of operating rules specific to computational data processing.In the double tradition, first of Jean Epstein, Marcel L'Herbier or Jean Renoir, on the other hand experimental structuralism (Paul Sharits, Malcolm Le Grice...), many contemporary artists such as Paolo Gioli, Philippe Grandrieux Peter Tscherkassky, Marylène Negro, Leighton Pierce, Augustin Gimel, Jacques Perconte or HC Gilje (just to mention a few) has developed a signal intelligence thanks to two simultaneous critical enterprises. The first, on the register of the apparatus, challenges the programming technology and aims the liberation of the code ; the second, on the register of the image, challenges the norms of the visuality and expand the visual and sound palettes of blur. We try to formulate and organize the logics which, crossing and determining the diversity of artistic initiatives whom we observe specificities and singularities, belong to the same artistic battle against standardization
McQuade, Patrick John Art College of Fine Arts UNSW. "Visualising the invisible :articulating the inherent features of the digital image". Awarded by:University of New South Wales. Art, 2007. http://handle.unsw.edu.au/1959.4/43307.
Pełny tekst źródłaGe, He. "Flexible Digital Authentication Techniques". Thesis, University of North Texas, 2006. https://digital.library.unt.edu/ark:/67531/metadc5277/.
Pełny tekst źródłaRahaim, Margaret. "Material-digital resistance : toward a tactics of visibility". Thesis, Royal College of Art, 2015. http://researchonline.rca.ac.uk/1685/.
Pełny tekst źródłaKsiążki na temat "Digital art Technique"
(Firm), 3Dtotal com, red. Digital painting techniques. Amsterdam: Elsevier, 2009.
Znajdź pełny tekst źródłaHorovitz, Ellen G. Digital photographer's guide to alternative and mixed media art. New York: Pixiq, 2011.
Znajdź pełny tekst źródła1945-, Beardon Colin, i Malmborg Lone, red. Digital creativity: A reader. Lisse, the Netherlands: Swets & Zeitlinger, 2002.
Znajdź pełny tekst źródłaNaren, Barfield, red. Digital printmaking. New York: Watson-Guptill, 2003.
Znajdź pełny tekst źródłaRon, Miller. Digital art: Painting with pixels. Minneapolis: Twenty-First Century Books, 2008.
Znajdź pełny tekst źródłaGosney, Michael. The Verbum book of digital painting. Redwood City, Calif: M&T Pub., 1990.
Znajdź pełny tekst źródłaHullfish, Steve. The art and technique of digital color correction. Amsterdam: Elsevier, 2008.
Znajdź pełny tekst źródłaGosney, Michael. The Verbum book of digital painting. Redwood City, Calif: M&T Pub, 1990.
Znajdź pełny tekst źródłaBorgman, Harry. Digital dreams: Exploring the computer as an art medium. [United States]: Xlibris Corp., 2004.
Znajdź pełny tekst źródłaRaimes, Jonathan. The digital canvas: Discovering the art studio in your computer. New York: Abrams Studio, 2006.
Znajdź pełny tekst źródłaCzęści książek na temat "Digital art Technique"
Hung, Mai Cong, Mai Xuan Trang, Naoko Tosa i Ryohei Nakatsu. "IkebanaGAN: New GANs Technique for Digital Ikebana Art". W Culture and Computing. Interactive Cultural Heritage and Arts, 88–99. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-77411-0_7.
Pełny tekst źródłaWang, Qian. "Application of Digital Art Display Technique in Exhibition Space Under Information Background". W Lecture Notes in Electrical Engineering, 65–75. Singapore: Springer Nature Singapore, 2024. http://dx.doi.org/10.1007/978-981-97-4125-0_8.
Pełny tekst źródłaFeng, Zhipeng, i Kiyoshi Tomimatsu. "Digital Media Art Utilizing Traditional Animation Digital Video Expression Using Projection Mapping and Multi Screen Technique". W Intelligent Human Systems Integration, 408–13. Cham: Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-73888-8_63.
Pełny tekst źródłaRoy, Ritaban, Indu Joshi, Abhijit Das i Antitza Dantcheva. "3D CNN Architectures and Attention Mechanisms for Deepfake Detection". W Handbook of Digital Face Manipulation and Detection, 213–34. Cham: Springer International Publishing, 2022. http://dx.doi.org/10.1007/978-3-030-87664-7_10.
