Gotowa bibliografia na temat „Didactic and play-Based engineering”
Utwórz poprawne odniesienie w stylach APA, MLA, Chicago, Harvard i wielu innych
Spis treści
Zobacz listy aktualnych artykułów, książek, rozpraw, streszczeń i innych źródeł naukowych na temat „Didactic and play-Based engineering”.
Przycisk „Dodaj do bibliografii” jest dostępny obok każdej pracy w bibliografii. Użyj go – a my automatycznie utworzymy odniesienie bibliograficzne do wybranej pracy w stylu cytowania, którego potrzebujesz: APA, MLA, Harvard, Chicago, Vancouver itp.
Możesz również pobrać pełny tekst publikacji naukowej w formacie „.pdf” i przeczytać adnotację do pracy online, jeśli odpowiednie parametry są dostępne w metadanych.
Artykuły w czasopismach na temat "Didactic and play-Based engineering"
Acuña-Umaña, K., C. Gómez-Quirós i O. A. Herrera-Sancho. "From atoms to stars: an interactive theatre play based on ‘The Little Prince’ novella to describe spatial thinking". Physics Education 57, nr 4 (7.06.2022): 045037. http://dx.doi.org/10.1088/1361-6552/ac6eb5.
Pełny tekst źródłaRüütmann, T. "Engineering Pedagogy as the Basis for Effective Teaching Competencies of Engineering Faculty". Vysshee Obrazovanie v Rossii = Higher Education in Russia 28, nr 12 (10.12.2019): 123–31. http://dx.doi.org/10.31992/0869-3617-2019-28-12-123-131.
Pełny tekst źródłaHasanah, Huswatun. "Desain Didaktis dengan Pembelajaran Matematika Realistik Pada Konsep Luas Permukaan Kubus dan Balok". Indonesian Journal of Learning Education and Counseling 4, nr 1 (4.10.2021): 57–66. http://dx.doi.org/10.31960/ijolec.v4i1.1146.
Pełny tekst źródłaYáñez-Valdez, Ricardo. "Hybrid project-based didactic strategy in mechanical engineering courses". IE Revista de Investigación Educativa de la REDIECH 14 (11.10.2023): e1778. http://dx.doi.org/10.33010/ie_rie_rediech.v14i0.1778.
Pełny tekst źródłaBitay, Enikő, i Gyula Bagyinszki. "Didactic and Methodological Aspects of Technical Higher Education". Műszaki Tudományos Közlemények 17, nr 1 (1.10.2022): 1–5. http://dx.doi.org/10.33894/mtk-2022.17.01.
Pełny tekst źródłaAbysova, Mariia A., Mariia H. Kravchuk i Oksana M. Hurniak. "DIGITALIZATION IN UNIVERSITY EDUCATION: DIDACTIC ASPECTS". Information Technologies and Learning Tools 93, nr 1 (28.02.2023): 68–79. http://dx.doi.org/10.33407/itlt.v93i1.5097.
Pełny tekst źródłaNuriev, Nail K., i Svetlana D. Starygina. "Didactic engineering as a methodology of organizing automated educational activities". Pedagogy and Psychology of Education, nr 2, 2020 (2020): 9–24. http://dx.doi.org/10.31862/2500-297x-2020-2-9-24.
Pełny tekst źródłaKolotilova, Uliana, Elena Reznikova, Victoria Vasilyeva, Liya Salavatulina i Ekaterina Gubar. "Possibilities of didactic engineering in training future specialists". E3S Web of Conferences 460 (2023): 05039. http://dx.doi.org/10.1051/e3sconf/202346005039.
Pełny tekst źródłaVieira, Renata Passos Machado, Francisco Regis Vieira Alves i Paula Maria Machado Cruz Catarino. "The Construction of Definitions Through Padovan’s Combinatorial Model: An Investigation With Didactic Engineering in an Initial Education Course for Mathematics Teachers". Acta Scientiae 25, nr 6 (28.11.2023): 366–95. http://dx.doi.org/10.17648/acta.scientiae.7728.
