Artykuły w czasopismach na temat „Creative process and product”
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Yang, Monica, i Cong Cheng. "Creative process engagement and new product performance". Academy of Management Proceedings 2018, nr 1 (sierpień 2018): 10854. http://dx.doi.org/10.5465/ambpp.2018.10854abstract.
Pełny tekst źródłaGarcês, Soraia, Margarida Pocinho, Saul Neves Jesus i João Viseu. "The impact of the creative environment on the creative person, process, and product". Revista Avaliação Psicológica 15, nr 2 (10.07.2016): 169–76. http://dx.doi.org/10.15689/ap.2016.1502.05.
Pełny tekst źródłaBurch, Gerald F., Jana J. Burch i John H. Batchelor. "Group Creative Problem Solving: The Role of Creative Personality, Process and Creative Ability". Quality Innovation Prosperity 23, nr 3 (30.11.2019): 38. http://dx.doi.org/10.12776/qip.v23i3.1286.
Pełny tekst źródłaValgeirsdottir, Dagny, Balder Onarheim i Gorm Gabrielsen. "Product creativity assessment of innovations: considering the creative process". International Journal of Design Creativity and Innovation 3, nr 2 (8.09.2014): 95–106. http://dx.doi.org/10.1080/21650349.2014.954626.
Pełny tekst źródłaKRISTENSSON, PER, i TORSTEN NORLANDER. "The Creative Product and Process in Computer-Mediated Groups". Journal of Creative Behavior 37, nr 4 (grudzień 2003): 223–43. http://dx.doi.org/10.1002/j.2162-6057.2003.tb00992.x.
Pełny tekst źródłaKatmo, Els Tieneke Rieke, Agus Sumule, Ardha Puspitasari, Diana Irbayanti, Indra Irianti i Maria I. Arim. "Situasi, Kendala Dan Strategi Pengembangan Ekonomi Kreatif Kuliner Di Kabupaten Fakfak Provinsi Papua Barat". JFRES: Journal of Fiscal and Regional Economy Studies 3, nr 1 (30.03.2020): 34–49. http://dx.doi.org/10.36883/jfres.v3i1.36.
Pełny tekst źródłaZhang, Xizhi, i Kuo-Hsun Wen. "A Model Process of Integrating Context of Local Culture for Pre-Development Stage in the Design of Cultural and Creative Products—Using Macao’s Historical Buildings as an Example". Sustainability 12, nr 15 (4.08.2020): 6263. http://dx.doi.org/10.3390/su12156263.
Pełny tekst źródłaItani, Alice, i Fernando Rei. "Workers, producers and the creative experience". Brazilian Journal of Operations & Production Management 15, nr 3 (3.09.2018): 386–95. http://dx.doi.org/10.14488/bjopm.2018.v15.n1.a5.
Pełny tekst źródłaMeng, Xianzhe. "Optimization of Cultural and Creative Product Design Based on Simulated Annealing Algorithm". Complexity 2021 (5.04.2021): 1–10. http://dx.doi.org/10.1155/2021/5538251.
Pełny tekst źródłaHanip, Sepma Pulthinka Nur. "Implementasi Pendekatan 4P Dalam Pembelajaran Pendidikan Islam Kreatif". eL-HIKMAH: Jurnal Kajian dan Penelitian Pendidikan Islam 14, nr 2 (29.12.2020): 123–40. http://dx.doi.org/10.20414/elhikmah.v14i2.2328.
Pełny tekst źródłaSari, Dyan Indah Purnama, i Poppy Indriyanti. "IMPLEMENTASI MODEL CREATIVE DANCE PADA PEMBELAJARAN SENI TARI MAHASISWA PGSD UNIVERSITAS SARJANAWIYATA TAMANSISWA". Taman Cendekia: Jurnal Pendidikan Ke-SD-an 3, nr 2 (6.12.2019): 357. http://dx.doi.org/10.30738/tc.v3i2.5582.
Pełny tekst źródłaWang, Xi, i Yongyi Gu. "Study on the Design of Cantonese Cultural and Creative Products using Analytic Hierarchy Process". Mathematical Problems in Engineering 2020 (9.11.2020): 1–7. http://dx.doi.org/10.1155/2020/8874787.
