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Artykuły w czasopismach na temat "Communication in design"

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Fischer, Kerstin, i Helena Larsen. "Communication Design". Communication & Language at Work 2, nr 2 (26.01.2013): 26. http://dx.doi.org/10.7146/claw.v1i2.7889.

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In this article, we present our approach to communication design, which focuses on the organization of information for a particular audience and communicative purpose, drawing on knowledge from a range of disciplines including linguistics and communication. We argue that communication design can help companies save enormous costs and attract, as well as keep, customers. We present an example for a redesign by one of the students from our study programs at SDU Sonderborg that illustrates the kind of work communication designers can do.
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Swarts, Jason. "Communication design". Communication Design Quarterly 1, nr 1 (wrzesień 2012): 12–15. http://dx.doi.org/10.1145/2448917.2448920.

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Spooren, Wilbert. "Communication design". Document Design 1, nr 3 (31.12.1999): 221–24. http://dx.doi.org/10.1075/dd.1.3.10spo.

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Hirsch, Tad. "Surreptitious Communication Design". Design Issues 32, nr 2 (kwiecień 2016): 64–77. http://dx.doi.org/10.1162/desi_a_00383.

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This essay presents “surreptitious communication design” (SCD), a framework for design in contentious political contexts. SCD is concerned with crafting messages that are meaningful for intended recipients, but illegible and/or inaccessible for adversaries who seek to undermine communications or harm participants. Borrowing concepts from cryptography and information theory, SCD's key theoretical concerns are described, as are several of the strategies and tactics through which it is operationalized. Two recent anti-human trafficking projects are compared, one developed from an SCD perspective, the other from a traditional mass communications approach. Finally, SCD is considered in relation to the burgeoning “Design for Good” movement.
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Kostynets, Valeriia, Andriy Balandiuk i Liubov Padiy. "VISUAL COMMUNICATION DESIGN IN HOSPITALITY". Actual Problems of Economics 1, nr 236 (28.02.2021): 24–33. http://dx.doi.org/10.32752/1993-6788-2021-1-236-24-33.

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The article is devoted to the generalization of the design features of visual communication of hospitality brands. Visual communications is a separate field of design, which began to take shape in the 1950s. Its purpose was to study a set of problems related to the interaction of the system "man - environment", designed to organize spatial content. Visual communications of design have become an important component of the modern consumer market, finding its expression not only in advertising, but also in the image of the seller and the product itself. Visual communications have become a link between design, science and economics. Based on the results of the study, the authors analyzed the impact of visual communication design on the branding process in the HoReCa segment. The share of perception through visual images, signs, systems is incredibly large, and the formation of proper visual communication based on basic principles of perception, relevant images and associations helps to create a correct, comfortable and cost-effective space for promoting goods and services, including hotel and restaurant segment. The authors propose a classification of design elements of visual communication in the field of hospitality. There are three main time stages of design in the structure of brand design in the hospitality industry. The article identifies the features of the design of visual communication for the hotel and restaurant business. Elements of the brand, embodied in the design, form a system of visual communications, which begin to perform the functions assigned to them by corporate and marketing strategy. Objects that are visually perceived are less likely to cause hostility and more likely to form positive associations, which leads to better assimilation of information and memory, which is an important element in shaping consumer loyalty in the hospitality industry.
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Løvlie, Anders Sundnes. "Designing Communication Design". Journal of Media Innovations 3, nr 2 (29.11.2016): 72–87. http://dx.doi.org/10.5617/jmi.v3i2.2486.

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Innovating in the field of new media genres requires methods for producing designs that can succeed in being disseminated and used outside of design research labs. This article uses the author's experiences with the development of university courses in communication design to address the research question: How can we design courses to give students the competencies they need to work as designers of new media? Based on existing approaches from UX design and other fields, I present a model that has demonstrated its usefulness in the development of commercial products and services. The model emphasises rapid techniques for user research and ideation; genre analysis; use of pitching and storytelling as a form of prototyping; and humanist methods for evaluation and critique.
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Pierce, Robert. "Design of communication". Communication Design Quarterly 1, nr 1 (wrzesień 2012): 31–36. http://dx.doi.org/10.1145/2448917.2448924.