Pełny tekst źródłaArtigue, Michèle. "Méthodologies de recherche en didactique des mathématiques : Où en sommes-nous ? Research Methodologies in didactic of mathematics: Where Are We?" Educação Matemática Pesquisa : Revista do Programa de Estudos Pós-Graduados em Educação Matemática 22, nr 3 (9.01.2021): 25–64. http://dx.doi.org/10.23925/1983-3156.2020v22i3p025-064.
Pełny tekst źródłaRozprawy doktorskie na temat "Didactic and play-Based engineering"
Chervenak, Rachel. "Play in Kindergarten: Perspectives of a Full- and Half-Day Kindergarten Teacher". Bowling Green State University / OhioLINK, 2011. http://rave.ohiolink.edu/etdc/view?acc_num=bgsu1307916817.
Pełny tekst źródłaAthias, Francine. "La géométrie dynamique comme moyen de changement curriculaire". Thesis, Aix-Marseille, 2014. http://www.theses.fr/2014AIXM3057.
Pełny tekst źródłaGeometry in primary school is a familiarization with geometric shapes and their properties through the use of geometrical instruments. Geometric objects are based on diagrams and the geometric relationships are often implicit. The introduction of a dynamic geometry software (here TracenPoche) is thus a way to explain how to see « the diagram » as « a figure ». Five situations are given to three teachers. We have built them with « integration modes » from Assude (2007). We proposed an a priori analysis in three stages (Assude and Mercier, 2007), the first a priori analysis - the viewpoint of mathematical knowledge - , the second a priori analysis - students action modelized by the praxeology (Chevallard, 1998) - and the third a priori analysis - the teacher's point of view - . The Situations established in classrooms are described and analyzed using elements of the joint action theory (Sensevy, 2011). We describe the joint action of the teacher and students as a game of the teacher on the student, thereby enabling an analysis of the dynamic of the teaching work and of the evolution of the "seeing a diagram as a figure." The results of this thesis, as part of the exploratory engineering (Perrin-Glorian, 2009), show how geometrical objects can be worked jointly in a paper-and-pencil environment and in a Tracenpoche environment, highlighting the characteristics of the joint action of the teacher and students in the explanation of geometric relationships. The teachers demonstrate initiatives that prove particularly interesting with regard to mathematical issues, and which could be the basis for further research in cooperative engineering (Sensevy & al., 2013)
Chen, Feilong. "Agent oriented fault detection, isolation and recovery and aspect-oriented plug-and-play tracking mechanism". Thesis, Texas A&M University, 2003. http://hdl.handle.net/1969/571.
Pełny tekst źródłaÖhman, Sebastian. "Game mechanics, Role play, and Narrative - Critically learning values through games". Thesis, Malmö universitet, Fakulteten för teknik och samhälle (TS), 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-20585.
Pełny tekst źródłaGustafsson, Per-Ola, i Marcus Ohlsson. "A Menu-based Universal Control Protocol". Thesis, Linköping University, Department of Science and Technology, 2002. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-1392.
Pełny tekst źródłaThis thesis-project aims to research the possibilities of new wireless technologies in general control-situations. We have studied different existing control protocols, and developed a new protocol focusing on textbased menus. Our protocol is scaleable, easy to implement, and platform- and media independent. Since our protocol supports Plug and Play with dynamically allocated id’s, it does not require a unique id in the hardware.
To test the protocol we have developed a prototype system, consisting of a mobile phone connected to a server, which in turn is connected to two slave units, controlling peripheral equipment on 220 Volt.
