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1

Fekete, Sándor P., Stephan Friedrichs, Alexander Kröller i Christiane Schmidt. "Facets for Art Gallery Problems". Algorithmica 73, nr 2 (14.12.2014): 411–40. http://dx.doi.org/10.1007/s00453-014-9961-x.

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Lee, D., i A. Lin. "Computational complexity of art gallery problems". IEEE Transactions on Information Theory 32, nr 2 (marzec 1986): 276–82. http://dx.doi.org/10.1109/tit.1986.1057165.

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Bonnet, Édouard, i Tillmann Miltzow. "Parameterized Hardness of Art Gallery Problems". ACM Transactions on Algorithms 16, nr 4 (25.09.2020): 1–23. http://dx.doi.org/10.1145/3398684.

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Bhadury, J., V. Chandru, A. Maheshwari i R. Chandrasekaran. "Art Gallery Problems for Convex Nested Polygons". INFORMS Journal on Computing 9, nr 1 (luty 1997): 100–110. http://dx.doi.org/10.1287/ijoc.9.1.100.

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Ghosh, Subir Kumar. "Approximation algorithms for art gallery problems in polygons". Discrete Applied Mathematics 158, nr 6 (marzec 2010): 718–22. http://dx.doi.org/10.1016/j.dam.2009.12.004.

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Schuchardt, Dietmar, i Hans-Dietrich Hecker. "Two NP-Hard Art-Gallery Problems for Ortho-Polygons". Mathematical Logic Quarterly 41, nr 2 (1995): 261–67. http://dx.doi.org/10.1002/malq.19950410212.

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O’Rourke, Joseph. "COMPUTATIONAL GEOMETRY COLUMN 15". International Journal of Computational Geometry & Applications 02, nr 02 (czerwiec 1992): 215–17. http://dx.doi.org/10.1142/s0218195992000135.

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O'ROURKE, JOSEPH. "COMPUTATIONAL GEOMETRY COLUMN 48". International Journal of Computational Geometry & Applications 17, nr 04 (sierpień 2007): 397–99. http://dx.doi.org/10.1142/s0218195907002409.

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Yuliana, Rachma, i Novita Rifatul Khirom. "PENGARUH MOTIVASI, KEMAMPUAN DAN KOMITMEN KERJA TERHADAP KINERJA KARYAWAN PADA PERUSAHAAN MEUBLE BASUKI LACASA ART GALLERY SINGOSARI-MALANG". Manajemen & Bisnis Jurnal 6, nr 1 (12.04.2020): 16–30. http://dx.doi.org/10.37303/embeji.v6i1.96.

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The role of human resources in the organization is very important, because it is natural if the management give more attention through the policies that has been taken. Currently many problems that arise related to employment, especially employee performance, therefore the problems relating to performance need to be resolved. Motivation is a condition or energy that moves employees directed to achieve the goals of the company organization. besides motivation, another thing that can affect performance is ability, by having the appropriate ability in the field of work that he does, then he can work better. While employee performance in general is influenced by two main factors, namely the ability and driving force or what is called motivation. The purpose of this study were: 1) describing the motivation, work ability, commitment and performance employers at the Meuble Basuki Lacasa Art Gallery Singosari-Malang. 2) analayzing the influences of motivation, work ability, and commitment employer performance at the Meuble Basuki Lacasa Art Gallery Singosari-Malang Company. And 3) analyzing the dominant influences of Motivation, Ability and Work Commitment on Employee Performance at Singosari-Malang Meuble Basuki Lacasa Art Gallery. The analysis method used in this research was descriptive analysis. The results of his research were: 1) Motivation, work ability and commitment of employer simultaneously have a significant effect on the performance of employer at Meuble Basuki Lacasa Art Gallery Singosari Malang, and 2) Based on the results of the t test shown that motivation, work ability and employee commitment simultaneously have a significant effect on employee performance at Meuble Basuki Lacasa Art Gallery Singosari Malang, while the variable that has a dominant influence on employee performance were motivation. Key Word : Motivation, Work Ability, Komitmen dan Commitment of Employer
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Abrahamsen, Mikkel, Anna Adamaszek i Tillmann Miltzow. "The Art Gallery Problem is ∃ℝ-complete". Journal of the ACM 69, nr 1 (28.02.2022): 1–70. http://dx.doi.org/10.1145/3486220.

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The Art Gallery Problem (AGP) is a classic problem in computational geometry, introduced in 1973 by Victor Klee. Given a simple polygon 풫 and an integer k , the goal is to decide if there exists a set G of k guards within 풫 such that every point p ∈ 풫 is seen by at least one guard g ∈ G . Each guard corresponds to a point in the polygon 풫, and we say that a guard g sees a point p if the line segment pg is contained in 풫. We prove that the AGP is ∃ ℝ-complete, implying that (1) any system of polynomial equations over the real numbers can be encoded as an instance of the AGP, and (2) the AGP is not in the complexity class NP unless NP = ∃ ℝ. As a corollary of our construction, we prove that for any real algebraic number α, there is an instance of the AGP where one of the coordinates of the guards equals α in any guard set of minimum cardinality. That rules out many natural geometric approaches to the problem, as it shows that any approach based on constructing a finite set of candidate points for placing guards has to include points with coordinates being roots of polynomials with arbitrary degree. As an illustration of our techniques, we show that for every compact semi-algebraic set S ⊆ [0, 1] 2 , there exists a polygon with corners at rational coordinates such that for every p ∈ [0, 1] 2 , there is a set of guards of minimum cardinality containing p if and only if p ∈ S . In the ∃ ℝ-hardness proof for the AGP, we introduce a new ∃ ℝ-complete problem ETR-INV. We believe that this problem is of independent interest, as it has already been used to obtain ∃ ℝ-hardness proofs for other problems.
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Efraim, Philip, i DIah Anggraini. "ARSITEKTUR KESEHARIAN DALAM TIPOLOGI GALERI SENI DI SETIABUDI, JAKARTA". Jurnal Sains, Teknologi, Urban, Perancangan, Arsitektur (Stupa) 4, nr 1 (17.05.2022): 559. http://dx.doi.org/10.24912/stupa.v4i1.16922.

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Jakarta has been the 9th most stressful city in the world with the highest stress index placing right after Kiev, Ukraina. According to survey in one of the company based in Jakarta, 80% of the staff confessed had a pressured work environment either the cause was work demands, unfriendly environment, or personal problems. In the other hand, art has been part of human civilization from the start until now. Art has been involved in human’s daily life, reached every aspect of human’s life quality. Few researches have stated that art has a part in human’s learning process and sharpen the human’s cognitive system. Based on the facts of the current circumstances, this study was made to create and develop a design concept of Art Gallery which holds a part in being a space for self healing for the urban society. The merge of these functions was based on the process of re-thinking of the typology of Art Gallery in general also by adding daily architecture approah in the design process. Keywords: Art Gallery; Art; Daily Architecture; Self-healing; StressAbstrakKota Jakarta merupakan kota dengan kedudukan ke-9 setelah Kiev, Ukraina sebagai kota dengan indeks stres terbesar di dunia. Menurut hasil survey di salah satu perusahaan di Jakarta, 80% karyawannya mengaku stres dengan pekerjaannya, akibat tuntutan pekerjaan, lingkungan kerja, dan masalah individu. Sementara itu, seni adalah bagian dari kehidupan manusia sejak awal peradabannya hingga sekarang. Seni terlibat dalam kehidupan sehari-hari manusia, dalam semua aspek kehidupan manusia. Beberapa penelitian juga menyebutkan bahwa seni bisa membantu proses belajar manusia dan melatih sistem kognitif manusia. Mengacu pada kondisi tersebut, maka studi ini bertujuan menghasilkan suatu konsep perancangan galeri seni yang sekaligus dapat menjadi wadah self healing bagi warga kota. Penggabungan kedua fungsi ini dilandasi dengan proses berpikir ulang terhadap tipologi galeri pada umumnya juga menambahkan pendekatan arsitektur keseharian dalam proses perancangan.
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Fajri, Bayu Ramadhani, Agariadne Dwinggo Samala i Fadhli Ranuharja. "Perancangan Media Interaktif Gerak Tari Topeng Patih pada Wayang Topeng Malangan Menggunakan Sensor Kinect". INVOTEK: Jurnal Inovasi Vokasional dan Teknologi 20, nr 2 (1.06.2020): 75–88. http://dx.doi.org/10.24036/invotek.v20i2.715.

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Tari Topeng Patih is a part of the traditional dance performance art “Wayang Topeng Malangan” with a religious background which grew up around people in Malang City, East Java. Presently, art gallery of Tari Topeng Malangan has been difficult to be found. In addition to the difficulty of finding this art gallery even in the regions of origin, the problems is also about the interest and enthusiastic public, especially teenagers in Malang to learn this dance is still very rare. As a result, this art is slowly deteriorated and increasingly falling by the presence of various modern performances. In regarded to learn Tari Topeng Patih, the conventional learning activities requiring a special place such as a dance studio that is generally located far away from downtown Malang. Thus to overcome this problem is requires an instructional media that can be used as an alternative solution to learn and obtain information about Tari Topeng Patih, one way may be able to use the simulation method by utilizing the technology and education. The results of the design is the interactive media learning and simulation for basic motion of Tari Topeng Patih by using Kinect media.
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13

McBride, Caroline. "Curators and their use of digital images". Art Libraries Journal 31, nr 3 (2006): 25–31. http://dx.doi.org/10.1017/s0307472200014577.