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Aakhus, Mark. "Communication as Design". Communication Monographs 74, nr 1 (marzec 2007): 112–17. http://dx.doi.org/10.1080/03637750701196383.

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Simlinger, Peter. "Visual communication design". Information Design Journal 25, nr 3 (31.12.2019): 314–24. http://dx.doi.org/10.1075/idj.25.3.09sim.

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Abstract Having graduated in architecture at the University of Technology Wien [Vienna], I subsequently engaged in post-graduate studies at The Bartlett School of Architecture and Planning / University College London. Corporate design and signage design attracted my attention. Back home a major bank and Vienna airport (VIE), among others, were the first clients of my company. As chairman of Committee 133 “Public information symbols” of “Austrian Standards”, I was responsible for the elaboration of several theme specific national and international standards. In 1993 I founded the IIID International Institute for Information Design. Several r&d projects within the frame of the 6th and 7th European Union Framework Programmes for Research and Technological Development were carried out. However, due to the required but denied support from the Austrian Ministry of Science and Research, the founding of an interdisciplinary institute, affiliated to the United Nations University (UNU), did not materialize. No chance either to establish “Visual Communication Design” at a local university. Until now the Department of Typography and Graphic Communication of The University of Reading (UK) seems to be the only theme specific institution on tertiary university level in Europe. Challenges nowadays range from legible medical package inserts to a much required unified system for the European Union highway signs.
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Hershey, Douglas A. "Communication by Design". Contemporary Psychology 47, nr 6 (grudzień 2002): 663–65. http://dx.doi.org/10.1037/001261.

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Rozprawy doktorskie na temat "Communication in design"

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Seehra, Gurinder. "Communication design management". Thesis, Birmingham City University, 2002. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.272178.

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Batalha, Maria José Cadarso. "Sustainable communication design". Doctoral thesis, Universidade de Lisboa. Faculdade de Arquitetura, 2014. http://hdl.handle.net/10400.5/12620.

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FERREIRA, DANIEL VITOR COSTA. "LEAN COMMUNICATION-CENTERED DESIGN: A LIGHTWEIGHT DESIGN PROCESS". PONTIFÍCIA UNIVERSIDADE CATÓLICA DO RIO DE JANEIRO, 2015. http://www.maxwell.vrac.puc-rio.br/Busca_etds.php?strSecao=resultado&nrSeq=28670@1.

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O Lean Communication-Centered Design (LeanCCD) é um processo de design de Interação Humano-Computador (IHC) centrado na comunicação, que consiste na realização de um workshop, detalhamento de metas de usuários, combinação de modelos de interação com esboços em papel simulados com usuários, apoiados por guias e quadros. A IHC é uma área que estuda o projeto e uso de tecnologia computacional, em especial a interação entre computadores e pessoas. Este estudo adaptou o Communication-Centered Design (CCD) e o eXtreme Communication-Centered Design (eXCeeD), outros processos de design centrados na comunicação fundamentados na Engenharia Semiótica (EngSem). A EngSem é uma teoria de IHC que define a interação como um processo comunicativo entre designers e usuários mediado por computadores. Abordagens e processos fundamentados nessa teoria buscam favorecer a reflexão através da adoção de modelos, questões e métodos que não gerem diretamente uma resposta ou solução para o problema, mas apoiem o designer na exploração do espaço e da natureza do problema, bem como das restrições sobre soluções candidatas. A avaliação do LeanCCD em um estudo de caso na indústria observou dificuldade na condução das atividades e na aplicação correta de algumas técnicas e conceitos. Porém, diferentemente do eXCeeD, percebemos o uso sistemático das questões que favoreciam a reflexão devido ao auxílio dos quadros e guias propostos.
Lean Communication-Centered Design (LeanCCD) is a Human-Computer Interaction (HCI) design process, which consists of conducting a workshop, detailing user goals, combining interaction models with paper sketches, and testing them with users, supported by guides and templates. This study adapted the Communication-Centered Design (CCD) and the eXtreme Communication-Centered Design (eXCeeD), other communication-centered design processes grounded on Semiotic Engineering (SemEng). SemEng defines the interaction as a computer-mediated communication process between designers and users. Approaches and processes based on SemEng are not used to directly yield the answer to a problem, but to increase the problem-solver s understanding of the problem itself and the implication it brings about. Process evaluation in a case study, in the industry, proved itself difficult, both in carrying out LeanCCD activities and in the correct application of some techniques and concepts. However, unlike eXCeeD, we were able to observe a systematic use of questions that contributed to designers reflection, aided by the proposed templates and guides.
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Jimmy, Offesson. "Design i fysisk gestaltning - Design in embodied communication". Thesis, Malmö högskola, Lärarutbildningen (LUT), 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-29948.