Pełny tekst źródłaBergmann, Sheryle. "The Process/Product Dichotomy and Its Implications for Creative Dance". Journal of Aesthetic Education 26, nr 2 (1992): 103. http://dx.doi.org/10.2307/3332928.
Pełny tekst źródłaChamakiotis, Petros, i Niki Panteli. "Leading the creative process: the case of virtual product design". New Technology, Work and Employment 32, nr 1 (marzec 2017): 28–42. http://dx.doi.org/10.1111/ntwe.12081.
Pełny tekst źródłaSilveira, Emanuela Lima, i Aguinaldo Dos Santos. "Using Heuristics in the Creative Process of Product+Service System (PSS): Example of a case study using Blueprint Matrix". Strategic Design Research Journal 13, nr 2 (29.10.2020): 150–68. http://dx.doi.org/10.4013/sdrj.2020.132.04.
Pełny tekst źródłaLaptev, Georgiy, i Dmitriy Shaytan. "Breakthrough Product Development in Mature Company". Moscow University Economics Bulletin 2015, nr 3 (30.06.2015): 76–92. http://dx.doi.org/10.38050/01300105201535.
Pełny tekst źródłaSantos, Adriana Baraldi Alves dos, Caio Giusti Bianchi i Felipe Mendes Borini. "Open Innovation and Cocreation in the Development of New Products: the role of design thinking". International Journal of Innovation 6, nr 2 (7.06.2018): 112–23. http://dx.doi.org/10.5585/iji.v6i2.203.
Pełny tekst źródłaSasso, Pasquale, i Ludovico Solima. "The Creative Turn of the Wine Industry". International Journal of Tourism and Hospitality Management in the Digital Age 2, nr 1 (styczeń 2018): 36–47. http://dx.doi.org/10.4018/ijthmda.2018010103.
Pełny tekst źródłaZhang, Jie, i Ling Xia Bi. "Creative Thinking in Product Innovative Design: A Handcuff Case Study". Applied Mechanics and Materials 635-637 (wrzesień 2014): 1969–72. http://dx.doi.org/10.4028/www.scientific.net/amm.635-637.1969.
Pełny tekst źródłaHandayani, Tri, i Rini Arvika Sari. "Ekonomi Kreatif: Pemetaan Kendala dan Analisis Strategi Kebijakan Pemerintah Studi Kasus pada Kota Bengkalis". Jurnal EMT KITA 4, nr 1 (7.06.2020): 19. http://dx.doi.org/10.35870/emt.v4i1.126.
Pełny tekst źródłaArmiano, Ioana. "Creative Interfaces". International Journal of Creative Interfaces and Computer Graphics 2, nr 1 (styczeń 2011): 42–67. http://dx.doi.org/10.4018/jcicg.2011010104.
Pełny tekst źródłaBakri, Nabil. "THE INTERTEXTUAL SIGNIFICANCE OF DEAR EVAN HANSEN NOVEL ADAPTATION ON THE ORIGINAL BROADWAY MUSICAL". ANAPHORA: Journal of Language, Literary and Cultural Studies 3, nr 2 (7.02.2021): 54–70. http://dx.doi.org/10.30996/anaphora.v3i2.3662.
Pełny tekst źródłaLi, Yufen. "Refinement and Drawing Lessons from Traditional Chinese Cultural Elements for Cultural and Creative Product Design". Proceedings of Business and Economic Studies 4, nr 4 (27.08.2021): 89–92. http://dx.doi.org/10.26689/pbes.v4i4.2391.
Pełny tekst źródłaMuhammad Ramadhana Alfaris. "Fragrance Product Quality Improvement Assistance In the Creative Home Industry". Jurnal Pemberdayaan Masyarakat Madani (JPMM) 4, nr 1 (15.06.2020): 304–22. http://dx.doi.org/10.21009/jpmm.004.1.01.
Pełny tekst źródłaYan-Jian, Wan, Wang Jun, Wang Yong-Wei, Du Xin-Fa, Xie Sheng-Long i Chen Zi-Liang. "Research on the process planning and multi-method integration strategy of product conceptual design with cognitive mechanisms". Science Progress 104, nr 3 (lipiec 2021): 003685042110381. http://dx.doi.org/10.1177/00368504211038169.