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New Zealanders like to think of themselves as high users of the latest technology. Does this extend to digital imagery in the workplace? Curators at the Auckland Art Gallery Toi o Tāmaki were surveyed regarding digital image sources, their use and the problems and opportunities they presented. They were found to be keen, adept users, satisfied with their technical and retrieval capabilities, and aware of issues relating to copyright and image storage. Happy with thumbnails in many instances, they employed the skills of the Gallery’s professional photographers when higher quality images were required. Looking at the move from analogue to digital, slide use was found to be negligible but reproductions in books and journals were still a favoured source. Disadvantages were downplayed and the positive impact of digital imagery was stressed.
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Park, Sohyun. "Deregulation and the Museum and Art Gallery Support Act: Focusing on the Museum’s Legal Definition and Classification". Korean Arts Association of Arts Management 65 (28.02.2023): 169–209. http://dx.doi.org/10.52564/jamp.2023.65.169.

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Until recently, there have been constant calls for a complete revision of the Museum and Art Gallery Support Act. At the center is the argument that the legal definition and conceptual system for museums and art galleries should be corrected. This paper tried to clarify why the legal definition, scope of application, and classification system of museums and art galleries are always and still important issues. The government-wide deregulation stance and the quantitative expansion of cultural facilities at the cultural policy level, which began in earnest in the 1990s, were factors that drove the process of enacting and revising the law. In the process, the policy direction of museums and art galleries, quantitative expansion through deregulation, was established, and active adjustment of the legal definition, scope of application, and classification system became the core strategy of deregulation. In other words, the provisions on the definition, scope, and classification system were repeatedly revised to maximize the effect of quantitative expansion by lowering the threshold of legal boundaries of museums and art galleries as much as possible and expanding the scope as possible. As a result, the problems caused by the revision have been repeatedly pointed out since the 2000s, but the revision for the re-establishment of the conceptual system was considered contrary to deregulation and was not made. And the confusion of the conceptual system in law became and amplified the confusion of reality. Based on existing studies, this paper attempted to problemize the confusion caused by the policy stance of deregulation into specific legal issues.
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Pieprzak, Katarzyna. "Art in the Streets: Modern Art, Museum Practice and the Urban Environment in Contemporary Morocco". Review of Middle East Studies 42, nr 1-2 (2008): 48–54. http://dx.doi.org/10.1017/s0026318400051518.

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Every summer, cultural festivals take place all over Morocco, and streets in towns and cities become animated scenes for the articulation of Moroccan contemporary culture. So animated, heterogeneous and pluralistic has this festival scene become that the semiofficial newspaper for the Islamist PJD party has called these street festivals “vectors of decadence” and performing-artist union officials have declared that they feel threatened by the “foreign invasion” of internationally-based diaspora groups. Recently, in a critique of these attitudes, the magazine Telquel reported that they are “sick of the wet-rags of the festival season” that deny “millions of happy festival-goers the occasional…free oasis in the grand cultural desert of Morocco.” Describing the street as an oasis of culture vis-à-vis the desert landscape of Moroccan cultural institutions is not a new trope. In this paper I explore how Moroccan artists have engaged with the potential, promise and problems of art in the street when gallery spaces and museums fail to integrate modern art into a wider Moroccan cultural landscape.
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Wang, Qi, Ling Li i Shuai Hu. "Computer Network Information Security Protection Faced by Digital Art Museums Based on the Internet of Things". Wireless Communications and Mobile Computing 2021 (15.12.2021): 1–10. http://dx.doi.org/10.1155/2021/2297733.

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The development of the Internet of things provides a great opportunity for the development of all walks of life, but it also brings many risks in the process, of which the most important thing is the protection of computer network information security. Digital art museums play a great role in viewing, education, and other functions. This article is aimed at analyzing the computer network information security protection problems faced by digital art museums. Analyze the application of the digital art gallery in the computer Internet of things, and combine the different aspects involved in the two parts to carry out experimental analysis and comparison. The difference between the various subjects of the digital art gallery, such as exhibits, writers, and visitors, is to maintain the security of Internet computer information. Introduce the application. The results show that compared with that of fog computing technology and that of edge computing technology, the performance of the Internet of things is generally better, with faster data processing speed, shorter processing time, higher quality, and stronger scalability. But at the same time, it is also facing greater computer network security threats. According to statistics, 83.3% of consumers worry about its usability but people are more concerned about its safety performance. Nearly 87.5% of consumers worry about whether their information will be leaked. When cloud computing technology is applied to digital art museums, how to protect computer network information security is particularly important. Based on the traditional firewall, this paper designs a hybrid firewall, which can better solve the problem of computer network information security.
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Liang, Pi-Hsia, i Yan-Ping Chi. "Influence of Perceived Risk of Blockchain Art Trading on User Attitude and Behavioral Intention". Sustainability 13, nr 23 (6.12.2021): 13470. http://dx.doi.org/10.3390/su132313470.

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In the first half of 2020, the average sales volume of gallery operators declined due to the COVID-19 pandemic and art galleries faced a crisis relating to their sustainable operation. However, crypto art finance, which combines online sales with blockchain, is attracting a considerable amount of attention. Can the use of blockchain solve the problems encountered in today’s art trading market? Is it considered acceptable by participants in the art trading market? What factors affect the behavioral intentions of blockchain technology users? In this study, we discussed the relationship between perceived risks and the three external variables of trust, government support, and auction house initiative, as well as their impacts on user attitudes and behavioral intentions regarding blockchain. The results of this study verified key factors that will help to increase the use of blockchain and solve existing market issues. It will also promote the sustainable operation and development of art enterprises and the market.
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Fincham, Derek. "The Rescue, Stewardship, and Return of the Lysi Frescoes by the Menil Foundation". International Journal of Cultural Property 22, nr 2-3 (sierpień 2015): 301–14. http://dx.doi.org/10.1017/s0940739115000120.

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Abstract:The return of works of art by museums to nations of origin has generated considerable scholarly response, yet there has been little engagement with the potential role museums could have as responsible stewards for works of art that are at risk. One important example can be seen in the actions of the Menil Foundation. The Menil, with the permission of the Church of Cyprus, conserved a series of frescoes and created a purpose-built gallery on the Menil campus in Houston to safely house them. It was a novel solution to the problems caused by the situation in Cyprus. Acquiring and saving these thirteenth century frescoes gives an important template for the rescue and conservation of works of art that are at risk, but also exposes similarly-situated actors to the moral dilemma of purchasing looted art with the consent of the original owner.
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Tosuni, Besjana. "Graph Coloring Problems in Modern Computer Science". European Journal of Interdisciplinary Studies 1, nr 2 (30.08.2015): 87. http://dx.doi.org/10.26417/ejis.v1i2.p87-95.

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Graph coloring is one of the most important concepts in graph theory and is used in many real time applications in computer science. The main aim of this paper is to present the importance of graph coloring ideas in various areas of compute applications for researches that they can use graph coloring concepts for the research. Graph coloring used in various research areas of computer science such data mining, image segmentation, clustering, image capturing, networking etc. This papers mainly focused on important applications such as Guarding an Art Gallery, Physical layout segmentation, Round-Robin Sports Scheduling, Aircraft scheduling, Biprocessor tasks, Frequency assignment, Final Exam Timetabling as a Grouping Problem, Map coloring and GSM mobile phone networks, and Student Time Table. In this paper we review several variants of graph colouring, such as precolouring extension, list colouring, multicolouring, minimum sum colouring, and discuss their applications in scheduling. A very important graph parameter is the chromatic number. Presently, graph coloring plays an important role in several real-world applications and still engages exciting research.
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Tosuni, Besjana. "Graph Coloring Problems in Modern Computer Science". European Journal of Interdisciplinary Studies 2, nr 1 (30.08.2015): 87. http://dx.doi.org/10.26417/ejis.v2i1.p87-95.

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Graph coloring is one of the most important concepts in graph theory and is used in many real time applications in computer science. The main aim of this paper is to present the importance of graph coloring ideas in various areas of compute applications for researches that they can use graph coloring concepts for the research. Graph coloring used in various research areas of computer science such data mining, image segmentation, clustering, image capturing, networking etc. This papers mainly focused on important applications such as Guarding an Art Gallery, Physical layout segmentation, Round-Robin Sports Scheduling, Aircraft scheduling, Biprocessor tasks, Frequency assignment, Final Exam Timetabling as a Grouping Problem, Map coloring and GSM mobile phone networks, and Student Time Table. In this paper we review several variants of graph colouring, such as precolouring extension, list colouring, multicolouring, minimum sum colouring, and discuss their applications in scheduling. A very important graph parameter is the chromatic number. Presently, graph coloring plays an important role in several real-world applications and still engages exciting research.
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Rahayu, Sumiarti Darni, i Darmawati Darmawati. "SISTEM MANAJEMEN SANGGAR SENI SARAI SARUMPUN DI KOTA PADANG". Jurnal Sendratasik 8, nr 1 (1.09.2019): 72. http://dx.doi.org/10.24036/jsu.v8i1.106525.