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Studien undersöker hur fysisk gestaltning i pedagogiskt drama formas under ett lärotillfälle i skolmiljö. Studien använder sig av ett socialsemiotiskt synsätt och en multimodal ansats för att undersöka eleven som utövare av fysisk gestaltning. Fysisk gestaltning betraktas som ett medium och sammanhanget analyseras utifrån ett designteoretiskt perspektiv på lärande. Två grupper elever i 10 års-åldern har filmats och observerats. Resultaten visar att påverkan från regler i skolan, instruktioner och pedagogen beskriver elevernas formella design. Influenser från elevernas värderingar av fysiska egenskaper, teman från deras vardag, från styrande elever och från det sociala samspelet beskriver elevernas informella design. Design i fysisk gestaltning uppstår i kroppsliga uttryck, i tempo, i rum och i material. Formell design, informell design och mediet fysisk gestaltning samspelar i förklaringen av hur elever ordnar sin design i fysisk gestaltning och hur semiotiska resurser används och förändras i fysisk gestaltning.
This is an examination of how embodied communication transforms during a session of drama education set in a school environment. Social semiotics and multimodality are used in order to examine the students as users of embodied communication. Embodied communication is treated as a medium and the context is analyzed through a design theoretic perspective on learning. Two groups of 10 year old students have been video recorded and observed. The results show that the students’ formal process of designing embodied communication is influenced by existing rules in school, the teacher and the instructions. The informal process of designing embodied communication is affected by social interactions among students, student leaders, the students’ bodily values and themes from their everyday life. Embodied communication, and in part the designing of it, is described as an interaction between body expressions and the use of time, space and materials. How the students designs the embodied communication and how it transforms during the examined session is explained in combining the analytical themes ”formal design”, ”informal design” and ”embodied communication”.
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Rosen, Michael Alan. "Affective Design in Technical Communication". Master's thesis, University of Central Florida, 2005. http://digital.library.ucf.edu/cdm/ref/collection/ETD/id/2469.

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Traditional human-computer interaction (HCI) is based on 'cold' models of user cognition; that is, models of users as purely rational beings based on the information processing metaphor; however, an emerging perspective suggests that for the field of HCI to mature, its practitioners must adopt models of users that consider broader human needs and capabilities. Affective design is an umbrella term for research and practice being conducted in diverse domains, all with the common thread of integrating emotional aspects of use into the creation of information products. This thesis provides a review of the current state of the art in affective design research and practice to technical communicators and others involved in traditional HCI and usability enterprises. This paper is motivated by the developing technologies and the growing complexity of interaction that demand a more robust notion of HCI that incorporates affect in an augmented and holistic representation of the user and situated use.
M.A.
Department of English
Arts and Sciences
English
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Ekmekçi, Handan Tirit Ergül Emre. "Strategic Brand Communication Product Design/". [s.l.]: [s.n.], 2007. http://library.iyte.edu.tr/tezler/master/endustriurunleritasarimi/T000613.pdf.

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Wang, Shendi. "Efficient transmission design for machine type communications in future wireless communication systems". Thesis, University of Edinburgh, 2017. http://hdl.handle.net/1842/23647.