Pełny tekst źródłaFan, Fan, Wen Qiang Li i Yan Li. "Knowledge Retrieval Strategy Research for Product Creative Design". Advanced Materials Research 479-481 (luty 2012): 1600–1605. http://dx.doi.org/10.4028/www.scientific.net/amr.479-481.1600.
Pełny tekst źródłaLeeJongSuk. "The Study for Sustainable Creative Product Design Process - With Decision Making Theory of 6Sigma Process -". Journal of Korea Design Forum ll, nr 25 (listopad 2009): 63–72. http://dx.doi.org/10.21326/ksdt.2009..25.006.
Pełny tekst źródłaAlmajedi, Basim Hasan, i Aymen Abdul hussein Jawad. "In Architecture Inference The role of inference in the development of creative abilities of architecture student". Wasit Journal of Engineering Sciences 5, nr 2 (8.03.2017): 64–79. http://dx.doi.org/10.31185/ejuow.vol5.iss2.60.
Pełny tekst źródłaKyratsis, Panagiotis, Athanasios Manavis, César Garcia-Hernadez i Nikolaos Efkolidis. "Creative Design for Skin and Shape Using Advanced CAD Systems". Applied Mechanics and Materials 657 (październik 2014): 1021–25. http://dx.doi.org/10.4028/www.scientific.net/amm.657.1021.
Pełny tekst źródłaRybalko, Iryna, Nadiia Chaiun i Olena Bielova. "PSYCHOLOGICAL ASPECTS OF CREATIVE PERSONALITY AND THEIR INFLUENCE ON ART PROJECT PERFORMANCE". Management of Development of Complex Systems, nr 44 (30.11.2020): 34–41. http://dx.doi.org/10.32347/2412-9933.2020.44.34-41.
Pełny tekst źródłaHerlambang, Agam, Suharto Suharto i Bagus Susetyo. "Creative Process Of Extracurricular Nasheed Al-Mutazam Integrated Boarding High School In Kuningan Barat Jawa Barat". JURNAL SENI MUSIK 9, nr 1 (18.06.2020): 58–69. http://dx.doi.org/10.15294/jsm.v9i1.34110.
Pełny tekst źródłaSummatavet, Kärt, i Mervi Raudsaar. "Cultural heritage and entrepreneurship – inspiration for novel ventures creation". Journal of Enterprising Communities: People and Places in the Global Economy 9, nr 1 (9.03.2015): 31–44. http://dx.doi.org/10.1108/jec-03-2013-0010.
Pełny tekst źródłaAn, Jing Wen, i Ying Liu. "Material Analysis and Innovative Product Design with Process Model in Cultural and Creative Industries". Applied Mechanics and Materials 685 (październik 2014): 749–53. http://dx.doi.org/10.4028/www.scientific.net/amm.685.749.
Pełny tekst źródłaHASSAN, ZULKARNIAN, Noor Ashraf Noor Othman, Haslinda Md Nazri i Yasmeen Arni Jr Jasni Adie. "Dummy Decal: Contemporary Ceramics and Endless Decorative Creative Work". Idealogy Journal 3, nr 2 (7.09.2018): 87–92. http://dx.doi.org/10.24191/idealogy.v3i2.76.
Pełny tekst źródłaLi, Song, Yan Li, Wenqiang Li i Chen Chen. "An extended case-based reasoning method and corresponding product design process". Proceedings of the Institution of Mechanical Engineers, Part C: Journal of Mechanical Engineering Science 233, nr 19-20 (9.06.2019): 6673–88. http://dx.doi.org/10.1177/0954406219854901.
Pełny tekst źródłaVirta, Sari, i Nando Malmelin. "Ambidextrous tensions: Dynamics of creative work in the media innovation process". Journal of Media Innovations 4, nr 1 (12.01.2017): 44–59. http://dx.doi.org/10.5617/jmi.v4i1.2410.
Pełny tekst źródłaYoosomboon, Sathaporn, i Pallop Piriyasurawong. "Design of an Embedded Engineering Learning on Social Cloud Model to Enhance Creative Thinking and Creative Product". International Journal of Online Engineering (iJOE) 13, nr 01 (18.01.2017): 33. http://dx.doi.org/10.3991/ijoe.v13i01.5987.