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Abstract This article aims to describe and explain the management system of the art workshop Sarai Sarumpun in order to manage the bun well to be able to set the schedule to appear so much in one day. This type of research is qualitative research with a descriptive method. The main instrument in this research is its own researchers and assisted with supporting instruments such as notebooks, note taking tools, video cameras, photo cameras, and tape recorders. The data types in this study are primary data and secondary data. Data collection techniques are conducted by way of library studies, observation, interviews, documentation. The steps for analyzing data are data reduction, data presentation and withdrawal of conclusions. The results showed that the management system run by the Art Gallery of Sarai Sarumpun can run well. The management system carried out by the art Snggar Sarai Sarumpun is included in the organization of the line (a form of organization where direct authority is in a vertical and fully from leadership to its subordinates). The advantage of the line organization, all decisions can be resolved directly because in a particular situation the leader becomes one of the main targets in problem solving. Disadvantages of the line organization, if there is an issue or problem can not be resolved quickly because the leader is not in place. Thus the management of the line Oganisasi to solve the problem or problems in the workshop, the head of the workshop became the first person to complete and resolve the issue. Keywords: management system, art of gallery Sarai Sarumpun
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Han, Qiaoling, Jianbo Su i Yue Zhao. "More Adaptive and Updatable: An Online Sparse Learning Method for Face Recognition". Journal of Electrical and Computer Engineering 2019 (13.10.2019): 1–7. http://dx.doi.org/10.1155/2019/8370835.

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In the actual face recognition applications, the sample sets are updated constantly. However, most of the face recognition models with learning strategy do not consider this fact and using a fixed training set to learn the face recognition models for once. Besides that, the testing samples are discarded after the testing process is completed. Namely, the training and testing processes are separated and the later does not give a feedback to the former for better recognition results. To attenuate these problems, this paper proposed an online sparse learning method for face recognition. It can update the salience evaluation vector in real time to construct a dynamical facial feature description model. Also, a strategy for updating the gallery set is proposed in this proposed method. Both the dynamical facial feature description model and the gallery set are employed to recognize faces. Experimental results show that the proposed method improves the face recognition accuracy, comparing with the classical learning models and other state-of-the-art face recognition methods.
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Liu, Deyin, Chengwu Liang, Zhiming Zhang, Lin Qi i Brian C. Lovell. "Exploring Inter-Instance Relationships within the Query Set for Robust Image Set Matching". Sensors 19, nr 22 (19.11.2019): 5051. http://dx.doi.org/10.3390/s19225051.

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Image set matching (ISM) has attracted increasing attention in the field of computer vision and pattern recognition. Some studies attempt to model query and gallery sets under a joint or collaborative representation framework, achieving impressive performance. However, existing models consider only the competition and collaboration among gallery sets, neglecting the inter-instance relationships within the query set which are also regarded as one important clue for ISM. In this paper, inter-instance relationships within the query set are explored for robust image set matching. Specifically, we propose to represent the query set instances jointly via a combined dictionary learned from the gallery sets. To explore the commonality and variations within the query set simultaneously to benefit the matching, both low rank and class-level sparsity constraints are imposed on the representation coefficients. Then, to deal with nonlinear data in real scenarios, the`kernelized version is also proposed. Moreover, to tackle the gross corruptions mixed in the query set, the proposed model is extended for robust ISM. The optimization problems are solved efficiently by employing singular value thresholding and block soft thresholding operators in an alternating direction manner. Experiments on five public datasets demonstrate the effectiveness of the proposed method, comparing favorably with state-of-the-art methods.
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Mačianskaitė, Vilma. "Contemporary Lithuanian Artists: Career Opportunities". Art History & Criticism 13, nr 1 (1.12.2017): 88–110. http://dx.doi.org/10.1515/mik-2017-0007.

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Summary By analysing the careers of internationally recognized artists from Lithuania and the relationship between Lithuanian contemporary artists and art galleries and museums, the author explores the challenges faced by today’s artists and hypothetically underlines the principles that could be useful for them in seeking to enter into the global art scene. The essay analyses the lack of cooperation between artists and galleries, and the representation of artists in Lithuanian museums, which is considered to be the base of a contemporary artist’s career. The essay assesses the influence of the main participants in the art market upon artists’ careers, by investigating the Lithuanian art market’s position after the restoration of independence in 1990. Twenty Lithuanian artists, major galleries or representatives of museums (such as the National Art Gallery and the MO Museum, formerly known as the Modern Art Centre) were interviewed for the purposes of this study. This examination of the Lithuanian art market reveals the peculiarities that artists have encountered, and could help international art market players to better understand the problems that the Lithuanian art market is facing. The author seeks to identify the main factors helping artists to navigate the global art scene and the global art market.
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CARLSSON, SVANTE, BENGT J. NILSSON i SIMEON NTAFOS. "OPTIMUM GUARD COVERS AND m-WATCHMEN ROUTES FOR RESTRICTED POLYGONS". International Journal of Computational Geometry & Applications 03, nr 01 (marzec 1993): 85–105. http://dx.doi.org/10.1142/s0218195993000063.

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A watchman, in the terminology of art galleries, is a mobile guard. We consider several watchman and guard problems for different classes of polygons. We introduce the notion of vision spans along a path or route which provide a natural connection between the art gallery problem, the m-watchmen routes problem and the watchman route problem. We prove that finding the minimum number of vision points, i.e., static guards, along a shortest watchman route is NP-hard. We provide a linear time algorithm to compute the best set of static guards in a histogram polygon. The m-watchmen routes problem, minimize total length of routes for m watchmen, is NP-hard for simple polygons. We give a Θ(n3+n2m2)-time algorithm to compute the best set of m watchmen in a histogram.
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Rutkauskaitė, Milda. "Integration of Handheld Guides in Museums: The Case of Lithuania’s Art Museums". Art History & Criticism 15, nr 1 (1.12.2019): 71–82. http://dx.doi.org/10.2478/mik-2019-0005.

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Summary The most common technological device found in organisations of cultural heritage is a handheld guide. This device can simultaneously perform several functions, and its integration in permanent expositions has significance both for the operation of organisations of cultural heritage and experience of visitors when they visit a museum or a gallery. It should be noted that art museums and galleries encounter a task to present often static and difficult to understand at first sight works of art in an interesting fashion. Therefore, in this study, the main functions of a handheld guide as a technological device as well as its benefits, problems, and application in art museums are analysed. In the first part of the study, various functions of handheld guides, their importance, the meaning produced for the organisation of cultural heritage, and experience of a visitor are analysed based on scientific literature. Problems of integration of handheld guides and strategic steps that should be taken to ensure a successful integration process are reviewed. In the second part, four cases of Lithuanian art museums are presented. All museums that participated in the survey were analysed by collecting observational data, communicating with the managers of the organisations, and analysing the experience of museum visitors using the handheld guide. Scientific literature presented in the article substantiates the importance of handheld guides in museums and possible problems of integration of such devices. The study conducted in Lithuanian art museums reveals the fact that handheld guides are significant devices that help improve the experience of a museum visitor, but it is also observed that handheld guides have not yet become an integral part of a visit to a Lithuanian art museum.
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Zotkina, L. V. "On the Methodology of Studying Palimpsests in Rock Art: The Case of the Shalabolino Rock Art Site, Krasnoyarsk Territory". Archaeology, Ethnology & Anthropology of Eurasia 47, nr 2 (26.06.2019): 93–102. http://dx.doi.org/10.17746/1563-0110.2019.47.2.093-102.

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This paper addresses the main problems in assessing the stratigraphy of superimpositions in rock art. When a petroglyph is overlain by one or several others, this may provide important information not only about single images but also about entire stylistic traditions. Existing methods used for evaluating the relative chronology of the parts of petroglyphic palimpsests are discussed, and a new approach is proposed, combining high-resolution three-dimensional visualization at the macro-level with traceological analysis. We focus on the characteristics of the pecked surface in the area outside the palimpsest and that in the overlap zone. The comparison of these parts makes it possible to reveal the traceologically informative features in the palimpsest areas, indicating the sequence of superimposed petroglyphs. This approach is instantiated by the analysis of one of the palimpsests in the Shalabolino rock gallery, the Krasnoyarsk Territory. Images representing various stylistic traditions are found in complicated stratigraphic relations. The sequence of three main fi gures (bear, bull, and elk) in this multilayered composition has been reconstructed. The results of the analysis cannot be used as an argument for attributing these petroglyphs to vastly different chronological periods. Rather, they provide new information relevant to the debate around the age of the Angara and Minusinsk petroglyphic styles in the Minusinsk Basin.
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Skarupsky, Petra. "“The War Brought Us Close and the Peace Will Not Divide Us”: Exhibitions of Art from Czechoslovakia in Warsaw in the Late 1940s". Ikonotheka 26 (26.06.2017): 95–110. http://dx.doi.org/10.5604/01.3001.0010.1674.