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With a wide range of potential applications, the machine type communication (MTC) is gaining a tremendous interest among mobile network operators, system designers, MTC specialist companies, and research institutes. The idea of having electronic devices and systems automatically connected to each other without human intervention is one of the most significant objectives for future wireless communications. Low data rate transmission and the requirement for low energy consumption are two typical characteristics for MTC applications. In terms of supporting low cots MTC devices, industrial standards will be more efficient if designers can re-use many features of existing radio access technologies. This will yield a cost effective solution to support MTC in future communication systems. This thesis investigates efficient MTC waveform and receiver designs for superior signal transmission quality with low operational costs. In terms of the downlink receiver design, this thesis proposes a novel virtual carrier (VC) receiver system for MTC receivers, which aims to reduce the maximum bandwidth to improve the data processing efficiency and cost-efficiency by using analogue filters to extract only sub-carriers of interest. For the VC receiver systems, we thus reduce the sampling rate in order to reduce the number of subsequent processing operations, which significantly reduces the analogue-to-digital converter (ADC) cost and power consumption while providing high signal to interference noise ratio (SINR) and low bit to error rate (BER) to support low data rate MTC devices. Our theoretical equations account for the interference effect of aliasing on the sub-carrier location, and this helps the system designer to evaluate what kind of filters and receiver sampling rate can be used to balance the energy cost and detection performance. In terms of the uplink waveform design, considering the enhanced number of MTC devices in the future communication systems, i.e. the fifth generation (5G) communications, the same tight synchronisation as used in today appears not to be cost-effective or even possible. Synchronisation signals, which aim to provide a perfect time or frequency synchronisation in the current fourth generation (4G) communication systems (known as the long-term evolution, LTE), is much more costly for low data rate MTC transmissions. The system bandwidth will be significantly reduced if a base station tries to synchronise all received signals among hundreds or thousands MTC devices in one transmission time period. In terms of relaxing the synchronisation requirements, this thesis compares and analyses the side-lobe reduction performance for several candidate multi-carrier waveforms to avoid these problems. We also propose the infinite impulse response universal filtered multi-carrier (UFMC) system and the overlap and add UFMC system, which significantly reduce the processing complexity compared with the state of the art UFMC techniques. This thesis derives closed-form expressions for the interference caused by time offsets between adjacent unsynchronised MTC users. Our analytical equations can be used in both simple and complex time-offset transmission scenarios, and enable the system designer to evaluate the SINR, the theoretical Shannon capacity and the BER performance.
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He, Yin. "Immersive Storytelling for Environmental Communication". Thesis, Linköpings universitet, Institutionen för datavetenskap, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-158200.

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As one of the earliest attempts to apply immersive technology in environmental communication, this design research project tries to answer the following research question: how do we communicate the connections between food-related behaviors and environmental impacts through immersive storytelling? During the project, an immersive story called "Trik’s' Party" for dome shows and a journey map of an immersive visitor experience are created. These design outcomes and this paper are built on the knowledge of scientific findings, communication methods, content creations, and service design. To support the creation process, new sketching, storyboarding and prototyping methods were developed for dome content creations. The core message of this paper is that effective environmental communication is not just about informing the public about facts and data from scientific studies. It is also about giving individuals and communities the knowledge, tools and spaces to develop a vision of their own future. Immersive storytelling is one of the methods for creating these spaces. It has a large potential to raise public empathy with other people and their future-self when the long-term and abstract impacts of the environmental problems become more visible and comprehensible in an imaginary space.
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Pungthong, Viriya. "Drawing for communication". Columbus, Ohio : Ohio State University, 2004. http://rave.ohiolink.edu/etdc/view?acc%5Fnum=osu1079034652.

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Thesis (Ph. D.)--Ohio State University, 2004.
Title from first page of PDF file. Document formatted into pages; contains xii, 275 p.; also includes graphics. Includes abstract and vita. Co-advisors: Vesta A.H. Daniel and Noel Mayer, Dept. of Art Education. Includes bibliographical references (p. 267-275).
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Wang, Miao. "Design as Communication in Collaborative Innovation". University of Cincinnati / OhioLINK, 2012. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1326828965.

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Książki na temat "Communication in design"

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Tufnell, Richard. Design & communication. Cheltenham: Stanley Thornes, 1994.

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Design & communication. London: Hutchinson Education, 1989.

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Davies, Hazel. Communication by design. Cambridge: Hobsons for CRAC, 1989.

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Design & graphic communication. Tonbridge): Hands on Publishing, 1998.

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Seehra, Gurinder. Communication design management. Birmingham: University of Central England in Birmingham, 2002.

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Tirró, Sebastiano. Satellite Communication Systems Design. Boston, MA: Springer US, 1993.