The phone is an Ericsson T28, equipped with a Bluetooth unit. The server is runningthe real-time OS eCos on an ARM 7TDMI Evaluation Kit, and the slave units consist of two developer boards equipped with PIC-processors. Communication between the phone and the server is done over Bluetooth. However we did not find a working Bluetooth protocol stack ported to eCos, so a serial cable was used instead. Communication between the server and the slaves is done over a RS-485 serial network which simulates the traffic over a radio-network.
The results show that our protocol is working, and that our system would be easy to implement, cheap to produce and very scalable.
Rossoff, Samuel Max. "Adapting personal music based on game play". Thesis, 2009. http://hdl.handle.net/1828/2328.
Pełny tekst źródła(5930756), Trevor D. Moore. "RECONSTRUCTION OF HIGH-SPEED EVENT-BASED VIDEO USING PLUG AND PLAY". Thesis, 2019.
Znajdź pełny tekst źródłaKsiążki na temat "Didactic and play-Based engineering"
Marelly, Rami, i David Harel. Come, Let’s Play: Scenario-Based Programming Using LSCs and the Play-Engine. Springer, 2012.
Znajdź pełny tekst źródłaCome, Let's Play: Scenario-Based Programming Using LSCs and the Play-Engine. Springer, 2003.
Znajdź pełny tekst źródłaMarelly, Rami, i David Harel. Come, Let's Play: Scenario-Based Programming Using LSCs and the Play-Engine. Springer London, Limited, 2012.
Znajdź pełny tekst źródłaSousa, A. Augusto de, i Carlos Soares, red. 16th Doctoral Symposium in Informatics Engineering (DSIE'21): Proceedings. FEUP, 2021. http://dx.doi.org/10.24840/978-972-752-281-1.
Pełny tekst źródłaCzęści książek na temat "Didactic and play-Based engineering"
Cabezas Escaño, Jon Mikel, Itziar Gonzalez Gurrutxaga, María Lozano Chico, Jose Antonio Oriozabala Brit i Lorena Ugarte Soraluce. "Didactic Strategy Based on Experimental Process and Physical Manipulation for a Meaningful Learning of the Dihedral System". W Advances in Design Engineering II, 375–83. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-92426-3_43.
Pełny tekst źródłaRizzuti, Sergio, i Luigi De Napoli. "Engaging in Product Development as Means to Understand the Basics of Design". W Lecture Notes in Mechanical Engineering, 372–78. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-70566-4_59.
Pełny tekst źródłaCalvo-Iglesias, Encina, Irene Epifanio, Sonia Estrade i Elisabet Mas de les Valls. "Gender Perspective in STEM Disciplines in Spain Universities". W Women in STEM in Higher Education, 165–79. Singapore: Springer Nature Singapore, 2022. http://dx.doi.org/10.1007/978-981-19-1552-9_9.
Pełny tekst źródłaWang, Shangzhu, George S. Avrunin i Lori A. Clarke. "Architectural Building Blocks for Plug-and-Play System Design". W Component-Based Software Engineering, 98–113. Berlin, Heidelberg: Springer Berlin Heidelberg, 2006. http://dx.doi.org/10.1007/11783565_7.
Pełny tekst źródłaFerdous, Raihana, Fitsum Kifetew, Davide Prandi, I. S. W. B. Prasetya, Samira Shirzadehhajimahmood i Angelo Susi. "Search-Based Automated Play Testing of Computer Games: A Model-Based Approach". W Search-Based Software Engineering, 56–71. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-88106-1_5.
Pełny tekst źródłaXia, Zhijie, Yiming Mao, Jiafan He, Jiaxin Chen i Qingwei Li. "Air Combat Agent Construction Based on Hybrid Self-play Deep Reinforcement Learning". W Lecture Notes in Electrical Engineering, 13–21. Singapore: Springer Nature Singapore, 2024. http://dx.doi.org/10.1007/978-981-99-9021-4_2.