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In his book Awangarda w cieniu Jałty (In the Shadow of Yalta: Art and the Avant-garde in Eastern Europe, 1945–1989), Piotr Piotrowski mentioned that Polish and Czechoslovakian artists were not working in mutual isolation and that they had opportunities to meet, for instance at the Arguments 1962 exhibition in Warsaw in 1962. The extent, nature and intensity of artistic contacts between Poland and Czechoslovakia during their coexistence within the Eastern bloc still remain valid research problems. The archives of the National Museum in Warsaw and the Zachęta – National Gallery of Art which I have investigated yield information on thirty-fi ve exhibitions of art produced in Czechoslovakia that took place in Warsaw in the period of the People’s Republic of Poland. The current essay focuses on exhibitions organised in the late 1940s. The issue of offi cial cultural cooperation between Poland and Czechoslovakia was regulated as early as in the fi rst years after the war. Institutions intended to promote the culture of one country in the other one and associations for international cooperation were established soon after. As early as in 1946, the National Museum in Warsaw hosted an exhibition entitled Czechoslovakia 1939–1945. In 1947 the same museum showed Contemporary Czechoslovakian Graphic Art. A few months after “Victorious February”, i.e. the coup d’état carried out by the Communists in Czechoslovakia in early 1948, the Young Czechoslovakian Art exhibition opened at the Young Artists and Scientists’ Club, a Warsaw gallery supervised by Marian Bogusz. It showed the works of leading artists of the post-war avant-garde, and their authors were invited to the vernissage. Nine artists participated in both exhibitions, i.e. at the National Museum and at the Young Artists and Scientists’ Club. A critical analysis of art produced in one country of the Eastern bloc as exhibited in another country of that bloc enables an art historian to outline a section of the complex history of artistic life. Archival research yields new valuable materials that make it impossible to reduce the narration to a simple opposition contrasting the avant-garde with offi cial institutions.
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Sembiring, Bebas, Mauly Purba i Ishbir Mujahid Adha. "Empowering Huruk Gabe Aeksorseang Musical Studio as Bataknese Musical Instrument Craftman in Lintongnihuta Village, Samosir". ABDIMAS TALENTA: Jurnal Pengabdian Kepada Masyarakat 5, nr 2 (2.12.2020): 248–58. http://dx.doi.org/10.32734/abdimastalenta.v5i2.5029.

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Huta Gabe Aeksorseang studio is a traditional art studio that helped preserve traditional culture, especially the Batak Toba. The presence of this art studio has stimulated creative economy activities within the region. The problems currently being faced by the Huta Gabe Aeksorseang studio have not been made optimal yet. Products that had been sold nationally but had not well known to many other Indonesian consumers due to there is no product brand. The daily activities of this art gallery cultivate traditional music. This community services is carried out with a focus on solving partner problems by providing appropriate science and technology for the local community, especially for the management of the Studio. The method of making traditional musical instruments is still not optimal so that the resulting sound quality is not correctly produced. Science and technology has been given to partners related to production and marketing techniques that have been carried out. We also provided online marketing strategies to assist the online marketing activities of the Huta Gabe Aeksorseang studio. Technical equipment is also provided to help partners improve product quality and product competitiveness with lower production costs. Heavy equipment such as welding machines in the area makes production costs high. With the help of the equipment provided, partners will be more efficient in production, thereby increasing partner competitiveness.
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Shaw, Margaret. "Following the textile trail: acquisition of South and Southeast Asian art books from an Australian perspective". Art Libraries Journal 18, nr 2 (1993): 15–19. http://dx.doi.org/10.1017/s0307472200008294.

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Australia has traditionally adopted a Eurocentric outlook which has begun to be modified in the last decade by reappraisal of the country’s location in the Asia-Pacific region. The Australian National Gallery has only recently developed its collections of the textiles of South and Southeastern Asia and of related research materials, yet it already accommodates the world’s leading public collection of Indian textiles exported to Southeast Asia. Acquisition of both contemporary and antiquarian library materials has been complicated by the range of languages and cultures involved, the history of the textile trade, colonial publishing, and the problems encountered in dealing with a varying degree of organisation in local publishing and distribution. Nonetheless, with patience, as a result of travelling, by means of networking, and with the help of distributors, it has proved possible to build a worthwhile collection without depending too exclusively on Western publications.
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Orlova, E. V. "About the features of the collection of icons of the Ponosov's family in Primorye State Art Gallery collection". Iskusstvo Evrazii [The Art of Eurasia], nr 3(18) (30.09.2020): 69–82. http://dx.doi.org/10.46748/arteuras.2020.03.006.

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The article deals with the collection of Old Believers icons of the Ponosovs family in the collection of the Primorye State Art Gallery. The purpose of the research is to identify problems of attribution of icons, to identify the prevailing themes of icons. Icons represent a synthesis of theological, literary, and visual sources. The article notes common features for all icons of the Old Believers that allow them to be divided from works of official Church art. The conclusions of the article will allow us to correlate the themes common to Old Believers iconography with the spiritual and aesthetic needs in a very particular family. Статья посвящена обзору коллекции старообрядческих икон семьи Поносовых в собрании Приморской государственной картинной галереи. Цель исследования — обозначить проблемы атрибуции произведений, выявить преобладающие сюжеты икон. Иконы представляют собой синтез богословских, литературных и изобразительных источников. В статье отмечены общие для всех старообрядческих икон особенности, позволяющие отделить их от произведений официального церковного искусства. Выводы статьи позволят соотнести общие для старообрядческой иконописи темы с присущими конкретной семье духовными и эстетическими потребностями.
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Waluyo, Hadi, i Anny Wahyuni. "Art Preservation Through Karang Taruna Empowerment in Mekar Jaya Village : A Case Study of Kompangan Arts and Traditional Dance". International Journal of Multidisciplinary: Applied Business and Education Research 4, nr 2 (17.02.2023): 463–70. http://dx.doi.org/10.11594/ijmaber.04.02.14.

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Indonesia is a country that is rich in culture which is the identity of a nation. One area that has its own culture is Jambi province with its Kompangan culture and traditional dances. However, the rapid development of digitalization has forced the Kompangan culture and traditional dance to be pushed aside. Especially among the youth who are currently more interested in foreign cultures that enter Jambi. Therefore, we need a container that is able to develop and preserve this culture. At this writing using a descriptive qualitative approach with data collection techniques carried out by observation, interviews, documentation and data validation. From the interview, an answer was found for the problems faced by culture in the village of Mekar Jaya by creating an art gallery through the empowerment of Karang Taruna Mekar Jaya. This studio will later conduct training on Kompangan art and Tri art traditionally every week. It is hoped that the existence of this studio can raise awareness to preserve Kompangan arts and dance arts and can foster a sense of pride in the culture that belongs to the village of Mekar Jaya.
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Gajšek, Katja. "USING FINE ART TO TEACH PROGRAMMING". GAMTAMOKSLINIS UGDYMAS / NATURAL SCIENCE EDUCATION 19, nr 1 (10.10.2022): 7–14. http://dx.doi.org/10.48127/gu-nse/22.19.07.

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When people enter the gallery of contemporary art, they are met with interactive projections which fill up the room, react to the observer and take them on new adventures. Programmers, animators, architects, musicians, draftsmen, graphic artists, and engineers participate in this kind of works of art as co-creators of the work. The classic notion that an artist is someone who can draw or paint beautiful is misguided in modern art. Today the so-called artists are people who use all their knowledge and skills at their disposal to convey their message or view of the world. Art has always reflected the time in which it was created. So how do we include content in art lessons that require students to develop competencies they will need in the 21st century? Animated film as a style of artistic expression is not exactly modern but is something new in the curriculum of fine arts. I tried different techniques and procedures to teach students the concepts of creating animations. From drawn animation, stop-motion animation to computer animation. The latter has many production methods and procedures, but I think combining animation and programming the students can achieve many goals and competencies necessary for their future lives or careers. The student has to understand how the animation is created, and plan how to implement the programming code to display their wishes. Programming develops logical thinking, which allows children to break down complex problems into smaller and more manageable ones which are easier to solve. My goal for the students is they learn to use construction knowledge, collaboration, communication, and ICT in art classes and additionally learn how to program. Keywords: computer animation, interactive projections, visual art, Scratch
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Atmadi, Bregas Setyawan Putra, i Rudy Surya. "MENGHIDUPKAN KEMBALI KAWASAN KOTA TUA CIREBON DENGAN EKOWISATA". Jurnal Sains, Teknologi, Urban, Perancangan, Arsitektur (Stupa) 4, nr 2 (23.01.2023): 2197–208. http://dx.doi.org/10.24912/stupa.v4i2.22135.