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Alexander, Stephen B. Optical communication receiver design. Bellingham, Wash., USA: SPIE Optical Engineering Press, 1997.

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Barnard, Malcolm. Graphic design as communication. New York: Routledge, 2005.

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Sebastiano, Tirró, red. Satellite communication systems design. New York: Plenum Press, 1993.

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(Firm), Imagination. Imagination: Design and communication. London: Trefoil, 1990.

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Części książek na temat "Communication in design"

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Ito, Michio. "Sign, Design, Communication". W Principia Designae - Pre-Design, Design, and Post-Design, 25–39. Tokyo: Springer Japan, 2014. http://dx.doi.org/10.1007/978-4-431-54403-6_3.

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Pidaparti, Ramana M. "Design Communication". W Design Engineering Journey, 107–11. Cham: Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-031-79597-8_7.

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Rumbold, Susie. "Communication". W BIID Interior Design, 23–37. London: RIBA Publishing, 2022. http://dx.doi.org/10.4324/9781003297239-2.

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Thyssen, Ole. "Organizational Design". W Aesthetic Communication, 178–212. London: Palgrave Macmillan UK, 2011. http://dx.doi.org/10.1057/9780230304017_5.

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Balzotti, Jon. "Document Design". W Technical Communication, 91–119. New York: Routledge, 2021. http://dx.doi.org/10.4324/9781003006060-5.

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Pettersson, Rune, i Maria D. Avgerinou. "Design". W Reimagining Communication: Action, 172–89. Abingdon, Oxon ; New York, NY : Routledge, 2020.: Routledge, 2020. http://dx.doi.org/10.4324/9781351015233-10.

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Thompson, Nicholas S. "Communication and Natural Design". W Communication, 391–415. Boston, MA: Springer US, 1997. http://dx.doi.org/10.1007/978-1-4899-1745-4_13.

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Tracey, Monica W., i John Baaki. "Communication". W Cultivating Professional Identity in Design, 103–19. New York: Routledge, 2022. http://dx.doi.org/10.4324/9781003255154-9.

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Balzotti, Jon. "Design-Centric Communication". W Technical Communication, 11–34. New York: Routledge, 2021. http://dx.doi.org/10.4324/9781003006060-3.

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Alfonsetti, Federico, i Uberto Cardellini. "Design and Communication". W Advances in Intelligent Systems and Computing, 1530–42. Cham: Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-319-96071-5_157.

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Streszczenia konferencji na temat "Communication in design"

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Jenson, Scott, Harry Sadler, Charlie Hill i Carlo DiSalvo. "Design communication". W CHI '06 extended abstracts. New York, New York, USA: ACM Press, 2006. http://dx.doi.org/10.1145/1125451.1125465.

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BONINI LESSING, Emanuela F., i Valentina BONIFACIO. "Identity across boundaries: a study conducted by communication designers and social anthropologists". W Design frontiers: territories, concepts, technologies [=ICDHS 2012 - 8th Conference of the International Committee for Design History & Design Studies]. Editora Edgard Blücher, 2014. http://dx.doi.org/10.5151/design-icdhs-083.

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Bandi, U. R., M. Dasaka i P. K. Kumar. "Design in reliability for communication designs". W 2006 Design Automation Conference. IEEE, 2006. http://dx.doi.org/10.1109/dac.2006.229192.

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Roschuni, Celeste, Lora Oehlberg, Sara Beckman i Alice M. Agogino. "Relationship Conflict and Feeling Communication in Design Teams". W ASME 2009 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. ASMEDC, 2009. http://dx.doi.org/10.1115/detc2009-87626.

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Collaborative design team members use feeling language in their communications with one another, dubbed feeling communications, as they negotiate their interpersonal relationships and task, process and relationship conflict to achieve successful outcomes. In this paper, we examine the use of feeling communications by design teams in a new product development class at UC Berkeley, how their use of feeling communications relates to the levels of conflict experienced by the teams throughout the semester, and how both relate to team performance. From this study, it appears that high-performing and low-conflict teams tend to use high levels of feeling communications. High-conflict teams also use high levels of feeling communications, but often suppress its use when given feedback on their process. Medium-conflict teams appear to initially produce less feeling communication, but build up to a normal level over the course of the project. These results are based on our study of 1,926 messages sent by 13 teams in the Fall 2008 class, and present promising avenues for further exploration.
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Bandi, Uday Reddy, Murty Dasaka i Pavan K. Kumar. "Design in reliability for communication designs". W the 43rd annual conference. New York, New York, USA: ACM Press, 2006. http://dx.doi.org/10.1145/1146909.1146961.