Pełny tekst źródłaTetteroo, Daniel, Dennis Reidsma, Betsy van Dijk i Anton Nijholt. "Design of an Interactive Playground Based on Traditional Children’s Play". W Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, 129–38. Berlin, Heidelberg: Springer Berlin Heidelberg, 2012. http://dx.doi.org/10.1007/978-3-642-30214-5_15.
Pełny tekst źródłaMa, Tai-Yu. "Solving a Dynamic User-Optimal Route Guidance Problem Based on Joint Strategy Fictitious Play". W Springer Series in Reliability Engineering, 67–89. Cham: Springer International Publishing, 2014. http://dx.doi.org/10.1007/978-3-319-11674-7_3.
Pełny tekst źródłaIiyoshi, Ken, Ruth Gebremedhin, Vineet Gokhale i Mohamad Eid. "Plug-and-Play Haptic Interaction for Tactile Internet Based on WebRTC". W Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, 65–81. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-76426-5_5.
Pełny tekst źródłaSong, Yao, Hang Su i Yuan Liu. "The Applied Study of Reverse Engineering: Learning Through Games Based on Role-Play". W Communications in Computer and Information Science, 120–27. Cham: Springer International Publishing, 2022. http://dx.doi.org/10.1007/978-3-031-06391-6_16.
Pełny tekst źródłaStreszczenia konferencji na temat "Didactic and play-Based engineering"
Peralta, Juan, Emerita Delgado, Fausto Maldonado, Galo Durazno, Livingston Miranda-Delgado, Alexander Prieto i Jose Reinoso. "Methodology for the Design of Demonstrative Didactic Prototypes for the Teaching of Renewable Energies Based on Education for Sustainable Development ‘ESD’". W ASME 2022 International Mechanical Engineering Congress and Exposition. American Society of Mechanical Engineers, 2022. http://dx.doi.org/10.1115/imece2022-96149.
Pełny tekst źródłaBouillon, Patrick, i Jorg Frochte. "Simulation- and web-based e-learning in engineering - open source architecture and didactic issues -". W 2015 16th International Conference on Research and Education in Mechatronics (REM). IEEE, 2015. http://dx.doi.org/10.1109/rem.2015.7380382.
Pełny tekst źródłaAnamova, Rushana, i Anton Dubrovin. "About didactic materials creation for the discipline "engineering graphics" based on augmented reality technology". W PROCEEDINGS OF THE II INTERNATIONAL SCIENTIFIC CONFERENCE ON ADVANCES IN SCIENCE, ENGINEERING AND DIGITAL EDUCATION: (ASEDU-II 2021). AIP Publishing, 2022. http://dx.doi.org/10.1063/5.0104529.
Pełny tekst źródłaLopez, Yuri Ulianov, Diego Fernando Valencia i Ivan Enrique Zuniga. "Student research groups as a research-based didactic strategy in renewable energy education". W 2012 Workshop on Engineering Applications (WEA). IEEE, 2012. http://dx.doi.org/10.1109/wea.2012.6220089.
Pełny tekst źródłaBurlacu, Natalia. "DIDACTIC TRANSFORMATIONS OF THE DISTANCE EDUCATIONAL PROCESS IN UNIVERSITIES IN ENGINEERING IN (POST) PANDEMIC TIMES". W eLSE 2021. ADL Romania, 2021. http://dx.doi.org/10.12753/2066-026x-21-045.
Pełny tekst źródłaStoffova, Veronika. "EDUCATIONAL COMPUTER GAMES IN PROGRAMMING TEACHING AND LEARNING". W eLSE 2019. Carol I National Defence University Publishing House, 2019. http://dx.doi.org/10.12753/2066-026x-19-004.
Pełny tekst źródłaCésar, Diaz J. "The Inclusion of Didactic Metrological Activities in Education". W NCSL International Workshop & Symposium. NCSL International, 2017. http://dx.doi.org/10.51843/wsproceedings.2017.17.