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Cirebon is a city located in West Java Province, Indonesia. Cirebon connects Jakarta-Cirebon-Semarang-Surabaya which is often called the Pantura route. Cirebon has many old buildings, each of which has its own history. However, along with the times and the influence of globalization, the Old City area of ​​Cirebon is increasingly being degraded. Therefore, the Cirebon City Government has prepared the Cirebon Old City Area in Lemahwungkuk District to be revitalized so that this area becomes a new destination in the Cirebon area and improves the economy in the area. With the existence of an Ecotourism Art Gallery, which focuses on how to solve problems against the onslaught of globalization in saving art from Cirebon itself, so that the people around Cirebon Old Town can chat together and revive the Cirebon Old City area. One of the efforts that can save this area is by using urban acupuncture by applying several concepts such as Ecotourism which is the main target of the Cirebon City Government to revitalize this area, while also applying several methods in the design, namely Phenomenon, Typology and Hybrid. It is hoped that by using the following method for this research, the Ecotourism Art Gallery can raise the economic, social, cultural and tourist centers of the area, so that the area can grow with infrastructure that will also grow in the future. Keywords: Ecotourism Art Gallery; Revitalize; The Cirebon Old City; Urban Acupuncture Abstrak Cirebon merupakan kota yang berlokasi di Provinsi Jawa Barat, Indonesia. Cirebon menghubungkan Jakarta-Cirebon-Semarang-Surabaya yang mana sering disebut jalur Pantura. Cirebon memiliki banyak bangunan-bangunan tua, yang mana masing-masing dari bangunan tua tersebut punya historis nya sendiri. Akan tetapi, seiring perkembangan zaman dan pengaruh globalisasi Kawasan Kota Tua Cirebon ini semakin terdegradasi. Maka dari itu, Pemkot Cirebon menyiapkan Kawasan Kota Tua Cirebon yang berada di Kecamatan Lemahwungkuk ingin di revitalisasi agar kawasan ini menjadi tujuan destinasi baru yang ada di daerah Cirebon dan meningkatkan roda perekonomian di kawasan tersebut. Dengan adanya sebuah Galeri Seni Ekowisata ini yang mana menitikberatkan pada bagaimana pemecahan masalah terhadap gempuran globalisasi dalam menyelamatkan seni dari Cirebon sendiri, agar masyarakat sekitar Kota Tua Cirebon bisa bercengkrama bersama-sama dan menghidupkan kembali kawasan Kota Tua Cirebon. Salah satu upaya yang bisa menyelamatkan kawasan ini dengan menggunakan akupunktur perkotaan dengan beberapa penerapan konsep seperti Ekowisata yang mana menjadi target utama dari Pemkot Cirebon untuk me revitalisasi kawasan ini, selain itu juga menerapkan beberapa metode dalam rancangan yaitu Fenomenon, Tipologi dan Hybrid. Harapannya dengan menggunakan metode berikut untuk penelitian ini Galeri Seni Ekowisata ini bisa mengangkat ekonomi, sosial, budaya dan pusat wisata pada kawasan tersebut, sehingga kawasan tersebut bisa tumbuh dengan infrastruktur yang akan bertumbuh juga dimasa yang akan datang.
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Karabelskaya, I. V., i G. G. Dunaeva. "PROJECT ACTIVITY OF STUDENTS IN THE HIGHER SCHOOL". Bulletin USPTU Science education economy Series economy 4, nr 42 (2022): 179–85. http://dx.doi.org/10.17122/2541-8904-2022-4-42-179-185.

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The article is devoted to the need to involve students in project activities in higher education, as well as the use of electronic educational resources in the educational process of higher and secondary schools. The relevance of project activity is considered: the need to understand the meaning of the task, to find all kinds of ways to solve it, the practical implementation of this task. The definition of project activity is clearly given with the help of a flowchart. The focus of project activity on the result obtained by solving a practical or theoretical significant problem, which can be visually seen, comprehended and applied in real practical activity, is considered. The basis of project activity is considered, which consists in the development of cognitive skills of students, the ability to independently construct their knowledge, the ability to navigate in the modern information space, the development of critical and creative thinking. The use of electronic educational resources in the educational process leads to the same result. And it is concluded that project activity using electronic educational resources develops a cognitive interest in students' subjects, the independence of students, an independent search for methods for solving problems, develops creative and critical thinking, that is, develops the personality of the student. An example of the project activity of students of a technical university of USPTU studying in the specialty "Applied Informatics", who were given the following task: 1) develop a project "Development of a website for MBOU" Education Center No. experimental platform»; 2) to develop a website for the art gallery; 3) to develop websites of museums. The aim of the project was to develop the cognitive interest of students in subjects, the development of independent creative and research activities, the development of creative thinking of students, the development of spiritual and moral culture, the formation of patriotic education of students. The tasks of the project were set: 1) development of the website of MBOU "Education Center No. 26"; 2) development of ESM modules: - development of the module "Heritage Art Gallery"; - development of the module "Museum of Military Glory"; - development of the module "125th anniversary of the Russian Museum"; - development of the module "Museum of the Great Patriotic War". As a result, the website of the educational institution was developed: MBOU "Education Center No. 26, Ufa", the websites of the Heritage Art Gallery and the museums of this school were practically developed. The assigned tasks were fully resolved and met the requirements of the customer.
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Kidoń, Dagna. "Katarzyna Kozyra. An Artist in the Art Field. A Case Study". Acta Universitatis Lodziensis. Folia Sociologica, nr 80 (30.03.2022): 77–94. http://dx.doi.org/10.18778/0208-600x.80.06.

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The purpose of the paper is to present the artistic accomplishments of Katarzyna Kozyra as a representative of critical art in the context of her position in the art field. The analysis was expanded to her relationship with the audience, based on a chain of artistic communication exemplified by the Nude Study sculpture of 1991. In March 2021, a study on the reception of modern artworks was carried out in the Zachęta Gallery in Warsaw. The respondents were asked to view and to interpret, among others, the Nude Study by Katarzyna Kozyra of 1991. To confront the general understanding of the work and to verify the efficiency of artistic communication, a free-form interview with the artist was also carried out, where she presented her own interpretation of the study. The artist’s responses and opinions of the audience became the research material quoted here. The analysis disclosed consistency of the message and even though the answers did not overlap closely with the artist’s intention, they were fully accepted by her. The interview also offered an impetus for reflecting on the position of the artist in the art field and her relationship with the agents in the field. It turns out that the artist is clearly dominated by the political field which affects her functioning in the art field. The results above may offer an inspiration for further research on the creative activities of other artists, who may struggle with completely different problems and create different layouts in the art field.1
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Sunarno, Pramukti Siswo, i Petrus Rudi Kasimun. "FASILITAS PENGOLAHAN SAMPAH PLASTIK DAN GALERI EDUKASI DI KAMPUNG MELAYU". Jurnal Sains, Teknologi, Urban, Perancangan, Arsitektur (Stupa) 3, nr 2 (3.02.2022): 3019. http://dx.doi.org/10.24912/stupa.v3i2.12464.

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The increase of solid waste production is a general problem in municipality, particularly of plastic waste. Architecture is always closely related to settlements and the environment. With this plastic waste, the problems that arise in residential areas must be various, including an uncomfortable atmosphere around residential areas. However, so far the existing problems have not been resolved strategically so that negative impacts always arise with the environment and society. For the solution offered in dealing with this case is a design to accommodate those related to waste management in activities. Processing and management of plastic waste must be carried out through the application of environmental sustainability that is able to integrate ecology-based management. By proposing a plastic waste processing facility as well as a gallery for exhibitions of art objects made of plastic waste and a workshop for handicrafts made of plastic waste, this building is expected to reduce the impact of plastic waste accumulation in Malay villages. The exhibition area in this building is also a way to touch the community about waste education and become a new tourist spot that is related to other tourist attractions in the vicinity as well as solving waste problems in the environment and workshops that create creative and unique items that can attract visitors. Keywords: Art; Educational Gallery; Plastic waste ; Plastic Waste Problems; Plastic Waste ProcessingAbstrak Peningkatan timbunan sampah, khususnya sampah plastik, merupakan masalah yang paling sering dihadapi oleh masyarakat di lingkungan perkotaan. Arsitektur selalu berkaitan erat dengan permukiman dan juga lingkungan. Dengan adanya sampah plastik ini maka permasalahan yang timbul di kawasan permukiman pasti bermacam-macam, diantaranya timbul suasanya tidak nyaman di sekitar kawasan permukiman. Namun selama ini permasalah yang ada belum tertuntaskan secara strategis sehingga dampak-dampak negatif selalu timbul bersama lingkungan dan masyarakat. Untuk solusi yang ditawarkan dalam menghadapi kasus ini adalah sebuah rancangan untuk mewadahi terkait dengan pengelolaan sampah dalam beraktifitas. Pengolahan dan pengelolaan sampah plastik harus dilakukan melalui penerapan keberlanjutan lingkungan yang mampu mengintegrasikan pengelolaan berbasis ekologi dan wadah untuk masyarakat dalam mempelajari nilai penting dari sampah baik secara negatif maupun positif. Dengan mengusulkan sebuah wadah fasilitas pengolahan sampah plastik dan juga galeri untuk pameran benda-benda seni yang terbuat dari sampah plastik dan bengkel kerja kerajinan tangan dari sampah plastik, bangunan ini diharapkan dapat mengurangi dampak timbunan sampah plastik di kampung melayu. Area pameran pada bangunan ini juga merupakan sebagai salah satu cara untuk menyentuh masyarakat tentang edukasi persampahan dan menjadi tempat wisata baru yang berhubungan dengan tempat wisata lain disekitarnya sekaligus memecahkan permasalahan sampah di lingkungan dan workshop yang menciptakan barang-barang kreatif dan keunikan yang dapat menarik para pengunjung.
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Rosdiana, Rosdiana, Denny Kurniadi i Asrul Huda. "REKAYASA SISTEM INFORMASI PROMOSI DAN PENGELOLAAN JASA STUDIO FOTO BERBASIS WEB". Voteteknika (Vocational Teknik Elektronika dan Informatika) 7, nr 2 (1.06.2019): 20. http://dx.doi.org/10.24036/voteteknika.v7i2.104068.