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Brueggen, Adam, Lee Burchett, Stephen Hartzell, Jason Pennington, Joshua Wilson, Richard Martin, Andrew Terzuoli, Eric Walton i Allan Tubbs. "Aerostat communication design". W 2012 15th International Symposium on Antenna Technology and Applied Electromagnetics (ANTEM). IEEE, 2012. http://dx.doi.org/10.1109/antem.2012.6262364.

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Mehlenbacher, Brad. "Triangulating communication design". W the 25th annual ACM international conference. New York, New York, USA: ACM Press, 2007. http://dx.doi.org/10.1145/1297144.1297164.

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Costa, Carlos J., Manuela Aparício i Andrew Simoes Braga. "Design of communication". W the Workshop. New York, New York, USA: ACM Press, 2012. http://dx.doi.org/10.1145/2311917.2311921.

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Cong, J., Yiping Fan, Guoling Han, Wei Jiang i Zhiru Zhang. "Behavior and communication co-optimization for systems with sequential communication media". W 2006 Design Automation Conference. IEEE, 2006. http://dx.doi.org/10.1109/dac.2006.229314.

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Dekker, Andrew, Peter Worthy, Stephen Viller, Kirsten Zimbardi i Ricky Robinson. "Designer-client communication in web design". W OzCHI '14: the Future of Design. New York, NY, USA: ACM, 2014. http://dx.doi.org/10.1145/2686612.2686681.

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Raporty organizacyjne na temat "Communication in design"

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Adeoye, Blessing F. Improving Design Communication: Advanced Visualization. Fort Belvoir, VA: Defense Technical Information Center, styczeń 2001. http://dx.doi.org/10.21236/ada392133.

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Turner, Kathleen T. Strategic Communication Design: An Approach for AFRICOM. Fort Belvoir, VA: Defense Technical Information Center, maj 2008. http://dx.doi.org/10.21236/ada485212.

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Amer, Paul D. Formal Design of Communication Protocols Using Estelle. Fort Belvoir, VA: Defense Technical Information Center, październik 1994. http://dx.doi.org/10.21236/ada290584.

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Tromblee, Mark L. Strategic Communication Through Design: A Narrative Approach. Fort Belvoir, VA: Defense Technical Information Center, grudzień 2009. http://dx.doi.org/10.21236/ada513320.

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George, M., i L. Pierson. Standardized communication symbols to facilitate circuit design. Office of Scientific and Technical Information (OSTI), maj 1990. http://dx.doi.org/10.2172/6779946.

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Hinden, R. Design Considerations for Faster-Than-Light (FTL) Communication. RFC Editor, kwiecień 2013. http://dx.doi.org/10.17487/rfc6921.

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Blum, Rick S. Networking Sensors for Information Dominance - Joint Signal Processing and Communication Design. Fort Belvoir, VA: Defense Technical Information Center, styczeń 2012. http://dx.doi.org/10.21236/ada566200.

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Mishra, Shivakant. Some Practical Issues in the Design and Implementation of Group Communication Services. Fort Belvoir, VA: Defense Technical Information Center, wrzesień 2000. http://dx.doi.org/10.21236/ada383400.

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Chattaraman, Veena, Lindsay Tan i Paula Peek. Incorporation of Pen-Based Digital Drawing Tools in Apparel and Interior Design Instruction for Effective Design Communication. Ames: Iowa State University, Digital Repository, 2013. http://dx.doi.org/10.31274/itaa_proceedings-180814-752.

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Buntinas, D., G. Mercier i W. Gropp. Design and evaluation of Nemesis, a scalable, low-latency, message-passing communication subsystem. Office of Scientific and Technical Information (OSTI), grudzień 2005. http://dx.doi.org/10.2172/881588.

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