Pełny tekst źródłaAndrews, Jonlee, i Daniel C. Smith. "In Search of the Marketing Imagination: Factors Affecting the Creativity of Marketing Programs for Mature Products". Journal of Marketing Research 33, nr 2 (maj 1996): 174–87. http://dx.doi.org/10.1177/002224379603300205.
Pełny tekst źródłaDoyle, Charlotte L. "Teaching as Creative Process: Perspectives From Personal Narratives". Creativity. Theories – Research - Applications 4, nr 1 (27.06.2017): 4–24. http://dx.doi.org/10.1515/ctra-2017-0001.
Pełny tekst źródłaSuntrayuth, Rasa. "Collaborations and Design Development of Local Craft Products: Service Design for Creative Craft Community". International Journal of Creative and Arts Studies 3, nr 2 (29.12.2017): 1. http://dx.doi.org/10.24821/ijcas.v3i2.1840.
Pełny tekst źródłaChen, Kuen Meau. "A Study of Concept Development in Creative Product Design". Applied Mechanics and Materials 311 (luty 2013): 328–33. http://dx.doi.org/10.4028/www.scientific.net/amm.311.328.
Pełny tekst źródłaZhang, Kai, Wu Zhao i Chun Sheng Zhou. "Knowledge Support Technology of Creative Design for Electromechanical Products". Advanced Materials Research 139-141 (październik 2010): 1148–53. http://dx.doi.org/10.4028/www.scientific.net/amr.139-141.1148.
Pełny tekst źródłaKuldanov, Nauryz, Svetlana Balagazova, Irina Malakhova i Mariya Ivanova. "Problem learning method in the context of personal creativity development of a musician teacher". Pedagogy and Psychology 46, nr 1 (31.03.2021): 152–58. http://dx.doi.org/10.51889/2021-1.2077-6861.21.
Pełny tekst źródłaKumar, Nishant, Ali Yakhlef i Fredrik Nordin. "Validation of organizational innovation as a creative learning process". Journal of Business & Industrial Marketing 34, nr 3 (1.04.2019): 643–50. http://dx.doi.org/10.1108/jbim-02-2017-0026.
Pełny tekst źródłaDampérat, Maud, Florence Jeannot, Eline Jongmans i Alain Jolibert. "Modeling a cocreative process: The contributions of design and management". Recherche et Applications en Marketing (English Edition) 34, nr 3 (13.06.2019): 111–37. http://dx.doi.org/10.1177/2051570719851712.
Pełny tekst źródłaLin, Cheng-Yi. "The reputation-building process and spatial strategies of creative industries: A case study of product design firms in Taipei". Environment and Planning A: Economy and Space 49, nr 1 (28.09.2016): 186–204. http://dx.doi.org/10.1177/0308518x16667297.
Pełny tekst źródłaFinch, James E. "Product Innovation and the Process of Creative Destruction in the U.S. Pharmaceutical Industry". Journal of Pharmaceutical Marketing & Management 3, nr 4 (styczeń 1989): 3–20. http://dx.doi.org/10.3109/j058v03n04_02.
Pełny tekst źródła민경찬 i Kang,Sung-Lyong. "The Concept of TIP, a Creative New Product Development Process, and Related Cases". Journal of Product Research 31, nr 2 (kwiecień 2013): 15–28. http://dx.doi.org/10.36345/kacst.2013.31.2.002.
Pełny tekst źródłaMagal-Royo, T., B. Jorda-Albiñana, J. Gonzalez del Rio, O. Ampuero Canellas i J. L. Gimenez-López. "Online Collaborative Environments in the Creative Process of Product Development for Engineering Students". Procedia - Social and Behavioral Sciences 51 (2012): 677–81. http://dx.doi.org/10.1016/j.sbspro.2012.08.223.
Pełny tekst źródłaFinch, James. "Product Innovation and the Process of Creative Destruction in the U.S. Pharmaceutical Industry". Journal of Pharmaceutical Marketing & Management 3, nr 4 (14.09.1989): 3–20. http://dx.doi.org/10.1300/j058v03n04_02.
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