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The information system appear give support and advantages in all areas of life. One of them is on economic. Photo studio is a part of economic field. Photo studio that offer photography and video recording service have a broad target market. Photo studio still use manual system and have not utilized the information system optimally in promote and manage it system that can causes many problems. For example, the problem in inform service packages, problem in booking that has impact to report. The purpose of information system is to minimize mistakes and optimize the promotion that offer by provider photograph services (photo studio, photographer and freelance videographer). Show detail information such as : portfolio and art gallery. So, customers can order easily. Information system also can give order report in periodic time for provider services. Information systems designed by waterfall method. Developed with php language, laravel framework and Mysql database.Keywords : Information systems, Photo Studio, Management, Laravel Framework.
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Batenko, A. O. "MURALART AS A COMPONENT OF THE CULTURAL SPACE OF THE CITY". UKRAINIAN CULTURAL STUDIES, nr 2 (7) (2020): 65–68. http://dx.doi.org/10.17721/ucs.2020.2(7).11.

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The aim of the article is to define the role of mural art as a part of street art in the context of the cultural urban space. Identification of mural art in cities, its transformation depending on the place of creation and changes in the perception of the viewer requires needs research that is more detailed. А lot of people do not distinguish between concepts in street art; do not understand the artistic value of murals. Therefore, it is useful to show all functions, which murals can have. The quantity and quality of murals in the urban space affects its reputation, culture, development trends. That is, murals can both spoil urban visions and aestheticize them. Murals often engine enrichment of human consciousness, because artists raise important social issues, motivate the viewer to think. They try to turn the city into a large gallery, to influence people who involuntarily become spectators and connoisseurs of street art. It is also appropriate to explore the trends of Ukrainian muralism in the urban space. After all, street art has become very popular in Ukraine, as evidenced we can see various thematic festivals and competitions. The research methodology involves an interdisciplinary approach, analysis of scientific works of cultural and art history, review of thematic media and creative work of street artists to determine the characteristics and purposes of their activities. The works of modern Ukrainian researchers who study the issues of the cultural space of the city, mural art and street art in general are involved. The scientific novelty lies in the study of the influence of mural art on personal perception on drawing attention to socio-political problems in the urban context. On the example of the analysis of works of world street artists the tendency to social and educational function of murals, instead of simply aesthetic, is traced. The practical significance of the study is to emphasize that murals have artistic value, a unique semantic message, and are not just a means of aestheticization. The article can be useful for specialists in culturology, history, art history, architecture and for artists.
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Soliani, Caterina. "The graffiti art and the discover of the Keith Haring’s mural in Amsterdam". Revista Eviterna, nr 8 (22.09.2020): 236–49. http://dx.doi.org/10.24310/eviternare.vi8.8979.

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The purpose of this work is to contribute to the continuous growth of the art world (Street Art in particular) and to discuss how it is essential for the discovery of artists. These artists have been pioneers and forerunners of new pictorial techniques, freeing creative and psychological flair, and combining the latter with the artistic technology that promises great things despite limited materials. The intention of this article is to consider the elements of artistic expression that are less commonly subject to discussion, such as the world of Street Art. This form of artwork has not always been understood or accepted, with street artists waiting for the opportune moment to express the narrative, experiences, and emotions of society through their artwork, a power that unites sentiment and encourages change. It is art which affects the community, the population and society. It is designed above all others to become part of the collective memory through violence of image and colour. This project led me to come into contact with one of the many artistic artefacts of the Street Art movement, the Keith Haring’s mural in Amsterdam, a piece that makes me. understand and appreciate the problems inherent to these type of works, simple, synthetic, but never simplistic. Therefore, a project, a study and a restoration hypothesis were conducted on one of the many works by Haring. The purpose of this was to shed light once again on the mural made in 1986 by the artist, situated in the Groothandeles Market of Amsterdam. No longer visible for thirty years, the mural was covered by insulation panels placed two years after its creation. With professors Antonio Rava and William Shank, the association Keith Haring Foundation of New York, the Stedelijk Museum of Amsterdam, in collaboration with the gallery Vroom & Varossieau, specialised in road art, on 8 June, the large metal sheet panels were removed and one of the greatest murals by Haring could once again be admired.
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Purba, Parlindungan, Samerdanta Sinulingga, Riko Andika Rahmat Pohan Pohan i Achmad Husein Siregar. "Making instagram film to improve sales of wooden and bamboo basic products products sanggar arts nggara simbelin in village Lingga Karo district". ABDIMAS TALENTA: Jurnal Pengabdian Kepada Masyarakat 4, nr 2 (12.12.2019): 723–34. http://dx.doi.org/10.32734/abdimastalenta.v4i2.4220.

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In the context of tourism, supporting facilities such as shops / souvenir businesses has a strategic position in its existence, because it is ‘secondary travel needs’. This secondary travel needs are produced and marketed by a an art studio called Nggara Simbelin art studio located in Lingga village. This art studio is the supporting for tourism existence in the Karo District to date, which has been providing souvenirs based on wood, however this souvenir business has various problems. One of which is marketing,it is weak so that it sometimes results in a build-up of goods of those souvenir in the warehouse. During the 4.0 industrial revolution, information is not only as needs however it has become a primary need for millennials today, and nature and local creativity are highly valued interests for tourists. Therein lies the opportunity, where in this research will be packed as an advertisment in the form of a film teaser to support business marketing souvenir so that it can become a commodity information for millennial tourists who visited tourist sites in the Karo District. The movie teaser is expected to increase sales of souvenir products made from wood from Nggara Simbelin art studio in Lingga Village. This study uses the science of phenomenology, participant observation techniques, with data analysis: (1) data reduction; (2) presentation data; and (3) drawing conclusions / verification. The making of tourism films in this study uses 2 theories, a secondary theory, namely: the theory of film making with 3 working indicators: pre-production, production and postproduction of films, while the primary theory is: film theory as a tourism promotion media with 4 working indicators: color, features, properties and ratios. The results of the application of the seven working indicators of the theory produces a true tourism film as a tourism promotion media. From this research, the next study we will examine how is the impact of this advertisment on the sale of wooden souvenirs for the Nggara Simbelin art gallery.
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Cuculo, Vittorio, Alessandro D’Amelio, Giuliano Grossi, Raffaella Lanzarotti i Jianyi Lin. "Robust Single-Sample Face Recognition by Sparsity-Driven Sub-Dictionary Learning Using Deep Features". Sensors 19, nr 1 (3.01.2019): 146. http://dx.doi.org/10.3390/s19010146.

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Face recognition using a single reference image per subject is challenging, above all when referring to a large gallery of subjects. Furthermore, the problem hardness seriously increases when the images are acquired in unconstrained conditions. In this paper we address the challenging Single Sample Per Person (SSPP) problem considering large datasets of images acquired in the wild, thus possibly featuring illumination, pose, face expression, partial occlusions, and low-resolution hurdles. The proposed technique alternates a sparse dictionary learning technique based on the method of optimal direction and the iterative ℓ 0 -norm minimization algorithm called k-LiMapS. It works on robust deep-learned features, provided that the image variability is extended by standard augmentation techniques. Experiments show the effectiveness of our method against the hardness introduced above: first, we report extensive experiments on the unconstrained LFW dataset when referring to large galleries up to 1680 subjects; second, we present experiments on very low-resolution test images up to 8 × 8 pixels; third, tests on the AR dataset are analyzed against specific disguises such as partial occlusions, facial expressions, and illumination problems. In all the three scenarios our method outperforms the state-of-the-art approaches adopting similar configurations.
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43

Meybodi, M. Alambardar, M. R. Hooshmandasl, P. Sharifani i A. Shakiba. "Domination cover number of graphs". Discrete Mathematics, Algorithms and Applications 11, nr 02 (kwiecień 2019): 1950020. http://dx.doi.org/10.1142/s1793830919500204.

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A set [Formula: see text] for the graph [Formula: see text] is called a dominating set if any vertex [Formula: see text] has at least one neighbor in [Formula: see text]. Fomin et al. [Combinatorial bounds via measure and conquer: Bounding minimal dominating sets and applications, ACM Transactions on Algorithms (TALG) 5(1) (2008) 9] gave an algorithm for enumerating all minimal dominating sets with [Formula: see text] vertices in [Formula: see text] time. It is known that the number of minimal dominating sets for interval graphs and trees on [Formula: see text] vertices is at most [Formula: see text]. In this paper, we introduce the domination cover number as a new criterion for evaluating the dominating sets in graphs. The domination cover number of a dominating set [Formula: see text], denoted by [Formula: see text], is the summation of the degrees of the vertices in [Formula: see text]. Maximizing or minimizing this parameter among all minimal dominating sets has interesting applications in many real-world problems, such as the art gallery problem. Moreover, we investigate this concept for different graph classes and propose some algorithms for finding the domination cover number in trees and block graphs.
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44

Eskandari, Marzieh, Bahram Sadeghi Bigham i Mazyar Zahedi-Seresht. "Lower Bound for Sculpture Garden Problem: Localization of IoT Devices". Applied Sciences 13, nr 4 (17.02.2023): 2597. http://dx.doi.org/10.3390/app13042597.