Pełny tekst źródłaHupont, Isabelle, Eva Cerezo, Sandra Baldassarri i Rafael Del-Hoyo. "Emotracking Digital Art". W Human-Computer Interaction. Advanced Interaction Modalities and Techniques, 739–49. Cham: Springer International Publishing, 2014. http://dx.doi.org/10.1007/978-3-319-07230-2_70.
Pełny tekst źródłaMichaelis, Dennis, i Karlheinz Ochs. "A Wave Digital Approach Towards Bio-inspired Computing Using Memristive Networks". W Springer Series on Bio- and Neurosystems, 191–218. Cham: Springer International Publishing, 2023. http://dx.doi.org/10.1007/978-3-031-36705-2_8.
Pełny tekst źródłaMcGuire, Sam, i Zbyněk Matějů. "MIDI techniques". W The Art of Digital Orchestration, 136–65. New York : Routledge, 2020.: Focal Press, 2020. http://dx.doi.org/10.4324/9780429345012-5.
Pełny tekst źródłaMurry, Natalie. "The Workspace". W Digital Forensic Art Techniques, 3–23. Boca Raton, FL : CRC Press, [2018]: CRC Press, 2018. http://dx.doi.org/10.4324/9781351047166-1.
Pełny tekst źródłaMurry, Natalie. "Adding Photographic Elements to a Composite". W Digital Forensic Art Techniques, 167–85. Boca Raton, FL : CRC Press, [2018]: CRC Press, 2018. http://dx.doi.org/10.4324/9781351047166-10.
Pełny tekst źródłaMurry, Natalie. "Postmortem Drawing". W Digital Forensic Art Techniques, 189–208. Boca Raton, FL : CRC Press, [2018]: CRC Press, 2018. http://dx.doi.org/10.4324/9781351047166-11.
Pełny tekst źródłaStreszczenia konferencji na temat "Digital art Technique"
Choi, Jin Woo, Tae Min Kim i Taeg Keun Whangbo. "A Study on Estimation Technique of Extreme Precipitation Diameter". W Art, Culture, Game, Graphics, Broadcasting and Digital Contents 2016. Science & Engineering Research Support soCiety, 2016. http://dx.doi.org/10.14257/astl.2016.125.16.
Pełny tekst źródłaLee, Samsik, i Hyojin Choi. "Transition of Fertility Practice: Measurement Using Demographic Technique of Parity Progression Ratio". W Art, Culture, Game, Graphics, Broadcasting and Digital Contents 2015. Science & Engineering Research Support soCiety, 2015. http://dx.doi.org/10.14257/astl.2015.101.22.
Pełny tekst źródłaLee, Haenghwa, Sunghoon Choi, Byungdu Jo, Hyemi Kim, Donghoon Lee, Dohyeon Kim, Seungyeon Choi, Youngjin Lee i Hee-Joung Kim. "Performance evaluation of algebraic reconstruction technique (ART) for prototype chest digital tomosynthesis (CDT) system". W SPIE Medical Imaging, redaktorzy Thomas G. Flohr, Joseph Y. Lo i Taly Gilat Schmidt. SPIE, 2017. http://dx.doi.org/10.1117/12.2255647.
Pełny tekst źródłaCarrión-Ruiz, Berta, Silvia Blanco-Pons i Jose Luis Lerma. "DIGITAL IMAGE ANALYSIS OF THE VISIBLE REGION THROUGH SIMULATION OF ROCK ART PAINTINGS". W ARQUEOLÓGICA 2.0 - 8th International Congress on Archaeology, Computer Graphics, Cultural Heritage and Innovation. Valencia: Universitat Politècnica València, 2016. http://dx.doi.org/10.4995/arqueologica8.2016.3560.
Pełny tekst źródłaNahún Quintero Milián, Héctor, Nora Argelia Aguilera, Pablo Guillermo Ramírez Flores i Samira Hosseini. "Synergy of digital art, architecture and design using video-mapping in a combined classroom". W The 5th International Conference on Virtual and Augmented Reality in Education. CAL-TEK srl, 2019. http://dx.doi.org/10.46354/i3m.2019.vare.001.
Pełny tekst źródłaMeng, Weixuan, Dichao Ying i Guodong Zhang. "Research on the Path and Technique Route of Power Grid Enterprises’ Construction of New Energy-Centred Energy Internet Ecosystem". W Proceedings of the International Conference on Art Design and Digital Technology, ADDT 2022, 16-18 September 2022, Nanjing, China. EAI, 2022. http://dx.doi.org/10.4108/eai.16-9-2022.2324910.