Pełny tekst źródłaBallesteros, Julio, David Rodriguez, Luis Sanchez, Fernando Castillo i Ismael Payo. "TEACHING-LEARNING MODEL BASED ON THE DESIGN OF DIDACTIC EQUIPMENT FOR LABORATORY PRACTICES IN ENGINEERING SCHOOLS". W International Conference on Education and New Learning Technologies. IATED, 2016. http://dx.doi.org/10.21125/edulearn.2016.1438.
Pełny tekst źródłaJiménez, Andrés, Fabián Jiménez i Ilber Ruge. "Modeling and Control of a Two Wheeled Self-Balancing Robot: a didactic platform for control engineering education." W The 18th LACCEI International Multi-Conference for Engineering, Education, and Technology: Engineering, Integration, And Alliances for A Sustainable Development” “Hemispheric Cooperation for Competitiveness and Prosperity on A Knowledge-Based Economy”. Latin American and Caribbean Consortium of Engineering Institutions, 2020. http://dx.doi.org/10.18687/laccei2020.1.1.556.
Pełny tekst źródłaYamane, Lucas de Souza, Matheus Salles, Paulo Roberto Oliveira Martins i Junout Martins Louzada Neto. "INSTRUMENTATION OF A DIDACTIC ROTATING MACHINE BENCH FOR FAULT DETECTION BASED ON FREQUENCY DOMAIN ANALYSIS". W 24th ABCM International Congress of Mechanical Engineering. ABCM, 2017. http://dx.doi.org/10.26678/abcm.cobem2017.cob17-2887.
Pełny tekst źródłaRaporty organizacyjne na temat "Didactic and play-Based engineering"
Tkachuk, Viktoriia V., Vadym P. Shchokin i Vitaliy V. Tron. The Model of Use of Mobile Information and Communication Technologies in Learning Computer Sciences to Future Professionals in Engineering Pedagogy. [б. в.], listopad 2018. http://dx.doi.org/10.31812/123456789/2668.
Pełny tekst źródłaOsypova, Nataliia V., i Volodimir I. Tatochenko. Improving the learning environment for future mathematics teachers with the use application of the dynamic mathematics system GeoGebra AR. [б. в.], lipiec 2021. http://dx.doi.org/10.31812/123456789/4628.
Pełny tekst źródłaDolatowski, Emily, Burton Suedel, Jon Calabria, Matthew Bilskie, James Byers, Kelsey Broich, S. McKay, Amanda Tritinger i C. Woodson. Embracing biodiversity on engineered coastal infrastructure through structured decision-making and Engineering With Nature®. Engineer Research and Development Center (U.S.), kwiecień 2024. http://dx.doi.org/10.21079/11681/48395.
Pełny tekst źródłaChen, Xianglei, i Susan Rotermund. Entering the Skilled Technical Workforce After College. RTI Press, kwiecień 2020. http://dx.doi.org/10.3768/rtipress.2020.rb.0024.2004.
Pełny tekst źródłaOcchiali, Giovanni, Doris Akol i Philip M. Kargbo. ICT and Tax Administration in Sub-Saharan Africa: Adopting ITAS in Uganda and Sierra Leone. Institute of Development Studies, październik 2022. http://dx.doi.org/10.19088/ictd.2022.014.
Pełny tekst źródłaZhao, Bingyu, Saul Burdman, Ronald Walcott, Tal Pupko i Gregory Welbaum. Identifying pathogenic determinants of Acidovorax citrulli toward the control of bacterial fruit blotch of cucurbits. United States Department of Agriculture, styczeń 2014. http://dx.doi.org/10.32747/2014.7598168.bard.
Pełny tekst źródłaSessa, Guido, i Gregory Martin. MAP kinase cascades activated by SlMAPKKKε and their involvement in tomato resistance to bacterial pathogens. United States Department of Agriculture, styczeń 2012. http://dx.doi.org/10.32747/2012.7699834.bard.
Pełny tekst źródła