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The purpose of the current study is to investigate a special case of art gallery problem, namely a sculpture garden problem. In this problem, for a given polygon P, the ultimate goal is to place the minimum number of guards (landmarks) to define the interior polygon P by applying a monotone Boolean formula composed of the guards. Using this problem, it can replace the operation-based method with time-consuming, pixel-based algorithms. So, the processing time of some problems in the fields of machine vision, image processing and gamification can be strongly reduced. The problem has also many applications in mobile device localization in the Internet of Things (IoT). An open problem in this regard is the proof of Eppstein’s conjecture, which has remained an open problem since 2007. According to his conjecture, in the worst case, n−2 vertex guards are required to describe any n-gon. In this paper, a lower bound is introduced for the special case of this problem (natural vertex guard), which shows that if a polygon can be defined with natural vertex guards, then n−2 is a lower bound.
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45

Suyudhi, Herman, i Alvin Hadiwono. "RUMAH SENI RUANG TERAPI". Jurnal Sains, Teknologi, Urban, Perancangan, Arsitektur (Stupa) 2, nr 2 (1.11.2020): 2079. http://dx.doi.org/10.24912/stupa.v2i2.8592.

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Stress and Depression are problems that often occur in people's lives. One of the causes is one’s habit in spending most of their time working and resting at home and without social activities that can be done every day with other individual, furthermore with the existence of social media that makes humans able to communicate with electronic devices and not meeting directly. The main issue is "Open Architecture as a Third Place" which discusses how to create a place that can become a Third Place as a gathering place for communities to socialize and as an informal public place. Another issue raised is the Art of Therapy as an Access to mental changes in society which increases stress levels differently by using images in form, combining thoughts with one another, struggling alone through an object, movements that can be united with images can be made into an art performance space. The project location is on Jalan RS. Fatmawati Raya in South Jakarta, West Cilandak, which is known as one of the areas that are dominated by offices with high levels of stress and depression. The aim of this project is to create a Third Place that can be a gathering place for the community to provide comments and interaction space using seniors. The research methods used in this research are Field Survey, Literature Study and Precedent Study. The research results obtained are the design of the building as "House of Art Space Theraphy". The main programs in this project are Planting, Lounge, Drawing Art in Sand, FoodCourt, 3D Installation, Chalkzone Wall, Free Drawing Workshop, Acrylic Art Exploration, Floor Drawing and Art Gallery, Listening Pictures and Self-Recognition Reflections that want to be shown to seniors who are all what humans do arising from feelings of life and moving beautifully so as to divert human feelings to improve themselves. Keywords: art; community; mental; stress; third placeAbstrakStress dan Depresi merupakan permasalahan yang sering terjadi dalam kehidupan masyarakat. Hal ini disebabkan oleh salah satunya kebiasaan manusia dalam menghabiskan sebagian besar waktunya bekerja dan beristirahat di rumah dan tanpa adanya kegiatan sosial yang dapat rutin dilakukan setiap hari dengan sesamanya, apalagi dengan adanya media sosial yang membuat manusia dapat berkomunikasi hanya dengan perangkat elektronik dan tidak bertemu secara langsung. Isu utama yang diangkat adalah “Open Architecture sebagai Third Place” yang membahas tentang bagaimana menciptakan sebuah tempat yang dapat menjadi Third Place sebagai tempat berkumpulnya komunitas masyarakat untuk bersosialisasi dan sebagai tempat publik informal. Isu lain yang di angkat adalah Seni Terapi sebagai Akses perubahan mental masyarakat yang mengalami tingkat stress berbeda dengan menggunakan seni dalam bentuk gambar, membagikan pikiran satu sama lain, menyadari diri melalui suatu objek, gerakan yang dapat disatukan dengan gambar dapat di jadikan ruang pentas seni. Lokasi proyek berada di Jalan RS. Fatmawati Raya di Jakarta Selatan, Cilandak Barat, yang dikenal sebagai salah satu kawasan yang di dominasi dengan perkantoran dengan tingkat stress dan depresi yang tinggi. Tujuan dari proyek ini adalah menciptakan sebuah Third Place yang dapat menjadi tempat berkumpulnya masyarakat untuk berkomunitas dan ruang interaksi dengan menggunakan seni secara primer. Metode penelitian yang digunakan dalam penelitian ini adalah Survey Lapangan, Studi Literatur dan Studi Preseden. Hasil penelitian yang didapatkan adalah perancangan bangunan sebagai “Rumah Seni Ruang Terapi”. Program utama dalam proyek ini yaitu Planting, Relaxing Space, Drawingin Sand, FoodCourt, Instalation 3D, Chalkzone Wall, Free Drawing Workshop, Exploration Art Acrylic, Floor Drawing dan Art Gallery, Listening Drawing and Reflection Get to Know Self yang bertujuan untuk menghadirkan seni yang merupakan segala perbuatan manusia yang timbul dari hidup perasaannya dan bersifat indah hingga dapat menggerakkan jiwa perasaan manusia untuk memperbaiki diri.
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46

Beniakh, Nataliia. "Challenges and prospects for the world studio glass development: based on the results of the International Scientific and Practical Conference-presentation “World Studio Glass. Tradition and Experiment”". Bulletin of Lviv National Academy of Arts, nr 42 (27.12.2019): 17–20. http://dx.doi.org/10.37131/2524-0943-2019-42-03.

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The international studio glass movement, which emerged in the 1960s and became an important phenomenon in the recent history of decorative arts, today faces new challenges of today. The movement of studio glass has led to the emergence of a new concept in contemporary art - fine glass, which in recent decades has formed new artistic values. Despite the global nature of the spread of the studio movement, the common vector of the development of art glass in the direction of liberation from industrial dependence poses new requirements and challenges to glass artists, designers, national schools. The desire for imagery and ideology prevails in modern glass. National schools have a clear identity and are distinguished by their own individuality. The International Scientific and Practical Conference-presentation of the creativity of world-famous glass artists “World Studio Glass. Tradition and Experiment” was held within the frames of the XI International Blown Glass Symposium in Lviv. Every three years the artists meet in Lviv, demonstrate their skills on the workshop basis of the only Glass Art Department in Ukraine and tell the public about their experience. Creative meetings took place in the Gallery of Lviv National Academy of Art during the period from October 7 to October 10, 2019. The project was implemented with the support of the Ukrainian Cultural Fund. In the reports, delivered during four days of the Conference, the current issues of the contemporary glass art development and professional education, the formation of creative workshops and artistic groups, the roles of festivals, symposiums in the glass art development, the use of new techniques and technologies in postindustrial eraб, were discussed. Generally, the speakers analysed a wide range of problems and phenomena of the studio glass, shared their own observations and considerable researches of individual technological processes. The participants in the Conference touched in their reports on the important issues of culture dialogue, the development of contemporary studio movement, the impact of the latest technologies on traditional methods of processing. Much attention was paid to the discussion of the main tendencies of glass art development. The speakers concentrated on acute challenges of modernity, which glass artists are faced with, and which are, at the same time, universal for all representatives of contemporary decorative art. The range of works is very wide: from small handicrafts to landscape glass, sculptures, performance, installations and so on. The contemporary glass is utilitarian, duplicated works and original author’s projects. This is a constant balancing between the tradition and new experiments, between the genres and kinds of art.
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47

Xing, Qiang, Jie Chen, Jieyu Liu i Baifeng Song. "A Double Random Matrix Design Model for Fractal Art Patterns Based on Visual Characteristics". Mathematical Problems in Engineering 2022 (31.08.2022): 1–11. http://dx.doi.org/10.1155/2022/5376587.

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This paper adopts the method of visual characteristics of the double random matrix to conduct in-depth research and analysis on the design of fractal art patterns. For the practical application needs in fractal graphic design, a method is proposed to automatically extract the core base pattern based on fractal graphic content and generate a four-sided continuous pattern. The method first uses the Canny operator for edge detection to analyze the area of the main pattern. Then, it uses a grayscale cogeneration matrix to extract and analyze the graphic texture features, based on which the best splicing method is selected to splice the extracted pattern, and then, it achieves two splicing methods of flat row and staggered four-sided continuous pattern. The method has good practicality with low complexity and high versatility under the premise of ensuring the beauty of the generated four-sided continuous pattern. It can assist designers to design patterns, improve efficiency, and save design costs. In this paper, we improve the existing image segmentation methods, adopt two segmentation methods, namely quadratic tree segmentation and HV segmentation, propose a new local codebook selection strategy, and study the degree of self-adaptation of different methods to images in terms of segmentation methods and local codebook selection strategies. It makes the network unable to train efficiently on long text prediction problems. Finally, the improved algorithm of this paper is tested on the standard and living image libraries, and the experimental results show that the use of local codebooks makes the image coding speed significantly improved compared with the fixed fractal. In the face of the image to be retrieved, it is only necessary to perform the coding operation to obtain the fractal code to perform similarity matching, which can meet the requirement of real-time retrieval. Applying the improved distance formula, the search accuracy obtained on the test gallery is significantly better than that of the grayscale histogram algorithm.
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48

Angelo, Juan, i Nafiah Solikhah. "WISATA PERKOTAAN SEBAGAI KONSEP PENGEMBANGAN PUSAT AKTIVITAS TRANSIT RAWA BOKOR". Jurnal Sains, Teknologi, Urban, Perancangan, Arsitektur (Stupa) 4, nr 2 (23.01.2023): 2755–66. http://dx.doi.org/10.24912/stupa.v4i2.22271.