Pełny tekst źródłaHuff, Kenneth A., Stefan Müller Arisona, Pascal Mueller i Bernd Lintermann. "Course digital art techniques". W ACM SIGGRAPH 2007 courses. New York, New York, USA: ACM Press, 2007. http://dx.doi.org/10.1145/1281500.1281675.
Pełny tekst źródłaFalk, R. Aaron, Neil Bauersfeld, Mark LaPierre i Shawn Elliott. "New Applications of Thermal Laser Signal Injection Microscopy (T-LSIM)". W ISTFA 2003. ASM International, 2003. http://dx.doi.org/10.31399/asm.cp.istfa2003p0025.
Pełny tekst źródła"[Cover art]". W 2008 Digital Image Computing: Techniques and Applications. IEEE, 2008. http://dx.doi.org/10.1109/dicta.2008.104.
Pełny tekst źródła"Cover Art". W 2011 International Conference on Digital Image Computing: Techniques and Applications (DICTA). IEEE, 2011. http://dx.doi.org/10.1109/dicta.2011.125.
Pełny tekst źródłaRaporty organizacyjne na temat "Digital art Technique"
Garvin, Charles G. A Survey of Techniques in Aided Target Recognition (ATR) from Digital and Optical Perspectives. Fort Belvoir, VA: Defense Technical Information Center, lipiec 1991. http://dx.doi.org/10.21236/ada238644.
Pełny tekst źródłaHarris, Melissa, i Alexia Pretari. Going Digital – Computer-Assisted Telephone Interviewing (CATI): Lessons learned from a pilot study. Oxfam GB, maj 2021. http://dx.doi.org/10.21201/2021.7581.
Pełny tekst źródłaOvalle, Samuel, E. Viamontes i Tony Thomas. Optimization of DLP 3D Printed Ceramic Parts. Florida International University, październik 2021. http://dx.doi.org/10.25148/mmeurs.009776.
Pełny tekst źródłaOnikzeh, Parinaz, Afshin Heidari, Aida Kazemi, Parisa Najjariasl, Kamran Dalvandi, Hamidreza Sadeghsalehi i Hadi Zamanian. 3D photography versus digital planimetry in wound measurement : a systematic review protocol. INPLASY - International Platform of Registered Systematic Review and Meta-analysis Protocols, październik 2021. http://dx.doi.org/10.37766/inplasy2021.10.0069.
Pełny tekst źródłaMills, Kathy, Elizabeth Heck, Alinta Brown, Patricia Funnell i Lesley Friend. Senses together : Multimodal literacy learning in primary education : Final project report. Institute for Learning Sciences and Teacher Education, Australian Catholic University, 2023. http://dx.doi.org/10.24268/acu.8zy8y.
Pełny tekst źródłaEsteban Regino, Edna Margarita, José David Torrenegra Ariza i Enrique Carlos Urzola Mestra. Use of Design Thinking to Generate Ideas for Digital, Social, and Solidarity Entrepreneurship. Ediciones Universidad Cooperativa de Colombia, grudzień 2022. http://dx.doi.org/10.16925/gcnc.43.
Pełny tekst źródłaPapí-Gálvez, Natalia, i Daniel La Parra-Casado. Informe 2022. Càtedra de Bretxa Digital Generacional. Les persones majors en l’era de la digitalització a la Comunitat Valenciana (Dades 2021). Càtedra de Bretxa Digital Generacional, 2022. http://dx.doi.org/10.14198/bua.2022.papi.infv.
Pełny tekst źródłaPapí-Gálvez, Natalia, i Daniel La Parra-Casado. Informe 2022. Cátedra de Brecha Digital Generacional. Las personas mayores en la era de la digitalización en la Comunidad Valenciana (datos 2021). Cátedra de Brecha Digital Generacional, 2022. http://dx.doi.org/10.14198/bua.2022.papi.infc.
Pełny tekst źródłaPatel, Yusef. File to Factory: A case study of automated prefabrication house-building methods for small-to-medium enterprises. Unitec ePress, grudzień 2017. http://dx.doi.org/10.34074/ocds.0823.
Pełny tekst źródłaAlemu, Nahom Eyasu. Zooming into the Barriers and Motivations of the Ethiopian University Instructors for Designing and Delivering Content Online: An Institutional Case Study of the University of Gondar. Mary Lou Fulton Teachers College, luty 2024. http://dx.doi.org/10.14507/mcf-eli.i1.
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