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The Rawa Bokor area which is located in Benda District, Tangerang City is directly adjacent to Soekarno-Hatta International Airport and the City of Jakarta, so it has great potential to not only improve the image of Tangerang City in the national eye, but also internationally and has the potential to improve the economic conditions of the surrounding population. . From this potential, it can be seen that in the future, the Rawa Bokor Area can become a place to capture transit activities that can support Soekarno-Hatta International Airport. Although it has potential as a transit supporter, the existing condition of the area currently only has accommodation and is not sufficient to accommodate transit activities that are more than just resting, such as a quick exploration container while waiting for flight hours. To respond to these problems, the approach used is the Urban Acupuncture method, with a focus on Urban Tourism. The program concept that is suitable for the characteristics of transit activities in the Rawa Bokor area is Sightseeing Tourism, and uses Biophilic Architecture and Sustainable Building as design references. This is because the Bokor Swamp Area has several other shortcomings, such as insufficient vegetated land, and most buildings in this area are not feasible (not sustainable). The main program produced is the Contemporary Art Gallery and supporting programs such as Local Retail Area, Indoor – Outdoor Spa, and Workspace, which are expected to provide visitors from abroad and within the country a place for exploration, relaxation, rest, and other transit activities. , so as to improve the image of the City of Tangerang, as well as the economic conditions of this area and its surroundings. Keywords: Activity; Airport; Gallery; Potency; Tourism Abstrak Daerah Rawa Bokor yang terletak di Kecamatan Benda, Kota Tangerang berbatasan langsung dengan Bandara Internasional Soekarno-Hatta dan Kota Jakarta, sehingga berpotensi besar untuk tidak hanya meningkatkan citra Kota Tangerang di mata nasional, tetapi juga di mata internasional serta berpotensi untuk meningkatkan kondisi ekonomi penduduk sekitar. Dari potensi tersebut dapat dilihat bahwa pada masa yang akan datang, Daerah Rawa Bokor dapat menjadi sebuah wadah untuk menangkap aktivitas transit yang dapat mendukung Bandara Internasional Soekarno-Hatta. Meskipun memiliki potensi sebagai pendukung transit, kondisi eksisting daerah saat ini hanya memiliki tempat penginapan dan tidak cukup untuk menampung aktivitas transit yang lebih dari sekedar beristirahat, seperti wadah eksplorasi secara cepat ketika menunggu jam terbang. Untuk menanggapi permasalahan tersebut, pendekatan yang digunakan adalah metode Urban Aqupuncture, dengan fokus Urban Tourism. Konsep program yang cocok pada karakteristik aktivitas transit Daerah Rawa Bokor adalah Sightseeing Tourism, dan menggunakan Biophilic Architecture dan Sustainable Building sebagai acuan desain. Hal ini dikarenakan Daerah Rawa Bokor memiliki beberapa kekurangan lainnya seperti lahan vegetasi yang kurang, dan kebanyakan bangunan pada daerah ini sudah tidak layak (tidak sustain). Program utama yang dihasilkan adalah Contemporary Art Gallery dan program pendukung seperti Local Retail Area, Indoor – Outdoor Spa, dan Workspace, yang diharapkan dapat memberikan pengunjung baik dari luar maupun dalam negeri sebuah wadah untuk aktivitas eksplorasi, bersantai, istirahat, dan kebutuhan kegiatan transit lainnya, sehingga dapat meningkatkan citra Kota Tangerang, juga kondisi perekonomian daerah ini dan sekitarnya.
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Rahardjo, Fr Retno Setyowati. "Experimental Method on “Pseudo Delights” Artwork". International Journal of Creative and Arts Studies 6, nr 2 (24.07.2020): 125–37. http://dx.doi.org/10.24821/ijcas.v6i2.3455.

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ABSTRACTIn 1975 Indonesian contemporary art was believed to be born and marked by the occurrence of the “Black December” event which then initiated the Gerakan Seni Rupa Baru Indonesia. Arts academy also swiftly respond to this phenomenon by putting an art experimentation course as their subject in ITB and ASRI Yogyakarta. Another example was made in 1987, a successful experimental exhibition “Pasaraya Dunia Fantasi” which was held Taman Ismail Marzuki being a headline. It is now four decades the development of experimentation medium celebrated even to other non-art disciplines. Being consider of it the author seeks to bring back the methods of the past that have been adapted to the contexts of today's problems and technological advances. In this research will be a study to develop experimentation model by using some reference logic theory such as design thinking method to produce a work. The development of contemporary art and design has not been widely recognized as an interdisciplinary area that could potentially be developed into a sophisticated and cutting-edge work. In contrast, in some academic and art academic discourses, student’s views are narrowed by thickening the barriers between art and design under the pretext of need capitalization of education. Therefore, the author tries to create a method of designing an experimentation work entitled 'Pseudo Delights'. This work has been previously executed and exhibited at the National Gallery. Pseudo Delight is a performative event specially engineered to respond to today's hyper-reality phenomenon. Where the development of information and mass media is celebrated massively. The rise of many social media applications such as Instagram, the urban communities can celebrate the exclusivity of their lives in a virtual gallery freely. As to convince others about the image of their modern life that is considered successful often the image that appears then contain excessive payload or false sign. Something paradoxical to the advancement of information technology today is presenting a lot of fake images has become the era of the death of information itself. ABSTRAK Pada tahun 1975 seni rupa kontemporer Indonesia diyakini lahir dengan tanda hadirnya peristiwa “Black December” yang kemudian mengawali Gerakan Seni Rupa Baru Indonesia. Akademi seni juga dengan cepat merespon fenomena ini dengan menambahkan mata kuliah eksperimentas seni sebagai salah satu subjek pendidikan seni di ITB dan ASRI Yogyakarta. Contoh lain ada pada tahun 1987 ketika sebuah pameran eksperimental yang sukses "Pasaraya Dunia Fantasi" yang diadakan Taman Ismail Marzuki menjadi berita utama. Sekarang empat dekade lebih pengembangan media eksperimen telah dirayakan bahkan untuk kegiatan disiplin non-seni lainnya. Dengan mempertimbangkan hal itu penulis berusaha untuk mengembalikan metode masa lalu yang telah disesuaikan dengan konteks masalah saat ini dan kemajuan teknologi. Dalam penelitian ini akan dilakukan penelitian untuk mengembangkan model eksperimen dengan menggunakan beberapa teori logika referensi seperti merancang metode berpikir untuk menghasilkan suatu karya. Perkembangan seni dan desain kontemporer belum diakui secara luas sebagai bidang interdisipliner yang berpotensi dikembangkan menjadi karya canggih dan mutakhir. Sebaliknya, dalam beberapa wacana akademis dan seni, pandangan siswa dipersempit dengan mempertebal hambatan antara seni dan desain dengan dalih kapitalisasi kebutuhan pendidikan. Oleh karena itu, penulis mencoba membuat metode merancang karya eksperimen berjudul 'Pseudo Delights'. Karya ini sebelumnya telah dieksekusi dan dipamerkan di Galeri Nasional. Pseudo Delights adalah acara performatif yang dirancang khusus untuk merespons fenomena hiper realitas saat ini. Di mana perkembangan informasi dan media massa dirayakan secara masif. Maraknya banyak aplikasi media sosial seperti instagram, masyarakat perkotaan dapat merayakan eksklusivitas kehidupan mereka di galeri virtual secara bebas. Seperti untuk meyakinkan orang lain tentang citra kehidupan modern mereka yang dianggap sukses sering gambar yang muncul kemudian mengandung muatan berlebihan atau tanda palsu. Sesuatu yang paradoks dengan kemajuan teknologi informasi saat ini adalah menghadirkan banyak gambar palsu yang telah menjadi era kematian informasi itu sendiri.
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Moncrieff, Lilian. "In the Air of the Natural History Museum: On Corporate Entanglement and Responsibility in Uncontained Times". Law and Critique 31, nr 3 (21.10.2020): 253–73. http://dx.doi.org/10.1007/s10978-020-09280-w.

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Abstract This paper discusses corporate entanglement, impactfulness and responsibility in the Anthropocene, amidst events and conditions that ‘uncontain’ time. It takes its direction of travel from artist Brian Jungen’s ‘Cetology’ (2002), a whalebone sculpture made out of cut-up plastic garden chairs, which conjoins the times of earth and world history, as it hangs in the air of the art gallery, ‘as if’ exhibited in the natural history museum. The paper relates ‘Cetology’s’ engagement with natural history, time, and commodification to matters of corporate entanglement and responsibility within company law and governance. Problems with understanding the comparable imprint of large and multinational companies on matters, places, and communities are identified, after the domination of corporate legal frameworks over nature and the stability and perfection of economic incentives at law. The reading of this (critical-legal) situation is developed through theory and engagement with materialist and critical thinkers, who unite in their concern with distributed human–nature relations and the ‘concreteness’ that attends collisions in time, ruin and affect. Walter Benjamin and Theodor Adorno’s writings are central to this analysis, and strengthen the commentary on ‘natural history’ themes curated by Jungen. The paper contemplates how times’ uncontainment might invoke a change in expectation and method for the company law field, assigning contingency to the corporation and provoking a new mode of reflection about corporate entanglement and responsibility at law.
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